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1fa61cfc52c3571bbc749803949ceef0ce1b3c9a
davidcg97/JuegoMedieval
/Medieval Game.py
3,290
3.5
4
import random class Ciudadanos: def __init__(self): # Constructor Granjeros.__init__(self) Artesanos.__init__(self) Militares.__init__(self) Taberneros.__init__(self) Curas.__init__(self) self.profesion = random.choice(profesion) self.cantidad = cantidad self.comida = 50 cantidad = cantgranj + cantartes + cantmili + canttaber + cantcuras def __str__(self): return f"{self.profesion}, {self.cantidad}" class Granjeros(Ciudadanos): def __init__(self): # Constructor Ciudadanos.__init__(self) self.profesion = "Granjero" self.cantgranj = cantgranj def Producir_comida(self): Ciudadanos.__init__(self) if comida > 0 and cantgranj > 10: comida += 1 def Reproducir(self): Ciudadanos.__init__(self) Artesanos.__init__(self) if comida >= 10 and cantgranj + cantartes >= 20: random.choice(profesion) def __str__(self): return f"{self.cantgranj}" class Artesanos(Ciudadanos): def __init__(self): # Constructor Ciudadanos.__init__(self) self.profesion = "Artesano" self.cantartes = cantartes def Producir_elementos(self): armas = ["Armadura", "Espada", "Escudo", "Lanza"] arma = random.choice(armas) return f"{arma}" def Reproducir(self): Ciudadanos.__init__(self) Granjeros.__init__(self) if comida >= 10 and cantgranj + cantartes >= 20: random.choice(profesion) def __str__(self): return f"{self.cantartes}" class Militares: def __init__(self): # Constructor Ciudadanos.__init__(self) Artesanos.__init__(self) self.cantmili = cantmili self.arma = Artesanos.Producir_elementos() self.tipo = tipo if self.arma == "Armadura": tipo == "Armado" if self.arma == "Espada": tipo == "Guerrero" if self.arma == "Escudo": tipo == "Defensor" if self.arma == "Lanza": tipo == "Lancero" def Luchar(self): if self.tipo == "Armado": print("Vistoria.") elif self.tipo == "Guerrero": print("Vistoria.") elif self.tipo == "Defensor": print("Derrota.") elif self.tipo == "Lancero": print("Derrota.") #def Organizar(self): def __str__(self): return f"{self.cantmili}, {self.arma}, {self.tipo}" class Taberneros: def __init__(self): # Constructor Ciudadanos.__init__(self) self.profesion = "Tabernero" self.canttaber = canttaber self.hidromiel = hidromiel def Producir_hidromiel(self): Ciudadanos.__init__(self) if comida > 20 and canttaber > 10: hidromiel += 1 #def Dirigir(self): def __str__(self): return f"{self.canttaber}" class Curas: def __init__(self): # Constructor Ciudadanos.__init__(self) self.profesion = "Cura" self.cantcuras = cantcuras #def Gastar(self): #def Defender(self): def __str__(self): return f"{self.cantcuras}" profesion = ["Granjero", "Artesano", "Militar", "Tabernero", "Cura"]
62008b0cbfc79cdde766ba6d018826faf18f7765
AkshayVaswani/PyCharmProjects
/1-28-19/exit slip.py
408
3.75
4
import turtle import math alex = turtle.Turtle() wn = turtle.Screen() wn.bgcolor("white") alex.color("green") alex.pensize(3) size=20 def square(size): for i in range(4): alex.forward(size) alex.left(90) for i in range(5): square(size) alex.penup() alex.right(135) alex.forward(math.sqrt(200)) alex.left(135) alex.pendown() size = size + 20 wn.exitonclick()
52484a18d615e3a863a7ac4fe13f0f74a6340e4e
DaltonLarrington/Dalton-Larrington-Data-Structures
/Dalton Larrington DS Level 04 - Recursion/DS Level 04 Part B 2.py
488
4.21875
4
#Fibonacci Sequence Non-recursive #Programmer: Dalton Larrington #Date: 2-13-18 import time startTime = time.time() def fib(n): x = 0 y = 1 #Will find the nth number in the range 0 to n adding z and y each time for i in range(0, n): z = x x = y y = z + y return x #Prints the sequence from 0 to 100 using the range above. 100 denotes n, which is terms. for i in range(0, 10): print(fib(i)) print("Runtime:", time.time() - startTime)
fd174d26829328977e106090f0ca4a3ccf2eab6b
samirsaravia/Python_101
/Bootcamp_2020/AdvancedPython/Regular_expressions/basics.py
1,286
3.625
4
import re # # [aeiou] Match any vowel # [^aeiou] ^ inverts selection, this matches any consonant # [a-z] Match any lowercase letter from a-z # \d Matches any decimal digit; this is equivalent to the class [0-9] # \D Matches any non-digit character; this is equivalent to the class # [^0-9] # \s Matches any whitespace character; this is equivalent to the # class [ \t\n\r\f\v] # \S Matches any non-whitespace character; this is equivalent to the # class [^ \t\n\r\f\v] # \w Matches any alphanumeric character; this is equivalent to the # class [a-zA-Z0-9_] # \W Matches any non-alphanumeric character; this is equivalent to # the class [^a-zA-Z0-9_] # set a pattern using re module pattern = re.compile(r'samir') print(pattern.match('samir')) # Match expressions to the pattern me = pattern.match('samir') print(me.group()) me_2 = pattern.match('hello samir') me_3 = pattern.search('hello samir') print(me_3) print(me_3.group()) pattern_2 = re.compile(r's\D+') print(pattern_2.match('samir12345')) # searching for specific data string = '''image01.jpg,image01.png,image02.jpg,my_doc.doc,my_doc2.docx, london_bridge.gif, another_doc.doc,my_pdf.pdf''' pattern_3 = re.compile(r'(\w+)\.(jpg|png|gif)') print(pattern_3) for m in re.finditer(pattern_3, string): print(m.group())
489b667d5b4be2277b5cfe1c3750e12aef8d5e1e
MashodRana/Computer-Vision
/contour_pixels/contour_pixels.py
2,557
4.09375
4
# Load necessary packages import cv2 import numpy as np import matplotlib.pyplot as plt def preprocess_image(img): """ This method for preprocessing the image. First convert the image into gray scale image then apply binary thresholding to get better result on contour detection. parameters:: img: a image. returns:: Return a tuple contain a gray image and a binary image respectively. """ # Converting image color BGR to GRAY gray = cv2.cvtColor(img, cv2.COLOR_BGR2GRAY) plt.imshow(gray) # display the gray image plt.show() # Using binary threshold _, binary = cv2.threshold(gray, 200, 255, cv2.THRESH_BINARY_INV) plt.imshow(binary, cmap='gray') # display the threshold image plt.show() return gray, binary def find_contours(binary_img): """ Find a list of contours present in the image. Binary image/ gray scale image is recommended by openCV. parameters:: binary_img: a image where pixels are settled with thresholding. returns:: A list of contours. """ # Finding the contours cnts, _ = cv2.findContours(binary_img, cv2.RETR_TREE, cv2.CHAIN_APPROX_SIMPLE) print("Number of contours: %d" % (len(cnts))) return cnts def extract_pixels(img, cnts): """ Extract pixel values of the image. parameters:: img: a image. if this is a RGB or BGR image pixel will be a numpy array with 3 elements. cnts: a list of contours extracted with cv2.findContours function. returns:: A list contain pixel value for each of the contour. """ cnts_px = [] for i, contour in enumerate(cnts): # Create numpy array with image height and width mask = np.zeros(img.shape[:2], dtype=np.uint8) # Draw the contour on the mask cv2.drawContours(mask, cnts, i, color=255, thickness=cv2.FILLED) # Find the coordinates of pixels and pixel values px = np.where(mask == 255) # get the (x,y) position of each pixel which has value 255 # Extract coordinates value from the image cnts_px.append(img[px[0], px[1]]) # store pixels into the list return cnts_px if __name__=='__main__': # Reading an image file_name = 'images/test2.jpg' image = cv2.imread(file_name) # Preprocess the image gray_img, bin_img = preprocess_image(image) # Find contours contours = find_contours(bin_img) # Find pixel values of each contour cont_pxvalues = extract_pixels(gray_img, contours)
20a815648421e020386fb49b4c027a29e9ce2807
kimgeonsu/python_19s
/bingo_20193125.py
2,076
3.703125
4
# 5x5 빙고 게임 import random board=[[' ' for x in range(1,6)] for y in range(5)] n=1 for r in range(5) : for c in range(5) : board[r][c]=n n += 1 numlist=[] comlist=[] bingo=0 #빙고판 만들기 while True : for r in range(5) : for c in range(5) : print("{:>3}" .format(board[r][c]),end=" ") print() #사용자로부터 숫자 입력 받기 num=int(input("번호를 선택하세요:")) numlist.append(num) #잘못된 위치 확인하기 if num < 1 or num > 25 : print("잘못된 위치입니다.") elif num in comlist : print("이미 선택된 숫자입니다.") continue #위치 맞을 시 숫자 X로 변환 else : for r in range(5) : for c in range(5): if board[r][c] == num : board[r][c]='X' #컴퓨터가 숫자 고르기 com=random.randint(1,25) comlist.append(com) if com not in numlist : for r in range(5) : for c in range(5) : if board[r][c] == com : board[r][c] ='O' #빙고 체크 for i in range(5) : if board[i][0] == board[i][1] == board[i][2] == board[i][3] == board[i][4] : print("빙고!") bingo += 1 for i in range(5) : if board[0][i] == board[1][i] == board[2][i] == board[3][i] == board[4][i] : print("빙고!") bingo += 1 if board[0][0] == board[1][1] == board[2][2] == board[3][3] == board[4][4] : print("빙고!") bingo += 1 elif board[0][4] == board[1][3] == board[2][2] == board[3][1] == board[4][0] : print("빙고!") bingo += 1 #빙고하면 게임 종료! if bingo == 1 : break print("게임을 종료합니다.")
b3dd985d5b21a6d0ec87831b370a8dc8c87d1b3f
devpla/algorithm
/BOJ/02579-계단_오르기-yeonhee.py
348
3.5
4
n = int(input()) stairs = [0] + [int(input()) for _ in range(n)] dp = [0] * (n+1) if n == 1: print(stairs[1]) elif n == 2: print(stairs[1] + stairs[2]) else: dp[1] = stairs[1] dp[2] = stairs[2] + stairs[1] for i in range(3, n+1): dp[i] = max(dp[i-2] + stairs[i], dp[i-3] + stairs[i] + stairs[i-1]) print(dp[n])
5fac13a7530eeae5ee5703e8ba992c294bc12d72
sunset375/CodingDojo-1
/Python/Python_Knowledge/algos/w4d3/main.py
333
4.03125
4
# 0, 1, 1, 2, 3, 5, 8 def fibonacci(num): if num < 2: return 0 if num == 2: return 1 return fibonacci(num-2) + fibonacci(num-1) fibonacci(5) # -> 3 def fibonacci(5): if num < 2: return 0 if num == 2: return 1 return fibonacci(num-2) + fibonacci(num-1) fibonacci(3)
856bc5a4ba75f38de0b1a94c0b0ac1918268b917
CYanLong/learn-python3
/chapter9-example/feild.py
278
3.671875
4
class Counter: count = 0 #类属性定义在外面. def __init__(self): #实例属性定义在__init__方法中 self.__class__.count += 1 if __name__ == '__main__': print(Counter.count) #0 c1 = Counter() print(Counter.count) #1 c2 = Counter() print(Counter.count) #2
a6a2d369ddccdb3fc6c0c247db86fa0a93db32e5
vsivakumar9/Python-general
/PyParagraph/main_pypara1.py
3,558
3.875
4
# -*- coding: utf-8 -*- """ Created on Sat May 19 13:18:49 2018 @author: Shiva """ #Program reads thru a text file to obtain statistics like approx word count, #sentence count, average letter count per word, average sentence length etc. import os import re #filepath = os.path.join("raw_data","paragraph_1.txt") #outfile = ("pypara_result.txt") #filepath = os.path.join("raw_data","paragraph_2.txt") filepath = os.path.join("raw_data","paragraph_1.txt") outfile = ("pypara_result1.txt") # Use paragraph_1.txt as the file name #fname = input("Enter file name: ") fname=filepath if len(fname) < 1 : fname = filepath print(fname) try : fh = open(fname) except: print ('invalid file name or path: ',fname) quit() linelist=list() periods=list() periodlist=list() #dict to count word frequency #countsdict=dict() sentcnt = 0 #wordcnt = 0 linecnt=0 totwordcnt = 0 totletlength = 0 # average letter length. avgletcnt = 0.0 #average sentence length. avgsentlength = 0.0 #loop thru the lines in the paragraph being read. for line in fh: #print(line) linecnt += 1 #print("linecnt : " + str(linecnt)) # split line into words and store in array linewrods. line=line.strip('\n') linelist.append(line) #print(linelist) #Find words with periods using regex to determine number of sentences. #periods = re.findall('(\S*["."])',line) #periods = re.findall('[A-Z][^.]*(\S+?[.])',line) periods = re.findall('[A-Z].*\s(\S+[.])',line) #print(periods) #split sentence to words for other stats like letter cnt and word cnt. linewords = line.split(" ") #print(linewords) if len(linewords) >= 2 : #append word with the period to a list to determine # of sentences. periodlist.append(periods) #add number of sentences to total. sentcnt = sentcnt + len(periods) totwordcnt = totwordcnt + len(linewords) #count letters in each word. # loop thru word array to determine required counts. for word in linewords : letlength = len(word) totletlength = totletlength + letlength #print(periodlist) #print("totwordcnt : " + str(totwordcnt) ) #print("sentcnt : " + str(sentcnt) ) #print("totletlength : " + str(totletlength)) #calc avg sentence length(total # of words / total # of sentences. avgsentlength = totwordcnt / sentcnt #average letter count in word(Total # of letters / Total # of words in para ) avgletcnt = totletlength / totwordcnt #sentences = line.split(".") #print(sentences) #close file handle fh.close() #Print final tallies print(" ") print("Approximate Word Count : " + str(totwordcnt) ) print("Approximate Sentence Count: " + str(sentcnt) ) #print("Average Letter Count : " + str(avgletcnt) ) print("Average Letter Count : " + "%.2f" % avgletcnt) print("Average Sentence Length : " + "%.2f" % avgsentlength) with open(outfile,'w') as fhout: print("Paragraph Analysis", file=fhout,end='\n') print("----------------------------------------", file=fhout,end='\n') print("Approximate Word Count : " + str(totwordcnt), file=fhout,end='\n') print("Approximate Sentence Count: " + str(sentcnt), file=fhout,end='\n') print("Average Letter Count : " + "%.2f" % avgletcnt, file=fhout,end='\n') print("Average Sentence Length : " + "%.2f" % avgsentlength, file=fhout,end='\n')
bd15c8f22ccf30cef979007d3e2af8a12ba2ecae
gerrycfchang/leetcode-python
/easy/judge_route_circle.py
1,516
4.15625
4
# 657. Judge Route Circle # # Initially, there is a Robot at position (0, 0). # Given a sequence of its moves, judge if this robot makes a circle, # which means it moves back to the original place. # # The move sequence is represented by a string. And each move is represent by a character. # The valid robot moves are R (Right), L (Left), U (Up) and D (down). # The output should be true or false representing whether the robot makes a circle. # # Example 1: # Input: "UD" # Output: true # Example 2: # Input: "LL" # Output: false import collections class Solution(object): def judgeCircle(self, moves): """ :type moves: str :rtype: bool """ lrqueue, udqueue = [], [] for c in moves: if c == 'U': udqueue.append(1) elif c == 'D': udqueue.append(-1) elif c == 'R': lrqueue.append(1) else: lrqueue.append(-1) return True if sum(lrqueue) + sum(udqueue) == 0 else False def judgeCircleSol(self, moves): """ :type moves: str :rtype: bool """ c = collections.Counter(moves) return True if c['U'] == c['D'] and c['L'] == c['R'] else False if __name__ == "__main__": sol = Solution() assert sol.judgeCircle('UD') == True assert sol.judgeCircle('LL') == False assert sol.judgeCircleSol('UD') == True assert sol.judgeCircleSol('LL') == False
6bfc6cf501fb828f1cdbf0f3d21e91b8ad53078a
OZ-T/PythonDesignPatterns
/decorator/decorator_tree_class.py
2,687
4
4
""" A working, clean Binary Search Tree class in Python. The Binary Search Tree data structure maintains the following invariants: 1. For any node to the left of a given point in the tree, such node has a value smaller than the given point. 2. For any node to the right of a given point in the tree, such node has a value larger than the given point. 3. Any node has between 0 and 2 subtree children (inclusive). For the purpose of this implementation, we will use a Python class `Tree` with the following attributes: A. Tree.left is a Tree class or None B. Tree.right is a Tree class or None C. Tree.value is an integer (not a float, String, or any other Python datatype) The following invariants of this tree class must be tested: 1. Left and right subchildren of a node follow the ordering invariant of the general BST data structure (points 1 and 2 above). 2. Left and right subchildren of a node are either Tree class instances or None (points A and B above). 3. The value of a non-None node must be an integer. """ import copy def assert_invariants(func): def wrapper(*args): experiment_tree = args[0] update = args[1] old_tree = copy.deepcopy(experiment_tree) assert(experiment_tree.is_tree()) func(experiment_tree, update) try: assert(experiment_tree.is_tree()) except: print('reverting') experiment_tree.value = old_tree.value experiment_tree.left = old_tree.left experiment_tree.right = old_tree.right return wrapper class Tree(object): def __init__(self, value, left=None, right=None): self.value = value self.left = left self.right = right assert(self.is_tree()) # Helper functions for updating tree left and right children @assert_invariants def set_left(self, new_left): self.left = new_left @assert_invariants def set_right(self, new_right): self.right = new_right # Helper function for updating the Tree node's value @assert_invariants def set_value(self, new_value): self.value = new_value # Generalized function to check tree invariants def is_tree(self): if (not isinstance(self, Tree)): return False if (not(type(self.value) == int)): return False if (self.left and self.right): return ((self.left.value < self.value) and (self.right.value > self.value) and (self.left.is_tree()) and (self.right.is_tree())) elif (self.left): return ((self.left.value < self.value) and (self.left.is_tree())) elif (self.right): return ((self.right.value > self.value) and (self.right.is_tree())) else: return True
84417f4b8612b779717fcec448a81d396be3cfc1
26barnwal11/Algorithms-1
/Sorting/Quick Sort/QuickSort.py
753
3.921875
4
import array """" Quick Sort implementation as done in CLRS """ def quicksort(arr,first,last): if first<last: middle = partition(arr,first,last) quicksort(arr,first,middle-1) quicksort(arr,middle+1,last) def partition(arr,first,last): """ Taking last element as Pivot """ pivot = arr[last] """ zone for elements smaller than pivot """ zone_index = first-1 for j in range(first,last): if arr[j] <= pivot : zone_index += 1 arr[j], arr[zone_index] = arr[zone_index], arr[j] arr[last] = arr[zone_index+1] arr[zone_index+1] = pivot return zone_index+1 arr = array.array('i',[9,8,7,6,5,4,3,2,1]) quicksort(arr,0,len(arr)-1) print(arr)
45985142e570b097fab134d1245a0f05e27f6058
scarvalhojr/programming
/leetcode/3sum-closest/solution_b.py
1,136
3.5625
4
#!/usr/bin/env python from bisect import bisect_left from sys import maxint class Solution(object): def threeSumClosest(self, nums, target): """ :type nums: List[int] :type target: int :rtype: int """ closest_sum = None closest_dist = maxint length = len(nums) nums.sort() for i1, n1 in enumerate(nums): for i2 in range(i1 + 1, length - 1): needed = target - n1 - nums[i2] i3 = bisect_left(nums, needed, lo=i2+1) if i3 < length: if nums[i3] == needed: return target dist = abs(needed - nums[i3]) if dist < closest_dist: closest_sum = n1 + nums[i2] + nums[i3] closest_dist = dist if i3 - 1 > i2: dist = abs(needed - nums[i3 - 1]) if dist < closest_dist: closest_sum = n1 + nums[i2] + nums[i3 - 1] closest_dist = dist return closest_sum
0a34d061fc47755236f5790a4fa7c62e781b4a3d
paumih/handwriting-characters-extraction
/handwriting_char_extraction.py
4,695
3.71875
4
import os from cv2 import cv2 import numpy as np import math def rotate_image(image, angle): """ Rotates the given image by the input angle in the counter-clockwise direction Parameters ---------- image : ndim np.array image to be rotated angle : float angle of rotation as degrees. Returns ------- rotated image as np.array """ # create an tuple that contains height/2, width/2 image_center = tuple(np.array(image.shape[1::-1]) / 2) # rot_mat 2x3 rotation mattrix rot_mat = cv2.getRotationMatrix2D(image_center, angle, 1.0) # apply the affine transformation to the image # size of the output image image.shape[1::-1] result = cv2.warpAffine(image, rot_mat, image.shape[1::-1], flags=cv2.INTER_LINEAR) return result def read_image(img_path): image = cv2.imread(img_path) scale_percent = 18 # percent of original size width = int(image.shape[1] * scale_percent / 100) height = int(image.shape[0] * scale_percent / 100) dim = (width, height) rescaled_img = cv2.resize(image, dim, interpolation=cv2.INTER_AREA) return image, rescaled_img def save_img(dir_path,filename,img): """ dir_path - directory path where the image will be saved filename - requires a valid image format img - image to be saved """ file_path = os.path.join(dir_path,filename) cv2.imwrite(file_path,img) def find_text_angle(dilated_img,org_img): """ org_img - original image img - dilated img """ lines = cv2.HoughLinesP(dilated_img,rho=1,theta=np.pi/180,threshold=30,minLineLength=5,maxLineGap=20) nb_lines = len(lines) angle = 0 for line in lines: x1,y1,x2,y2 = line[0] angle += math.atan2((y2-y1),(x2-x1)) angle/=nb_lines rotated = rotate_image(org_img, angle-1) rot_dilated = rotate_image(dilated_img,angle-1) return rotated, rot_dilated def extract_text_lines(img,output_dir): """ img - image from which the text lines are extracted output_dir - directory where the extracted lines should be saved """ gray = cv2.cvtColor(img, cv2.COLOR_BGR2GRAY) blur = cv2.medianBlur(gray, 5) thresh = cv2.adaptiveThreshold(blur, 255, cv2.ADAPTIVE_THRESH_GAUSSIAN_C, cv2.THRESH_BINARY_INV, 5, 5) kernel = cv2.getStructuringElement(cv2.MORPH_RECT, (16, 2)) dilate = cv2.dilate(thresh, kernel, iterations=2) rotated,rot_dilated = find_text_angle(dilate,img) cnts = cv2.findContours(rot_dilated, cv2.RETR_EXTERNAL, cv2.CHAIN_APPROX_SIMPLE) if len(cnts) == 2: cnts = cnts[0] else: cnts = cnts[1] lines_path = os.path.join(output_dir,'lines') if not os.path.exists(lines_path): os.makedirs(lines_path) for line_idx, line in enumerate(cnts, start=-len(cnts)): x, y, w, h = cv2.boundingRect(line) roi = rotated[y:y + h, x:x + w] filename = 'line'+str(line_idx)+ '.jpg' save_img(lines_path,filename=filename,img=roi) def extract_text_chars(img,output_dir): """ img - image from which the individual chars are extracted output_dir - directory where the extracted lines should be saved """ gray = cv2.cvtColor(img, cv2.COLOR_BGR2GRAY) blur = cv2.medianBlur(gray, 7) thresh = cv2.adaptiveThreshold(blur, 255, cv2.ADAPTIVE_THRESH_MEAN_C, cv2.THRESH_BINARY_INV, 7, 11) kernel = cv2.getStructuringElement(cv2.MORPH_ELLIPSE, (3, 7)) dilate = cv2.dilate(thresh, kernel, iterations=1) cnts = cv2.findContours(dilate, cv2.RETR_EXTERNAL, cv2.CHAIN_APPROX_SIMPLE) if len(cnts) == 2: cnts = cnts[0] else: cnts = cnts[1] chars_path = os.path.join(output_dir,'chars') if not os.path.exists(chars_path): os.makedirs(chars_path) for char_idx, character in enumerate(cnts, start=-len(cnts)): x, y, w, h = cv2.boundingRect(character) roi = img[y:y + h, x:x + w] filename = 'char'+str(char_idx)+ '.jpg' save_img(chars_path,filename=filename,img=roi) if __name__ == '__main__': # provide the indut/outpur directory paths input_dir = os.path.join(os.getcwd(),'images') output_dir = os.path.join(os.getcwd(),'output') for img_file in os.listdir(input_dir): img_file_path = os.path.join(input_dir,img_file) image, rescaled_image = read_image(img_path=img_file_path) img_out_dir = os.path.join(output_dir,img_file.split('.')[0]) extract_text_lines(rescaled_image,img_out_dir) extract_text_chars(image,img_out_dir)
02e1c54278a092333d77aa76221a6223e37a6e6e
abhishekdwibedy-2002/Spectrum_Internship_Task
/prgm1.py
803
4.65625
5
# Python3 program to Convert characters of a string to opposite case # Function def case_converter(string): length = len(string) for i in range(length): # Checks for lower case character if string[i] >= 'a' and string[i] <= 'z': # Convert it into Upper case string[i] = chr(ord(string[i]) - 32) # Checks for Upper case character elif string[i] >='A' and string[i] <= 'Z': # Convert it into lower case string[i] = chr(ord(string[i]) + 32) # Main Code string = input("Enter The Case That To Be Converted :-") string = list(string) # Calling the Function case_converter(string) string = ''.join(string) print("String After Conversion :-" + string)
f35ad76356e42fab906bb790aa36252d74555e35
Man0j-kumar/python
/remove 3rd.py
247
3.671875
4
def removethird(int_list): pos=2 idx=0 len_list=(len(int_list)) while len_list>0: idx=(pos+idx)%len_list print(int_list.pop(idx)) len_list-=1 nums=[int(x) for x in input().split()] removethird(nums)
bf164acce47738ecce1a629b7fea65721fa65c69
Devrother/algorithm-exercises
/Dovlet/3stair-rendezvous/seunguklee/solution.py
120
3.53125
4
a, b = map(int, input().split()) def gcd(x, y): return x if y == 0 else gcd(y, x % y) print((a + b) // gcd(a, b))
07cca0cb8b55a1f4e970a1851ce04134e9dc9c8b
nosbod18/Alien-Crash
/choose_path_2.py
10,077
3.6875
4
# 2/10/20 # Evan Dobson # Project: Alien crash # Module: choose_path_2 import time import random import variables as var def choose_path2(): # defines a function to allow the player to choose a path is_helecopter = random.randint(1,2) # sets a random number (1 or 2) to is_helecopter if is_helecopter == 1: # checks if is_helecopter equals 1 print("\n\nAfter you walk some more, you start to hear the unmistakable sound of a helecopter.") time.sleep(3.5) print("\nThis didn't sound like an ordinary helecopter, this one was big. Proabably military.") time.sleep(3.5) print("\nYou briefly laugh at the chances of you meeting a helecopter out here, but right now your only focus is to evade the helecopter,") print("which you can now see, heading straight towards you") time.sleep(4.5) print("\nThere's a grove of trees far ahead that would provide you with a good hiding spot, but theres a good chance the helecopter will see you before you get there.") time.sleep(3.5) print("\nOr you could go back to that run down house you passed a while ago, but you would lose a lot of time, which only increases the chance of your ship being found.") time.sleep(3.5) path2 = " " while path2 != "1" and path2 != "2": # defines a while loop that will display the code below until the player enters 1 or 2 print("\nWill you run towards the helecopter, or will you play it safe and run back? (1 or 2)") path2 = input() return(path2) else: print("\nAs you walk, you start to see buildings on the horizon. Looks like a town is ahead, but it's still a long way off.") time.sleep(3.5) print("\nYou start worrying about all the things that could go wrong, like your ship being found, or someone spotting you out here in the open.") time.sleep(3.5) print("\nYou quicken your stride.") time.sleep(3) print("\nFinally you reach the edge of the town. On the other side of it is a big scrapyard where there is sure to be enough materials for you.") time.sleep(3.5) var.continue_var1 = True def check_path2(path2): # defines a function to check which path the player took if path2 == str(1): # checks if the path the player entered equals 1 print("\nYou start sprinting towards that small patch of trees way up ahead.") time.sleep(3.5) print("\nAs you run, you notice the trees don't seem to be getting any closer. They're a lot farther away than you thought.") time.sleep(3.5) print("\nThe helecopter's even closer now.") time.sleep(3) print("\nJust as you're about to enter the trees, the helecopter is right above you. A spotlight bursts on,") time.sleep(3.5) is_discovered = random.randint(1,10) # sets a random number (1 or 2) to is_discovered if is_discovered > 3: # checks to see if is_discovered equals the path the player chose print("\nilluminating everything around you! A feeling of dread creeps in you as you know you have been spotted.") time.sleep(3.5) print("\nYou dive behind a fallen tree and try your best to hide, but to no avail.") time.sleep(3.5) print("\nYou hear feet hitting the ground as people are lowered from the helecopter, which has been hovering over the patch of trees.") time.sleep(3.5) print("\nPeople rush into the woods and in no time you are found...") time.sleep(3.5) print("\n\nYou were discovered! You got taken away by the government, never to be seen again...") var.end = True else: print("\nbut you are already in the woods. You dive behind a fallen tree and wait, terrified that you were spotted.") time.sleep(3.5) print("\nThe helecopter hovers over the woods, its spotlight sweeping from side to side.") time.sleep(3.5) print("\nLuckily, the leaves are dense enough that only a little of the light penetrates into the woods.") time.sleep(3.5) print("\nAfter what seems like forever, the helecopter flys off and you breathe a huge sigh of relief.") time.sleep(3.5) print("\nThat was close. Again. You need to be more careful.") time.sleep(3) print("\nYou start walking, and soon see a town on the horizon. There's a scrapyard on the outskirts.") time.sleep(3.5) print("\nHopefully it's big enough materials for you to find everything you need.") time.sleep(3.5) print("\nOnce your reach the scrapyard, all doubts are flung from your mind.") time.sleep(3.5) print("\nPiles and piles of materials are scattered all around. You will definately be able to find all the materials you need.") time.sleep(3.5) print("\nAs you are searching for the last few pieces, you hear a strange whirring noise followed by a tremendous crash") print("which scares you so bad you drop all of your materials.") time.sleep(4.5) print("\nGrumbling as you pick them up, you go and investigate the noise.") time.sleep(3.5) is_person = random.randint(1,10) if is_person == 1: print("\nAs you round a pile of scrap metal where the noise came from, you see a person operating a huge crane. He spots you immediatly and you know it...") time.sleep(3.5) print("\n\nYou were discovered! You got taken away by the government, never to be seen again...") var.end = True else: print("\nAs you round the pile of scrap metal where the noise came from, you see nothing obvious that could have made such a noise.") time.sleep(3.5) print("\nAfter a little more investigating, the wind blows past you making the same whirring noise you heard earlier.") time.sleep(3.5) print("\nThe wind knocks off a piece of metal from the top of the stack, which then falls and makes the same huge crash.") time.sleep(3.5) print("\nBreathing a sigh of relief that it wasn't a human made sound, you leave the scrapyard with your materials in tow.") time.sleep(3.5) people_at_crash = random.randint(1,10) if people_at_crash > 3: print("\nAs you approach where your ship crashed, you notice a set of lights bobbing around. Looks like your ship has been found.") time.sleep(3.5) print("\nYou reach the top of the hill and lay down to avoid being seen while trying to figure out the best way to do this.") time.sleep(3.5) print("\nAfter a little bit of thinking, you decide to run to your ship while the people are out of view.") time.sleep(3.5) print("\nThe lights dissappear behind the ship. Ok. Time to run.") time.sleep(3.5) print("\nGetting up, you sprint down the hill with your materials in tow. They are making a lot of noise.") time.sleep(3.5) print("\nJust as you are about to reach the door and be safe, the people come running and catch you right as you were about to board...") time.sleep(3.5) print("\n\nYou were discovered! You got taken away by the government, never to be seen again...") var.end = True else: print("\nIts eerily quiet as you reach where your ship crashed. You expected lots of people, but it doesn't seem like anyone's around.") time.sleep(3.5) print("\nYou reach the top of the hill and lay down to make sure there's no one here.") time.sleep(3.5) print("\nAfter inspecting the area around the ship, you are satisfied that no one is here.") time.sleep(3.5) print("\nAll the same, as you get up, you run down the hill, constantly looking left and right.") time.sleep(3.5) print("\nYou make it to the door without incident.") time.sleep(3) print("\nAfter another hard couple of hours hammering away, your ship is repaired.") time.sleep(3.5) print("\nYou engage the warp drive and jump into hyperspace, on your way home.") time.sleep(3.5) print("\n\nCongradulations! You repaired your ship and left Earth without being discovered by the humans!") var.end = True elif path2 == str(2): print("\nYou look at the trees ahead, but decide to play it safe. Turning around, you sprint back to the house.") time.sleep(3.5) print("\nYou make it into the house with plenty of time before the helecopter flys over. Turning around, you take in the inside of the house.") time.sleep(3.5) print("\nAs you look around, the sight of a body on the ground startles you hard enough to knock over some jars on the table. Is it dead?") time.sleep(3.5) print("\nThe body jumps to his feet, just as startled as you are. Oh. Not dead, just asleep. Wait...") time.sleep(3.5) print("\nHe's another alien... just like you.") time.sleep(3.5) print("\nAfter getting to know him a little, you learn that he desperatly needs your help. If you help him, he is sure to reward you.") time.sleep(3.5) print("\nHowever, helping him will cost a lot of time.") time.sleep(3.5)
0f6d7266af4a384ce3eacf12090e7aa274693404
dwitka/tsp_solver
/tspturtle.py
1,696
4.03125
4
import turtle f = 16 def draw(L): """(list of tuples-->None) Draws a line from one set of coordinates to the next until all coordinates have been connected and then returns to starting points.""" turtle.speed(10) length = L.__len__() - 1 for item in L: turtle.penup() turtle.goto(item[0] *f, item[1]*f) turtle.pendown() x = L.index(item) if x != length: turtle.goto(L[x + 1][0]*f, L[x + 1][1]*f) else: turtle.goto(L[0][0]*f, L[0][1]*f) def draw_points(L): """(list of tuples-->None) Draws a point for every set of coordinates in the list and then calls draw() to connect the points.""" turtle.setworldcoordinates(-100,-100,1000,1000) for item in L: turtle.penup() turtle.goto(item[0]*f, item[1]*f) turtle.pendown() turtle.goto(item[0]*f + 1, item[1]*f) turtle.goto(item[0]*f + 1, item[1]*f +1) turtle.goto(item[0]*f -1 , item[1]*f +1) turtle.goto(item[0]*f -1 , item[1]*f -1) turtle.goto(item[0]*f + 2 , item[1]*f - 1) turtle.hideturtle() #draw(L) def tsp_draw(PL, P, PR): """((tuple, tuple, tuple)-->None) graphically connects node P to points on map PL and PR, while erasing the line from PL to PR""" turtle.penup() turtle.goto(PL[0]*f, PL[1]*f) turtle.pendown() turtle.pencolor("white") turtle.goto(PR[0]*f, PR[1]*f) turtle.pencolor("black") turtle.goto(P[0]*f, P[1]*f) turtle.goto(PL[0]*f, PL[1]*f) def exit_turtle(): """(None-->None) closes the turtle on click""" turtle.exitonclick()
10a804ead02715ddc9b9bf2a530ede3237d0db93
dev-danilosilva/integer-arithmetic-expression-evaluator
/interpreter.py
7,586
3.5
4
''' expr : term ((PLUS | MINUS) term)* term : factor ((MUL | DIV) factor)* factor : (PLUS | MINUS) factor | INTEGER | LPAREN expr RPAREN ''' from enum import Enum from typing import Any # ==== Lexical Analyzer ==== class TokenType(Enum): START = 0 INTEGER = 1 PLUS = 2 MINUS = 3 MULT = 4 DIV = 5 SPACE = 6 LPAREN = 7 RPAREN = 8 EOF = 9 class Token: def __init__(self, type_: TokenType, value: Any): self.type = type_ self.value = value def __repr__(self) -> str: return f'Token<{self.type}, {self.value}>' class Lexer: def __init__(self, source: str) -> None: self.source = source self.pos = -1 self.curr_char = None self.curr_token = Token(TokenType.START, None) self.operations = { '+': TokenType.PLUS, '-': TokenType.MINUS, '*': TokenType.MULT, '/': TokenType.DIV } def __iter__(self): return self def __next__(self): if self.curr_token.type == TokenType.EOF: raise StopIteration return self.get_next_token() def advance(self, reverse=False) -> None: if reverse: self.pos -= 1 if self.pos > 0: self.curr_char = self.source[self.pos] else: self.curr_char = None self.curr_char = Token(TokenType.START, None) else: self.pos += 1 if self.pos < len(self.source): self.curr_char = self.source[self.pos] else: self.curr_char = None self.curr_token = Token(TokenType.EOF, None) def curr_char_is_digit(self) -> bool: return self.curr_char and self.curr_char.isdigit() def curr_char_is_operation(self) -> bool: return self.curr_char and self.curr_char in self.operations.keys() def curr_char_is_space(self) -> bool: return self.curr_char and self.curr_char.isspace() def curr_char_is_lparen(self) -> bool: return self.curr_char and self.curr_char == '(' def curr_char_is_rparen(self) -> bool: return self.curr_char and self.curr_char == ')' def take_full_integer(self): full_number = '' while self.curr_char_is_digit(): curr_char = self.curr_char full_number += curr_char self.advance() self.advance(reverse=True) return int(full_number) def get_next_token(self) -> Token: self.advance() if self.curr_token == TokenType.EOF or self.pos >= len(self.source): self.curr_token = self.curr_token = Token(TokenType.EOF, None) elif self.curr_char_is_digit(): self.curr_token = Token(TokenType.INTEGER, self.take_full_integer()) elif self.curr_char_is_operation(): self.curr_token = Token(self.operations[self.curr_char], self.curr_char) elif self.curr_char_is_lparen(): self.curr_token = Token(TokenType.LPAREN, '(') elif self.curr_char_is_rparen(): self.curr_token = Token(TokenType.RPAREN, ')') elif self.curr_char_is_space(): return self.get_next_token() else: self.curr_token = Token(TokenType.EOF, None) return self.curr_token # === Parser / Syntax Analyzer === class Ast: def __init__(self, token: Token) -> None: self.token = token class UnaryOp(Ast): def __init__(self, token: Token, expr: Ast) -> None: super().__init__(token) self.expr = expr class BinOp(Ast): def __init__(self, token: Token, left: Ast, right: Ast) -> None: super().__init__(token) self.left = left self.right = right def __str__(self) -> str: return f'BinOp<{self.left.token.type.name} {self.token.type.name} {self.right.token.type.name}>' class Num(Ast): def __init__(self, token: Token) -> None: super().__init__(token) def __str__(self) -> str: return f'Num<{str(self.token.value)}>' class Parser: def __init__(self, lexical_analyzer: Lexer) -> None: self.lexer = lexical_analyzer self.curr_token = lexical_analyzer.get_next_token() def raise_exception(self, error_message): raise Exception(error_message) def eat(self, *or_): for type_ in or_: if self.curr_token.type == type_: self.curr_token = self.lexer.get_next_token() return expected = ' or '.join(map(lambda t: t.name, or_)) got = self.curr_token.type.name self.raise_exception(f'I was expecting for {expected} but got {got}.') def factor(self): token = self.curr_token if token.type == TokenType.INTEGER: self.eat(TokenType.INTEGER) return Num(token) elif token.type == TokenType.LPAREN: self.eat(TokenType.LPAREN) ast_node = self.expr() self.eat(TokenType.RPAREN) return ast_node elif token.type in (TokenType.PLUS, TokenType.MINUS): self.eat(TokenType.PLUS, TokenType.MINUS) return UnaryOp(token, self.factor()) self.raise_exception('Invalid Factor') def term(self): factor = self.factor() while self.curr_token.type in (TokenType.MULT, TokenType.DIV): token = self.curr_token self.eat(TokenType.MULT, TokenType.DIV) factor = BinOp(token, factor, self.factor()) return factor def expr(self): term = self.term() while self.curr_token.type in (TokenType.PLUS, TokenType.MINUS): op = self.curr_token self.eat(TokenType.PLUS, TokenType.MINUS) term = BinOp(op, term, self.term()) return term def parse(self): return self.expr() # === Interpreter === class NodeVisitor: def visit(self, node: Ast): method_name = 'visit_' + type(node).__name__ visitor = getattr(self, method_name, self.generic_visit) return visitor(node) def generic_visit(self, node): raise Exception(f'visit_{type(node).__name__} or a generic_visit is not implemented') class Interpreter(NodeVisitor): def __init__(self, ast: Ast) -> None: self.ast = ast self.operations = { TokenType.PLUS : lambda x, y: x + y, TokenType.MINUS : lambda x, y: x - y, TokenType.MULT : lambda x, y: x * y, TokenType.DIV : lambda x, y: x // y } def visit_BinOp(self, node: Ast): op = self.operations[node.token.type] return op(self.visit(node.left), self.visit(node.right)) def visit_Num(self, node: Ast): return node.token.value def visit_UnaryOp(self, node: Ast): if node.token.type == TokenType.MINUS: return -self.visit(node.expr) else: return +self.visit(node.expr) def execute(self): return self.visit(self.ast) def main(): while True: source_code = input('pyparser > ') if source_code == ':q': print('Tchau!') break lexer = Lexer(source_code) parser = Parser(lexer) try: ast = parser.parse() except: print('Invalid Input') continue interpreter = Interpreter() print(interpreter.execute()) if __name__ == '__main__': main()
1276b131313f780195fd5c61746f58ab19f2b3a4
rashmitallam/PythonBasics
/count_upper_lower_case_dict.py
1,527
4.03125
4
#WAP to accept a sentence which contains upper and lower case characters, return a dict containing count of total no. of upper and lower case chars def CountUpperLowerDict(s1): res=dict() u_count=l_count=0 for ch in s1: if ch != ' ': if ch.isupper(): if res.get(ch) != None: res[ch] += 1 else: res[ch] = 1 u_count += 1 else: if res.get(ch) != None: res[ch] += 1 else: res[ch] = 1 l_count += 1 return(res,l_count,u_count) def main(): s=input('Enter a sentence having upper and lower case characters:') (res,l,u)=CountUpperLowerDict(s) print 'Count of Lower case chars: {}\nCount of Upper case chars: {}'.format(l,u) for x in res: print(x,res[x]) #print 'Count of Upper case chars: '+str(u) if __name__ == '__main__': main() ''' >>> RESTART: C:\Users\Admin\Desktop\Python_2019\Dictionary\hw_2_3\count_upper_lower_case.py Enter a sentence having upper and lower case characters:'Hi. My name is Rashmi Tallam. I like Programming!' Count of Lower case chars: 35 Count of Upper case chars: 6 ('a', 5) ('!', 1) ('r', 2) ('e', 2) ('g', 2) ('P', 1) ('i', 5) ('H', 1) ('k', 1) ('M', 1) ('m', 5) ('o', 1) ('n', 2) ('I', 1) ('s', 2) ('R', 1) ('T', 1) ('h', 1) ('y', 1) ('.', 2) ('l', 3) >>> '''
fd01d7fd0b173fa5ea4509bb192f7db03c0069b0
xhuang68/XHSimpleProjects
/sort_algorithm_python/merge_sort.py
622
3.984375
4
__author__ = 'xiaohuang' def merge_sort(array): if len(array) <= 1: return array mid = len(array) / 2 left = merge_sort(array[:mid]) right = merge_sort(array[mid:]) return merge(left, right) def merge(left, right): result = [] while len(left) > 0 and len(right) > 0: if left[0] <= right[0]: result.append(left.pop(0)) else: result.append(right.pop(0)) if len(left) > 0: result += left if len(right) > 0: result += right return result array = [5, 7, 3, 4, 6, 9, 8, 1, 0, 2] result = merge_sort(array) print result
9b63be2473b73ea213cb074558ec54e6c1c7b4d7
sumanthmadupu/MyPython
/guessing_game.py
495
3.96875
4
#guessing game import random comp_num = random.randint(1,9) usr_inp = input("Guess a number between [1,9] : ") attempt = 1 while(1): try: if comp_num > int(usr_inp): print("Go higher") elif comp_num < int(usr_inp): print("Go lower") else: print("Awesome.You got it in "+str(attempt)+" times") break attempt += 1 usr_inp = input("Guess again...: ") except ValueError: if usr_inp.upper() == "EXIT": break else: print("type 'exit' to quit .") usr_inp = input()
ac3e2eadd27227b2748fe342b474060054217f7c
PFSDevTeam/kaffeeklatsch
/kaffeeklatsch/forms/RegistrationForm.py
1,238
3.515625
4
#File: RegistrationForm.py #@author: Ryan Dombek, Geoff Floding, David Hovey #Description: this file contains the form to register the user # based on given credentials # Imports from flask_wtf import FlaskForm from wtforms import StringField, SubmitField, PasswordField from wtforms.validators import DataRequired, Length, Regexp, EqualTo # Define the elements of the RegistrationForm class RegistrationForm(FlaskForm): username = StringField('username', validators =[DataRequired(), Length(min=1, max=25)]) # Regex pattern taken from https://www.section.io/engineering-education/password-strength-checker-javascript/ password = PasswordField('password', validators = [DataRequired(), Length(min=8, max=64, message='Password length must be between 8 and 64 characters.'), Regexp('(?=.*[a-z])(?=.*[A-Z])(?=.*[0-9])(?=.*[^A-Za-z0-9])(?=.{8,64})', message="Password must contain 1 lower and upper case letter, number and a special character")]) repeatPassword = PasswordField('Repeat Password', validators = [EqualTo('password', message='Passwords must match')]) submit = SubmitField('submit')
4a73f8d597120103b06ed2489eb6fc1c0f115022
badbit/int-python
/pira.py
465
4.28125
4
#progama para hacer una piramide def piramide (escalon): numero= 1 estrellitas= 1 espacio= escalon while numero<=escalon: print("%s%s" %(espacio*" ", estrellitas *"*")) espacio=espacio-1 estrellitas=estrellitas+2 numero=numero+1 print("\esta es su priamide.") print(".:programa para hacer piramides:.") escalon=int(input("introduce el numero de escalones: ")) print(piramide(escalon))
b8a1fafb5ba4161f22cb0505fa7fd558b87478f1
jjpikoov/university
/python/1/1.py
2,861
4.0625
4
#!/usr/bin/env python from sys import argv from random import randint def roll_dice(): """Function returns random number from 1 to 6""" return randint(1, 6) def game(number_of_matches): """Game""" player1_won_games = 0 player2_won_games = 0 for match in range(number_of_matches): print "======" print "ROUND {0}".format(match + 1) print "======" print "Player1 rolls a dice..." player1_first_roll = roll_dice() print "First roll: {0}, so far: {1}".format(player1_first_roll, player1_first_roll) player1_second_roll = roll_dice() player1_scores_in_match = player1_first_roll + player1_second_roll print "Second roll: {0}, so far: {1}\n".format(player1_second_roll, player1_scores_in_match) print "Player2 rolls a dice..." player2_first_roll = roll_dice() print "First roll: {0}, so far: {1}".format(player2_first_roll, player2_first_roll) player2_second_roll = roll_dice() player2_scores_in_match = player2_first_roll + player2_second_roll print "Second roll: {0}, so far: {1}\n\n".format(player2_second_roll, player2_scores_in_match) if player1_scores_in_match > player2_scores_in_match: player1_won_games += 1 elif player1_scores_in_match < player2_scores_in_match: player2_won_games += 1 print "First player: {0} won matches".format(player1_won_games) print "Second player: {0} won matches\n\n".format(player2_won_games) if (player1_won_games == player2_won_games) and (match == number_of_matches - 1) : print "+++++++++++++++++" print "+++ EXTRA GAME +++" print "+++++++++++++++++" extra_time() def extra_time(): while True: print "Player1 rolls a dice..." player1_first_roll = roll_dice() print "First roll: {0}, so far: {1}".format(player1_first_roll, player1_first_roll) player1_second_roll = roll_dice() player1_scores_in_match = player1_first_roll + player1_second_roll print "Second roll: {0}, so far: {1}\n".format(player1_second_roll, player1_scores_in_match) print "Player2 rolls a dice..." player2_first_roll = roll_dice() print "First roll: {0}, so far: {1}".format(player2_first_roll, player2_first_roll) player2_second_roll = roll_dice() player2_scores_in_match = player2_first_roll + player2_second_roll print "Second roll: {0}, so far: {1}\n\n".format(player2_second_roll, player2_scores_in_match) if player1_scores_in_match > player2_scores_in_match: print "FIRST PLAYER WON A GAME!!!" break elif player1_scores_in_match < player2_scores_in_match: print "SECOND PLAYER WON A GAME!!!" break game(int(argv[1]))
a702c65c643f8623c8c474e7455888df0a5d4de3
MajidSalimi/Python-Learning
/WorkingWithFiles/Files.py
260
3.921875
4
#Opens a read-only File f=open('MyFile.txt','r') #Reads file's content file_content=f.read(); #closes the file f.close() #opens or creates a writable files f2=open('a_file.txt','w') #writes in the file f2.write("This is my first program with files") f2.close()
eb8939664c8d052a0bafe2a89a030571b86cd71f
meloLeeAnthony/PythonLearn
/05-object面向对象/01类和对象.py
1,072
4.15625
4
""" Created on 2018年10月10日 @author: Administrator """ # <class '__main__.Dog'> class Dog(object): """ 面向对象的对象 """ @staticmethod def run(): """ 面向对象的方法 """ print("running") # init不是构造器,只是完成对象的初始化操作,默认调用,可以在创建对象的时候写成参数 def __init__(self, name, age): print("init被调用") self.name = name self.age = age def __new__(cls, name, age): print("new被调用") return object.__new__(cls) def __str__(self): return "name:%s---age:%s" % (self.name, self.age) def __del__(self): print("%s被回收" % self.name) dog = Dog("haha", 12) dog.run() dog2 = Dog("heihei", 3) dog2.run() print(isinstance(dog2, Dog)) print(dog.name) print(dog.age) print(dog2.age) print(dog2.name) print(dog) print(dog2) dog = Dog("haha", 12) dog2 = dog dog3 = dog print("dog2被删除") del dog print("dog3被删除") del dog3 print("dog被删除") del dog2
827b61898c325f8c827bd68ed0cb86b1c65ec635
repsac/invert_binary_tree
/_unittest.py
580
3.703125
4
import invert_binary_tree TREE_A = tuple(range(1, 8)) TREE_A_INVERT = (1, 3, 2, 7, 6, 5, 4) TREE_B = tuple(range(1, 32)) TREE_B_INVERT = tuple([1, 3, 2] + list(reversed(range(4, 8))) + list(reversed(range(8, 16))) + list(reversed(range(16, 32)))) def run_tests(): assert invert_binary_tree.invert(TREE_A) == TREE_A_INVERT, \ "Failed to invert first tree" assert invert_binary_tree.invert(TREE_B) == TREE_B_INVERT, \ "Failed to invert second tree" def _main(): run_tests() if __name__ == '__main__': _main()
fa0a903dff422680f6a2244283c2f6358be3c874
enterpriseih/Python100days
/day01_15/day11/file3.py
541
3.8125
4
#!/usr/bin/env python # -*- coding: utf-8 -*- # 写文本文件 # 将100以内的素数写入到文件中 # @Date : 2019-07-14 16:13:22 # @Author : yaolh ([email protected]) # @Link : https://github.com/yaolihui129 # @Version : 0.1 from math import sqrt def is_prime(n): for factor in range(2,int(sqrt(n)) + 1): if n % factor == 0: return False return True # with open('prime.txt','a') as f: with open('prime.txt','w') as f: for num in range(2,100): if is_prime(num): f.write(str(num)+ '\n') f.close() print('写入完成!')
9b13d87c9f8236d26e9c238155a260d63272588b
deepcpatel/data_structures_and_algorithms
/Graph/number_of_islands_II.py
3,740
4
4
# Link: https://www.lintcode.com/problem/number-of-islands-ii/ # Approach: Every new land block can create three possibilities. If it is isolated (no neighbouring land), then it creates new island. If it has one surrounding island, then it can extend that island # or else if there are detached surrounding island, then it joins them. Thus, we use union find algorithm to join the island. For that, we keep parent and number of children count of each island # block. If two or more than two islands are to be merged, we merge smaller islands to the larger island. And at each iteration, we return the number of islands so far in our matrix. """ Definition for a point. class Point: def __init__(self, a=0, b=0): self.x = a self.y = b """ class Solution: """ @param n: An integer @param m: An integer @param operators: an array of point @return: an integer array """ def find(self, n): # Find parent of current island if self.parents[n] != n: self.parents[n] = self.find(self.parents[n]) return self.parents[n] def union(self, li): # Join neighbouring islands max_c, sup_par, merged_island = float('-inf'), -1, 0 for n in li: # Finding the island with highest children (super island) parent = self.find(n) if self.nchildren[parent] > max_c: max_c = self.nchildren[parent] sup_par = parent for n in li: # Merging other island with super island parent = self.find(n) if parent != sup_par: self.parents[parent] = sup_par self.nchildren[sup_par] += self.nchildren[parent] merged_island += 1 return merged_island # Returns number of merged islands. We will use it to decrement the total island count def find_neighbours(self, o, n, m): # Finds surrounding lands if any li = [] if o.x-1 >= 0 and self.land[o.x-1][o.y] != 0: li.append(self.land[o.x-1][o.y]) if o.x+1 < n and self.land[o.x+1][o.y] != 0: li.append(self.land[o.x+1][o.y]) if o.y-1 >= 0 and self.land[o.x][o.y-1] != 0: li.append(self.land[o.x][o.y-1]) if o.y+1 < m and self.land[o.x][o.y+1] != 0: li.append(self.land[o.x][o.y+1]) return li def numIslands2(self, n, m, operators): self.parents, self.nchildren, self.land, self.counter, num_island = {}, {}, [[0]*m for i in range(n)], 1, 0 ans = [] for o in operators: if self.land[o.x][o.y] == 0: # Check if this cell already has land or not neighbours = self.find_neighbours(o, n, m) if len(neighbours) == 0: # No surrounding land. Then create new one npar, self.counter = self.counter, self.counter + 1 self.parents[npar], self.nchildren[npar] = npar, 0 num_island += 1 else: # If current land block is joining surrounding island, then join those islands merged_island = self.union(neighbours) npar = self.find(neighbours[0]) num_island -= merged_island # Decrementing total island count self.land[o.x][o.y] = npar self.nchildren[npar] += 1 # Update children of parent island ans.append(num_island) # Append total number of islands return ans
8e598c4f1898bce19e8776d5f0c580fa3ae108d6
RensOliemans/dmx-hackathon
/color.py
1,267
4.03125
4
""" Module containing the Color class """ class Color: """Color object, having r, g, b, and a to_hex method.""" r = 0 g = 0 b = 0 def __init__(self, r, g, b): self.r = r or 0 self.g = g or 0 self.b = b or 0 def to_hex(self): """Converts this object to a hex representation""" return "#{:02X}{:02X}{:02X}".format(self.r, self.g, self.b) @staticmethod def to_rgb(hex_code): """Converts a given hex code to a Color object with proper rgb values. :param: hex_code, color code in hex (with or without '#' to convert) """ color = hex_code.lstrip('#') return Color(*tuple(int(color[i:i + 2], 16) for i in (0, 2, 4))) def __add__(self, other): return Color(int(self.r + other.r), int(self.g + other.g), int(self.b + other.b)) def __sub__(self, other): return Color(int(self.r - other.r), int(self.g - other.g), int(self.b - other.b)) def __mul__(self, other): return Color(int(self.r * other), int(self.g * other), int(self.b * other)) def __eq__(self, other): return self.r == other.r and self.g == other.g and self.b == other.b def __str__(self): return self.to_hex() __rmul__ = __mul__
6fa8dd08d37c74094bc74373aa88078fba4e9160
AxelRaze/Subsecuencia
/Subsecuencia.py
1,010
3.578125
4
class Subsecuencia: maximo = 0 datosSecuenMax = [] def _lis(self,arr, n): # caso base _punto_quiebre if n == 1: return 1 maxFinalizaado = 1 for i in range(1, n): res = self._lis(arr, i) if arr[i - 1] < arr[n - 1] and res + 1 > maxFinalizaado: self.datosSecuenMax.append(arr[i]) maxFinalizaado = res + 1 self.maximo = max(self.maximo, maxFinalizaado) # print(self.maximum, end= '') return maxFinalizaado def lis(self,arr): #global maximo #valores = [] # lenght of arr n = len(arr) self.maximo = 1 self._lis(arr, n) return self.maximo def main(): arr = [3,10,2,1,20] secuencia = Subsecuencia() secuencia.lis(arr) print("La subsecuencia creciente más larga es de tamaño", secuencia.lis(arr)) #n = len(arr) if __name__ == "__main__": main()
6e6bccda0b771bb7f3c16e14a937687b7ed0aeea
Jimut123/code-backup
/python/python_new/Python 3/elif.py
213
4.40625
4
#Program checks if the number is positive or negative# And displays an appropriate message num=3.4 #num=0 #num=-4.5 if num>=0: print("Positive number") elif num==0: print("Zero") else: print("Negative number")
e0cb9722eb6a70891511a09b4afe531d0b2bde28
arozrai/removeFiles-project99
/RemoveFiles.py
1,926
3.8125
4
import time import os import shutil def main(): path = input("Which folder will you want to apply this program on? ") days = int(input("Delete files over what days old: ")) seconds = time.time() - (days * 24 * 60 * 60) print(seconds) pathExists = os.path.exists(path) deletedFoldersCount = 0 deletedFilesCount = 0 if(os.path.exists(path)): for root_folder,folders,files in os.walk(path): if (seconds >= getFile_folderAge(root_folder)): remove_folder(root_folder) deletedFoldersCount += 1 break else: for folder in folders: folder_path = os.path.join(root_folder,folder) if (seconds >= getFile_folderAge(folder_path)): remove_folder(folder_path) deletedFoldersCount += 1 for file in files: file_path = os.path.join(root_folder,file) if (seconds >= getFile_folderAge(file_path)): remove_file(file_path) deletedFilesCount += 1 else: print("Folder was not found") print("Amount of folders deleted: ",deletedFoldersCount,", Amount of files deleted: ",deletedFilesCount) def getFile_folderAge(path): ctime = os.stat(path).st_ctime return ctime def remove_folder(path): if not shutil.rmtree(path): print(path+" is removed successfully") else: print("Unable to delete the path") def remove_file(path): if not os.remove(path): print(path+" is removed successfully") else: print("Unable to delete the path") main() # folder = os.path.join() # daysUnchanged = st_ctime(os.stat(path)) # if (daysUnchanged > seconds): # root=os.path.splitext(path) # if (): # os.remove(path) # elif (): # shutil.rmtree()
d9c7fe58b3b09ffd0e45e640ed83fd532afbd176
WustAnt/Python-Algorithm
/Chapter5/5.2/5.2.2/5-4.py
553
3.671875
4
# -*- coding: utf-8 -*- # @Time : 2020/8/21 17:14 # @Author : WuatAnt # @File : 5-4.py # @Project : Python数据结构与算法分析 def binarySearch(list,item): '有序列表的二分搜索递归版本' if len(list) == 0: return False else: midpoint = len(list) // 2 if list[midpoint] == item: return True else: if item < list[midpoint]: return binarySearch(list[:midpoint], item) else: return binarySearch(list[midpoint+1:], item)
1a708735606c875b34212081359558e198b5aa5b
dinobobo/Leetcode
/702_search_sorted_array_unknown_size.py
730
3.8125
4
# Find boundary and binary search class Solution: def search(self, reader, target): """ :type reader: ArrayReader :type target: int :rtype: int """ # Binary search def binary_search(l, r): while l <= r: mid = l + (r - l)//2 if reader.get(mid) == target: return mid elif reader.get(mid) > target: r = mid - 1 else: l = mid + 1 return -1 # Find boundary l, r = 0, 1 while reader.get(r) < target and reader.get(r) != 2147483647: l = r r *= 2 return binary_search(l, r)
3dfd5cdcda7b93d4e7c065a437789942b8eb9567
tipdaddy78/keep_quiet_defusal
/modules/wire_sequence.py
1,358
4
4
red = [" ", "c", "b", "a", "ac", "b", "ac", "abc", "ab", "b"] blue = [" ", "b", "ac", "b", "a", "b", "bc", "c", "ac", "a"] black = [" ", "abc", "ac", "b", "ac", "b", "bc", "ab", "c", "c"] def solve_wire_sequence(): print("WIRE SEQUENCE MODULE - START") red_count = 0 blue_count = 0 black_count = 0 while True: wire_color = input("\nEnter the next wire color; b for black, u for blue; or 'done'\n") if wire_color == "done": break if wire_color == "red" or wire_color == "r": red_count += 1 connection = input("What letter is it connected to?\n") if connection in red[red_count]: print("cut") else: print("leave") if wire_color == "blue" or wire_color == "u": blue_count += 1 connection = input("What letter is it connected to?\n") if connection in blue[blue_count]: print("cut") else: print("leave") if wire_color == "black" or wire_color == "b": black_count += 1 connection = input("What letter is it connected to?\n") if connection in black[black_count]: print("cut") else: print("leave") print("WIRE SEQUENCE MODULE - END") return
a88d22d984b206d0ce70750336faa5766315882a
brunnaarruda/lab2018.2
/navio.py
2,008
3.578125
4
class Campo: def __init__(self): self.navio = [] # é uma lista de lists == matriz def lerCampo(self, l, i, j, b = False): achou = b if l[i][j] != '#': return else: if achou == False: #comeca com falso e muda pra vdd pq achou o navio achou = True self.navio.append([]) l[i][j] = 'x' # ta mudando o navio hastag pra x self.navio[len(self.navio) - 1].append((i, j)) #usou o -1 pq a ultima posicao da lista de navios é um a menos self.lerCampo(l, i, j + 1, achou) # direita self.lerCampo(l, i - 1, j,achou) # baixo self.lerCampo(l, i, j - 1,achou) # esquerda self.lerCampo(l, i + 1, j,achou) # cima lc_matriz= input().split() #lc_matriz[0]=linha lc_matriz[1]=coluna linha, coluna=int(lc_matriz[0]),int(lc_matriz[1]) l,borda_paralela,troca = [],[],"@" for a in range(coluna+1): borda_paralela.append(troca) l.append(borda_paralela) for b in range(linha): caractere=list(troca+input()+troca) l.append(caractere) l.append(borda_paralela) campo = Campo() for i in range(linha + 1): for j in range(coluna + 1): campo.lerCampo(l, i, j) lista_tiro=[] num_tiros=int(input()) for y in range(num_tiros): tiro = input().split() x = int(tiro[0]), int(tiro[1]) lista_tiro.append(x) for i in campo.navio: # i == a 1 navio da lista de navio for j in range(len(i)): #j == a posicao dos pedacos do navio for k in lista_tiro: if k == i[j]: # se a pos tiro == pos do pedaco do navio ele troca pra um X i[j]="X" navios_destruidos=0 for i in campo.navio: achou_navio= True for j in i: if j != "X": achou_navio=False # se dentro da lista de pedacos do navio n tiver todos elementos com X ele n achou o navio destruido break if achou_navio: navios_destruidos+=1 #Tudo foi X == navio destruidissimo print(navios_destruidos)
80a1862d15c253316ecd1d91bdfadca6c452b332
cognitiaclaeves/sphinx-autodoc-example
/src/silly_module.py
774
3.71875
4
# coding: utf-8 import pandas as pd class PandasInput(): """Class responsible for dealing with input pandas objects (docstring written using Google style) Attributes: csv_file (str): filename of the csv file """ def __init__(self, csv_file): self.csv_file = csv_file def load_df(self, sep=','): """Load dataframe Args: `sep` (str, optional): separator (default: comma) Returns: dataframe """ return pd.read_csv(self.csv_file) def fun_to_test(number): """Triple power `number` (docstring written using Numpy style) Parameters ---------- number : int número Returns ------- int """ return number*number*number
a97d81a99ae5b4d90ae5eb9e133e8e603dba8ceb
Jirada01/Python
/test2 5_2.py
462
3.53125
4
list_name = [มาม่า,ลาบ,ส้มตำ,ข้าวแกง] list_price = [12,60,40,25] class shoplist : def show_shoplist (self): print ("แสดงรายการสินค้า [a]\n","เพิ่มรายการสินค้า [s] \n","ออกจากระบบ [x]\n") def show() : for x in range(0,len(list_name)) : def input_list() : x = shoplist() x.show_shoplist()
f8826f8d5268b9150bbf9cf3828898015c024c2a
misterwhybe/dataprocessing
/Homework/Week_1/visualizer.py
1,185
3.953125
4
#!/usr/bin/env python # Name: wiebe jelsma # Student number: 12468223 """ This script visualizes data obtained from a .csv file """ import csv import matplotlib.pyplot as plt from statistics import mean def visualize(): INPUT_CSV = "movies.csv" START = 2008 END = 2018 # dictionary for the data data_dict = {str(key): [] for key in range(START, END)} with open(INPUT_CSV, 'r') as csv_file: reader = csv.reader(csv_file, delimiter=',') next(reader) for row in reader: data_dict[row[2]].append(float(row[1])) # calculate average rating per year def average(data_dict): average_rating=[] for ratings in list(data_dict.values()): average_rating.append(round(sum(ratings)/len(ratings),1)) linechart(average_rating) # make line chart with averages per year def linechart(average_rating): plt.plot(list(data_dict),average_rating) plt.title('Average rating per year') plt.ylabel('IMDb rating') plt.xlabel('Year') plt.show() average(data_dict) if __name__ == "__main__": visualize()
1710ac1d81c4665706a2a79691acd5cfdb627224
AolDunedein/BioLab
/run.py
998
3.578125
4
import fetch_sequence import blasting import dict_csv_gene # FERRAMENTA CRIADA EM CONJUNÇÃO PELOS GRUPOS 13 e 9 # fetch_sequence while True: inp = input("Insira o seu grupo: ") g=9 try: g = int(inp) if g<0 or g>13: raise ValueError("Not Valid") except Exception: print("Nao valido, tente outra vez.") continue break sequence_name = fetch_sequence.fetch_sequence(g) #blasting with nr db #nr_blast_result = blasting2.blast("nr",sequence_name) swiss_blast_result = blasting.blast("swissprot",sequence_name) print("Indexing values and creating table...") # create dictionary for each gene gene_dict = dict_csv_gene.create_gene_dict(sequence_name,None,swiss_blast_result) # create csv from dict csv_filename = dict_csv_gene.csv_export(gene_dict) print ("Generated CSV file '"+csv_filename+"' successfully!") report_filename = dict_csv_gene.create_report(gene_dict) print ("Generated report file '"+report_filename+"' successfully!")
bf6a6485023d46693ee45973be858af11fd5e780
nidhi2509/Mini-Python-Projects
/gradient-2.py
1,389
3.78125
4
import image def copy_image(img): ''' Creates a copy of an image by iterating over the height and width and copying each pixel to a new image. Preconditions: img is an image object Postconditions: return a copy of that image object ''' assert isinstance(img, image.Image), 'img must be an Image object.' imgcp = image.Image(img.width(), img.height(), title='Copied Image') for r in range(img.height()): for c in range(img.width()): pixclr = img.get(c, r) imgcp.set(c, r, pixclr) return imgcp def gray_copy(img): ''' For now, this is just the same code that is in copy_image. Change it so that it returns a grayscale copy of the given image. ''' imgcp = image.Image(img.width(), img.height(), title='Copied Image') for r in range(img.height()): for c in range(img.width()): pixclr = img.get(c, r) rc = pixclr[0] bc = pixclr[1] gc = pixclr[2] ave = (rc + bc + gc)/3 newclr = (ave,ave,ave) imgcp.set(c, r, newclr) return imgcp def main(): img1 = image.Image(file='piechart.gif') img1.show() img2 = copy_image(img1) img2.show() img3 = gray_copy(img2) img3.show() image.mainloop() if __name__ == '__main__': main()
8e40514dbad21219feb29d65a558c0ace8e4be35
dongyueqian/pythonspider
/05_thread_process.py
334
3.78125
4
import math def fn(n): if n<2: return False if n==2: return True if n % 2 == 0: return False sq = int(math.floor(math.sqrt(n))) for i in range(3,sq+1,1): print(i,'------') a = n % i print(a) # return sq print(fn(27)) # for i in range(3,4,2): # print(i)
4ac13cbe272d8ed915e0bc275a03603d1ee11265
tlee0058/python_basic
/compare_lists.py
1,690
4.59375
5
# # Assignment: Type List # # Write a program that takes a list and prints a message for each element in the list, based on that element's data type. # # Your program input will always be a list. For each item in the list, test its data type. If the item is a string, concatenate it onto a new string. If it is a number, add it to a running sum. At the end of your program print the string, the number and an analysis of what the list contains. If it contains only one type, print that type, otherwise, print 'mixed'. # # Here are a couple of test cases. Think of some of your own, too. What kind of unexpected input could you get? # Assignment: Compare Lists # Write a program that compares two lists and prints a message depending on if the inputs are identical or not. # Your program should be able to accept and compare two lists: list_one and list_two. If both lists are identical print "The lists are the same". If they are not identical print "The lists are not the same." Try the following test cases for lists one and two: list_one = [1,2,5,6,2] list_two = [1,2,5,6,2] # list_one = [1,2,5,6,5] # list_two = [1,2,5,6,5,3] # list_one = [1,2,5,6,5,16] # list_two = [1,2,5,6,5] # list_one = ['celery','carrots','bread','milk'] # list_two = ['celery','carrots','bread','cream'] def compare_list(list_one, list_two): if not len(list_one) == len(list_two): print "The lists are not the same" else: for i in range(0, len(list_one)): if not list_one[i] == list_two[i]: print "The lists are not the same" return print "The lists are the same" compare_list(list_two, list_one)
af7178afda5d5a2b40081c43ffcf0df33e69b979
BigNianNGS/AI
/python_base/exercise.py
2,683
3.75
4
''' 第一题:利用条件运算符的嵌套来完成此题:学习成绩>=90分的同学用A表示,60-89分之间的用B表示,60分以下的用C表示 ''' # ~ while(1): # ~ score = input('请输入成绩(q for quit):') # ~ if score == 'q' or score == 'quit': # ~ break # ~ score_int = float(score) # ~ if(score_int >= 90): # ~ print('A') # ~ elif(score_int >= 60): # ~ print('B') # ~ else: # ~ print('C') # score = int(input('请输入你的成绩分数:')) # if score >= 90: # print('成绩为A') # elif score >= 60 and score < 90: # print('成绩为B') # else: # print('成绩为C') ''' 第二题:for 创建一个名为favorite_places的字典。 在这个字典中,将三个人的名字用作键;对于其中的每个人,都存储他喜欢的1〜3个地方. 朋友指出一个名字(input)。遍历这个字典,并将输入名字及其喜欢的地方打印出来 还可以继续输入名字 如果输入q则退出 #创建字典 favorite_places = {'张三':['上海','北京','广州'],'李四':['九寨沟','张家界','鼓浪屿'],'东方耀':['长沙', '上海', '深圳']} ''' # ~ favorite_paces = { # ~ '张三':['上海','北京','广州'], # ~ '李四':['九寨沟','张家界','鼓浪屿'], # ~ '张dk':['长沙', '上海', '深圳'], # ~ } # ~ flag = True # ~ while(flag): # ~ username = input('请输入名字(q for quit):') # ~ if username == 'q' or username == 'quit': # ~ flag = False # ~ continue # ~ #break is ok here # ~ places = favorite_paces[username] # ~ print(username + ' 喜欢去的地方分别是 '+ '、'.join(places)) ''' 第三题: 99乘法表 用for循环打印99乘法表 用while 1x1 =1 1x2 = 2 2x2 = 4 ''' # ~ start_num = 1 # ~ while(start_num <= 9): # ~ second_num = 1 # ~ while(second_num <= start_num): # ~ print(str(second_num)+ '*'+str(start_num) +'='+ str(second_num * start_num), end=' ') # ~ second_num+=1 # ~ start_num+=1 # ~ print('') for i in range(1, 10): for j in range(1, i+1): print('%dX%d=%d'%(j,i,(i*j)), end=' ') print() ''' 第四题: 1-100的和 1+2+3+4+...+100 = ? range(1,101) ''' # ~ total_sum = 0 # ~ for item in range(1,101): # ~ total_sum += item # ~ print('1-100的和为'+ str(total_sum)) ''' 第五题: 从键盘输入一个字符串,将小写字母全部转换成大写字母, 将字符串以列表的形式输出(如果字符串包含整数,转为整型)? ''' #todo # ~ string = input('请输入字符串(q or quit for end):') # ~ string2 = string.encode('gbk') # ~ print (string.upper()) # ~ num_string = filter(string.isdigit,string2) # ~ print (num_string)
426b5525fe953b527e13b92f54dec102f545f90d
mneary1/csmatters
/Unit1/inputCheckingStudent.py
3,570
4.40625
4
#This file's purpose is to practice checking inputs and using operators such #as loops and if statements. def main(): #Print out welcome print("Hello there! \n This program will take a number and run it through") print(" a series of tests.") #Use getValidInput to get a number number = getValidInput("Please enter your number.") #This boolean will be false until the user decides to end the program done = False #This loop will keep going until the user indicates the program should end while not done: #Print out menu print("\nPlease pick a choice:\n1. Is Even?\n2. Is positive?") print("3. Is a factor of 3?\n4.Is a perfect square?\n5. Quit") #Get input from the user choice = getValidInput("") print("") #These if statements will check the input from the user and run the #correct tests if(choice == 5): #If the user typed 5, they want to quit, so we make our loop end #by making done true done = True; elif(choice == 4): perfectSquare(number) elif(choice == 3): factorOfThree(number) elif(choice == 2): isPositive(number) elif(choice == 1): isEven(number) else: #If the number given was not between one and 5, it will hit this #else and print the error. print("Invalid number. Please try again.") #This function checks if a given input is a number. It will keep asking #until the user types in a number. def getValidInput(message): good = False #This is very similiar to the while loop above. It will keep going until #the boolean good is proven true. This happens when a valid input is #entered while ######CODE: #Get input from user. Check if it is a number. number = input(message) if(number.isdigit() == True): #If it is, end the loop good = True; else: #if it is not a number, tell the user print("That is not a number. Please try again.") #return the number return int(number) #This function checks if the number is even def isEven (number): #What makes a number even? Fill in the contents of this if statement if(##################CODE): print("It is even") else: print("It is odd") return #This function checks if the number is positive def isPositive(number): #What nmakes a number positive? Fill in the if statement if(#########CODE): print("It is positive") else: print("It is negative") return #This function checks if the number is a multiple of three def factorOfThree(number): #This if statement should look a lot like the one in isEven if(#######CODE): print("It is divisible by three") else: print("It is not divisible by three") #This function checks if the number is a perfect square def perfectSquare(number): #This variable keeps track of the root we are checking root = 1 #How would we check if a number is a perfect square? Use root to fill #in the condition for the while loop and if statement while(######CODE): if(############CODE): print("It is a perfect square") return #This makes the value of root increase by one root+=1 print("It is not a perfect square") return main()
34a36764e1ff6f2dcc120b020b71706033d0e198
Jaredcscott/Project-Euler
/src/python/prob14.py
1,028
4.03125
4
def even(num): return num/2 def odd(num): return (3 * num) + 1 num = 1 longestChain = 0 while num < 1000000: chain = [] curNum = num while curNum != 1: if curNum % 2 == 0: chain.append(curNum) curNum = even(curNum) chain.append(curNum) else: chain.append(curNum) curNum = odd(curNum) chain.append(curNum) if len(chain) > longestChain: print(chain) print("New highest!: " + str(num) longestChain = num print(longestChain) largestSeq = 0 ansNum = 0 num = 1 while num < 1000000: curNum = num chain = [] chain.append(curNum) while curNum != 1: if curNum % 2 == 0: curNum /= 2 chain.append(curNum) else: curNum = (curNum * 3) + 1 chain.append(curNum) #print(curNum) if len(chain) > largestSeq: largestSeq = len(chain) ansNum = num num += 1 print(ansNum, largestSeq)
50c802ca6a97315598e63c67f71f37d482c22274
oshsage/Python_Pandas
/py4e/CodeUp/1063_Ternary.py
514
3.75
4
# 입력된 두 정수 a, b 중 큰 값을 출력하는 프로그램을 작성해보자. # 단, 조건문을 사용하지 않고 3항 연산자 ? 를 사용한다. a, b = input().split(' ') c = int(a) d = int(b) print(c) if c>=d else print(d) # 새로 알게 된 것: 파이썬은 삼항연산자를 지원하지 않는다. # [true_value] if [condition] else [false_value] // 파이썬 지원 # if문과 비슷할 수 있겠으나 뒤에 계속 이어붙이는 것이 특징이다. # ex) bb = 1 if aa == 0 else aa
9e4a9ba5a5858a854db5795d7ad9fed19c5860e1
2morrow-py/Learning-Python
/Seção 6 - Estruturas de Repetição em Python/loop_while.py
738
3.984375
4
""" Loop while Forma geral while expressão_booleana: //execuão do loop O bloco do while será repetido enquanto a expressão booleana for verdadeira. Expressão Booleana é toda expressão onde o resultado é verdadeiro ou falso. Exemplo: num = 5 num < 5 # Exemplo 1 numero = 1 while numero < 10: print(numero) #numero = numero + 1 # OBS: Em um loop while, é importante que cuidemos do critério de parada para não causar um loop infinito. # C ou Java while(expressão){ //execução } # do while (C ou Java) do { //execução }while(expressão) """ # Exemplo 2 resposta = '' while resposta != 'sim': resposta = input('Já acabou Jéssica? ')
4ba3600eed38439df459e71a27012fa9786bbe99
cagataybalikci/Python-Password-Generator-App
/main.py
4,124
3.546875
4
from tkinter import messagebox from tkinter import * import password_generator import pyperclip import json # CONSTANTS DARK = "#383e56" ORANGE = "#fb743e" # PASS WORD GENERATOR def generate_password(): gen_password = password_generator.random_password() password_input.insert(0, gen_password) pyperclip.copy(gen_password) messagebox.showinfo(title="Password Generated!", message="Secure password generated and copy to clipboard for your use. ") # SAVE PASSWORD def add(): website_name = website_input.get().title() email = email_input.get() password = password_input.get() new_data = {website_name: { "email": email, "password": password, }} if len(website_name) == 0 or len(email) == 0 or len(password) == 0: messagebox.showerror(title="Empty Space", message="You need to fill all boxes.") else: try: with open("data.json", "r") as data_file: data = json.load(data_file) except FileNotFoundError: with open("data.json", "w") as data_file: json.dump(new_data, data_file, indent=4) else: data.update(new_data) with open("data.json", "w") as data_file: json.dump(data, data_file, indent=4) finally: website_input.delete(0, "end") password_input.delete(0, "end") def search(): try: with open("data.json") as data_file: data = json.load(data_file) website_name = website_input.get().title() if len(website_name) != 0: if website_name in data: email = data[website_name]["email"] password = data[website_name]["password"] messagebox.showinfo(title=website_name, message=f"Website Name: {website_name}\nEmail : {email}\n " f"Password : {password}") else: messagebox.showerror(title="Not Found!!!", message=f"No password found related to {website_name}!!!") else: messagebox.showerror(title="Empty Input Area!!!", message="You need to type something to search...") except FileNotFoundError: messagebox.showerror(title="No data file found!!", message="You need to create at least one password to create data " "file to use search function...") # UI SETUP window = Tk() window.title("Password Manager") # App Icon img = Image("photo", file="images/logo.png") window.call('wm', 'iconphoto', window.w, img) # Screen setup window.maxsize(width=500, height=500) window.minsize(width=500, height=500) window.config(bg=DARK, padx=20, pady=20) canvas = Canvas(width=200, height=200, bg=DARK, highlightthickness=0) bg_image = PhotoImage(file="images/logo.png") canvas.create_image(128, 128, image=bg_image) canvas.grid(row=0, column=1) # Labels website_label = Label(text="Website Name:", bg=DARK, fg=ORANGE, pady=10) website_label.grid(row=1, column=0) email_label = Label(text="Email/Username:", bg=DARK, fg=ORANGE, pady=10) email_label.grid(row=2, column=0) password_label = Label(text="Password:", bg=DARK, fg=ORANGE, pady=10) password_label.grid(row=3, column=0) # Entries website_input = Entry(width=21) website_input.grid(row=1, column=1) website_input.focus() email_input = Entry(width=35) email_input.grid(row=2, column=1, columnspan=2) email_input.insert(0, "[email protected]") password_input = Entry(width=21) password_input.grid(row=3, column=1) # Buttons password_generate_button = Button(text="Generate Password", pady=4, command=generate_password) password_generate_button.grid(row=3, column=2) add_button = Button(text="Add", width=36, pady=5, command=add) add_button.grid(row=5, column=1, columnspan=2) search_button = Button(text="Search", pady=4, padx=39, command=search) search_button.grid(row=1, column=2) window.mainloop()
fa6a894756b9c81d019dc11c774ddbed82ae24a1
wechuli/python
/decorators/exercises/ex6_test.py
694
3.890625
4
# Write a function called delay which accepts a time and returns an inner function that accepts a function.When used as a decorator, delay will wait to execute the function being decorated by the amount of time passed into it. Defore starting the timer, delay will also print a message informaing the user that there will be a delay before the decorated function gets run from time import sleep from functools import wraps def delay_execution(fn): wraps(fn) def wrapper(*args, **kwargs): print("Wait for it ...") sleep(3) return fn(*args, **kwargs) return wrapper @delay_execution def sum_nums(a, b): return a + b print(sum_nums(12, 58))
ed2327f14695f1bad68b1db7da44dce0fcf1b5e8
leandrotominay/pythonaprendizado
/aula07/mediaAluno.py
332
4
4
import math #Desenvolva um programa que leia as duas notas de um aluno, calcula e mostre a sua média print("**PROGRAMA QUE LE NOTAS E FAZ A MEDIA**") nota1 = float(input('Digite a primeira nota: ')) nota2 = float(input('Digite a primeira nota: ')) media = (nota1 + nota2) / 2 print("A media do aluno é igual a {}".format(media))
3861c887e367c4c50f2d600d96a984801b85e80b
bhumish/project-euler
/85.py
327
3.5
4
#!/usr/bin/env python import math def squares(row,col): return row* (row+1) * col * (col+1) / 4 topl = 2000000 dist = 2000000 for r in range(1,100): for c in range(1,100): temp = squares(r,c) d = int(math.fabs(topl-temp)) if d<dist: answer = (r,c) dist = d print dist, answer print "area", answer[0]*answer[1]
a969fcec83e35191f18eef942a900e1dfa39ced7
Parth-Shah-Tool-Kit/complete-python-tutorial
/part3/exercise5.py
299
4.21875
4
''' Input a name from the user and then input argument to be searched print the number of times the argument was present ''' name = input("Enter your name: ") arg = input("Enter query to be searched: ") count = name.count(arg) print(f"The query {arg} was present {str(count)} times")
297874250282427cbf99ae3a7e316205b1f7d23d
bopopescu/education
/chapter 1_begins/enterpret.py
551
3.53125
4
from datetime import datetime import random import time odds = [1,3,5,7,9,11,13,15,17,19,21,23,25,27,29,31,33,35,37,39,41,43,45,47,49,51,53,55,57,59] #последовательный вывод с каждой строки #for i in "123": #повторение количество раз for i in range(3): right_this_minute =datetime.today().minute if right_this_minute in odds: print("This minute seems is litle odd.") else: print("Not an odd minute") wait_time = random.randint(1,10) time.sleep(wait_time)
5ae52df265ac9cf088b9873b426ba305967d4ecb
osamadel/Python-Online-Courses
/Misc_TestCode/problem_set_1-3.py
1,240
4.09375
4
""" Description : A program to calculate the credit card balance after one year if a person only pays the minimum monthly payment required by the credit card company each month. balance - the outstanding balance on the credit card annualInterestRate - annual interest rate as a decimal monthlyPaymentRate - minimum monthly payment rate as a decimal Monthly interest rate= (Annual interest rate) / 12.0 Monthly unpaid balance = (Previous balance) - (Minimum monthly payment) Updated balance each month = (Monthly unpaid balance) + (Monthly interest rate x Monthly unpaid balance) """ balance = 320000 annualInterestRate = 0.2 monthly_interest_rate = annualInterestRate/12 lower_fixed = balance/12 upper_fixed = balance * (1 + monthly_interest_rate)**12 / 12.0 fixed = 0 unpaid_balance = 0 balance_copy = balance while True: balance_copy = balance fixed = (lower_fixed+upper_fixed)/2 for i in range(12): # min_monthly_payment = monthlyPaymentRate * balance unpaid_balance = balance_copy - fixed balance_copy = unpaid_balance + monthly_interest_rate * unpaid_balance if balance_copy > 0.01: lower_fixed = fixed elif balance_copy < 0: upper_fixed = fixed else: break print round(fixed,2)
c17f760d7e87f15da9f00fb9528b8369006ce650
EdwardJPeng94/Personal-Projects
/Connect Four Draft.py
11,716
3.71875
4
from tkinter import * import tkinter.messagebox root = Tk() root.title('Connect Four') #------------------------------------variables--------------------------------## count = 0 moves_o = [] moves_x = [] placement_0 = 6 placement_1 = 6 placement_2 = 6 placement_3 = 6 placement_4 = 6 placement_5 = 6 placement_6 = 6 #functions ##----------------------------function to place moves ----------------------## def enter(num): global count global placement_0 global placement_1 global placement_2 global placement_3 global placement_4 global placement_5 global placement_6 if num == 0: if count % 2 == 0 and placement_0 > 0: move = Button(root, text = 'O', height = 5, width = 10, fg='red') move.grid(row = placement_0, column = num) moves_o.append((placement_0, num)) placement_0 -= 1 count+=1 elif count % 2 != 0 and placement_0 > 0: move = Button(root, text = 'X', height = 5, width = 10, fg='blue') move.grid(row = placement_0, column = num) moves_x.append((placement_0, num)) placement_0 -= 1 count+=1 if num == 1: if count % 2 == 0 and placement_1 > 0: move = Button(root, text = 'O', height = 5, width = 10, fg ='red') move.grid(row = placement_1, column = num) moves_o.append((placement_1, num)) placement_1 -= 1 count+=1 elif count % 2 != 0 and placement_1 > 0: move = Button(root, text = 'X', height = 5, width = 10, fg ='blue') move.grid(row = placement_1, column = num) moves_x.append((placement_1, num)) placement_1 -= 1 count+=1 if num == 2: if count % 2 == 0 and placement_2 > 0: move = Button(root, text = 'O', height = 5, width = 10, fg='red') move.grid(row = placement_2, column = num) moves_o.append((placement_2, num)) placement_2 -= 1 count+=1 elif count % 2 != 0 and placement_2 > 0: move = Button(root, text = 'X', height = 5, width = 10, fg='blue') move.grid(row = placement_2, column = num) moves_x.append((placement_2, num)) placement_2 -= 1 count+=1 if num == 3: if count % 2 == 0 and placement_3 > 0: move = Button(root, text = 'O', height = 5, width = 10, fg = 'red') move.grid(row = placement_3, column = num) moves_o.append((placement_3, num)) placement_3 -= 1 count+=1 elif count % 2 != 0 and placement_3 > 0: move = Button(root, text = 'X', height = 5, width = 10, fg='blue') move.grid(row = placement_3, column = num) moves_x.append((placement_3, num)) placement_3 -= 1 count+=1 if num == 4: if count % 2 == 0 and placement_4 > 0: move = Button(root, text = 'O', height = 5, width = 10, fg='red') move.grid(row = placement_4, column = num) moves_o.append((placement_4, num)) placement_4 -= 1 count+=1 elif count % 2 != 0 and placement_4 > 0: move = Button(root, text = 'X', height = 5, width = 10, fg='blue') move.grid(row = placement_4, column = num) moves_x.append((placement_4, num)) placement_4 -= 1 count+=1 if num == 5: if count % 2 == 0 and placement_5 > 0: move = Button(root, text = 'O', height = 5, width = 10, fg ='red') move.grid(row = placement_5, column = num) moves_o.append((placement_5, num)) placement_5 -= 1 count+=1 elif count % 2 != 0 and placement_5 > 0: move = Button(root, text = 'X', height = 5, width = 10, fg='blue') move.grid(row = placement_5, column = num) moves_x.append((placement_5, num)) placement_5 -= 1 count+=1 if num == 6: if count % 2 == 0 and placement_6 > 0: move = Button(root, text = 'O', height = 5, width = 10, fg ='red') move.grid(row = placement_6, column = num) moves_o.append((placement_6, num)) placement_6 -= 1 count+=1 elif count % 2 != 0 and placement_6 > 0: move = Button(root, text = 'X', height = 5, width = 10, fg='blue') move.grid(row = placement_6, column = num) moves_x.append((placement_6, num)) placement_6 -= 1 count+=1 print('moves_o:', moves_o) print('moves_x:', moves_x) if count % 2 == 0: win_x() else: win_o() ##------------------------- o wins--------------------------------------------## def win_o(): horizontal_win_1 = [] horizontal_win_2 = [] horizontal_win_3 = [] horizontal_win_4 = [] vertical_win = [] #horizontal wins 1 for r in range(moves_o[-1][1] - 3, moves_o[-1][1]+1): horizontal_win_1.append((moves_o[-1][0], r)) check = all(move in moves_o for move in horizontal_win_1) if check is True: print('O wins 1') tkinter.messagebox.showinfo('Winner:','O Wins Horizontally!!!') #horizontal wins 2 for r in range(moves_o[-1][1] - 2, moves_o[-1][1] + 2): horizontal_win_2.append((moves_o[-1][0], r)) check = all(move in moves_o for move in horizontal_win_2) if check is True: print('O wins 2') tkinter.messagebox.showinfo('Winner:','O Wins Horizontally!!!') #horizontal wins 3 for r in range(moves_o[-1][1] - 1, moves_o[-1][1] + 3): horizontal_win_3.append((moves_o[-1][0], r)) check = all(move in moves_o for move in horizontal_win_3) if check is True: print('O wins 3') tkinter.messagebox.showinfo('Winner:','O Wins Horizontally!!!') #horizontal wins 4 for r in range(moves_o[-1][1], moves_o[-1][1] + 4): horizontal_win_4.append((moves_o[-1][0], r)) check = all(move in moves_o for move in horizontal_win_4) if check is True: print('O wins 4') tkinter.messagebox.showinfo('Winner:','O Wins Horizontally!!!') #vertical wins for c in range(moves_o[-1][0], moves_o[-1][0] + 4): vertical_win.append((c, moves_o[-1][1])) check = all(move in moves_o for move in vertical_win) if check is True: print('O wins vertical') tkinter.messagebox.showinfo('Winner:','O Wins Vertically!!!') #positive diagonals #negative diagonals ########### ---------------------- x wins -------------------------------------- def win_x(): horizontal_win_1 = [] horizontal_win_2 = [] horizontal_win_3 = [] horizontal_win_4 = [] vertical_win = [] positive_win = [] #horizontal wins 1 for r in range(moves_x[-1][1] - 3, moves_x[-1][1]+1): horizontal_win_1.append((moves_x[-1][0], r)) check = all(move in moves_x for move in horizontal_win_1) if check is True: print('X wins 1') tkinter.messagebox.showinfo('Winner:','X Wins Horizontally!!!') #horizontal wins 2 for r in range(moves_x[-1][1] - 2, moves_x[-1][1] + 2): horizontal_win_2.append((moves_x[-1][0], r)) check = all(move in moves_x for move in horizontal_win_2) if check is True: print('O wins 2') tkinter.messagebox.showinfo('Winner:','X Wins Horizontally!!!') #horizontal wins 3 for r in range(moves_x[-1][1] - 1, moves_x[-1][1] + 3): horizontal_win_3.append((moves_x[-1][0], r)) print('horizontal moves:', horizontal_win_3) check = all(move in moves_x for move in horizontal_win_3) if check is True: print('O wins 3') tkinter.messagebox.showinfo('Winner:','X Wins Horizontally!!!') #horizontal wins 4 for r in range(moves_x[-1][1], moves_x[-1][1] + 4): horizontal_win_4.append((moves_x[-1][0], r)) check = all(move in moves_x for move in horizontal_win_4) if check is True: print('O wins 4') tkinter.messagebox.showinfo('Winner:','X Wins Horizontally!!!') #veritcal wins for c in range(moves_x[-1][0], moves_x[-1][0] + 4): vertical_win.append((c, moves_x[-1][1])) check = all(move in moves_x for move in vertical_win) if check is True: print('X wins vertical') tkinter.messagebox.showinfo('Winner:','X Wins Vertically!!!') #positive diagonals for r in range(moves_x[-1][0] + 3, moves_x[-1][0] - 1, -1): for c in range(moves_x[-1][1] - 3, moves_x[-1][1] + 1): positive_win.append((r,c)) print('positive win:',positive_win) check = all(move in moves_x for move in positive_win) if check is True: print('X wins diagonal') tkinter.messagebox.showinfo('Winner:','X Wins Diagonally!!!') #negative diagonals ####--------------------------------buttons ---------------------------------### #buttons for c in range(0,7): if c == 0: for r in range(0,7): if r == 0: entry = Button(root, text = 'Press', height = 5, width = 10, command = lambda: enter(0)) entry.grid(row = r, column = c) else: blank = Button(root, text = r, height = 5, width = 10) blank.grid(row = r, column = c) if c == 1: for r in range(0,7): if r == 0: entry = Button(root, text = 'Press', height = 5, width = 10, command = lambda: enter(1)) entry.grid(row = r, column = c) else: blank = Button(root, text = r, height = 5, width = 10) blank.grid(row = r, column = c) if c == 2: for r in range(0,7): if r == 0: entry = Button(root, text = 'Press', height = 5, width = 10, command = lambda: enter(2)) entry.grid(row = r, column = c) else: blank = Button(root, text = r, height = 5, width = 10) blank.grid(row = r, column = c) if c == 3: for r in range(0,7): if r == 0: entry = Button(root, text = 'Press', height = 5, width = 10, command = lambda: enter(3)) entry.grid(row = r, column = c) else: blank = Button(root, text = r, height = 5, width = 10) blank.grid(row = r, column = c) if c == 4: for r in range(0,7): if r == 0: entry = Button(root, text = 'Press', height = 5, width = 10, command = lambda: enter(4)) entry.grid(row = r, column = c) else: blank = Button(root, text = r, height = 5, width = 10) blank.grid(row = r, column = c) if c == 5: for r in range(0,7): if r == 0: entry = Button(root, text = 'Press', height = 5, width = 10, command = lambda: enter(5)) entry.grid(row = r, column = c) else: blank = Button(root, text = r, height = 5, width = 10) blank.grid(row = r, column = c) if c == 6: for r in range(0,7): if r == 0: entry = Button(root, text = 'Press', height = 5, width = 10, command = lambda: enter(6)) entry.grid(row = r, column = c) else: blank = Button(root, text = r, height = 5, width = 10) blank.grid(row = r, column = c) root.mainloop()
21cfa43f700c71ada3697a3c8524a4711ce2a3e1
naddleman/aoc2018
/day06-chronal.py
2,656
3.65625
4
""" https://adventofcode.com/2018/day/6 given a list of points find the area of the largest finite set of coordinates closest to some point Theorem: The area V(p) is infinite if p is on the boundary of the convex hull """ import numpy as np TEST_INPUT = """1, 1 1, 6 8, 3 3, 4 5, 5 8, 9""" def from_coord(coord: str): x, y = [int(a) for a in coord.split(", ")] return (x,y) def manhattan(pt1, pt2): return abs(pt1[0] - pt2[0]) + abs(pt1[1] - pt2[1]) def edges(points): xs = [pt[0] for pt in points] ys = [pt[1] for pt in points] return (min(xs), min(ys), max(xs), max(ys)) def makegrid2(points): (height, width) = (edges(points)[3] + 5,edges(points)[2] + 5) grid = np.zeros((height, width), dtype=np.uint8) for i in range(len(points)): pt = points[i] grid[pt[1] + 2, pt[0] + 2] += i + 1 return grid, height, width def assign_areas(points): grid, height, width= makegrid2(points) print(grid.shape) step = 0 for (x,y), value in np.ndenumerate(grid): if step % 10000 == 0: print(step) step += 1 distances = [] for i in range(len(points)): pt = points[i] distances.append(manhattan((x,y), (pt[0], pt[1]))) nearest = [i for i, v in enumerate(distances) if v == min(distances)] if len(nearest) == 1: grid[x,y] = nearest[0] + 1 unique, counts = np.unique(grid, return_counts=True) infinites = set() infinites = infinites.union(set(np.unique(grid[0]))) infinites = infinites.union(set(np.unique(grid[-1]))) infinites = infinites.union(set(np.unique(grid[:, 0]))) infinites = infinites.union(set(np.unique(grid[:, -1]))) areas = [] for i in range(1, len(points) + 1): if i not in infinites: areas.append(counts[i]) return max(areas) TEST_POINTS = [from_coord(coord) for coord in TEST_INPUT.split("\n")] assert assign_areas(TEST_POINTS) == 17 def total_dist(points, dist_limit): grid, height, width= makegrid2(points) close_enough = 0 step = 0 for (x,y), value in np.ndenumerate(grid): if step % 10000 == 0: print(step) step += 1 total_dist = 0 for pt in points: total_dist += manhattan((x,y), (pt[0], pt[1])) if total_dist < dist_limit: close_enough += 1 return close_enough assert total_dist(TEST_POINTS, 32) == 16 file = 'data/day06_input.txt' with open(file) as f: ins = f.read().rstrip('\n') points = [from_coord(coord) for coord in ins.split('\n')] #print(assign_areas(points)) print(total_dist(points, 10000))
77b561320c697c35aea4afb3461f80a4ac40a82e
lastz/lastz
/tools.python2/maf_sort.py
4,401
3.515625
4
#!/usr/bin/env python """ Sort alignment blocks in a maf file, according to the user's choice of key -------------------------------------------------------------------------- :Author: Bob Harris ([email protected]) """ import sys,re validKeys = ["score","pos1","pos2","beg1","beg2","end1","end2","diag","name1","name2"] def usage(s=None): message = """ maf_sort --key=[-]<score|beg1|beg2|end1|end2|diag|name1|name2> < maf_file > maf_file """ if (s == None): sys.exit (message) else: sys.exit ("%s\n%s" % (s,message)) def main(): # parse the command line if (len(sys.argv) < 2): usage("you must specify a key") elif (len(sys.argv) > 2): usage("wrong number of arguments") arg = sys.argv[1] if (not arg.startswith("--key=")): usage("unrecognized argument: \"%s\"" % arg) keyName = arg[arg.find("=")+1:] keyReverse = False if (keyName.startswith("-")): keyName = keyName[1:] keyReverse = True if (keyName.startswith("+")): keyName = keyName[1:] keyReverse = False if (keyName not in validKeys): usage("unrecognized key: \"%s\"" % keyName) # process the blocks blocks = [] for (block,comments) in read_blocks(sys.stdin): key = get_key_value(keyName,block) blocks += [(key,block,comments)] if (len(blocks) > 0): blocks.sort() if (keyReverse): blocks.reverse() for (key,block,comments) in blocks: if (comments != []): print ("\n".join([line for line in comments])) print ("\n".join([line for line in block])) print ("") # read_blocks-- # Collect the lines that belong to the next alignment block. A block has the # form shown below. # # a score=19951 # s apple 23871 367 + 70000 CCCCCGC... # s orange 13 390 - 408 CTCCTGC... def read_blocks(f): comments = [] block = [] lineNumber = 0 for line in f: lineNumber += 1 line = line.rstrip() if (line.startswith("#")): comments += [line] continue if (line == ""): if (len(block) == 3): yield (block,comments) comments = [] block = [] continue elif (len(block) == 0): continue else: assert (False), "premature end of block at line %d" % lineNumber if (len(block) == 3): "long block at line %d" % lineNumber block += [line] if (len(block) == 3): yield (block,comments) elif (len(block) != 0): assert (False), "premature end of file" # get_key_value-- # Extract the specied key value from a maf block # # a score=19951 # s apple 23871 367 + 70000 CCCCCGC... # s orange 13 390 - 408 CTCCTGC... scoreRe = re.compile("^a score=(?P<score>.+)$") textRe = re.compile("^s" + " +(?P<name>[^ ]+)" + " +(?P<pos>[0-9]+)" + " +(?P<len>[0-9]+)" + " +(?P<strand>[-+])" + " +[0-9]+" + " +[-ACGTacgtNn]+$") def get_key_value(keyName,block): try: line = block[0] m = scoreRe.match(line) if (m == None): raise ValueError score = float(m.group("score")) except ValueError: assert (False), "bad score line: %s" % line try: line = block[1] m = textRe.match(line) if (m == None): raise ValueError name1 = m.group("name") pos1 = int(m.group("pos")) len1 = int(m.group("len")) strand1 = m.group("strand") except ValueError: assert (False), "bad line: %s" % line try: line = block[2] m = textRe.match(line) if (m == None): raise ValueError name2 = m.group("name") pos2 = int(m.group("pos")) len2 = int(m.group("len")) strand2 = m.group("strand") except ValueError: assert (False), "bad line: %s" % line if (keyName == "score"): return (score,pos1,strand1,pos2,strand2,len1,len2,name1,name2) if (keyName in ["pos1","beg1"]): return (pos1,strand1,pos2,strand2,len1,len2,score,name1,name2) if (keyName in ["pos2","beg2"]): return (pos2,strand2,pos1,strand1,len2,len1,score,name1,name2) if (keyName in ["end1"]): return (pos1+len1,strand1,pos2+len2,strand2,len1,len2,score,name1,name2) if (keyName in ["end2"]): return (pos2+len2,strand2,pos1+len1,strand1,len2,len1,score,name1,name2) if (keyName in ["diag"]): return (strand1,strand2,pos1-pos2,pos1,len1,len2,score,name1,name2) if (keyName in ["name1"]): return (name1,score,len1,strand1,pos1,name2,len2,strand2,pos2) if (keyName in ["name2"]): return (name2,score,len2,strand2,pos2,name1,len1,strand1,pos1) assert False if __name__ == "__main__": main()
59ed88c230cb05f940deef27643a942f4b7952c2
LiudaShevliuk/python
/lab4_1.py
256
4.15625
4
#!/usr/bin/env python3 # -*- coding: utf-8 -*- import math a = float(input('Enter positive number: ')) b = float(input('Enter one more positive number that greater than 0: ')) x = math.sqrt(a * b) / (math.exp(a) * b) + a* math.exp(2 * a / b) print(x)
f0902857df6d09d947b2f22f82f21cfaac4f61cb
SLEDAssessment/shop
/shop.py
969
3.8125
4
from stock import Stock print (" M A I N - M E N U") print ("1. Create Customer") print ("2. View Customers") print ("3. Action 3") print ("4. Action 4") print ("5. Action 5") while True: # Get user input: choice = input('Enter a choice from the menu [1-5] : ') # Convert input (number) to int type: choice = int(choice) if choice == 1: print("Create Customer...") elif choice == 2: print ("Action 2...") #processing #2 is done here elif choice == 3: print ("Action 3...") #processing #3 is done here elif choice == 4: print ("Create Stock") Stock.create_Stock() elif choice == 5: print ("Action 5...") #processing #5 is done here else: print ("Invalid entry. You should choose 1-5 only. Program exiting.....please restart it and try again.") # Add sys.exit() (will have to add 'import sys' to top
8366cc24b51dd932638772dce320e2c2e0ff0dbb
KumarLokesh15/Model-Deployment
/salary.py
514
3.5625
4
import pandas as pd import numpy as np import matplotlib.pyplot as plt from sklearn.linear_model import LinearRegression def salary_exp_pred(exp): df = pd.read_csv('Salary_Data-1.csv') x = df.iloc[:,0] y = df.iloc[:,1] x = x.values y = y.values model = LinearRegression() x_new = x.reshape(-1,1) y_new = y.reshape(-1,1) model.fit(x_new,y_new) x_test = np.array(exp) x_test = x_test.reshape((1,-1)) return model.predict(x_test)[0][0]
b4013fda23af65683ac8e99c2817badf559cb5c4
Hugomguima/FEUP
/1st_Year/1st_Semestre/Mnum/Exame/Exame 2014/Pergunta7.py
257
3.609375
4
# -*- coding: utf-8 -*- """ Created on Fri Jan 10 16:25:25 2020 @author: Hugo """ f = lambda x : x**4-4*x**3+x-3 g = lambda x : (4*x**3-x+3)**(1/4) def picard(x): for i in range(3): print(x) x = g(x) picard(3.5)
7ed232a59607d87aceecc6ad8f8b95278e01a8ca
RyanIsBored/unit-3
/squares.py
115
3.78125
4
#Ryan Jones #2/26/18 #squares.py num = int(input('Enter a number: ')) for i in range(0,(num)): print((i+1)*(i+1))
dc1c456f30dd01d71a3f18e1f05f64ea95b9e1d0
syurskyi/Python_Topics
/125_algorithms/_exercises/templates/_algorithms_challenges/pybites/intermediate/59/tables.py
1,336
4.0625
4
# # c_ MultiplicationTable # # ___ - length # """Create a 2D self._table of (x, y) coordinates and # their calculations (form of caching)""" # _length ? # _table # list # ___ i __ r.. 1 ? +1 # row # list # ?.a.. ? # # j 1 # current i # w.... ? < _? # ? +_ ? # ?.a.. c.. # ? +_ 1 # _?.a.. ? # # ___ -l # """Returns the area of the table (len x* len y)""" # _area ? * ? # r.. ? # # ___ -s # """Returns a string representation of the table""" # _table_output "" # ___ row __ _table # table_row "" # ___ ele __ r.. |l.. r.. -1 # t.. +_ _*? | " # t.. +_ _? r.. -1 # _? +_ _* ?\n # r.. ? # # ___ calc_cell x y # """Takes x and y coords and returns the re-calculated result""" # _x ? # _y ? # # __ ? > _l.. o. ? > _l.. # r.. I.. # ____ # _result ? * ? # r.. ? # # # # if __name__ == "__main__": # # table = MultiplicationTable(4) # # print(table._table) # # print(table.__len__()) # # print(table.__str__()) # # print(table.calc_cell(4, 3))
892a5ed8857652a2a54ab6a17b6dc8f689147717
privateOmega/coding101
/clap/nth-fibanocci.py
609
3.78125
4
def fibanocci_doubling(number): if number == 0: return (0, 1) else: a, b = fibanocci_doubling(number >> 1) c = a * ((b << 1) - a) d = a * a + b * b if number & 1: return (d, c + d) else: return (c, d) def main(): noOfTestCases = int(input()) testCases = [] if noOfTestCases < 1: return for iterator in range(noOfTestCases): testCases.append(int(input())) for iterator in range(noOfTestCases): print(fibanocci_doubling(testCases[iterator])[1]) if __name__ == '__main__': main()
fddd856d0b857bcc47902377158e82bd145c5d1c
MrHamdulay/csc3-capstone
/examples/data/Assignment_7/dsrkir001/util.py
1,505
3.625
4
#A module of utility functions to manipulate 2-dimensional arrays #27 April 2014 #Kiran Desraj #import function to be used when copying the grid import copy #create a 4x4 grid : def create_grid(grid): for i in range (4): grid.append ([0]*4) return grid #print out a 4x4 grid in 5-width columns within a box : def print_grid (grid): print("+","-"*20,"+",sep="") for i in grid: print('|', end='') for j in i: j = str(j) if j == '0': print(' '.ljust(5), end = '') else: print(j.ljust(5),end = '') print('|') print("+","-"*20,"+",sep="") # no zeros and no matching values next to each other def check_lost (grid): for i in range(len(grid)-1): for j in range(len(grid[i])-1): if grid[i][j] == 0: return False elif grid[i][j] == grid[i][j+1]: return False elif grid[i][j] == grid[i+1][j]: return False return True #check if there is a value=>32 def check_won (grid): for i in range(4): for j in range(4): if grid[i][j]>= 32: return True return False #f return a copy of the grid : def copy_grid (grid): grid2 = copy.deepcopy(grid) return grid2 #check whether every term in grids are equal: def grid_equal (grid1, grid2): if grid1==grid2: return True else: return False
26c8497323e31c5e4453258b6c7dbd498bb5e9f5
dr-dos-ok/Code_Jam_Webscraper
/solutions_python/Problem_116/940.py
1,605
3.71875
4
def checkline(line): if (line[0]=='X' or line[0]=='T') and (line[1]=='X' or line[1]=='T') \ and (line[2]=='X' or line[2]=='T') and (line[3]=='X' or line[3]=='T'): return 'X won' if (line[0]=='O' or line[0]=='T') and (line[1]=='O' or line[1]=='T') \ and (line[2]=='O' or line[2]=='T') and (line[3]=='O' or line[3]=='T'): return 'O won' def solve(): first = f.readline() second = f.readline() third = f.readline() fourth = f.readline() f.readline() x=checkline(first) if x: return x x=checkline(second) if x: return x x=checkline(third) if x: return x x=checkline(fourth) if x: return x x=checkline([first[0],second[0],third[0],fourth[0]]) if x: return x x=checkline([first[1],second[1],third[1],fourth[1]]) if x: return x x=checkline([first[2],second[2],third[2],fourth[2]]) if x: return x x=checkline([first[3],second[3],third[3],fourth[3]]) if x: return x x=checkline([first[0],second[1],third[2],fourth[3]]) if x: return x x=checkline([first[3],second[2],third[1],fourth[0]]) if x: return x if '.' in first or '.' in second or '.' in third or '.' in fourth: return 'Game has not completed' else: return 'Draw' with open('A-large.in','r') as f: o = open('A-large.out','w') for z in range(int(f.readline())): output = 'Case #'+str(z+1)+': '+solve()+'\n' o.write(output) o.close()
eb718a6b30964893f08aa2eaa03f828ecfcf312b
353solutions/353bytes
/ml/bool-index/snail.py
520
3.625
4
""" Draw a green (color=[0, 0xFF, 0]) square on the snail image - line width=5 - top left: (217, 42) - bottom right: (525, 275) """ import matplotlib.pyplot as plt img = plt.imread('snail.jpg').copy() plt.imshow(img) tl_x, tl_y = 217, 42 # x = row, y = column br_x, br_y = 525, 275 width = 5 color = [0, 0xFF, 0] # green img[tl_x:tl_x+width, tl_y:br_y] = color img[br_x:br_x+width, tl_y:br_y] = color img[tl_x:br_x, tl_y:tl_y+width] = color img[tl_x:br_x, br_y:br_y+width] = color plt.imshow(img) plt.show()
712a7429a3f821993e2bdf298d0ba206c52df8ab
0verlo/python_playground
/sumtest.py
232
3.953125
4
#!/usr/bin/env python # coding=utf-8 def calc_sum(*numbers): sum = 0 for value in numbers: sum = sum + value return sum sum = 0 for x in list(range(11)): sum = sum + x print(sum) print(calc_sum(1,2,3,4,5))
0499a60f0aa47df52aae2c12e8981dfbcaa9a24c
Urobs/daily-coding-problem
/problem12/index.py
260
3.609375
4
def count_unique_climb_ways(distance, steps): count = 0 for step in steps: if distance - step == 0: count += 1 elif distance - step > 0: count += count_unique_climb_ways(distance - step, steps) return count
a7a99791590c5172ddc0db67bccac7ebe495cd12
phamd1989/Algorithms
/Inversions.py
1,183
3.5625
4
import sys def inversionList(arr): size = len(arr) if (size == 1): return arr low_arr = arr[0:size/2] high_arr = arr[size/2:size] return mergeAndCount(inversionList(low_arr), inversionList(high_arr)) def mergeAndCount(low_arr, high_arr): global count combined_arr = [] l = len(low_arr) r = len(high_arr) i, j = 0, 0 while(i<l and j<r): if (low_arr[i] < high_arr[j]): combined_arr.append(low_arr[i]) i = i + 1 else: combined_arr.append(high_arr[j]) j += 1 count += l - i while(i<l): combined_arr.append(low_arr[i]) i += 1 while(j<r): combined_arr.append(high_arr[j]) j += 1 return combined_arr def readInput(): inputArray = [] inFile = sys.argv[1] try: myInput = open(inFile, 'r') while (True): num = myInput.readline().strip() if (len(num) == 0): break inputArray.append(int(num)) finally: myInput.close() return inputArray count = 0 inputArr = readInput() #print inputArr inversionList(inputArr) print count
ec560397c393da2d8edef59287b535d1327e2879
herbertguoqi/drivercommend
/logic/recommend.py
769
3.625
4
#!/usr/bin/env python # -*- coding: utf-8 -*- #抽象类加抽象方法就等于面向对象编程中的接口 from abc import ABCMeta,abstractmethod class recommend(object): __metaclass__ = ABCMeta #指定这是一个抽象类 @abstractmethod #抽象方法 def Lee(self): pass def Marlon(self): pass class recommendImplDB(recommend): def __init__(self): print ('DB interface') def Lee(self): print ('DB Lee') def Marlon(self): print ("DB Marlon") class recommendImplSrc(recommend): def __init__(self): print ('Src interface') def Lee(self): print ('Src Lee') def Marlon(self): print ("Src Marlon") a=recommendImplSrc() a.Lee() a.Marlon()
fbb45074da49dea11e3d77b207797cbc960e2fdc
CHALASS770/WOG
/live.py
3,069
3.953125
4
from GuessGame import * from time import sleep from MemoryGame import * from CurrencyRouletteGame import * def welcome(name): print("Hello %s ! Welcome in World of Game!!! "% name) print("Here you can find many cool games to play ") def load_game(): valideplay = True while valideplay == True: try : play=int(input("Please choose a game to play: \n 1. Memory Game - a sequence of numbers will appear for 1 second and you have to guess it back \n 2. Guess Game - guess a number and see if you chose like the computer \n 3. Weather Roulette - Guess the current temperature currently in Jerusalem \n")) if 1 <= play <= 3 : valideplay = False else: raise ValueError("your choice is invalide") except ValueError: print("****please enter a valid value ****** \n ********************* \n") validedif = True while validedif == True: try : difficult = int(input("choose a dificult betwin 1 and 5 \n ")) if 1 <= difficult <=5 : validedif = False else : raise ValueError("your choice is invalide") except ValueError: print("****please enter a valid value**** \n ********************\n") if play == 1 : print("you choose to play to Memory Game") elif play == 2: print("you choose to play to Guess Game") elif play == 3: print("you choose to play to Weather Roulette") if difficult == 1 : print("difficult is easy") elif difficult == 2: print("difficult is easy plus") elif difficult == 3: print("difficult is hard") elif difficult == 4: print("difficult is hard plus") elif difficult == 5: print("difficult is very Hard") return play, difficult def play_game(playGame, level): sleep(3) if playGame == 2: for i in range(20): print('') print('**************************************') print('***** WELCOME TO THE GUESS GAME ******') print('**************************************') for i in range(3): print('') game = GuessGame() game.generat_number(level) game.compare_result() elif playGame == 1: for i in range(20): print('') print('**************************************') print('***** WELCOME TO THE MEMORY GAME ******') print('**************************************') for i in range(3): print('') game = MemoryGame(level) game.play() elif playGame == 3: for i in range(20): print('') print('**************************************') print('***** WELCOME TO THE ROULETTE GAME ******') print('**************************************') for i in range(3): print('') game = CurrencyRouletteGame(level) game.play()
0b5e933e23d5226d910ea953eda6009c01e4c1fd
m-baez/platzi-retos_semana3
/reto1.py
386
3.84375
4
# Reto #1 Longitud del string """Pide a tu usuario que ingrese el nombre de su curso favorito, obtén la longitud de ese string y muéstralo en pantalla.""" def main(): print('-'*60) curse = str(input('Ingresa el nombre de tu curso favorito: ').__len__()) print('\nEsta es la longitud de caracteres: %s' % curse) print('-'*60) if __name__ == '__main__': main()
cd13a24b5b3a31f7c138bea9ed2b5ac08e4cb9cd
jlc175/For_Offer-Python3
/数据结构/数组/3.数组中重复的数字/题目一/FindDuplicateEdit.py
965
3.734375
4
def duplicate(nums): # 判断是否输入了[0,n-1]以外的数字 for num in nums: if num < 0 or num > len(nums) - 1: return False # 从头遍历数组 for i in range(len(nums)): # 当前位置的数字不在它应该的位置 while nums[i] != i: # 如果当前位置的数字与它应该在的位置的数字相同,则找到了一对相同的数字 if nums[i] == nums[nums[i]]: return nums[i] # 将当前数字放到它应该在的位置 temp = nums[nums[i]] nums[nums[i]] = nums[i] nums[i] = temp # 未找到相同的数字 return False if __name__ == '__main__': case1 = [2, 1, 3, 4, 3, 5] case2 = [2, 2, 3, 4, 3, 5] case3 = [] print('一个重复元素的情况', duplicate(case1)) print('多个重复元素的情况', duplicate(case2)) print('无元素的情况', duplicate(case3))
731387ce57aabc297c84fecec52234b9e1fe2829
TonyHoanTrinh/MathVisualizations
/fractalsimaging/fractalsimaging.py
2,762
4.0625
4
''' Import the libarires to get access to mathematical functions and imaging ''' import numpy from numba import jit import matplotlib.pyplot as plt ''' The Mandelbrot Set: For us define this as the set of complex numbers c such that when c are equated into the formula fc = z^2 + c, the formula was not diverge pass a distance of 2 from the origin of the complex plane. z0 = 0. The complex number with the formula a + bi, where a is the real part which is represented on the x axis of the complex plane. And b is the imaginary part which is represented on the y axis of the complex plain. If the complex number c when using the formula does not diverge is it colored black otherwise it is colored based on the speed in which it grows. ''' ''' We defined our function which takes in the max number of iterations until we stop, the real part and imaginary part of the complex number ''' @jit def mandelbrot (maxIterations, realPart, imagPart): '''We set our c in the formula as the arguments taken from the function when called''' c = complex(realPart, imagPart) '''Set z as our 0''' z = 0.0j ''' We iterate to the max number of iterations we want''' for i in range(maxIterations): ''' We do the arithmetic for the formula ''' z = z * z + c ''' We check if the magnitude(modulus) of our current point is greater than a distance of 2 from the original point If so we break out of the loop and function ''' if(z.real * z.real + z.imag * z.imag) >= 2: return 1 return maxIterations ''' We define our size and we create an array of zeros using numpy.zeros ''' rowSize = 2000 columnSize = 2000 result = numpy.zeros([rowSize, columnSize]) ''' Row is our real axis and column is our imaginary axis of the complex place, here we enumerate the spacing of the graph, Then we call in the mandelbrot function ''' for row_index, realPart in enumerate(numpy.linspace(-2, 1, num = rowSize)): for column_index, imagPart in enumerate(numpy.linspace(-2,1, num = columnSize)): result[row_index, column_index] = mandelbrot(300, realPart, imagPart) ''' Set parameters and labels of the graphical representation ''' plt.figure(dpi = 100) plt.imshow(result.T, cmap = 'hot', interpolation = 'nearest', extent = [-2,1,-1,1]) plt.xlabel("Real Axis") plt.ylabel("Imaginary Axis") plt.show() ''' Additional features that could be implemented are the Julia set, Newton Fractal, Sierpinski, Koch and various other fractals than the standard Mandelbrot set. Another point of interest may be to try and expand by using different methods and libraries (Specifically Turtle) to generate a Mandelbrot set. Potential for expanding on this mini side project in the future. '''
a503d5c05d9af595b921725f90caf0644870acbc
DavidWellsTheDeveloper/DailyCodingChallenge
/Problem #28 [Medium].py
2,123
4.125
4
# Good morning! Here's your coding interview problem for today. # This problem was asked by Palantir. # Write an algorithm to justify text. Given a sequence of words and an integer line # length k, return a list of strings which represents each line, fully justified. # More specifically, you should have as many words as possible in each line. There # should be at least one space between each word. Pad extra spaces when necessary so # that each line has exactly length k. Spaces should be distributed as equally as # possible, with the extra spaces, if any, distributed starting from the left. # If you can only fit one word on a line, then you should pad the right-hand side with spaces. # Each word is guaranteed not to be longer than k. # For example, given the list of words # ["the", "quick", "brown", "fox", "jumps", "over", "the", "lazy", "dog"] # and k = 16, you should return the following: # ["the quick brown", # 1 extra space on the left # "fox jumps over", # 2 extra spaces distributed evenly # "the lazy dog"] # 4 extra spaces distributed evenly if __name__ == '__main__': k = 16 items = ["the", "quick", "brown", "fox", "jumps", "over", "the", "lazy", "dog"] # space_characters = number_of_words - 1 evenResponse = [] number_of_words = 0 current_word_length = 0 current_index = 0 while current_index < len(items): working_string = [] while len(items) > current_index and (number_of_words-1) + current_word_length + len(items[current_index]) <= k: working_string.append(items[current_index]) current_word_length += len(items[current_index]) number_of_words += 1 current_index += 1 spaces_to_add = k - current_word_length extras = 0 for i in range(0, spaces_to_add): working_string[i % (number_of_words-1)] += " " if i >= (number_of_words-1): extras += 1 print(''.join(working_string) + " # " + str(extras) + " extra spaces") evenResponse.append(working_string) number_of_words = 0 current_word_length = 0
0c059e1437dbb659eb0fc8bdeeac9e5f299eaed8
rrabit42/Python-Programming
/Python프로그래밍및실습/ch5-function/lab5-13.py
223
4.0625
4
def findMax(list) : max = list[0] for i in range (1, len(list)) : if max < list[i] : max = list[i] return max numbers = [5, 2, 9, 8, 1, 4, 7, 3, 6] max = findMax(numbers) print(max)
5c65395313abe7d17b5328c12a52cff83d68aeec
daparthi001/python
/Module2/Commands9.py
605
3.828125
4
# # cmp() - This method returns -1 if x < y, returns 0 if x == y and 1 if x > y # # print "cmp(80, 100) : ", cmp(80, 100) # print "cmp(180, 100) : ", cmp(180, 100) # print "cmp(100, 100) : ", cmp(100, 100) # print "cmp(80, -100) : ", cmp(80, -100) # # #max() # arr = [2,3,5,7,9,11] # print "Max value :: %d"%max(arr) # print "Min value :: %d"%min(arr) # # # List to Tuple # # A tuple is a sequence of immutable Python objects. arr = [2,3,5,7,9,11] t = tuple(arr) print t # Tuple to List print list(t) #Enumerate enumerate_t = tuple(enumerate(t)) print enumerate_t # # Xrange is deprecated
c6c8d001b1bbaa2c044c178f08a8d9c6e408a1b9
heliormarques/labprog2019.2
/dijkstra.py
1,435
3.578125
4
inf = float("inf"); vetor = {}; vetor['a'] = {}; vetor['a']['b'] = 6; vetor['a']['d'] = 1; vetor['b'] = {} vetor['b']['d'] = 2; vetor['b']['e'] = 2; vetor['b']['c'] = 5; vetor['c'] = {}; vetor['c']['e'] = 5; vetor['d'] = {}; vetor['d']['e'] = 1; vetor['e'] = {}; def dijkstra(vetor, start, finish): menorCaminho = {} anterior = {} naoVisto = vetor infinity = inf path = [] for node in naoVisto: menorCaminho[node] = infinity menorCaminho[start] = 0 while naoVisto: minNode = None for node in naoVisto: if minNode is None: minNode = node elif menorCaminho[node] < menorCaminho[minNode]: minNode = node for cam, distance in vetor[minNode].items(): if distance + menorCaminho[minNode] < menorCaminho[cam]: menorCaminho[cam] = distance + menorCaminho[minNode] anterior[cam] = minNode naoVisto.pop(minNode) currentNode = finish while currentNode != start: try: path.insert(0,currentNode) currentNode = anterior[currentNode] except KeyError: print('Path not reachable') break path.insert(0,start) if menorCaminho[finish] != infinity: print(str(menorCaminho[finish]) + " pelo caminho " + str(path)) dijkstra(vetor, 'a', 'c')
368cd1abb302797f76e0f48536014543bae9aff6
djanshuman/Algorithms-Data-Structures
/Python/Searching/Binary_Search_Recursive.py
458
3.765625
4
''' Created on 02-Jun-2020 @author: dibyajyoti ''' def Search(alist,element): if(len(alist) ==0): return False else: mid=len(alist)//2 if(alist[mid]==element): return True else: if(element > alist[mid]): return Search(alist[mid+1:], element) else: return Search(alist[:mid], element) alist=[10,56,78,99,121,145] print(Search(alist,78))
68ca4adaae6f8a0830f83acded0c29b7970850ca
jmctsm/Udemy_2020_Complete_Python_BootCamp
/15_PDFs_and_Spreadsheets/00-Working-with-CSV-Files.py
1,159
3.8125
4
import csv def line_break(): for x in range(0,25): print("*", end="") print("\n") # Reading CSV Files line_break() data = open("example.csv", encoding="utf-8") print(data) # Encoding line_break() csv_data = csv.reader(data) data_lines = list(csv_data) print(data_lines) print(data_lines[:3]) for line in data_lines[:5]: print(line) print(len(data_lines)) all_emails = [] for line in data_lines[1:]: all_emails.append(line[3]) print(all_emails) full_names = [] for line in data_lines[1:]: full_names.append(line[1] + ' ' + line[2]) print(full_names) # Writing to CSV Files line_break() # New File line_break() # newline controls how universal newlines works (it only applies to text # mode). It can be None, '', '\n', '\r', and '\r\n' file_to_output = open('to_save_file.csv', 'w', newline='') csv_writer = csv.writer(file_to_output, delimiter=',') csv_writer.writerow(['a', 'b', 'c']) csv_writer.writerows([['1', '2', '3'], ['4', '5', '6']]) file_to_output.close() # Existing File line_break() f = open('to_save_file.csv', 'a', newline='') csv_writer = csv.writer(f) csv_writer.writerow(['new', 'new', 'new']) f.close()
c5260e1253d76b7f4253e499a2e0f274338018c9
dawidgdanski/python-training
/learningpython/decorators/timerdeco1.py
1,313
3.765625
4
# File timerdeco1.py # Caveat: range still differs - a list in 2.X, an iterable in 3.X # Caveat: timer won't work on methods as coded (see quiz solution) import sys import time force = list if sys.version_info[0] == 3 else (lambda X: X) class timer: def __init__(self, func): self.func = func self.alltime = 0 def __call__(self, *args, **kargs): start = time.perf_counter() result = self.func(*args, **kargs) elapsed = time.perf_counter() - start self.alltime += elapsed print('%s: %.5f, %.5f' % (self.func.__name__, elapsed, self.alltime)) return result @timer def listcomp(N): return [x * 2 for x in range(N)] @timer def mapcall(N): return force(map((lambda x: x * 2), range(N))) if __name__ == "__main__": result = listcomp(5) # Time for this call, all calls, return value listcomp(50000) listcomp(500000) listcomp(1000000) print(result) print('allTime = %ss' % listcomp.alltime) # Total time for all listcomp calls print('') result = mapcall(5) mapcall(50000) mapcall(500000) mapcall(1000000) print(result) print('allTime = %s' % mapcall.alltime) # Total time for all mapcall calls print('\n**map/comp = %ss' % round(mapcall.alltime / listcomp.alltime, 3))
a6c86d695cf8bb25f3ebe3db7cb4f2917966816e
kdheepak/hawk-dove
/species.py
3,832
3.640625
4
#!/usr/bin/env python # -*- coding: utf-8 -*- r""" Evolutionary game theory The strategy of the Hawk (a fighter strategy) is to first display aggression, then escalate into a fight until he either wins or is injured. The strategy of the Dove (fight avoider) is to first display aggression but if faced with major escalation by an opponent to run for safety. """ from __future__ import absolute_import, division, print_function from builtins import (bytes, str, open, super, range, zip, round, input, int, pow, object) import random class Bird(object): def __init__(self, *args, **kwargs): if self.strategy is None: self.strategy = kwargs.pop('strategy', None) self.fitness = kwargs.pop('fitness', 50) self.fights = kwargs.pop('fights', 0) self.species = kwargs.pop('species', self.__class__.__name__) self.active = True def __str__(self): return("""{}\t{}\t{}""".format(self.species, self.fitness, self.fights)) class Hawk(Bird): def __init__(self, *args, **kwargs): self.strategy = kwargs.pop('strategy', 'Aggressive') super().__init__(*args, **kwargs) class Dove(Bird): def __init__(self, *args, **kwargs): self.strategy = kwargs.pop('strategy', 'Passive') super().__init__(*args, **kwargs) class Population(object): def __init__(self, *args, **kwargs): """ Attribute --------- number_of_hawks (int) number_of_doves (int) """ self.individuals = [Hawk() for _ in range(0, kwargs.pop('number_of_hawks', 10))] + [Dove() for _ in range(0, kwargs.pop('number_of_doves', 10))] self.THRESHOLD = kwargs.pop('THRESHOLD', 100) self.total = len(self.individuals) self.history = [] self.clean() def describe(self): print("Number of hawks = {}".format(self.number_of_hawks)) print("Number of doves = {}".format(self.number_of_doves)) print("Percent of hawks = {}".format(self.number_of_hawks/self.total*100)) print("Percent of doves = {}".format(self.number_of_doves/self.total*100)) @property def random_individual(self, active=True): try: i = random.choice([individual for individual in self.individuals if individual.active==active]) i.active = False return i except IndexError: return None def clean(self): self.individuals = [bird for bird in self.individuals if bird.fitness >= 0] for bird in self.individuals: bird.active = True self.total = len(self.individuals) self.number_of_hawks = [bird.species for bird in self.individuals].count('Hawk') self.number_of_doves = [bird.species for bird in self.individuals].count('Dove') if self.total == 0: self.total = 1 self.history.append([self.number_of_hawks, self.number_of_doves, self.number_of_hawks/self.total, self.number_of_doves/self.total]) self.breed() def breed(self): for individual in self.individuals: if individual.fitness >= 100: individual.fitness = 100 breed_pool = [] # print("{} number of breeders exist".format(len([individual for individual in self.individuals if individual.fitness > self.THRESHOLD]))) for individual in self.individuals: if individual.fitness >= self.THRESHOLD: individual.fitness = individual.fitness / 2 breed_pool.append((individual.species, individual.fitness)) for baby, fitness in breed_pool: if baby == 'Hawk': self.individuals.append(Hawk(fitness=fitness)) if baby == 'Dove': self.individuals.append(Dove(fitness=fitness))
0fb5c770b39584f088df120e9970f5e5e100bd15
yogeshasok/Python_Assgn01
/Yog_python/Ass_20.py
202
3.578125
4
limit = int(input("Enter the limit to generate Fibo series ")) li =[0,1] a = 0 b = 1 c = 0 res=0 while(c<limit): li.append(a+b) res=a+b print res a = b b = res c = c+1 print li
2f3a453d8e8ccfc169e805029019d115b74ce716
vyashole/learn
/05-inputs.py
1,094
4.46875
4
# User input can be taken from the console using the input() user_name = input("Enter your name:") print("Hello, " + user_name) # note that input always comes in as string # so id a use puts in 5 python gets "5" # To convert your data types you can use casting # int() - casts to an integer number from an integer literal, # a float literal (by rounding down to the previous whole number), # or a string literal (providing the string represents a whole number) x = int(1) # x will be 1 y = int(2.8) # y will be 2 z = int("3") # z will be 3 print(x, y, z) # float() - casts to a float number from an integer literal, # a float literal or a string literal x = float(1) # x will be 1.0 y = float(2.8) # y will be 2.8 z = float("3") # z will be 3.0 w = float("4.2") # w will be 4.2 # str() - casts to a string from a wide variety of data types, # including strings, integer literals and float literals x = str("s1") # x will be 's1' y = str(2) # y will be '2' z = str(3.0) # z will be '3.0' # casting is often used in combination with input g = int(input("Get me a number:"))
a77db03253de0c74ab66bc4c9827a1aff2ddf8fd
Andrea-Vigano/rnenv
/rnenv111/rn/rn.py
48,194
3.796875
4
""" RN 1.11 class module Following the 'functional RN representation' protocol, based on the dynamic representation of real numbers as a sequence of integers and operations that bind them. Operations between numbers aren't new, they are normally performed by the language itself, but in the case of mathematically represented real numbers, sometimes it is not possible to perform the operation required without a loss in precision. Normally, this is not a big deal, but with this project our task is to permit a way to represent real numbers and operate with them with no loss in precision. This is made possible by checking if the operation required can be performed without a precision loss; if that is not the case, the return value of the operation will be a real number storing the information of the operation that should have been performed and the terms involved in that operations. This form of real number is valid and fully operative, meaning you can use it as a normal and 'simple' real number object, permitting the representation of nested structures we see in algebra. For example, performing: √3 + √2 = 1.73 + 1.41 = 3.14 involve a certain level of approximation, because √3 and √2 are irrational. So, usually in algebra the sum is not performed in the first place, and the number is represented by and expression, in this case, by two terms connected with '+', indicating a sum. So an object which aims to algebraically represent numbers has to permit this kind of representation. The example provided is a simple case, but the expression could also be more complex: if we were to divide the number from the previous example by 2, we obviously would not be able to perform the operation; the number should then have a form like: √3 + √2 ------- --> 'TrueDiv( Add( Sqr( 3 ), Sqr( 2 ) ), 2 )' 2 Which presents another level of complexity that has to be handled. Virtually, there is no limit to the amount of complexity you can get to. To project this reality into a computable model, the RN object should be represented in two main forms, strictly related to each other: the 'simple' RN, representable with a single integer, and the more complex ones, which refer to an operation and its terms. NOTE: in the example above, the numbers √3 and √2 fall into the second category, because their object should reference the square root operation. """ # TODO redefine operations engine with the new functionalities added the RN class # TODO implement root reduction algorithms # TODO update string build for RN class (maybe with operation priority implementation) from abc import ABCMeta, abstractmethod, ABC from numpy import lcm import math from rnenv111.rn.mathfuncs.funcs import reduce_fraction, reduce_root math = math # op validator (used to assert that other is always an RN, even if integers are also accepted) def _validate(func): def inner(self, other): # self is already RN if not (isinstance(other, RN) or isinstance(other, int)): raise ValueError('Unable to perform {} between {} (RN) and {} ({})' .format(func, self, other, type(other))) if isinstance(other, int): other = RN(other) return func(self, other) return inner class RN: """ RN 'functional representation' class Following the functional RN representation protocol, as explained in the rn.py module DOC string. """ # ACCEPTED / IMPLEMENTED OPERATIONS CLASSES PERMITTED_OPERATIONS = () def __init__(self, *terms, op=None): """ The type of RN instantiated depends from the parameters passed by the user: if the kw op is not specified (left as None), it will assume that self is a 'simple' RN (integer), and will expect ONLY one term of type int. if the op is specified, than it won't perform any validation, as it should have been done by the operator class, which validate the parameters relatively to the type of operation specified (for example, there are unary and binary operators...). Normally you should not specify operations, as this is done in the background by the operation methods of the class itself; for instance, the RN.__add__ method can tell if the terms of the operation can be simplified or should be left as they are. If that is the case, it will return an RN with the additional level of complexity needed. :param op: reference to the operator, set to None by default, does not need to be specified if you are trying to represent an integer real number :param terms: terms of the instance, if no operator is specified, only one term needs to be passed, else the number depends on the operator type. """ if not op: # if no op -> simple RN if len(terms) != 1: raise ValueError('Bad user argument, RN where op is not specified should get 1 term, got {}' .format(terms)) if not isinstance(terms[0], int): raise ValueError('Bad user argument, RN where op is not specified should get only int objects,' ' got {}'.format(type(terms[0]))) self.op = op self.terms = terms # string representation def __str__(self): """ If op is None, will return the string of the only term. Else, will use the string method defined in the op class :return: string representation of instance """ if not self.op: return str(self[0]) return self.op.string(self.terms) def __repr__(self): """ repr(self) :return: string representation """ return str(self) # data casing def __int__(self): """ Integer cast to RN value, if no op, returns its only term else, truncate float(self), which actually calculate RN value recursively executing the operations related to self and each term of self :return: Integer """ return self[0] if not self.op else int(float(self)) def __float__(self): """ Float cast to RN value, if no op, returns its only terms cast to float else, recursively calculate the value of the RN by going up the different level of complexity in the representation of RN :return: Float """ if not self.op: return float(self[0]) else: flt_terms = tuple(map(lambda x: float(x), self.terms)) func = self.op.__name__.lower() if not issubclass(self.op, ArithmeticOperation) \ else '__' + self.op.__name__.lower() + '__' if func == '__matmul__': return flt_terms[0] ** (1 / flt_terms[1]) else: code_fragment = 'flt_terms[0].' + func + ('(*flt_terms[1:])' if flt_terms[1:] else '()') return float(eval(code_fragment)) def __bool__(self): """ Boolean cast to RN value, return False only is RN is equal to 0 :return: Bool value """ return self != 0 # faster terms getter def __getitem__(self, item): """ self[index] Won't validate because the index call at terms will handle errors by itself :param item: integer :return: object in terms (RN or int) """ return self.terms[item] # equality @_validate def __eq__(self, other): """ self == other Comparison is made by comparing float values of self and other :param other: RN or int :return: Boolean """ if float(self) == float(other): return True return False @_validate def __ne__(self, other): """ self != other :param other: RN or int :return: Boolean """ return not self == other # comparisons @_validate def __gt__(self, other): """ self > other Compare float values :param other: RN or int :return: Boolean """ return float(self) > float(other) @_validate def __ge__(self, other): """ self >= other Compare float values :param other: RN or int :return: Boolean """ return float(self) >= float(other) @_validate def __lt__(self, other): """ self < other Compare float values :param other: RN or int :return: Boolean """ return float(self) < float(other) @_validate def __le__(self, other): """ self <= other Compare float values :param other: RN or int :return: Boolean """ return float(self) <= float(other) # types getters # TODO define actual logic for is_rational / is_irrational def is_integer(self): return not self.op def is_rational(self): return True def is_irrational(self): return False # operations # Arithmetic operations: add, sub, mul, truediv, floordiv, pow, root (using matmul for that) (binary operators) # + neg, pos and abs (unary operators) # when the arguments make it to the actual function, they will always be RNs, as the decorator # __validate will convert them if any integer is found def __neg__(self): return self * -1 def __pos__(self): return self def __abs__(self): return self if self >= 0 else -self @_validate def __add__(self, other): """ self + other :param other: RN (if int is turned to RN by __validate) :return: RN object sum """ return Add(self, other).rv() @_validate def __radd__(self, other): return Add(other, self).rv() @_validate def __sub__(self, other): """ self - other :param other: RN (if int is turned to RN by __validate) :return: RN object difference """ return Sub(self, other).rv() @_validate def __rsub__(self, other): return Sub(other, self).rv() @_validate def __mul__(self, other): """ self * other :param other: RN (if int is turned to RN by __validate) :return: RN object product """ return Mul(self, other).rv() @_validate def __rmul__(self, other): return Mul(other, self).rv() @_validate def __truediv__(self, other): """ self / other Validate: raise error if other == 0 :param other: RN (if int is turned to RN by __validate) :return: RN object quotient """ return TrueDiv(self, other).rv() @_validate def __rtruediv__(self, other): return TrueDiv(other, self).rv() @_validate def __floordiv__(self, other): """ self // other Validate: raise error if other == 0 :param other: RN (if int is turned to RN by __validate) :return: RN object exact quotient """ return FloorDiv(self, other).rv() @_validate def __rfloordiv__(self, other): return FloorDiv(other, self).rv() @_validate def __mod__(self, other): """ self % other Get by calculating self / other - self // other :param other: :return: """ return Mod(self, other).rv() @_validate def __rmod__(self, other): return Mod(other, self).rv() @_validate def __pow__(self, power, modulo=None): """ self ** power Validate: raise error if self and power are both zeros if self < 0 and power is not rational :param power: RN power :param modulo: None :return: RN object power """ return Pow(self, power).rv() @_validate def __rpow__(self, other, modulo=None): return Pow(other, self).rv() @_validate def __matmul__(self, other): """ self@ other Which is interpreted as [self]√ other Validate: raise error if self is even and other < 0 if self is zero if self < 0 and other is zero :param other: Radicand :return: RN object root """ return MatMul(self, other).rv() @_validate def __rmatmul__(self, other): return MatMul(other, self).rv() # Operation abstract class class Operation(metaclass=ABCMeta): """ Operation super - abstract class, interface that every operation class should follow: - OPERANDS_NUMBER attribute specifying how many terms are needed to perform the operation required - validation method of signature 'validate_terms(terms) -> None' - string representation method of signature 'string(terms) -> str' - return value getter of signature 'rv(self) -> RN' Every sub class of this is an 'operation class', meaning that every time the operation they refer to is performed, an instance of them is created to get the nature of the return value (if it is a 'simple' RN or another level of complexity is needed) The standard return value (rv) should be defined for when each term of the operation is 'simple' (no op), in the other cases, the rv should call a specific method from the Operation subclass, with a standardized name defined from the op types of the terms separated by an '_'. In this way, we are able to move the case specific code out of the rv method, making it easier to understand and modify. If the method is not defined, that it will assume that the operation it is trying to perform cannot be reduced, so it will return the standard RN object with another level of complexity to it. NOTE: the name of each operation should be (non caps sensitive) equal to the name of the function related to itself in RN class, for instance '__add__' -> class name should be 'Add' """ PERMITTED_OPERANDS = (int, RN) # number of operands needed to perform operation # here set to NotImplemented but defined in subclasses OPERANDS_NUMBER = NotImplemented OPERATOR = NotImplemented # operand properties PROPERTIES = NotImplemented def __init__(self, *terms): """ Standard initialization of the operation: validate terms -> self.validate_terms set terms attribute, parsing every item so that there are only RN in the list :param terms: operation terms, their number vary depending on the operation performed """ self._validate_terms(terms) self.terms = tuple(map(lambda x: x if isinstance(x, RN) else RN(x), terms)) def _validate_terms(self, terms): """ Validate that the terms passed could be the operands of they operation type represented. If no, raise error. :param terms: RN operands :return: None """ if len(terms) != self.OPERANDS_NUMBER: raise ValueError('Bad user argument, cannot perform operation {} with {} terms ({}), {} are needed' .format(self.__class__.__name__, len(terms), terms, self.OPERANDS_NUMBER)) for term in terms: if not any(isinstance(term, tp) for tp in self.PERMITTED_OPERANDS): raise ValueError('Bad user argument, operation {} can be performed only with types {},\n terms {}' ' contains one or more invalid type/s ' .format(self.__class__.__name__, self.PERMITTED_OPERANDS, terms)) @staticmethod @abstractmethod def string(terms): """ Return the string representation of the operation, using the terms passed. :param terms: operation terms :return: string representation """ def rv(self): """ Return the actual RN object resulting from the operation, following the functional RN representation protocol. More detailed parsing is defined in the methods defined in the Operation subclasses. :return: RN object """ # standard return value return RN(op=self.__class__, *self.terms) # Arithmetic operations # -> Add, Sub, Mul, TrueDiv, FloorDiv, Pow, Root class ArithmeticOperation(Operation, ABC): """ ABC super class for arithmetic operations, like Add, Sub, Mul... - define OPERANDS_NUMBER equal to 2 - define a string method builder common for most of the operations - define a super rv method """ OPERANDS_NUMBER = 2 PROPERTIES = [] def _validate_terms(self, terms): super()._validate_terms(terms) @classmethod def string_builder(cls): """ Returns a method that should return the string representation of the operation passed (using the cls.OPERATOR attribute) :return: string representation getter """ def inner(terms): joint = ' ' + cls.OPERATOR + ' ' return joint.join([str(term) for term in terms]) return inner def rv(self): """ Return RN return value of the operation for the arithmetic operations, in general, can perform operation in this cases: - if each term op is none if operation cannot be performed, return Operation rv method call :return: RN object """ # call operator method op_1 = self.terms[0].op op_2 = self.terms[1].op op_1 = op_1.__name__.lower() if op_1 else 'none' op_2 = op_2.__name__.lower() if op_2 else 'none' try: # try to call the operation method for the terms defined operations return eval('self.' + op_1 + '_' + op_2 + '(*self.terms)') except AttributeError: # no operation method found # -> if commutative properties if 'commutative' in self.PROPERTIES: try: func = eval('self.' + op_2 + '_' + op_1) return eval('self.' + op_2 + '_' + op_1 + '(*reversed(self.terms))') except AttributeError: pass return super().rv() # possible data parsing in operation: # - Complexity level add (no operation) # - Nested add / sub parsing # - Fractional operations # - Addends merge into mul def _complexity_level(_cls): """ Std operation parsing procedure, used for Add operations that cannot be reduced, so the complexity level is increased :param a: First RN :param b: Second RN :return: RN sum object """ def inner(a, b): # No validation needed, as this method is only called locally data = (a, b) return RN(op=_cls, *data) return inner def _sum_sub_parsing(_cls): """ Operation parsing involving sums or subs, will parse the terms involved in the actual operation and try merge them. Will have to specify where both the operands are sum / sub or only one. :return: RN object """ # will assume classes passed are the right ones with the right methods defined def inner(_a: bool, _b: bool): def double_inner(a, b): """ -> sum data parsing list every term in the sum (considering that sum may involve more than one term) - loop sum terms, if term is a sum -> parse, else add to list if any of the terms in list is compatible to the int, add it Re build new sum object if merging has been done Compatibility check: if a + term is not a sum, merge Example: 3 + (√3 + 4) --> list = [Root 3, 4] where for is compatible with 3 (both integer) -> √3 + 7 """ terms = [] terms += _cls._parse_sum(a) if _a else [a] terms += _cls._parse_sum(b) if _b else [b] return _cls._sum_terms(_cls._merge_sum(terms)) return double_inner return inner def _fractional_sum(_a: bool, _b: bool): """ Operation involving fractions (TrueDiv objects) Will bring everything on a single fraction and sum the terms there. Need to specify which operands are fractions :param _a: First RN :param _b: Second RN :return: RN object """ def inner(a, b): # hardcoded logic if not _b: return TrueDiv(a[0] + b * a[1], a[1]).rv() if not _a: return TrueDiv(b[0] + a * b[1], b[1]).rv() else: return TrueDiv(a[0] * b[1] + a[1] * b[0], a[1] * b[1]).rv() return inner def _addends_merge(a, b): """ Operation involving two equal addends that are turned into a Mul object :param a: First RN :param b: Second RN :return: RN mul object """ if a == b: data = (2, a) return RN(op=Mul, *data) data = (a, b) return RN(op=Add, *data) def _cl_add(a, b): """ Complexity Level adder for Add class """ return _complexity_level(Add)(a, b) def _ssp_add(_a, _b): """ Sum Sub Parsing for Add class """ return _sum_sub_parsing(Add) class Add(ArithmeticOperation): OPERATOR = '+' PROPERTIES = ['commutative'] @staticmethod def string(terms): return Add.string_builder()(terms) @staticmethod def _parse_sum(_sum): """ Returns the list of terms involved in the sum / sub :param _sum: RN sum / sub :return: terms list """ _list = [] # get sum / sub terms for p, term in enumerate(_sum.terms): if term.op in (Add, Sub): _list.extend(Add._parse_sum(term)) else: if _sum.op == Sub and p == 1: _list.append(-term) else: _list.append(term) return _list @staticmethod def _merge_sum(terms): """ Returns the parsed terms of the sum / sub, merging the terms that can be merged :param terms: sum / sub terms (use Add._parse_sum to get them) :return: terms list (parsed) """ # sort by op class name (if terms can be merged, they have the same op) terms = sorted(terms, key=lambda x: x.op.__name__.lower() if x.op else 'none') for p, term in enumerate(terms): try: _sum = term + terms[p + 1] if _sum.op != Add: terms[p] = None terms[p + 1] = _sum except IndexError: continue return [term for term in terms if term] @staticmethod def _sum_terms(terms): """ Sum up parsed sum terms :param terms: Addends :return: RN object sum """ if len(terms) == 0: return RN(0) elif len(terms) == 1: return terms[0] rv = 0 for p, term in enumerate(terms): if p == 0: rv = term + terms[1] elif p != 1: rv += term return rv # operations explicit declarations @staticmethod def none_none(a, b): """ Int + Int Simple integers sum :return: RN object """ return RN(a[0] + b[0]) none_add = staticmethod(_ssp_add(False, True)) none_sub = staticmethod(_ssp_add(False, True)) none_mul = staticmethod(_cl_add) none_truediv = staticmethod(_fractional_sum(True, False)) none_floordiv = staticmethod(_cl_add) none_mod = staticmethod(_cl_add) none_pow = staticmethod(_cl_add) none_matmul = staticmethod(_cl_add) add_add = staticmethod(_ssp_add(False, True)) add_sub = staticmethod(_ssp_add(False, True)) add_mul = staticmethod(_cl_add) @staticmethod def add_truediv(a, b): """ Sum + fraction bring every think to single fraction, then sum numerator terms num = each term of sum * den + num :return: RN object """ terms = Add._parse_sum(a * b[1]) + [b[0]] # sum num terms and return fraction return TrueDiv(Add._sum_terms(terms), a[1]).rv() add_floordiv = staticmethod(_cl_add) add_mod = staticmethod(_cl_add) add_pow = staticmethod(_cl_add) add_matmul = staticmethod(_ssp_add(False, True)) sub_sub = staticmethod(_ssp_add(False, True)) sub_mul = staticmethod(_cl_add) sub_truediv = staticmethod(_fractional_sum(True, False)) sub_floordiv = staticmethod(_cl_add) sub_mod = staticmethod(_cl_add) sub_pow = staticmethod(_cl_add) sub_matmul = staticmethod(_ssp_add(False, True)) mul_mul = staticmethod(_cl_add) mul_truediv = staticmethod(_fractional_sum(True, False)) mul_floordiv = staticmethod(_cl_add) mul_pow = staticmethod(_cl_add) @staticmethod def mul_matmul(a, b): """ Mul + Root if one of the terms in Mul is equal to Root, merge :return: RN object """ data = (a, b) if a[0] == b and not a[1].op: data = (a[1] + 1, b) elif a[1] == b and not a[0].op: data = (a[0] + 1, b) if data[0].op == Add: data = (a, b) return RN(op=Add, *data) truediv_truediv = staticmethod(_fractional_sum(True, False)) truediv_floordiv = staticmethod(_fractional_sum(True, False)) truediv_mod = staticmethod(_fractional_sum(True, False)) truediv_pow = staticmethod(_fractional_sum(True, False)) truediv_matmul = staticmethod(_fractional_sum(True, False)) floordiv_floordiv = staticmethod(_addends_merge) floordiv_mod = staticmethod(_cl_add) floordiv_pow = staticmethod(_cl_add) floordiv_matmul = staticmethod(_cl_add) mod_mod = staticmethod(_addends_merge) mod_pow = staticmethod(_cl_add) mod_matmul = staticmethod(_cl_add) pow_pow = staticmethod(_addends_merge) pow_matmul = staticmethod(_cl_add) matmul_matmul = staticmethod(_addends_merge) def _cl_sub(a, b): """ Complexity Level adder for Sub class """ return _complexity_level(Sub)(a, b) def _ssp_sub(_a, _b): """ Sum Sub Parsing for Add class """ return _sum_sub_parsing(Sub) class Sub(ArithmeticOperation): OPERATOR = '-' @staticmethod def string(terms): return Sub.string_builder()(terms) # operations explicit declarations # @staticmethod # def none_none(a, b): # return RN(a[0] - b[0]) # # @staticmethod # def truediv_none(a, b): # """ # fraction - integer: # - num - integer * den / den # # :return: RN object # """ # # data = (a[0] - b[0] * a[1], a[1]) # return TrueDiv(*data).rv() # # @staticmethod # def none_truediv(a, b): # """ # integer - fraction: # - integer * den - num / den # # :return: RN object # """ # # data = (a[0] * b[1] - b[0], b[1]) # return TrueDiv(*data).rv() # # @staticmethod # def truediv_truediv(a, b): # """ # fraction + fraction # - num1 * den2 - num2 * den1, den1 * den2 # # :return: RN object # """ # # data = (a[0] * b[1] - b[0] * a[1], a[1] * b[1]) # return TrueDiv(*data).rv() # # @staticmethod # def matmul_matmul(a, b): # """ # Root - Root # # Reduce if a == b # # :return: RN object # """ # # if a == b: # return RN(0) # data = (a, b) # return RN(op=Add, *data) @staticmethod def none_none(a, b): """ Integer - Integer Simple subtraction :return: RN object """ return RN(a[0] - b[0]) @staticmethod def none_add(a, b): """ Integer - Sum Sum parsing :return: RN object """ return _ssp_sub(False, True)(a, b) @staticmethod def none_sub(a, b): """ DOC to be defined :return: RN object """ @staticmethod def none_mul(a, b): """ DOC to be defined :return: RN object """ @staticmethod def none_truediv(a, b): """ DOC to be defined :return: RN object """ @staticmethod def none_floordiv(a, b): """ DOC to be defined :return: RN object """ @staticmethod def none_mod(a, b): """ DOC to be defined :return: RN object """ @staticmethod def none_pow(a, b): """ DOC to be defined :return: RN object """ @staticmethod def none_matmul(a, b): """ DOC to be defined :return: RN object """ @staticmethod def add_none(a, b): """ DOC to be defined :return: RN object """ @staticmethod def add_add(a, b): """ DOC to be defined :return: RN object """ @staticmethod def add_sub(a, b): """ DOC to be defined :return: RN object """ @staticmethod def add_mul(a, b): """ DOC to be defined :return: RN object """ @staticmethod def add_truediv(a, b): """ DOC to be defined :return: RN object """ @staticmethod def add_floordiv(a, b): """ DOC to be defined :return: RN object """ @staticmethod def add_mod(a, b): """ DOC to be defined :return: RN object """ @staticmethod def add_pow(a, b): """ DOC to be defined :return: RN object """ @staticmethod def add_matmul(a, b): """ DOC to be defined :return: RN object """ @staticmethod def sub_none(a, b): """ DOC to be defined :return: RN object """ @staticmethod def sub_add(a, b): """ DOC to be defined :return: RN object """ @staticmethod def sub_sub(a, b): """ DOC to be defined :return: RN object """ @staticmethod def sub_mul(a, b): """ DOC to be defined :return: RN object """ @staticmethod def sub_truediv(a, b): """ DOC to be defined :return: RN object """ @staticmethod def sub_floordiv(a, b): """ DOC to be defined :return: RN object """ @staticmethod def sub_mod(a, b): """ DOC to be defined :return: RN object """ @staticmethod def sub_pow(a, b): """ DOC to be defined :return: RN object """ @staticmethod def sub_matmul(a, b): """ DOC to be defined :return: RN object """ @staticmethod def mul_none(a, b): """ DOC to be defined :return: RN object """ @staticmethod def mul_add(a, b): """ DOC to be defined :return: RN object """ @staticmethod def mul_sub(a, b): """ DOC to be defined :return: RN object """ @staticmethod def mul_mul(a, b): """ DOC to be defined :return: RN object """ @staticmethod def mul_truediv(a, b): """ DOC to be defined :return: RN object """ @staticmethod def mul_floordiv(a, b): """ DOC to be defined :return: RN object """ @staticmethod def mul_mod(a, b): """ DOC to be defined :return: RN object """ @staticmethod def mul_pow(a, b): """ DOC to be defined :return: RN object """ @staticmethod def mul_matmul(a, b): """ DOC to be defined :return: RN object """ @staticmethod def truediv_none(a, b): """ DOC to be defined :return: RN object """ @staticmethod def truediv_add(a, b): """ DOC to be defined :return: RN object """ @staticmethod def truediv_sub(a, b): """ DOC to be defined :return: RN object """ @staticmethod def truediv_mul(a, b): """ DOC to be defined :return: RN object """ @staticmethod def truediv_truediv(a, b): """ DOC to be defined :return: RN object """ @staticmethod def truediv_floordiv(a, b): """ DOC to be defined :return: RN object """ @staticmethod def truediv_mod(a, b): """ DOC to be defined :return: RN object """ @staticmethod def truediv_pow(a, b): """ DOC to be defined :return: RN object """ @staticmethod def truediv_matmul(a, b): """ DOC to be defined :return: RN object """ @staticmethod def floordiv_none(a, b): """ DOC to be defined :return: RN object """ @staticmethod def floordiv_add(a, b): """ DOC to be defined :return: RN object """ @staticmethod def floordiv_sub(a, b): """ DOC to be defined :return: RN object """ @staticmethod def floordiv_mul(a, b): """ DOC to be defined :return: RN object """ @staticmethod def floordiv_truediv(a, b): """ DOC to be defined :return: RN object """ @staticmethod def floordiv_floordiv(a, b): """ DOC to be defined :return: RN object """ @staticmethod def floordiv_mod(a, b): """ DOC to be defined :return: RN object """ @staticmethod def floordiv_pow(a, b): """ DOC to be defined :return: RN object """ @staticmethod def floordiv_matmul(a, b): """ DOC to be defined :return: RN object """ @staticmethod def mod_none(a, b): """ DOC to be defined :return: RN object """ @staticmethod def mod_add(a, b): """ DOC to be defined :return: RN object """ @staticmethod def mod_sub(a, b): """ DOC to be defined :return: RN object """ @staticmethod def mod_mul(a, b): """ DOC to be defined :return: RN object """ @staticmethod def mod_truediv(a, b): """ DOC to be defined :return: RN object """ @staticmethod def mod_floordiv(a, b): """ DOC to be defined :return: RN object """ @staticmethod def mod_mod(a, b): """ DOC to be defined :return: RN object """ @staticmethod def mod_pow(a, b): """ DOC to be defined :return: RN object """ @staticmethod def mod_matmul(a, b): """ DOC to be defined :return: RN object """ @staticmethod def pow_none(a, b): """ DOC to be defined :return: RN object """ @staticmethod def pow_add(a, b): """ DOC to be defined :return: RN object """ @staticmethod def pow_sub(a, b): """ DOC to be defined :return: RN object """ @staticmethod def pow_mul(a, b): """ DOC to be defined :return: RN object """ @staticmethod def pow_truediv(a, b): """ DOC to be defined :return: RN object """ @staticmethod def pow_floordiv(a, b): """ DOC to be defined :return: RN object """ @staticmethod def pow_mod(a, b): """ DOC to be defined :return: RN object """ @staticmethod def pow_pow(a, b): """ DOC to be defined :return: RN object """ @staticmethod def pow_matmul(a, b): """ DOC to be defined :return: RN object """ @staticmethod def matmul_none(a, b): """ DOC to be defined :return: RN object """ @staticmethod def matmul_add(a, b): """ DOC to be defined :return: RN object """ @staticmethod def matmul_sub(a, b): """ DOC to be defined :return: RN object """ @staticmethod def matmul_mul(a, b): """ DOC to be defined :return: RN object """ @staticmethod def matmul_truediv(a, b): """ DOC to be defined :return: RN object """ @staticmethod def matmul_floordiv(a, b): """ DOC to be defined :return: RN object """ @staticmethod def matmul_mod(a, b): """ DOC to be defined :return: RN object """ @staticmethod def matmul_pow(a, b): """ DOC to be defined :return: RN object """ @staticmethod def matmul_matmul(a, b): """ DOC to be defined :return: RN object """ class Mul(ArithmeticOperation): OPERATOR = '*' PROPERTIES = ['commutative'] @staticmethod def string(terms): return Mul.string_builder()(terms) @staticmethod def none_none(a, b): return RN(a[0] * b[0]) @staticmethod def truediv_none(a, b): """ fraction * integer: - num * integer, den - reduce integer and den if possible :return: RN object """ data = (a[0] * b[0], a[1]) return TrueDiv(*data).rv() @staticmethod def none_truediv(a, b): return Mul.truediv_none(b, a) @staticmethod def truediv_truediv(a, b): """ fraction * fraction: - num1 * num2, den1 * den2 :return: RN object """ data = (a[0] * b[0], a[1] * b[1]) return TrueDiv(*data).rv() @staticmethod def matmul_matmul(a, b): """ Root * Root get indexes lcm, result is a new root, with index equal to the lcm, and the radicand equal to the product of each radicand ** (lcm // old index) :return: RN object """ _lcm = int(lcm(a[0], b[0])) return MatMul(_lcm, (a[1] ** (_lcm // a[0])) * (b[1] ** (_lcm // b[0]))).rv() class TrueDiv(ArithmeticOperation): OPERATOR = '/' def _validate_terms(self, terms): """ Override validation method - check that den is not 0 :param terms: :return: """ super()._validate_terms(terms) if terms[1] == 0: raise ZeroDivisionError('Bad user argument, cannot divide by zero') @staticmethod def string(terms): return TrueDiv.string_builder()(terms) @staticmethod def none_none(a, b): """ No op case: check if division can be performed completely, partially or not :return: RN object """ num, den = reduce_fraction(a[0], b[0]) if den == 1: return RN(num) data = (RN(num), RN(den)) return RN(op=TrueDiv, *data) @staticmethod def truediv_none(a, b): """ fraction / integer :return: RN object """ data = (a[0], a[1] * b[0]) return TrueDiv(*data).rv() @staticmethod def none_truediv(a, b): """ integer / fraction :return: RN object """ data = (a[0] * b[1], b[0]) return TrueDiv(*data).rv() @staticmethod def truediv_truediv(a, b): """ fraction / fraction :return: RN object """ data = (a[0] * b[1], a[1] * b[0]) return TrueDiv(*data).rv() class FloorDiv(ArithmeticOperation): OPERATOR = '//' def _validate_terms(self, terms): """ Override validation method - check that den is not 0 :param terms: :return: """ super()._validate_terms(terms) if terms[1] == 0: raise ZeroDivisionError('Bad user argument, cannot divide by zero') @staticmethod def string(terms): return FloorDiv.string_builder()(terms) @staticmethod def none_none(a, b): return RN(a[0] // b[0]) @staticmethod def truediv_none(a, b): """ fraction // integer :return: RN object """ data = (float(a) // b[0], ) return RN(*data) @staticmethod def none_truediv(a, b): """ integer // fraction :return: RN object """ data = (a[0] // float(b), ) return RN(*data) @staticmethod def truediv_truediv(a, b): """ fraction // fraction :return: RN object """ data = (float(a) // float(b), ) return RN(*data) class Mod(ArithmeticOperation): OPERATOR = '%' def _validate_terms(self, terms): """ Validate mod terms: - other != 0 :param terms: operation terms :return: None """ super()._validate_terms(terms) if terms[1] == 0: raise ValueError('Unable to operate {} with {} and zero' .format(self.__class__.__name__, terms[0])) @staticmethod def string(terms): return Mod.string_builder()(terms) @staticmethod def none_none(a, b): """ Integer % Integer :return: RN object mod """ return a[0] % b[0] class Pow(ArithmeticOperation): OPERATOR = '**' def __init__(self, *terms): """ Initialize Pow object, if exponent is negative, change its value to positive and change base to 1 / base :param terms: Pow terms """ super().__init__(*terms) if self.terms[1] < 0: self.terms = (1 / self.terms[0], -self.terms[1]) def _validate_terms(self, terms): """ Validate pow terms: - exponent = 0 and base = 0 - real exponent and base < 0 are all cases where it is no possible to perform the operation :param terms: base and exponent :return: None """ super()._validate_terms(terms) if terms[0] == 0 and terms[1] == 0: raise ValueError('Unable to perform 0^0') elif terms[0] < 0 and not terms[1].is_rational: raise ValueError('Unable to calculate operation {} with negative base {} and real exponent {}' .format(self.__class__.__name__, terms[0], terms[1])) @staticmethod def string(terms): return Pow.string_builder()(terms) @staticmethod def none_none(a, b): """ Integer ** Integer :return: RN object """ return RN(a[0] ** b[0]) @staticmethod def truediv_none(a, b): """ fraction ** Integer :return: RN object """ data = (a[0] ** b[0], a[1] ** b[0]) return TrueDiv(*data).rv() @staticmethod def none_truediv(a, b): """ Integer ** (num / den) -> [den] Root (Integer ** num) :return: RN object """ data = (b[1], a[0] ** b[0]) return MatMul(*data).rv() @staticmethod def truediv_truediv(a, b): """ fraction ** fraction -> Root(den_2, fraction_1 ** num_2) :return: RN object """ return Pow.none_truediv(a, b) @staticmethod def matmul_none(a, b): """ Root ** Integer -> [Index]√ (Radicand ** Integer) :return: RN object """ return MatMul(a[0], a[1] ** b).rv() @staticmethod def matmul_truediv(a, b): """ Root ** fraction -> [Index]√ (Radicand ** Integer) :return: RN object """ return Pow.matmul_none(a, b) class MatMul(ArithmeticOperation): OPERATOR = '√' def _validate_terms(self, terms): """ Validate root terms: - radicand < 0 and even index - index = 0 - radicand = 0 and index < 0 are all invalid cases where the operation is not possible :param terms: index and radicand :return: None """ super()._validate_terms(terms) if terms[0] % 2 == 0 and terms[1] < 0: raise ValueError('Unable to perform {} of even index {} and negative radicand {}' .format(self.__class__.__name__, terms[0], terms[1])) elif terms[0] == 0: raise ValueError('Unable to perform {} of zero index and radicand {}' .format(self.__class__.__name__, terms[1])) elif terms[0] < 0 and terms[1] == 0: raise ValueError('Unable to perform {} of negative index {} and zero radicand' .format(self.__class__.__name__, terms[0])) @staticmethod def string(terms): return MatMul.string_builder()(terms) @staticmethod def none_none(a, b): """ [Integer]√ Integer Save sign Check if root is an integer -> return simple RN else -> return RN with op = Root :param a: RN index :param b: RN radicand :return: RN object root """ radicand, index, sign = b[0], a[0], False if b < 0: radicand = -radicand sign = True root = radicand ** (1 / index) if int(root) == round(root, 5): return RN(int(root)) if not sign else RN(-int(root)) else: # reduce root mul_factor, index, radicand = reduce_root(index, radicand) data = (index, radicand) if mul_factor != 1: data = (mul_factor, RN(op=MatMul, *data)) return RN(op=Mul, *data) return RN(op=MatMul, *data) @staticmethod def none_truediv(a, b): """ [Integer]√ fraction Integer root of both then try rationalization # TODO implement rationalization :return: RN object """ data = (MatMul(a, b[0]).rv(), MatMul(a, b[1]).rv()) return RN(op=TrueDiv, *data) @staticmethod def truediv_none(a, b): """ [fraction]√ Integer Use Integer root of base ** denominator :return: RN object """ return MatMul(a[0], Pow(b, a[1]).rv()).rv() @staticmethod def truediv_truediv(a, b): """ [fraction]√ fraction Same code of truediv_none :return: RN object """ return MatMul.truediv_none(a, b) @staticmethod def none_matmul(a, b): """ [Integer]√ Root New index is product of old indexes :return: RN object """ data = (a * b[0], b[1]) return RN(op=MatMul, *data) @staticmethod def truediv_matmul(a, b): """ [fraction]√ Root New index is product of old indexes, parse as MatMul after :return: RN object """ return MatMul(a * b[0], b[1]).rv()
edb038a532a4abb86d24f3aa306391b5a993c976
BetiaZ/FinalProject17
/game1.py
17,097
4.34375
4
#introduction print("""ISLAND ADVENTURE ~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~ YOU WAKE UP ON A DESERTED ISLAND. YOUR GOAL IS TO MAKE IT TO THE OTHER SIDE OF THE ISLAND, WHERE THERE ARE SHIPS THAT CAN TAKE YOU HOME, IN THE SHORTEST AMOUNT OF TIME POSSIBLE. GOOD LUCK (YOU'RE GONNA NEED IT).""") #this class stores all the attributes of the character, inputted by the user #has inventory, health, keeps track of days, and the attribute to walk class Character(object): """Character class""" # initializing the character def __init__(self, name): self.name = name #storing the inventory in a dictionary self.inventory = { 'food': 0, 'clothes': 2, 'money': 30} #starting statuses, a set value before the game starts self.day = 1 self.distance_left = 10 self.total_distance = 50 self.health = 100 print(f"""Welcome, {name}. You wake up with only the clothes on your back and $30 in your pocket.""") # if this function is called, the inventory will be printed def list_inventory(self): # will be printed in this format using a for loop for k, v in self.inventory.items(): print(f"""{k} --- {v}""") # if this function is called, the status will be printed def list_status(self): print(f""" \n Day --- {self.day} Distance until next checkpoint --- {self.distance_left} Health --- {self.health} \n """) # the character walks forward, and different scenario occurs at each distance def list_walk(self, miles = 5): self.distance_left -= miles self.total_distance -= miles self.day += 1 #food decreases with each day if self.inventory['food'] > 0: self.inventory['food'] -= 2 #health decreases each time you walk if self.health > 0: self.health -= 2 print(f""" Day: {self.day} --- Next Checkpoint in: {self.distance_left} miles """) #defining the character a = Character(input("""What is your name? \n - """)) #Checkpoints (every 10 miles) are stored in a list checkpoints = [50, 40, 30, 20, 10, 0] #the first checkpoint is the simplest and allows the user to choose if they want to see their inventory, status, or move forward def ckpt1(): #The options are chosen by the user and are stored as a variable #it also turns the user's input into an int (instead of a string) so that it can be used later b = int(input(f"""What would you like to do? 1. Inventory 2. Status 3. Go forward (miles left: {a.distance_left})\n - """)) #using if and elif statements to have different options and results if b == 1: a.list_inventory() ckpt1() elif b == 2: a.list_status() ckpt1() elif b == 3: a.list_walk() #If the user types in a value that isn't listed, the block of code will repeat instead of having an error else: print("""invalid input.""") ckpt1() #The function is called once the total distance reaches 50 if a.total_distance == 50: ckpt1() #defining the store function, which allows the user to add items to their inventory and decreases their money if they buy something def store1(): d = int(input(""" 1. food --- $1 per pound 2. clothes --- $3 per piece 3. stay overnight --- $10 4. leave the hut \n - """)) #checks the user's input and runs a block of code based on it if d == 1: pounds = int(input("How many pounds? (you eat 2 pounds a day; will be rounded to the nearest whole #) \n - ")) #The user chooses amount of food they want to buy, and its cost is calculated automatically cost_f = pounds * 1 #Also, the amount of food in the inventory is changed based on how much they buy a.inventory['food'] += pounds #The cost is subtracted from the amount of money in the inventory a.inventory['money'] -= cost_f print(f"""\n You bought {pounds} pounds of food. You now have {a.inventory['money']} dollars.\n """) #The function also runs again in case you want to buy something else store1() elif d == 2: #Runs the same way as the block of code above, except with clothes pieces = int(input("How many? (will be rounded to the nearest whole #) \n - ")) cost_c = pieces * 3 a.inventory['clothes'] += pieces a.inventory['money'] -= cost_c print(f"""\n You bought {pieces} pieces of clothing. You now have {a.inventory['money']} dollars. \n""") store1() elif d == 3 and a.inventory['money'] >= 10: #If staying overnight, it will be the next day a.day += 1 #Health is reset to 100 because you rested a.health = 100 #Costs $10 to stay, so this amount is subtracted from money a.inventory['money'] -= 10 print(f"""\n You stayed in the sketchy hut overnight. Even though the bed was made of hay, you feel rested. It is now Day {a.day}. You have {a.inventory['money']} dollars left.\n """) #prints the player's status automatically to inform them that it is the next day a.list_status() a.distance_left = 10 #returns to the ckpt1 function so that the player can still buy anything else they want ckpt1() elif d == 3 and a.inventory['money'] < 10: print("You do not have enough money to do so.") store1() elif d == 4: a.distance_left = 10 a.list_walk() else: print("""invalid input. try again \n - """) store1() #similar to ckpt1, except that the user has more options #if they choose to approach the vendor, the store function is called def ckpt2(): c = int(input("""You approach the edge of the dense forest. On the outskirts of the trees seems to be a sketchy hut with an old man sitting in a lawn chair outside it. What do you do? 1. Inventory 2. Status 3. Approach the sketchy vendor 4. Keep on walking - you don't want to cause any trouble \n - """)) if c == 1: a.list_inventory() elif c == 2: a.list_status() elif c == 3: print("You slowly walk towards the vendor, and he greets you with a smile.\n 'Would you like to buy something?' he says. 'Here are my prices:'") #the store function is called, which was created earlier store1() elif c == 4: a.list_walk() else: print("""invalid input. try again \n - """) ckpt2() while a.total_distance == 45: print("You have no food and are starving.\nYour health is now 90.") #health is reset to 90 a.health = 90 #calls the first checkpoint function ckpt1() while a.total_distance == 40: ckpt2() #checks if total distance is 35 and if the user has food in their inventory - results in diff outcomes if a.total_distance == 35 and a.inventory['food'] <= 1: a.distance_left = 0 print("You went too long without food. You have died of starvation. :( \n ***THE END***") if a.total_distance == 35 and a.inventory['food'] > 1: ckpt1() #similar to ckpt1 function, the user can rest this time def ckpt3(): a.distance_left = 10 d = int(input(f""" 1. Inventory 2. Status 3. Stop to rest 4. Keep going (miles left: {a.distance_left})\n - """)) if d == 1: a.list_inventory() ckpt3() elif d == 2: a.list_status() ckpt3() elif d == 3: #The user inputs how long they want to rest days = int(input("How many days?\n - ")) #based on this response, the status is altered a.day += days #health increases by 5 each day a.health += days * 5 print(f"You rested for {days} days. You feel much better and it has gotten warmer.") #automatically prints status a.list_status() ckpt3() elif d == 4: a.distance_left = 10 a.list_walk() else: print("""invalid input. try again \n - """) ckpt3() #Checks the distance and how much food and clothing the user has if a.total_distance == 30 and a.inventory['clothes'] <= 2 and a.inventory['food'] > 1: print("""The temperature has dropped over 30 degrees and it has started to snow. You realize that you are shivering and forgot to buy another piece of clothing, like a jacket, at the vendors hut. Throughout the course of the day, you develop hypothermia and die. :( ***THE END***""") #uses if statements to check each one if a.total_distance == 30 and a.inventory['clothes'] > 2 and a.inventory['food'] <= 1: print(f"You went too long without food. You have died of starvation. :( \n ***THE END***") if a.total_distance == 30 and a.inventory['clothes'] > 2 and a.inventory['food'] > 1: print("""The temperature has dropped over 30 degrees and it has started to snow. Luckily, you have a warm jacket that you bought from the sketchy vendor. Even though you are freezing, you are still able to survive. What would you like to do?""") a.health -= 10 ckpt3() #defining a function to be used later #uses the random module to add variety to the game #The user chooses what weapon they want to use, and will get a different result each time #the food is added to their inventory def hunt(): #importing the random module to be used later on import random h = int(input("""Choose your weapon: 1. Bow and Arrows 2. Rifle 3. Knife 4. Sheer luck\n - """)) if h == 1: #if 1 is typed, the random module will choose a random number between 0 and 15, not including 0 g = random.randint(0,15) #Based on what random number is chosen, that amount of food is added to inventory a.inventory['food'] += g #informs the user of the amount of food collected print(f"You have chosen to hunt. You have killed a deer and collected {g} pounds of food. Congrats!") print(f"You now have {a.inventory['food']} pounds of food.") elif h == 2: #if 2 is typed, the random module will choose a random number between 0 and 20, not including 0 (increases the chance of getting a higher number) i = random.randint(0,20) a.inventory['food'] += i print(f"You have chosen to hunt. You have killed a deer and collected {i} pounds of food. Congrats!") print(f"You now have {a.inventory['food']} pounds of food.") elif h == 3: #runs the same way as the blocks of code above j = random.randint(0,10) a.inventory['food'] += j print(f"You have chosen to hunt. You have killed a rabbit and collected {j} pounds of food. Congrats!") print(f"You now have {a.inventory['food']} pounds of food.") elif h == 4: #runs the same way as the blocks of code above k = random.randint(0,5) a.inventory['food'] += k print(f"You have chosen to hunt. You have managed to catch a squirrel and collected {k} pounds of food. Congrats!") print(f"You now have {a.inventory['food']} pounds of food.") else: #otherwise, the hunt function is called again print("""invalid input. try again \n - """) hunt() #similar to ckpt1, except there is an option to call the hunt function def ckpt4(): #resets the distance left to 10, to avoid getting a negative distance left a.distance_left = 10 e = int(input(f""" 1. Inventory 2. Status 3. Stop to rest 4. Hunt for food 5. Keep going (miles left: {a.distance_left}) \n - """)) if e == 1: a.list_inventory() #After the inventory is printed, the ckpt4 function will run again so that the user can choose more than one option at one time ckpt4() elif e == 2: a.list_status() ckpt4() elif e == 3: #the user inputs an amount of days that is used to recalculate the health and day f = int(input(""""How many days would you like to rest? Your health will increase by 5 for every night you rest.\n - """)) a.day += f a.health += f * 5 #informs the user of what they chose print(f"""You rested for {f} days. You feel ready to continue your journey.""") a.list_status() ckpt4() elif e == 4: #hunt function is called if the user chooses to do so hunt() ckpt4() #checks to make sure the user has enough food before walking elif e == 5 and a.inventory['food'] > 1: a.list_walk() #if they do not, the game ends elif e == 5 and a.inventory['food'] <= 1: print("You have run out of food and come down with dysentery.\n You have died. :(\n ***THE END***") else: print("""invalid input. try again \n - """) ckpt4() #makes sure the user has food before continuing if a.total_distance == 25 and a.inventory['food'] <= 1: print("You went too long without food. You have died of starvation. :( \n ***THE END***") if a.total_distance == 25 and a.inventory['food'] > 1: ckpt1() if a.total_distance == 20 and a.inventory['food'] > 1: a.distance_left = 10 print(f"""You have made it past the mountain range. Surprisingly, you feel hopeful. You reach a small clearing in the forest. You have {a.inventory['food']} pounds of food left. What would you like to do?""") #calls the ckpt4 function, defined earlier ckpt4() if a.total_distance == 20 and a.inventory['food'] <= 1: #The game ends if the player has no food print("You have run out of food and come down with dysentery.\n You have died. :(\n ***THE END***") #user can choose two different options of what to do at the river, with different results def ckpt5(): l = int(input(""" 1. Try to swim across 2. Hop on the rocks all the way across\n - """)) if l == 1: print("You try to swim across, except you realize that you don't know how to swim. \n You drown. :( \n ***THE END***") elif l == 2: print("""You carefully jump from rock to rock. \n Unfortunately, on the last rock, you slip and fall into the cold water. \n You manage to barely make it to shore, but because the water was so cold you get hypothermia. Your health decreases by 50.""") a.health -= 50 a.distance_left = 5 a.list_status() ckpt1() else: print("invalid input. try again \n - ") ckpt5() #For all the distances following, a different function will run depending on what is in the user's inventory #I used 'if' and 'and' statements to check what the user has if a.total_distance == 15 and a.inventory['food'] > 1 and a.health > 0: ckpt1() if a.total_distance == 15 and a.inventory['food'] <= 1: print("You ran out of food and died of starvation. :( \n ***THE END***") if a.total_distance == 10 and a.inventory['food'] > 1 and a.health > 0: print("You reach a wide river that is about 6 ft. deep. What do you do?") ckpt5() if a.total_distance == 10 and a.inventory['food'] <= 1 and a.health > 0: print("You reach a river, but you have run out of food. You die of starvation. :( \n ***THE END***") if a.total_distance == 5 and a.inventory['food'] <= 1 and a.health == 0: print("Even though you survived the river, you are too weak to continue. You die of hypothermia. :( \n ***THE END***") if a.total_distance == 5 and a.inventory['food'] > 0 and a.health == 0: print("Even though you survived the river, you are too weak to continue. You die of hypothermia. :( \n ***THE END***") if a.total_distance == 5 and a.inventory['food'] <= 1 and a.health > 0: print("Even though you survived the river, you have run out of food. You die of starvation. :( \n ***THE END***") if a.total_distance == 5 and a.inventory['food'] > 1 and a.health > 0: a.distance_left = 5 ckpt1() if a.total_distance == 0 and a.inventory['food'] > 1 and a.health > 0: a.distance_left = 0 print(f"""You finally have reached the edge of the forest. You can see a fishing community ahead. You run up to the docks, and the fisherman there is willing to give you a ride home. WHOOPTY DOOOOOOOOOOO!!!! YOU DID IT, {a.name} !!!!!! YOU SURVIVED!!!!!!! YOU AIN'T DEDDDDDDD!!!!!!!! 🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥 ----------------------------- END RESULTS: It took you {a.day} days. Your end health is {a.health}.""") print(""" RANKINGS: Days: Between 10 and 12: Master Between 13 and 15: Average Between 16 and 20: Alright Over 21: Ehhhh Health: Between 80-100: Master Between 50-79: Average Between 29-49: Alright Less than 29: Ehhhhh ----------------------------- Created by: Betia Zeng End credits: Anonymous Donor Thanks for playing!""")
b288148e339c4022224b898eb9a718d889593083
KRyan07901/python-challenge
/PyBank/mainbank.py
670
3.71875
4
# First we'll import the os module # This will allow us to create file paths across operating systems import os # Module for reading CSV files import csv with open('budget_data.csv') as file: csv_reader_object = csv.reader(file) # Use return number of lines method csv_reader_object.line_num # Count # of months count_of_months = 0 with open('budget_data.csv') as file: csv_reader_object = csv.reader(file) if csv.Sniffer().has_header: next(csv_reader_object) for row in csv_reader_object: count_of_months += 1 count_of_months print("Financial Analysis") print("----------------------") print(f"Total Months:",count_of_months)
24c460d06a6fc2035d7983b3b71327d8e4e184cf
Jayas234/Project_fILES
/dbsevencode.py
265
3.59375
4
def even(s,n): i=2 c=0 while(True): if i%2==0: print(i,end=" ") c=c+1 if c==4: break i=i+1 s,n=map(int,input().split()) n1=even(s,n) ''' s=2 n=4 output= 2 4 6 8 '''
efad42ddd8ac6f919a359134c7e7301dbedc6bb7
DevinS73/notes
/twod_lists.py
804
4.375
4
a=[[1,2,3], [4,5,6]] ##One way to traverse a 2d list: #for i in range(len(a)): # for j in range(len(a[i])): # print(a[i][j],end=' ') # print() ##Another way to traverse a 2d list: def print_2d_list(lst): for row in lst: for element in row: print(element,end=' ') print() ##Add all elements in 2d list #sum=0 #for i in range(len(a)): # for j in range(len(a[i])): # sum+=a[i][j] #print(sum) #sum=0 #for row in a: # for element in row: # sum+=element #print(sum) ##Changing elements in a 2d list: #for i in range(len(a)): # for j in range(len(a[i])): # a[i][j]+=1 #print_2d_list(a) ##Creating a 2d list #x=[[0]*5]*8 DOES NOT WORK #x[0][0]=100 #print(x) #To make an m x n list m=5 n=8 x=[[0]*n for i in range(m)] print(x)
f6cbfb53a059265923d1f438904d704a9df8b822
yash0024/AutomatedPuzzleSolving
/puzzle.py
1,299
3.78125
4
""" === Module Description === This module contains the abstract Puzzle class. DO NOT MODIFY ANYTHING IN THIS MODULE. """ from __future__ import annotations from typing import List class Puzzle: """" A full-information puzzle, which may be solved, unsolved, or even unsolvable. This is an abstract class. """ def fail_fast(self) -> bool: """ Return True if this Puzzle can never be solved. Note: fail_fast may return False in some situations where it can't EASILY be determined that the puzzle has no solution. But we can override this in a subclass where it can EASILY be determined that this Puzzle can't be solved. """ return False def is_solved(self) -> bool: """ Return True iff this Puzzle is in a solved state. This is an abstract method that must be implemented in a subclass. """ raise NotImplementedError def extensions(self) -> List[Puzzle]: """ Return a list of legal extensions of this Puzzle. If this Puzzle has no legal extensions, then an empty list should be returned. This is an abstract method that must be implemented in a subclass. """ raise NotImplementedError
84792bce9ddfd5deffd08c523a8d33289152693f
deepak00108/coding
/addition of complex
928
3.796875
4
#!/bin/python3 import math import os import random import re import sys # #Write your code here class comp : def __init__(self,r,i): self.r = r self.i = i def add(self,other) : other.real2 = real2 other.img2 = img2 c = complex(self.r+other.real2,self.i+other.i) print("Sum of the two Complex numbers :{}{}{}i".format(int(c.real), "+" ,int(c.imag))) def sub(self,other) : x = complex(self.r-other.r,self.i-other.img2) print("Subtraction of the two Complex numbers :{}{}{}i".format(int(x.real), "+" if x.imag >=0 else "-",abs(int(x.imag))) ) if __name__ == '__main__': real1 = int(input().strip()) img1 = int(input().strip()) real2 = int(input().strip()) img2 = int(input().strip()) p1 = comp(real1,img1) p2 = comp(real2,img2) p1.add(p2) p1.sub(p2)
cb9d299a055e334c6ccac1c69a199f8c0e1e5394
GPython21/Gayane
/Lesson 3/Lesson3-Ex.1.py
317
4.03125
4
def check_palindrome_1(avtobuska): reversed_avtobuska = avtobuska[::-1] status = 1 if (avtobuska != reversed_avtobuska): status = 0 return status avtobuska = "fsdfdsf" status= check_palindrome_1(avtobuska) if(status == 1): print("It is a palindrome ") else: print("Sorry! Try again")
1dad408bc798923b7b1f84375982d203ca1c8fb4
yunnyang/Practice_Code
/medium/leetCode648.py
625
3.5625
4
# 648. Replace Words import collections class Solution: def replaceWords(self, dict: List[str], sentence: str) -> str: words = sentence.split(" ") visited = collections.defaultdict() for i in range(len(words)): word = words[i] if word in visited: words[i] = visited[word] else: for d in dict: if d in word: if word.find(d) == 0: visited[word] = d words[i] = d break return " ".join(words)
d9c3495132f3f935de1c46b188af433fd39bdc21
bssrdf/pyleet
/K/KthMissingPositiveNumber.py
1,958
3.828125
4
''' -Easy- Given an array arr of positive integers sorted in a strictly increasing order, and an integer k. Find the kth positive integer that is missing from this array. Example 1: Input: arr = [2,3,4,7,11], k = 5 Output: 9 Explanation: The missing positive integers are [1,5,6,8,9,10,12,13,...]. The 5th missing positive integer is 9. Example 2: Input: arr = [1,2,3,4], k = 2 Output: 6 Explanation: The missing positive integers are [5,6,7,...]. The 2nd missing positive integer is 6. Constraints: 1 <= arr.length <= 1000 1 <= arr[i] <= 1000 1 <= k <= 1000 arr[i] < arr[j] for 1 <= i < j <= arr.length ''' class Solution(object): def findKthPositive(self, arr, k): """ :type arr: List[int] :type k: int :rtype: int """ n = len(arr) init, missing = 0, 0 for i in range(1, n+1): if arr[i-1]-i > 0: missing = arr[i-1]-i if missing >= k: return arr[i-2]+k-init if i >= 2 else k-init init = missing return arr[-1]+k-missing def findKthPositiveLogN(self, arr, k): """ :type arr: List[int] :type k: int :rtype: int """ l, r = 0, len(arr) while l < r: mid = (l + r) // 2 # search the last appreance of 'i' # such that a[i]-i <= k if arr[mid] - mid > k: r = mid else: l = mid + 1 print(arr[mid], mid, l, r, k) return r + k if __name__ == "__main__": print(Solution().findKthPositive([2,3,4,7,11], 5)) print(Solution().findKthPositive([1,2,3,4], 2)) print(Solution().findKthPositive([1,13,18],17)) print(Solution().findKthPositiveLogN([2,3,4,7,11], 5)) print(Solution().findKthPositiveLogN([1,2,3,4], 2)) print(Solution().findKthPositiveLogN([1,13,18],17))