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SubscribeA Dataset for Crucial Object Recognition in Blind and Low-Vision Individuals' Navigation
This paper introduces a dataset for improving real-time object recognition systems to aid blind and low-vision (BLV) individuals in navigation tasks. The dataset comprises 21 videos of BLV individuals navigating outdoor spaces, and a taxonomy of 90 objects crucial for BLV navigation, refined through a focus group study. We also provide object labeling for the 90 objects across 31 video segments created from the 21 videos. A deeper analysis reveals that most contemporary datasets used in training computer vision models contain only a small subset of the taxonomy in our dataset. Preliminary evaluation of state-of-the-art computer vision models on our dataset highlights shortcomings in accurately detecting key objects relevant to BLV navigation, emphasizing the need for specialized datasets. We make our dataset publicly available, offering valuable resources for developing more inclusive navigation systems for BLV individuals.
PitVis-2023 Challenge: Workflow Recognition in videos of Endoscopic Pituitary Surgery
The field of computer vision applied to videos of minimally invasive surgery is ever-growing. Workflow recognition pertains to the automated recognition of various aspects of a surgery: including which surgical steps are performed; and which surgical instruments are used. This information can later be used to assist clinicians when learning the surgery; during live surgery; and when writing operation notes. The Pituitary Vision (PitVis) 2023 Challenge tasks the community to step and instrument recognition in videos of endoscopic pituitary surgery. This is a unique task when compared to other minimally invasive surgeries due to the smaller working space, which limits and distorts vision; and higher frequency of instrument and step switching, which requires more precise model predictions. Participants were provided with 25-videos, with results presented at the MICCAI-2023 conference as part of the Endoscopic Vision 2023 Challenge in Vancouver, Canada, on 08-Oct-2023. There were 18-submissions from 9-teams across 6-countries, using a variety of deep learning models. A commonality between the top performing models was incorporating spatio-temporal and multi-task methods, with greater than 50% and 10% macro-F1-score improvement over purely spacial single-task models in step and instrument recognition respectively. The PitVis-2023 Challenge therefore demonstrates state-of-the-art computer vision models in minimally invasive surgery are transferable to a new dataset, with surgery specific techniques used to enhance performance, progressing the field further. Benchmark results are provided in the paper, and the dataset is publicly available at: https://doi.org/10.5522/04/26531686.
PixLore: A Dataset-driven Approach to Rich Image Captioning
In the domain of vision-language integration, generating detailed image captions poses a significant challenge due to the lack of a curated and rich dataset. This study introduces PixLore, a novel method that leverages Querying Transformers through the fine-tuning of the BLIP-2 model using the LoRa method on a standard commercial GPU. Our approach, which involves training on a carefully assembled dataset from state-of-the-art Computer Vision models combined and augmented by ChatGPT, addresses the question of whether intricate image understanding can be achieved with an ensemble of smaller-scale models. Comparative evaluations against major models such as GPT-4 and Google Bard demonstrate that PixLore-2.7B, despite having considerably fewer parameters, is rated higher than the existing State-of-the-Art models in over half of the assessments. This research not only presents a groundbreaking approach but also highlights the importance of well-curated datasets in enhancing the performance of smaller models.
Open-Canopy: A Country-Scale Benchmark for Canopy Height Estimation at Very High Resolution
Estimating canopy height and canopy height change at meter resolution from satellite imagery has numerous applications, such as monitoring forest health, logging activities, wood resources, and carbon stocks. However, many existing forest datasets are based on commercial or closed data sources, restricting the reproducibility and evaluation of new approaches. To address this gap, we introduce Open-Canopy, the first open-access and country-scale benchmark for very high resolution (1.5 m) canopy height estimation. Covering more than 87,000 km^2 across France, Open-Canopy combines SPOT satellite imagery with high resolution aerial LiDAR data. We also propose Open-Canopy-Delta, the first benchmark for canopy height change detection between two images taken at different years, a particularly challenging task even for recent models. To establish a robust foundation for these benchmarks, we evaluate a comprehensive list of state-of-the-art computer vision models for canopy height estimation. The dataset and associated codes can be accessed at https://github.com/fajwel/Open-Canopy.
Revisiting the Parameter Efficiency of Adapters from the Perspective of Precision Redundancy
Current state-of-the-art results in computer vision depend in part on fine-tuning large pre-trained vision models. However, with the exponential growth of model sizes, the conventional full fine-tuning, which needs to store a individual network copy for each tasks, leads to increasingly huge storage and transmission overhead. Adapter-based Parameter-Efficient Tuning (PET) methods address this challenge by tuning lightweight adapters inserted into the frozen pre-trained models. In this paper, we investigate how to make adapters even more efficient, reaching a new minimum size required to store a task-specific fine-tuned network. Inspired by the observation that the parameters of adapters converge at flat local minima, we find that adapters are resistant to noise in parameter space, which means they are also resistant to low numerical precision. To train low-precision adapters, we propose a computational-efficient quantization method which minimizes the quantization error. Through extensive experiments, we find that low-precision adapters exhibit minimal performance degradation, and even 1-bit precision is sufficient for adapters. The experimental results demonstrate that 1-bit adapters outperform all other PET methods on both the VTAB-1K benchmark and few-shot FGVC tasks, while requiring the smallest storage size. Our findings show, for the first time, the significant potential of quantization techniques in PET, providing a general solution to enhance the parameter efficiency of adapter-based PET methods. Code: https://github.com/JieShibo/PETL-ViT
Interpretable Computer Vision Models through Adversarial Training: Unveiling the Robustness-Interpretability Connection
With the perpetual increase of complexity of the state-of-the-art deep neural networks, it becomes a more and more challenging task to maintain their interpretability. Our work aims to evaluate the effects of adversarial training utilized to produce robust models - less vulnerable to adversarial attacks. It has been shown to make computer vision models more interpretable. Interpretability is as essential as robustness when we deploy the models to the real world. To prove the correlation between these two problems, we extensively examine the models using local feature-importance methods (SHAP, Integrated Gradients) and feature visualization techniques (Representation Inversion, Class Specific Image Generation). Standard models, compared to robust are more susceptible to adversarial attacks, and their learned representations are less meaningful to humans. Conversely, these models focus on distinctive regions of the images which support their predictions. Moreover, the features learned by the robust model are closer to the real ones.
Adaptive Testing of Computer Vision Models
Vision models often fail systematically on groups of data that share common semantic characteristics (e.g., rare objects or unusual scenes), but identifying these failure modes is a challenge. We introduce AdaVision, an interactive process for testing vision models which helps users identify and fix coherent failure modes. Given a natural language description of a coherent group, AdaVision retrieves relevant images from LAION-5B with CLIP. The user then labels a small amount of data for model correctness, which is used in successive retrieval rounds to hill-climb towards high-error regions, refining the group definition. Once a group is saturated, AdaVision uses GPT-3 to suggest new group descriptions for the user to explore. We demonstrate the usefulness and generality of AdaVision in user studies, where users find major bugs in state-of-the-art classification, object detection, and image captioning models. These user-discovered groups have failure rates 2-3x higher than those surfaced by automatic error clustering methods. Finally, finetuning on examples found with AdaVision fixes the discovered bugs when evaluated on unseen examples, without degrading in-distribution accuracy, and while also improving performance on out-of-distribution datasets.
FACET: Fairness in Computer Vision Evaluation Benchmark
Computer vision models have known performance disparities across attributes such as gender and skin tone. This means during tasks such as classification and detection, model performance differs for certain classes based on the demographics of the people in the image. These disparities have been shown to exist, but until now there has not been a unified approach to measure these differences for common use-cases of computer vision models. We present a new benchmark named FACET (FAirness in Computer Vision EvaluaTion), a large, publicly available evaluation set of 32k images for some of the most common vision tasks - image classification, object detection and segmentation. For every image in FACET, we hired expert reviewers to manually annotate person-related attributes such as perceived skin tone and hair type, manually draw bounding boxes and label fine-grained person-related classes such as disk jockey or guitarist. In addition, we use FACET to benchmark state-of-the-art vision models and present a deeper understanding of potential performance disparities and challenges across sensitive demographic attributes. With the exhaustive annotations collected, we probe models using single demographics attributes as well as multiple attributes using an intersectional approach (e.g. hair color and perceived skin tone). Our results show that classification, detection, segmentation, and visual grounding models exhibit performance disparities across demographic attributes and intersections of attributes. These harms suggest that not all people represented in datasets receive fair and equitable treatment in these vision tasks. We hope current and future results using our benchmark will contribute to fairer, more robust vision models. FACET is available publicly at https://facet.metademolab.com/
Learning Transferable Visual Models From Natural Language Supervision
State-of-the-art computer vision systems are trained to predict a fixed set of predetermined object categories. This restricted form of supervision limits their generality and usability since additional labeled data is needed to specify any other visual concept. Learning directly from raw text about images is a promising alternative which leverages a much broader source of supervision. We demonstrate that the simple pre-training task of predicting which caption goes with which image is an efficient and scalable way to learn SOTA image representations from scratch on a dataset of 400 million (image, text) pairs collected from the internet. After pre-training, natural language is used to reference learned visual concepts (or describe new ones) enabling zero-shot transfer of the model to downstream tasks. We study the performance of this approach by benchmarking on over 30 different existing computer vision datasets, spanning tasks such as OCR, action recognition in videos, geo-localization, and many types of fine-grained object classification. The model transfers non-trivially to most tasks and is often competitive with a fully supervised baseline without the need for any dataset specific training. For instance, we match the accuracy of the original ResNet-50 on ImageNet zero-shot without needing to use any of the 1.28 million training examples it was trained on. We release our code and pre-trained model weights at https://github.com/OpenAI/CLIP.
The iNaturalist Species Classification and Detection Dataset
Existing image classification datasets used in computer vision tend to have a uniform distribution of images across object categories. In contrast, the natural world is heavily imbalanced, as some species are more abundant and easier to photograph than others. To encourage further progress in challenging real world conditions we present the iNaturalist species classification and detection dataset, consisting of 859,000 images from over 5,000 different species of plants and animals. It features visually similar species, captured in a wide variety of situations, from all over the world. Images were collected with different camera types, have varying image quality, feature a large class imbalance, and have been verified by multiple citizen scientists. We discuss the collection of the dataset and present extensive baseline experiments using state-of-the-art computer vision classification and detection models. Results show that current non-ensemble based methods achieve only 67% top one classification accuracy, illustrating the difficulty of the dataset. Specifically, we observe poor results for classes with small numbers of training examples suggesting more attention is needed in low-shot learning.
PATMAT: Person Aware Tuning of Mask-Aware Transformer for Face Inpainting
Generative models such as StyleGAN2 and Stable Diffusion have achieved state-of-the-art performance in computer vision tasks such as image synthesis, inpainting, and de-noising. However, current generative models for face inpainting often fail to preserve fine facial details and the identity of the person, despite creating aesthetically convincing image structures and textures. In this work, we propose Person Aware Tuning (PAT) of Mask-Aware Transformer (MAT) for face inpainting, which addresses this issue. Our proposed method, PATMAT, effectively preserves identity by incorporating reference images of a subject and fine-tuning a MAT architecture trained on faces. By using ~40 reference images, PATMAT creates anchor points in MAT's style module, and tunes the model using the fixed anchors to adapt the model to a new face identity. Moreover, PATMAT's use of multiple images per anchor during training allows the model to use fewer reference images than competing methods. We demonstrate that PATMAT outperforms state-of-the-art models in terms of image quality, the preservation of person-specific details, and the identity of the subject. Our results suggest that PATMAT can be a promising approach for improving the quality of personalized face inpainting.
State of the Art on Diffusion Models for Visual Computing
The field of visual computing is rapidly advancing due to the emergence of generative artificial intelligence (AI), which unlocks unprecedented capabilities for the generation, editing, and reconstruction of images, videos, and 3D scenes. In these domains, diffusion models are the generative AI architecture of choice. Within the last year alone, the literature on diffusion-based tools and applications has seen exponential growth and relevant papers are published across the computer graphics, computer vision, and AI communities with new works appearing daily on arXiv. This rapid growth of the field makes it difficult to keep up with all recent developments. The goal of this state-of-the-art report (STAR) is to introduce the basic mathematical concepts of diffusion models, implementation details and design choices of the popular Stable Diffusion model, as well as overview important aspects of these generative AI tools, including personalization, conditioning, inversion, among others. Moreover, we give a comprehensive overview of the rapidly growing literature on diffusion-based generation and editing, categorized by the type of generated medium, including 2D images, videos, 3D objects, locomotion, and 4D scenes. Finally, we discuss available datasets, metrics, open challenges, and social implications. This STAR provides an intuitive starting point to explore this exciting topic for researchers, artists, and practitioners alike.
IMAGINE-E: Image Generation Intelligence Evaluation of State-of-the-art Text-to-Image Models
With the rapid development of diffusion models, text-to-image(T2I) models have made significant progress, showcasing impressive abilities in prompt following and image generation. Recently launched models such as FLUX.1 and Ideogram2.0, along with others like Dall-E3 and Stable Diffusion 3, have demonstrated exceptional performance across various complex tasks, raising questions about whether T2I models are moving towards general-purpose applicability. Beyond traditional image generation, these models exhibit capabilities across a range of fields, including controllable generation, image editing, video, audio, 3D, and motion generation, as well as computer vision tasks like semantic segmentation and depth estimation. However, current evaluation frameworks are insufficient to comprehensively assess these models' performance across expanding domains. To thoroughly evaluate these models, we developed the IMAGINE-E and tested six prominent models: FLUX.1, Ideogram2.0, Midjourney, Dall-E3, Stable Diffusion 3, and Jimeng. Our evaluation is divided into five key domains: structured output generation, realism, and physical consistency, specific domain generation, challenging scenario generation, and multi-style creation tasks. This comprehensive assessment highlights each model's strengths and limitations, particularly the outstanding performance of FLUX.1 and Ideogram2.0 in structured and specific domain tasks, underscoring the expanding applications and potential of T2I models as foundational AI tools. This study provides valuable insights into the current state and future trajectory of T2I models as they evolve towards general-purpose usability. Evaluation scripts will be released at https://github.com/jylei16/Imagine-e.
IO Transformer: Evaluating SwinV2-Based Reward Models for Computer Vision
Transformers and their derivatives have achieved state-of-the-art performance across text, vision, and speech recognition tasks. However, minimal effort has been made to train transformers capable of evaluating the output quality of other models. This paper examines SwinV2-based reward models, called the Input-Output Transformer (IO Transformer) and the Output Transformer. These reward models can be leveraged for tasks such as inference quality evaluation, data categorization, and policy optimization. Our experiments demonstrate highly accurate model output quality assessment across domains where the output is entirely dependent on the input, with the IO Transformer achieving perfect evaluation accuracy on the Change Dataset 25 (CD25). We also explore modified Swin V2 architectures. Ultimately Swin V2 remains on top with a score of 95.41 % on the IO Segmentation Dataset, outperforming the IO Transformer in scenarios where the output is not entirely dependent on the input. Our work expands the application of transformer architectures to reward modeling in computer vision and provides critical insights into optimizing these models for various tasks.
MedShapeNet -- A Large-Scale Dataset of 3D Medical Shapes for Computer Vision
Prior to the deep learning era, shape was commonly used to describe the objects. Nowadays, state-of-the-art (SOTA) algorithms in medical imaging are predominantly diverging from computer vision, where voxel grids, meshes, point clouds, and implicit surface models are used. This is seen from numerous shape-related publications in premier vision conferences as well as the growing popularity of ShapeNet (about 51,300 models) and Princeton ModelNet (127,915 models). For the medical domain, we present a large collection of anatomical shapes (e.g., bones, organs, vessels) and 3D models of surgical instrument, called MedShapeNet, created to facilitate the translation of data-driven vision algorithms to medical applications and to adapt SOTA vision algorithms to medical problems. As a unique feature, we directly model the majority of shapes on the imaging data of real patients. As of today, MedShapeNet includes 23 dataset with more than 100,000 shapes that are paired with annotations (ground truth). Our data is freely accessible via a web interface and a Python application programming interface (API) and can be used for discriminative, reconstructive, and variational benchmarks as well as various applications in virtual, augmented, or mixed reality, and 3D printing. Exemplary, we present use cases in the fields of classification of brain tumors, facial and skull reconstructions, multi-class anatomy completion, education, and 3D printing. In future, we will extend the data and improve the interfaces. The project pages are: https://medshapenet.ikim.nrw/ and https://github.com/Jianningli/medshapenet-feedback
Challenges and Practices of Deep Learning Model Reengineering: A Case Study on Computer Vision
Many engineering organizations are reimplementing and extending deep neural networks from the research community. We describe this process as deep learning model reengineering. Deep learning model reengineering - reusing, reproducing, adapting, and enhancing state-of-the-art deep learning approaches - is challenging for reasons including under-documented reference models, changing requirements, and the cost of implementation and testing. In addition, individual engineers may lack expertise in software engineering, yet teams must apply knowledge of software engineering and deep learning to succeed. Prior work has examined on DL systems from a "product" view, examining defects from projects regardless of the engineers' purpose. Our study is focused on reengineering activities from a "process" view, and focuses on engineers specifically engaged in the reengineering process. Our goal is to understand the characteristics and challenges of deep learning model reengineering. We conducted a case study of this phenomenon, focusing on the context of computer vision. Our results draw from two data sources: defects reported in open-source reeengineering projects, and interviews conducted with open-source project contributors and the leaders of a reengineering team. Our results describe how deep learning-based computer vision techniques are reengineered, analyze the distribution of defects in this process, and discuss challenges and practices. Integrating our quantitative and qualitative data, we proposed a novel reengineering workflow. Our findings inform several future directions, including: measuring additional unknown aspects of model reengineering; standardizing engineering practices to facilitate reengineering; and developing tools to support model reengineering and model reuse.
SCENIC: A JAX Library for Computer Vision Research and Beyond
Scenic is an open-source JAX library with a focus on Transformer-based models for computer vision research and beyond. The goal of this toolkit is to facilitate rapid experimentation, prototyping, and research of new vision architectures and models. Scenic supports a diverse range of vision tasks (e.g., classification, segmentation, detection)and facilitates working on multi-modal problems, along with GPU/TPU support for multi-host, multi-device large-scale training. Scenic also offers optimized implementations of state-of-the-art research models spanning a wide range of modalities. Scenic has been successfully used for numerous projects and published papers and continues serving as the library of choice for quick prototyping and publication of new research ideas.
Comprehensive Survey of Model Compression and Speed up for Vision Transformers
Vision Transformers (ViT) have marked a paradigm shift in computer vision, outperforming state-of-the-art models across diverse tasks. However, their practical deployment is hampered by high computational and memory demands. This study addresses the challenge by evaluating four primary model compression techniques: quantization, low-rank approximation, knowledge distillation, and pruning. We methodically analyze and compare the efficacy of these techniques and their combinations in optimizing ViTs for resource-constrained environments. Our comprehensive experimental evaluation demonstrates that these methods facilitate a balanced compromise between model accuracy and computational efficiency, paving the way for wider application in edge computing devices.
SlimFit: Memory-Efficient Fine-Tuning of Transformer-based Models Using Training Dynamics
Transformer-based models, such as BERT and ViT, have achieved state-of-the-art results across different natural language processing (NLP) and computer vision (CV) tasks. However, these models are extremely memory intensive during their fine-tuning process, making them difficult to deploy on GPUs with limited memory resources. To address this issue, we introduce a new tool called SlimFit that reduces the memory requirements of these models by dynamically analyzing their training dynamics and freezing less-contributory layers during fine-tuning. The layers to freeze are chosen using a runtime inter-layer scheduling algorithm. SlimFit adopts quantization and pruning for particular layers to balance the load of dynamic activations and to minimize the memory footprint of static activations, where static activations refer to those that cannot be discarded regardless of freezing. This allows SlimFit to freeze up to 95% of layers and reduce the overall on-device GPU memory usage of transformer-based models such as ViT and BERT by an average of 2.2x, across different NLP and CV benchmarks/datasets such as GLUE, SQuAD 2.0, CIFAR-10, CIFAR-100 and ImageNet with an average degradation of 0.2% in accuracy. For such NLP and CV tasks, SlimFit can reduce up to 3.1x the total on-device memory usage with an accuracy degradation of only up to 0.4%. As a result, while fine-tuning of ViT on ImageNet and BERT on SQuAD 2.0 with a batch size of 128 requires 3 and 2 32GB GPUs respectively, SlimFit enables their fine-tuning on a single 32GB GPU without any significant accuracy degradation.
Towards MoE Deployment: Mitigating Inefficiencies in Mixture-of-Expert (MoE) Inference
Mixture-of-Experts (MoE) models have gained popularity in achieving state-of-the-art performance in a wide range of tasks in computer vision and natural language processing. They effectively expand the model capacity while incurring a minimal increase in computation cost during training. However, deploying such models for inference is difficult due to their large size and complex communication pattern. In this work, we provide a characterization of two MoE workloads, namely Language Modeling (LM) and Machine Translation (MT) and identify their sources of inefficiencies at deployment. We propose three optimization techniques to mitigate sources of inefficiencies, namely (1) Dynamic gating, (2) Expert Buffering, and (3) Expert load balancing. We show that dynamic gating improves maximum throughput by 6.21-11.23times for LM, 5.75-10.98times for MT Encoder and 2.58-5.71times for MT Decoder. It also reduces memory usage by up to 1.36times for LM and up to 1.1times for MT. We further propose Expert Buffering, a new caching mechanism that only keeps hot, active experts in GPU memory while buffering the rest in CPU memory. This reduces static memory allocation by up to 1.47times. We finally propose a load balancing methodology that provides additional scalability to the workload.
VisionGPT-3D: A Generalized Multimodal Agent for Enhanced 3D Vision Understanding
The evolution of text to visual components facilitates people's daily lives, such as generating image, videos from text and identifying the desired elements within the images. Computer vision models involving the multimodal abilities in the previous days are focused on image detection, classification based on well-defined objects. Large language models (LLMs) introduces the transformation from nature language to visual objects, which present the visual layout for text contexts. OpenAI GPT-4 has emerged as the pinnacle in LLMs, while the computer vision (CV) domain boasts a plethora of state-of-the-art (SOTA) models and algorithms to convert 2D images to their 3D representations. However, the mismatching between the algorithms with the problem could lead to undesired results. In response to this challenge, we propose an unified VisionGPT-3D framework to consolidate the state-of-the-art vision models, thereby facilitating the development of vision-oriented AI. VisionGPT-3D provides a versatile multimodal framework building upon the strengths of multimodal foundation models. It seamlessly integrates various SOTA vision models and brings the automation in the selection of SOTA vision models, identifies the suitable 3D mesh creation algorithms corresponding to 2D depth maps analysis, generates optimal results based on diverse multimodal inputs such as text prompts. Keywords: VisionGPT-3D, 3D vision understanding, Multimodal agent
UnifiedVisionGPT: Streamlining Vision-Oriented AI through Generalized Multimodal Framework
In the current landscape of artificial intelligence, foundation models serve as the bedrock for advancements in both language and vision domains. OpenAI GPT-4 has emerged as the pinnacle in large language models (LLMs), while the computer vision (CV) domain boasts a plethora of state-of-the-art (SOTA) models such as Meta's SAM and DINO, and YOLOS. However, the financial and computational burdens of training new models from scratch remain a significant barrier to progress. In response to this challenge, we introduce UnifiedVisionGPT, a novel framework designed to consolidate and automate the integration of SOTA vision models, thereby facilitating the development of vision-oriented AI. UnifiedVisionGPT distinguishes itself through four key features: (1) provides a versatile multimodal framework adaptable to a wide range of applications, building upon the strengths of multimodal foundation models; (2) seamlessly integrates various SOTA vision models to create a comprehensive multimodal platform, capitalizing on the best components of each model; (3) prioritizes vision-oriented AI, ensuring a more rapid progression in the CV domain compared to the current trajectory of LLMs; and (4) introduces automation in the selection of SOTA vision models, generating optimal results based on diverse multimodal inputs such as text prompts and images. This paper outlines the architecture and capabilities of UnifiedVisionGPT, demonstrating its potential to revolutionize the field of computer vision through enhanced efficiency, versatility, generalization, and performance. Our implementation, along with the unified multimodal framework and comprehensive dataset, is made publicly available at https://github.com/LHBuilder/SA-Segment-Anything.
Tint Your Models Task-wise for Improved Multi-task Model Merging
Traditional model merging methods for multi-task learning (MTL) address task conflicts with straightforward strategies such as weight averaging, sign consensus, or minimal test-time adjustments. This presumably counts on the assumption that a merged encoder still retains abundant task knowledge from individual encoders, implying that its shared representation is sufficiently general across tasks. However, our insight is that adding just a single trainable task-specific layer further can bring striking performance gains, as demonstrated by our pilot study. Motivated by this finding, we propose Model Tinting, a new test-time approach that introduces a single task-specific layer for each task as trainable adjustments. Our method jointly trains merging coefficients and task-specific layers, which effectively reduces task conflicts with minimal additional costs. Additionally, we propose a sampling method that utilizes the difference in confidence levels of both merged and individual encoders. Extensive experiments demonstrate our method's effectiveness, which achieves state-of-the-art performance across both computer vision and natural language processing tasks and significantly surpasses prior works. Our code is available at https://github.com/AIM-SKKU/ModelTinting.
NICE: CVPR 2023 Challenge on Zero-shot Image Captioning
In this report, we introduce NICE (New frontiers for zero-shot Image Captioning Evaluation) project and share the results and outcomes of 2023 challenge. This project is designed to challenge the computer vision community to develop robust image captioning models that advance the state-of-the-art both in terms of accuracy and fairness. Through the challenge, the image captioning models were tested using a new evaluation dataset that includes a large variety of visual concepts from many domains. There was no specific training data provided for the challenge, and therefore the challenge entries were required to adapt to new types of image descriptions that had not been seen during training. This report includes information on the newly proposed NICE dataset, evaluation methods, challenge results, and technical details of top-ranking entries. We expect that the outcomes of the challenge will contribute to the improvement of AI models on various vision-language tasks.
Knowledge distillation: A good teacher is patient and consistent
There is a growing discrepancy in computer vision between large-scale models that achieve state-of-the-art performance and models that are affordable in practical applications. In this paper we address this issue and significantly bridge the gap between these two types of models. Throughout our empirical investigation we do not aim to necessarily propose a new method, but strive to identify a robust and effective recipe for making state-of-the-art large scale models affordable in practice. We demonstrate that, when performed correctly, knowledge distillation can be a powerful tool for reducing the size of large models without compromising their performance. In particular, we uncover that there are certain implicit design choices, which may drastically affect the effectiveness of distillation. Our key contribution is the explicit identification of these design choices, which were not previously articulated in the literature. We back up our findings by a comprehensive empirical study, demonstrate compelling results on a wide range of vision datasets and, in particular, obtain a state-of-the-art ResNet-50 model for ImageNet, which achieves 82.8% top-1 accuracy.
Inferring Offensiveness In Images From Natural Language Supervision
Probing or fine-tuning (large-scale) pre-trained models results in state-of-the-art performance for many NLP tasks and, more recently, even for computer vision tasks when combined with image data. Unfortunately, these approaches also entail severe risks. In particular, large image datasets automatically scraped from the web may contain derogatory terms as categories and offensive images, and may also underrepresent specific classes. Consequently, there is an urgent need to carefully document datasets and curate their content. Unfortunately, this process is tedious and error-prone. We show that pre-trained transformers themselves provide a methodology for the automated curation of large-scale vision datasets. Based on human-annotated examples and the implicit knowledge of a CLIP based model, we demonstrate that one can select relevant prompts for rating the offensiveness of an image. In addition to e.g. privacy violation and pornographic content previously identified in ImageNet, we demonstrate that our approach identifies further inappropriate and potentially offensive content.
Astroformer: More Data Might not be all you need for Classification
Recent advancements in areas such as natural language processing and computer vision rely on intricate and massive models that have been trained using vast amounts of unlabelled or partly labeled data and training or deploying these state-of-the-art methods to resource constraint environments has been a challenge. Galaxy morphologies are crucial to understanding the processes by which galaxies form and evolve. Efficient methods to classify galaxy morphologies are required to extract physical information from modern-day astronomy surveys. In this paper, we introduce Astroformer, a method to learn from less amount of data. We propose using a hybrid transformer-convolutional architecture drawing much inspiration from the success of CoAtNet and MaxViT. Concretely, we use the transformer-convolutional hybrid with a new stack design for the network, a different way of creating a relative self-attention layer, and pair it with a careful selection of data augmentation and regularization techniques. Our approach sets a new state-of-the-art on predicting galaxy morphologies from images on the Galaxy10 DECals dataset, a science objective, which consists of 17736 labeled images achieving 94.86% top-1 accuracy, beating the current state-of-the-art for this task by 4.62%. Furthermore, this approach also sets a new state-of-the-art on CIFAR-100 and Tiny ImageNet. We also find that models and training methods used for larger datasets would often not work very well in the low-data regime.
Pruning Compact ConvNets for Efficient Inference
Neural network pruning is frequently used to compress over-parameterized networks by large amounts, while incurring only marginal drops in generalization performance. However, the impact of pruning on networks that have been highly optimized for efficient inference has not received the same level of attention. In this paper, we analyze the effect of pruning for computer vision, and study state-of-the-art ConvNets, such as the FBNetV3 family of models. We show that model pruning approaches can be used to further optimize networks trained through NAS (Neural Architecture Search). The resulting family of pruned models can consistently obtain better performance than existing FBNetV3 models at the same level of computation, and thus provide state-of-the-art results when trading off between computational complexity and generalization performance on the ImageNet benchmark. In addition to better generalization performance, we also demonstrate that when limited computation resources are available, pruning FBNetV3 models incur only a fraction of GPU-hours involved in running a full-scale NAS.
Perception Test 2024: Challenge Summary and a Novel Hour-Long VideoQA Benchmark
Following the successful 2023 edition, we organised the Second Perception Test challenge as a half-day workshop alongside the IEEE/CVF European Conference on Computer Vision (ECCV) 2024, with the goal of benchmarking state-of-the-art video models and measuring the progress since last year using the Perception Test benchmark. This year, the challenge had seven tracks (up from six last year) and covered low-level and high-level tasks, with language and non-language interfaces, across video, audio, and text modalities; the additional track covered hour-long video understanding and introduced a novel video QA benchmark 1h-walk VQA. Overall, the tasks in the different tracks were: object tracking, point tracking, temporal action localisation, temporal sound localisation, multiple-choice video question-answering, grounded video question-answering, and hour-long video question-answering. We summarise in this report the challenge tasks and results, and introduce in detail the novel hour-long video QA benchmark 1h-walk VQA.
The Power of Transfer Learning in Agricultural Applications: AgriNet
Advances in deep learning and transfer learning have paved the way for various automation classification tasks in agriculture, including plant diseases, pests, weeds, and plant species detection. However, agriculture automation still faces various challenges, such as the limited size of datasets and the absence of plant-domain-specific pretrained models. Domain specific pretrained models have shown state of art performance in various computer vision tasks including face recognition and medical imaging diagnosis. In this paper, we propose AgriNet dataset, a collection of 160k agricultural images from more than 19 geographical locations, several images captioning devices, and more than 423 classes of plant species and diseases. We also introduce AgriNet models, a set of pretrained models on five ImageNet architectures: VGG16, VGG19, Inception-v3, InceptionResNet-v2, and Xception. AgriNet-VGG19 achieved the highest classification accuracy of 94 % and the highest F1-score of 92%. Additionally, all proposed models were found to accurately classify the 423 classes of plant species, diseases, pests, and weeds with a minimum accuracy of 87% for the Inception-v3 model.Finally, experiments to evaluate of superiority of AgriNet models compared to ImageNet models were conducted on two external datasets: pest and plant diseases dataset from Bangladesh and a plant diseases dataset from Kashmir.
Tutel: Adaptive Mixture-of-Experts at Scale
Sparsely-gated mixture-of-experts (MoE) has been widely adopted to scale deep learning models to trillion-plus parameters with fixed computational cost. The algorithmic performance of MoE relies on its token routing mechanism that forwards each input token to the right sub-models or experts. While token routing dynamically determines the amount of expert workload at runtime, existing systems suffer inefficient computation due to their static execution, namely static parallelism and pipelining, which does not adapt to the dynamic workload. We present Flex, a highly scalable stack design and implementation for MoE with dynamically adaptive parallelism and pipelining. Flex designs an identical layout for distributing MoE model parameters and input data, which can be leveraged by all possible parallelism or pipelining methods without any mathematical inequivalence or tensor migration overhead. This enables adaptive parallelism/pipelining optimization at zero cost during runtime. Based on this key design, Flex also implements various MoE acceleration techniques. Aggregating all techniques, Flex finally delivers huge speedup at any scale -- 4.96x and 5.75x speedup of a single MoE layer over 16 and 2,048 A100 GPUs, respectively, over the previous state-of-the-art. Our evaluation shows that Flex efficiently and effectively runs a real-world MoE-based model named SwinV2-MoE, built upon Swin Transformer V2, a state-of-the-art computer vision architecture. On efficiency, Flex accelerates SwinV2-MoE, achieving up to 1.55x and 2.11x speedup in training and inference over Fairseq, respectively. On effectiveness, the SwinV2-MoE model achieves superior accuracy in both pre-training and down-stream computer vision tasks such as COCO object detection than the counterpart dense model, indicating the readiness of Flex for end-to-end real-world model training and inference.
Adaptation of the super resolution SOTA for Art Restoration in camera capture images
Preserving cultural heritage is of paramount importance. In the domain of art restoration, developing a computer vision model capable of effectively restoring deteriorated images of art pieces was difficult, but now we have a good computer vision state-of-art. Traditional restoration methods are often time-consuming and require extensive expertise. The aim of this work is to design an automated solution based on computer vision models that can enhance and reconstruct degraded artworks, improving their visual quality while preserving their original characteristics and artifacts. The model should handle a diverse range of deterioration types, including but not limited to noise, blur, scratches, fading, and other common forms of degradation. We adapt the current state-of-art for the image super-resolution based on the Diffusion Model (DM) and fine-tune it for Image art restoration. Our results show that instead of fine-tunning multiple different models for different kinds of degradation, fine-tuning one super-resolution. We train it on multiple datasets to make it robust. code link: https://github.com/Naagar/art_restoration_DM
Florence: A New Foundation Model for Computer Vision
Automated visual understanding of our diverse and open world demands computer vision models to generalize well with minimal customization for specific tasks, similar to human vision. Computer vision foundation models, which are trained on diverse, large-scale dataset and can be adapted to a wide range of downstream tasks, are critical for this mission to solve real-world computer vision applications. While existing vision foundation models such as CLIP, ALIGN, and Wu Dao 2.0 focus mainly on mapping images and textual representations to a cross-modal shared representation, we introduce a new computer vision foundation model, Florence, to expand the representations from coarse (scene) to fine (object), from static (images) to dynamic (videos), and from RGB to multiple modalities (caption, depth). By incorporating universal visual-language representations from Web-scale image-text data, our Florence model can be easily adapted for various computer vision tasks, such as classification, retrieval, object detection, VQA, image caption, video retrieval and action recognition. Moreover, Florence demonstrates outstanding performance in many types of transfer learning: fully sampled fine-tuning, linear probing, few-shot transfer and zero-shot transfer for novel images and objects. All of these properties are critical for our vision foundation model to serve general purpose vision tasks. Florence achieves new state-of-the-art results in majority of 44 representative benchmarks, e.g., ImageNet-1K zero-shot classification with top-1 accuracy of 83.74 and the top-5 accuracy of 97.18, 62.4 mAP on COCO fine tuning, 80.36 on VQA, and 87.8 on Kinetics-600.
Adapting a ConvNeXt model to audio classification on AudioSet
In computer vision, convolutional neural networks (CNN) such as ConvNeXt, have been able to surpass state-of-the-art transformers, partly thanks to depthwise separable convolutions (DSC). DSC, as an approximation of the regular convolution, has made CNNs more efficient in time and memory complexity without deteriorating their accuracy, and sometimes even improving it. In this paper, we first implement DSC into the Pretrained Audio Neural Networks (PANN) family for audio classification on AudioSet, to show its benefits in terms of accuracy/model size trade-off. Second, we adapt the now famous ConvNeXt model to the same task. It rapidly overfits, so we report on techniques that improve the learning process. Our best ConvNeXt model reached 0.471 mean-average precision on AudioSet, which is better than or equivalent to recent large audio transformers, while using three times less parameters. We also achieved positive results in audio captioning and audio retrieval with this model. Our PyTorch source code and checkpoint models are available at https://github.com/topel/audioset-convnext-inf.
Universal Domain Adaptation for Robust Handling of Distributional Shifts in NLP
When deploying machine learning systems to the wild, it is highly desirable for them to effectively leverage prior knowledge to the unfamiliar domain while also firing alarms to anomalous inputs. In order to address these requirements, Universal Domain Adaptation (UniDA) has emerged as a novel research area in computer vision, focusing on achieving both adaptation ability and robustness (i.e., the ability to detect out-of-distribution samples). While UniDA has led significant progress in computer vision, its application on language input still needs to be explored despite its feasibility. In this paper, we propose a comprehensive benchmark for natural language that offers thorough viewpoints of the model's generalizability and robustness. Our benchmark encompasses multiple datasets with varying difficulty levels and characteristics, including temporal shifts and diverse domains. On top of our testbed, we validate existing UniDA methods from computer vision and state-of-the-art domain adaptation techniques from NLP literature, yielding valuable findings: We observe that UniDA methods originally designed for image input can be effectively transferred to the natural language domain while also underscoring the effect of adaptation difficulty in determining the model's performance.
When does dough become a bagel? Analyzing the remaining mistakes on ImageNet
Image classification accuracy on the ImageNet dataset has been a barometer for progress in computer vision over the last decade. Several recent papers have questioned the degree to which the benchmark remains useful to the community, yet innovations continue to contribute gains to performance, with today's largest models achieving 90%+ top-1 accuracy. To help contextualize progress on ImageNet and provide a more meaningful evaluation for today's state-of-the-art models, we manually review and categorize every remaining mistake that a few top models make in order to provide insight into the long-tail of errors on one of the most benchmarked datasets in computer vision. We focus on the multi-label subset evaluation of ImageNet, where today's best models achieve upwards of 97% top-1 accuracy. Our analysis reveals that nearly half of the supposed mistakes are not mistakes at all, and we uncover new valid multi-labels, demonstrating that, without careful review, we are significantly underestimating the performance of these models. On the other hand, we also find that today's best models still make a significant number of mistakes (40%) that are obviously wrong to human reviewers. To calibrate future progress on ImageNet, we provide an updated multi-label evaluation set, and we curate ImageNet-Major: a 68-example "major error" slice of the obvious mistakes made by today's top models -- a slice where models should achieve near perfection, but today are far from doing so.
Your Attack Is Too DUMB: Formalizing Attacker Scenarios for Adversarial Transferability
Evasion attacks are a threat to machine learning models, where adversaries attempt to affect classifiers by injecting malicious samples. An alarming side-effect of evasion attacks is their ability to transfer among different models: this property is called transferability. Therefore, an attacker can produce adversarial samples on a custom model (surrogate) to conduct the attack on a victim's organization later. Although literature widely discusses how adversaries can transfer their attacks, their experimental settings are limited and far from reality. For instance, many experiments consider both attacker and defender sharing the same dataset, balance level (i.e., how the ground truth is distributed), and model architecture. In this work, we propose the DUMB attacker model. This framework allows analyzing if evasion attacks fail to transfer when the training conditions of surrogate and victim models differ. DUMB considers the following conditions: Dataset soUrces, Model architecture, and the Balance of the ground truth. We then propose a novel testbed to evaluate many state-of-the-art evasion attacks with DUMB; the testbed consists of three computer vision tasks with two distinct datasets each, four types of balance levels, and three model architectures. Our analysis, which generated 13K tests over 14 distinct attacks, led to numerous novel findings in the scope of transferable attacks with surrogate models. In particular, mismatches between attackers and victims in terms of dataset source, balance levels, and model architecture lead to non-negligible loss of attack performance.
Vision Foundation Models for Computed Tomography
Foundation models (FMs) have shown transformative potential in radiology by performing diverse, complex tasks across imaging modalities. Here, we developed CT-FM, a large-scale 3D image-based pre-trained model designed explicitly for various radiological tasks. CT-FM was pre-trained using 148,000 computed tomography (CT) scans from the Imaging Data Commons through label-agnostic contrastive learning. We evaluated CT-FM across four categories of tasks, namely, whole-body and tumor segmentation, head CT triage, medical image retrieval, and semantic understanding, showing superior performance against state-of-the-art models. Beyond quantitative success, CT-FM demonstrated the ability to cluster regions anatomically and identify similar anatomical and structural concepts across scans. Furthermore, it remained robust across test-retest settings and indicated reasonable salient regions attached to its embeddings. This study demonstrates the value of large-scale medical imaging foundation models and by open-sourcing the model weights, code, and data, aims to support more adaptable, reliable, and interpretable AI solutions in radiology.
Merlin: A Vision Language Foundation Model for 3D Computed Tomography
Over 85 million computed tomography (CT) scans are performed annually in the US, of which approximately one quarter focus on the abdomen. Given the current radiologist shortage, there is a large impetus to use artificial intelligence to alleviate the burden of interpreting these complex imaging studies. Prior state-of-the-art approaches for automated medical image interpretation leverage vision language models (VLMs). However, current medical VLMs are generally limited to 2D images and short reports, and do not leverage electronic health record (EHR) data for supervision. We introduce Merlin - a 3D VLM that we train using paired CT scans (6+ million images from 15,331 CTs), EHR diagnosis codes (1.8+ million codes), and radiology reports (6+ million tokens). We evaluate Merlin on 6 task types and 752 individual tasks. The non-adapted (off-the-shelf) tasks include zero-shot findings classification (31 findings), phenotype classification (692 phenotypes), and zero-shot cross-modal retrieval (image to findings and image to impressions), while model adapted tasks include 5-year disease prediction (6 diseases), radiology report generation, and 3D semantic segmentation (20 organs). We perform internal validation on a test set of 5,137 CTs, and external validation on 7,000 clinical CTs and on two public CT datasets (VerSe, TotalSegmentator). Beyond these clinically-relevant evaluations, we assess the efficacy of various network architectures and training strategies to depict that Merlin has favorable performance to existing task-specific baselines. We derive data scaling laws to empirically assess training data needs for requisite downstream task performance. Furthermore, unlike conventional VLMs that require hundreds of GPUs for training, we perform all training on a single GPU.
BIOMEDICA: An Open Biomedical Image-Caption Archive, Dataset, and Vision-Language Models Derived from Scientific Literature
The development of vision-language models (VLMs) is driven by large-scale and diverse multimodal datasets. However, progress toward generalist biomedical VLMs is limited by the lack of annotated, publicly accessible datasets across biology and medicine. Existing efforts are restricted to narrow domains, missing the full diversity of biomedical knowledge encoded in scientific literature. To address this gap, we introduce BIOMEDICA, a scalable, open-source framework to extract, annotate, and serialize the entirety of the PubMed Central Open Access subset into an easy-to-use, publicly accessible dataset.Our framework produces a comprehensive archive with over 24 million unique image-text pairs from over 6 million articles. Metadata and expert-guided annotations are also provided. We demonstrate the utility and accessibility of our resource by releasing BMCA-CLIP, a suite of CLIP-style models continuously pre-trained on the BIOMEDICA dataset via streaming, eliminating the need to download 27 TB of data locally.On average, our models achieve state-of-the-art performance across 40 tasks - spanning pathology, radiology, ophthalmology, dermatology, surgery, molecular biology, parasitology, and cell biology - excelling in zero-shot classification with a 6.56% average improvement (as high as 29.8% and 17.5% in dermatology and ophthalmology, respectively), and stronger image-text retrieval, all while using 10x less compute. To foster reproducibility and collaboration, we release our codebase and dataset for the broader research community.
ConvNet vs Transformer, Supervised vs CLIP: Beyond ImageNet Accuracy
Modern computer vision offers a great variety of models to practitioners, and selecting a model from multiple options for specific applications can be challenging. Conventionally, competing model architectures and training protocols are compared by their classification accuracy on ImageNet. However, this single metric does not fully capture performance nuances critical for specialized tasks. In this work, we conduct an in-depth comparative analysis of model behaviors beyond ImageNet accuracy, for both ConvNet and Vision Transformer architectures, each across supervised and CLIP training paradigms. Although our selected models have similar ImageNet accuracies and compute requirements, we find that they differ in many other aspects: types of mistakes, output calibration, transferability, and feature invariance, among others. This diversity in model characteristics, not captured by traditional metrics, highlights the need for more nuanced analysis when choosing among different models. Our code is available at https://github.com/kirill-vish/Beyond-INet.
Augmented Shortcuts for Vision Transformers
Transformer models have achieved great progress on computer vision tasks recently. The rapid development of vision transformers is mainly contributed by their high representation ability for extracting informative features from input images. However, the mainstream transformer models are designed with deep architectures, and the feature diversity will be continuously reduced as the depth increases, i.e., feature collapse. In this paper, we theoretically analyze the feature collapse phenomenon and study the relationship between shortcuts and feature diversity in these transformer models. Then, we present an augmented shortcut scheme, which inserts additional paths with learnable parameters in parallel on the original shortcuts. To save the computational costs, we further explore an efficient approach that uses the block-circulant projection to implement augmented shortcuts. Extensive experiments conducted on benchmark datasets demonstrate the effectiveness of the proposed method, which brings about 1% accuracy increase of the state-of-the-art visual transformers without obviously increasing their parameters and FLOPs.
Exploring Token Pruning in Vision State Space Models
State Space Models (SSMs) have the advantage of keeping linear computational complexity compared to attention modules in transformers, and have been applied to vision tasks as a new type of powerful vision foundation model. Inspired by the observations that the final prediction in vision transformers (ViTs) is only based on a subset of most informative tokens, we take the novel step of enhancing the efficiency of SSM-based vision models through token-based pruning. However, direct applications of existing token pruning techniques designed for ViTs fail to deliver good performance, even with extensive fine-tuning. To address this issue, we revisit the unique computational characteristics of SSMs and discover that naive application disrupts the sequential token positions. This insight motivates us to design a novel and general token pruning method specifically for SSM-based vision models. We first introduce a pruning-aware hidden state alignment method to stabilize the neighborhood of remaining tokens for performance enhancement. Besides, based on our detailed analysis, we propose a token importance evaluation method adapted for SSM models, to guide the token pruning. With efficient implementation and practical acceleration methods, our method brings actual speedup. Extensive experiments demonstrate that our approach can achieve significant computation reduction with minimal impact on performance across different tasks. Notably, we achieve 81.7\% accuracy on ImageNet with a 41.6\% reduction in the FLOPs for pruned PlainMamba-L3. Furthermore, our work provides deeper insights into understanding the behavior of SSM-based vision models for future research.
VMamba: Visual State Space Model
Convolutional Neural Networks (CNNs) and Vision Transformers (ViTs) stand as the two most popular foundation models for visual representation learning. While CNNs exhibit remarkable scalability with linear complexity w.r.t. image resolution, ViTs surpass them in fitting capabilities despite contending with quadratic complexity. A closer inspection reveals that ViTs achieve superior visual modeling performance through the incorporation of global receptive fields and dynamic weights. This observation motivates us to propose a novel architecture that inherits these components while enhancing computational efficiency. To this end, we draw inspiration from the recently introduced state space model and propose the Visual State Space Model (VMamba), which achieves linear complexity without sacrificing global receptive fields. To address the encountered direction-sensitive issue, we introduce the Cross-Scan Module (CSM) to traverse the spatial domain and convert any non-causal visual image into order patch sequences. Extensive experimental results substantiate that VMamba not only demonstrates promising capabilities across various visual perception tasks, but also exhibits more pronounced advantages over established benchmarks as the image resolution increases. Source code has been available at https://github.com/MzeroMiko/VMamba.
ODIN: A Single Model for 2D and 3D Perception
State-of-the-art models on contemporary 3D perception benchmarks like ScanNet consume and label dataset-provided 3D point clouds, obtained through post processing of sensed multiview RGB-D images. They are typically trained in-domain, forego large-scale 2D pre-training and outperform alternatives that featurize the posed RGB-D multiview images instead. The gap in performance between methods that consume posed images versus post-processed 3D point clouds has fueled the belief that 2D and 3D perception require distinct model architectures. In this paper, we challenge this view and propose ODIN (Omni-Dimensional INstance segmentation), a model that can segment and label both 2D RGB images and 3D point clouds, using a transformer architecture that alternates between 2D within-view and 3D cross-view information fusion. Our model differentiates 2D and 3D feature operations through the positional encodings of the tokens involved, which capture pixel coordinates for 2D patch tokens and 3D coordinates for 3D feature tokens. ODIN achieves state-of-the-art performance on ScanNet200, Matterport3D and AI2THOR 3D instance segmentation benchmarks, and competitive performance on ScanNet, S3DIS and COCO. It outperforms all previous works by a wide margin when the sensed 3D point cloud is used in place of the point cloud sampled from 3D mesh. When used as the 3D perception engine in an instructable embodied agent architecture, it sets a new state-of-the-art on the TEACh action-from-dialogue benchmark. Our code and checkpoints can be found at the project website: https://odin-seg.github.io.
Kolmogorov-Arnold Convolutions: Design Principles and Empirical Studies
The emergence of Kolmogorov-Arnold Networks (KANs) has sparked significant interest and debate within the scientific community. This paper explores the application of KANs in the domain of computer vision (CV). We examine the convolutional version of KANs, considering various nonlinearity options beyond splines, such as Wavelet transforms and a range of polynomials. We propose a parameter-efficient design for Kolmogorov-Arnold convolutional layers and a parameter-efficient finetuning algorithm for pre-trained KAN models, as well as KAN convolutional versions of self-attention and focal modulation layers. We provide empirical evaluations conducted on MNIST, CIFAR10, CIFAR100, Tiny ImageNet, ImageNet1k, and HAM10000 datasets for image classification tasks. Additionally, we explore segmentation tasks, proposing U-Net-like architectures with KAN convolutions, and achieving state-of-the-art results on BUSI, GlaS, and CVC datasets. We summarized all of our findings in a preliminary design guide of KAN convolutional models for computer vision tasks. Furthermore, we investigate regularization techniques for KANs. All experimental code and implementations of convolutional layers and models, pre-trained on ImageNet1k weights are available on GitHub via this https://github.com/IvanDrokin/torch-conv-kan
EfficientVMamba: Atrous Selective Scan for Light Weight Visual Mamba
Prior efforts in light-weight model development mainly centered on CNN and Transformer-based designs yet faced persistent challenges. CNNs adept at local feature extraction compromise resolution while Transformers offer global reach but escalate computational demands O(N^2). This ongoing trade-off between accuracy and efficiency remains a significant hurdle. Recently, state space models (SSMs), such as Mamba, have shown outstanding performance and competitiveness in various tasks such as language modeling and computer vision, while reducing the time complexity of global information extraction to O(N). Inspired by this, this work proposes to explore the potential of visual state space models in light-weight model design and introduce a novel efficient model variant dubbed EfficientVMamba. Concretely, our EfficientVMamba integrates a atrous-based selective scan approach by efficient skip sampling, constituting building blocks designed to harness both global and local representational features. Additionally, we investigate the integration between SSM blocks and convolutions, and introduce an efficient visual state space block combined with an additional convolution branch, which further elevate the model performance. Experimental results show that, EfficientVMamba scales down the computational complexity while yields competitive results across a variety of vision tasks. For example, our EfficientVMamba-S with 1.3G FLOPs improves Vim-Ti with 1.5G FLOPs by a large margin of 5.6% accuracy on ImageNet. Code is available at: https://github.com/TerryPei/EfficientVMamba.
VSSD: Vision Mamba with Non-Casual State Space Duality
Vision transformers have significantly advanced the field of computer vision, offering robust modeling capabilities and global receptive field. However, their high computational demands limit their applicability in processing long sequences. To tackle this issue, State Space Models (SSMs) have gained prominence in vision tasks as they offer linear computational complexity. Recently, State Space Duality (SSD), an improved variant of SSMs, was introduced in Mamba2 to enhance model performance and efficiency. However, the inherent causal nature of SSD/SSMs restricts their applications in non-causal vision tasks. To address this limitation, we introduce Visual State Space Duality (VSSD) model, which has a non-causal format of SSD. Specifically, we propose to discard the magnitude of interactions between the hidden state and tokens while preserving their relative weights, which relieves the dependencies of token contribution on previous tokens. Together with the involvement of multi-scan strategies, we show that the scanning results can be integrated to achieve non-causality, which not only improves the performance of SSD in vision tasks but also enhances its efficiency. We conduct extensive experiments on various benchmarks including image classification, detection, and segmentation, where VSSD surpasses existing state-of-the-art SSM-based models. Code and weights are available at https://github.com/YuHengsss/VSSD.
Advancing Plain Vision Transformer Towards Remote Sensing Foundation Model
Large-scale vision foundation models have made significant progress in visual tasks on natural images, with vision transformers being the primary choice due to their good scalability and representation ability. However, large-scale models in remote sensing (RS) have not yet been sufficiently explored. In this paper, we resort to plain vision transformers with about 100 million parameters and make the first attempt to propose large vision models tailored to RS tasks and investigate how such large models perform. To handle the large sizes and objects of arbitrary orientations in RS images, we propose a new rotated varied-size window attention to replace the original full attention in transformers, which can significantly reduce the computational cost and memory footprint while learning better object representation by extracting rich context from the generated diverse windows. Experiments on detection tasks show the superiority of our model over all state-of-the-art models, achieving 81.24% mAP on the DOTA-V1.0 dataset. The results of our models on downstream classification and segmentation tasks also show competitive performance compared to existing advanced methods. Further experiments show the advantages of our models in terms of computational complexity and data efficiency in transferring.
Fairness and Bias Mitigation in Computer Vision: A Survey
Computer vision systems have witnessed rapid progress over the past two decades due to multiple advances in the field. As these systems are increasingly being deployed in high-stakes real-world applications, there is a dire need to ensure that they do not propagate or amplify any discriminatory tendencies in historical or human-curated data or inadvertently learn biases from spurious correlations. This paper presents a comprehensive survey on fairness that summarizes and sheds light on ongoing trends and successes in the context of computer vision. The topics we discuss include 1) The origin and technical definitions of fairness drawn from the wider fair machine learning literature and adjacent disciplines. 2) Work that sought to discover and analyze biases in computer vision systems. 3) A summary of methods proposed to mitigate bias in computer vision systems in recent years. 4) A comprehensive summary of resources and datasets produced by researchers to measure, analyze, and mitigate bias and enhance fairness. 5) Discussion of the field's success, continuing trends in the context of multimodal foundation and generative models, and gaps that still need to be addressed. The presented characterization should help researchers understand the importance of identifying and mitigating bias in computer vision and the state of the field and identify potential directions for future research.
Vision Mamba: Efficient Visual Representation Learning with Bidirectional State Space Model
Recently the state space models (SSMs) with efficient hardware-aware designs, i.e., Mamba, have shown great potential for long sequence modeling. Building efficient and generic vision backbones purely upon SSMs is an appealing direction. However, representing visual data is challenging for SSMs due to the position-sensitivity of visual data and the requirement of global context for visual understanding. In this paper, we show that the reliance of visual representation learning on self-attention is not necessary and propose a new generic vision backbone with bidirectional Mamba blocks (Vim), which marks the image sequences with position embeddings and compresses the visual representation with bidirectional state space models. On ImageNet classification, COCO object detection, and ADE20k semantic segmentation tasks, Vim achieves higher performance compared to well-established vision transformers like DeiT, while also demonstrating significantly improved computation & memory efficiency. For example, Vim is 2.8times faster than DeiT and saves 86.8% GPU memory when performing batch inference to extract features on images with a resolution of 1248times1248. The results demonstrate that Vim is capable of overcoming the computation & memory constraints on performing Transformer-style understanding for high-resolution images and it has great potential to become the next-generation backbone for vision foundation models. Code is available at https://github.com/hustvl/Vim.
Multi-Scale VMamba: Hierarchy in Hierarchy Visual State Space Model
Despite the significant achievements of Vision Transformers (ViTs) in various vision tasks, they are constrained by the quadratic complexity. Recently, State Space Models (SSMs) have garnered widespread attention due to their global receptive field and linear complexity with respect to the input length, demonstrating substantial potential across fields including natural language processing and computer vision. To improve the performance of SSMs in vision tasks, a multi-scan strategy is widely adopted, which leads to significant redundancy of SSMs. For a better trade-off between efficiency and performance, we analyze the underlying reasons behind the success of the multi-scan strategy, where long-range dependency plays an important role. Based on the analysis, we introduce Multi-Scale Vision Mamba (MSVMamba) to preserve the superiority of SSMs in vision tasks with limited parameters. It employs a multi-scale 2D scanning technique on both original and downsampled feature maps, which not only benefits long-range dependency learning but also reduces computational costs. Additionally, we integrate a Convolutional Feed-Forward Network (ConvFFN) to address the lack of channel mixing. Our experiments demonstrate that MSVMamba is highly competitive, with the MSVMamba-Tiny model achieving 82.8% top-1 accuracy on ImageNet, 46.9% box mAP, and 42.2% instance mAP with the Mask R-CNN framework, 1x training schedule on COCO, and 47.6% mIoU with single-scale testing on ADE20K.Code is available at https://github.com/YuHengsss/MSVMamba.
Vivim: a Video Vision Mamba for Medical Video Object Segmentation
Traditional convolutional neural networks have a limited receptive field while transformer-based networks are mediocre in constructing long-term dependency from the perspective of computational complexity. Such the bottleneck poses a significant challenge when processing long video sequences in video analysis tasks. Very recently, the state space models (SSMs) with efficient hardware-aware designs, famous by Mamba, have exhibited impressive achievements in long sequence modeling, which facilitates the development of deep neural networks on many vision tasks. To better capture available cues in video frames, this paper presents a generic Video Vision Mamba-based framework for medical video object segmentation tasks, named Vivim. Our Vivim can effectively compress the long-term spatiotemporal representation into sequences at varying scales by our designed Temporal Mamba Block. Compared to existing video-level Transformer-based methods, our model maintains excellent segmentation results with better speed performance. Extensive experiments on the breast US dataset demonstrate the effectiveness and efficiency of our Vivim. The code for Vivim is available at: https://github.com/scott-yjyang/Vivim.
MobileMamba: Lightweight Multi-Receptive Visual Mamba Network
Previous research on lightweight models has primarily focused on CNNs and Transformer-based designs. CNNs, with their local receptive fields, struggle to capture long-range dependencies, while Transformers, despite their global modeling capabilities, are limited by quadratic computational complexity in high-resolution scenarios. Recently, state-space models have gained popularity in the visual domain due to their linear computational complexity. Despite their low FLOPs, current lightweight Mamba-based models exhibit suboptimal throughput. In this work, we propose the MobileMamba framework, which balances efficiency and performance. We design a three-stage network to enhance inference speed significantly. At a fine-grained level, we introduce the Multi-Receptive Field Feature Interaction(MRFFI) module, comprising the Long-Range Wavelet Transform-Enhanced Mamba(WTE-Mamba), Efficient Multi-Kernel Depthwise Convolution(MK-DeConv), and Eliminate Redundant Identity components. This module integrates multi-receptive field information and enhances high-frequency detail extraction. Additionally, we employ training and testing strategies to further improve performance and efficiency. MobileMamba achieves up to 83.6% on Top-1, surpassing existing state-of-the-art methods which is maximum x21 faster than LocalVim on GPU. Extensive experiments on high-resolution downstream tasks demonstrate that MobileMamba surpasses current efficient models, achieving an optimal balance between speed and accuracy.
Data-efficient Large Vision Models through Sequential Autoregression
Training general-purpose vision models on purely sequential visual data, eschewing linguistic inputs, has heralded a new frontier in visual understanding. These models are intended to not only comprehend but also seamlessly transit to out-of-domain tasks. However, current endeavors are hamstrung by an over-reliance on colossal models, exemplified by models with upwards of 3B parameters, and the necessity for an extensive corpus of visual data, often comprising a staggering 400B tokens. In this paper, we delve into the development of an efficient, autoregression-based vision model, innovatively architected to operate on a limited dataset. We meticulously demonstrate how this model achieves proficiency in a spectrum of visual tasks spanning both high-level and low-level semantic understanding during the testing phase. Our empirical evaluations underscore the model's agility in adapting to various tasks, heralding a significant reduction in the parameter footprint, and a marked decrease in training data requirements, thereby paving the way for more sustainable and accessible advancements in the field of generalist vision models. The code is available at https://github.com/ggjy/DeLVM.
Towards Fairer Datasets: Filtering and Balancing the Distribution of the People Subtree in the ImageNet Hierarchy
Computer vision technology is being used by many but remains representative of only a few. People have reported misbehavior of computer vision models, including offensive prediction results and lower performance for underrepresented groups. Current computer vision models are typically developed using datasets consisting of manually annotated images or videos; the data and label distributions in these datasets are critical to the models' behavior. In this paper, we examine ImageNet, a large-scale ontology of images that has spurred the development of many modern computer vision methods. We consider three key factors within the "person" subtree of ImageNet that may lead to problematic behavior in downstream computer vision technology: (1) the stagnant concept vocabulary of WordNet, (2) the attempt at exhaustive illustration of all categories with images, and (3) the inequality of representation in the images within concepts. We seek to illuminate the root causes of these concerns and take the first steps to mitigate them constructively.
HorNet: Efficient High-Order Spatial Interactions with Recursive Gated Convolutions
Recent progress in vision Transformers exhibits great success in various tasks driven by the new spatial modeling mechanism based on dot-product self-attention. In this paper, we show that the key ingredients behind the vision Transformers, namely input-adaptive, long-range and high-order spatial interactions, can also be efficiently implemented with a convolution-based framework. We present the Recursive Gated Convolution (g^nConv) that performs high-order spatial interactions with gated convolutions and recursive designs. The new operation is highly flexible and customizable, which is compatible with various variants of convolution and extends the two-order interactions in self-attention to arbitrary orders without introducing significant extra computation. g^nConv can serve as a plug-and-play module to improve various vision Transformers and convolution-based models. Based on the operation, we construct a new family of generic vision backbones named HorNet. Extensive experiments on ImageNet classification, COCO object detection and ADE20K semantic segmentation show HorNet outperform Swin Transformers and ConvNeXt by a significant margin with similar overall architecture and training configurations. HorNet also shows favorable scalability to more training data and larger model sizes. Apart from the effectiveness in visual encoders, we also show g^nConv can be applied to task-specific decoders and consistently improve dense prediction performance with less computation. Our results demonstrate that g^nConv can be a new basic module for visual modeling that effectively combines the merits of both vision Transformers and CNNs. Code is available at https://github.com/raoyongming/HorNet
Parameter-efficient Model Adaptation for Vision Transformers
In computer vision, it has achieved great transfer learning performance via adapting large-scale pretrained vision models (e.g., vision transformers) to downstream tasks. Common approaches for model adaptation either update all model parameters or leverage linear probes. In this paper, we aim to study parameter-efficient model adaptation strategies for vision transformers on the image classification task. We formulate efficient model adaptation as a subspace training problem and perform a comprehensive benchmarking over different efficient adaptation methods. We conduct an empirical study on each efficient model adaptation method focusing on its performance alongside parameter cost. Furthermore, we propose a parameter-efficient model adaptation framework, which first selects submodules by measuring local intrinsic dimensions and then projects them into subspace for further decomposition via a novel Kronecker Adaptation (KAdaptation) method. We analyze and compare our method with a diverse set of baseline model adaptation methods (including state-of-the-art methods for pretrained language models). Our method performs the best in terms of the tradeoff between accuracy and parameter efficiency across 20 image classification datasets under the few-shot setting and 7 image classification datasets under the full-shot setting.
RapidNet: Multi-Level Dilated Convolution Based Mobile Backbone
Vision transformers (ViTs) have dominated computer vision in recent years. However, ViTs are computationally expensive and not well suited for mobile devices; this led to the prevalence of convolutional neural network (CNN) and ViT-based hybrid models for mobile vision applications. Recently, Vision GNN (ViG) and CNN hybrid models have also been proposed for mobile vision tasks. However, all of these methods remain slower compared to pure CNN-based models. In this work, we propose Multi-Level Dilated Convolutions to devise a purely CNN-based mobile backbone. Using Multi-Level Dilated Convolutions allows for a larger theoretical receptive field than standard convolutions. Different levels of dilation also allow for interactions between the short-range and long-range features in an image. Experiments show that our proposed model outperforms state-of-the-art (SOTA) mobile CNN, ViT, ViG, and hybrid architectures in terms of accuracy and/or speed on image classification, object detection, instance segmentation, and semantic segmentation. Our fastest model, RapidNet-Ti, achieves 76.3\% top-1 accuracy on ImageNet-1K with 0.9 ms inference latency on an iPhone 13 mini NPU, which is faster and more accurate than MobileNetV2x1.4 (74.7\% top-1 with 1.0 ms latency). Our work shows that pure CNN architectures can beat SOTA hybrid and ViT models in terms of accuracy and speed when designed properly.
MambaVision: A Hybrid Mamba-Transformer Vision Backbone
We propose a novel hybrid Mamba-Transformer backbone, denoted as MambaVision, which is specifically tailored for vision applications. Our core contribution includes redesigning the Mamba formulation to enhance its capability for efficient modeling of visual features. In addition, we conduct a comprehensive ablation study on the feasibility of integrating Vision Transformers (ViT) with Mamba. Our results demonstrate that equipping the Mamba architecture with several self-attention blocks at the final layers greatly improves the modeling capacity to capture long-range spatial dependencies. Based on our findings, we introduce a family of MambaVision models with a hierarchical architecture to meet various design criteria. For Image classification on ImageNet-1K dataset, MambaVision model variants achieve a new State-of-the-Art (SOTA) performance in terms of Top-1 accuracy and image throughput. In downstream tasks such as object detection, instance segmentation and semantic segmentation on MS COCO and ADE20K datasets, MambaVision outperforms comparably-sized backbones and demonstrates more favorable performance. Code: https://github.com/NVlabs/MambaVision.
Swin Transformer V2: Scaling Up Capacity and Resolution
Large-scale NLP models have been shown to significantly improve the performance on language tasks with no signs of saturation. They also demonstrate amazing few-shot capabilities like that of human beings. This paper aims to explore large-scale models in computer vision. We tackle three major issues in training and application of large vision models, including training instability, resolution gaps between pre-training and fine-tuning, and hunger on labelled data. Three main techniques are proposed: 1) a residual-post-norm method combined with cosine attention to improve training stability; 2) A log-spaced continuous position bias method to effectively transfer models pre-trained using low-resolution images to downstream tasks with high-resolution inputs; 3) A self-supervised pre-training method, SimMIM, to reduce the needs of vast labeled images. Through these techniques, this paper successfully trained a 3 billion-parameter Swin Transformer V2 model, which is the largest dense vision model to date, and makes it capable of training with images of up to 1,536times1,536 resolution. It set new performance records on 4 representative vision tasks, including ImageNet-V2 image classification, COCO object detection, ADE20K semantic segmentation, and Kinetics-400 video action classification. Also note our training is much more efficient than that in Google's billion-level visual models, which consumes 40 times less labelled data and 40 times less training time. Code is available at https://github.com/microsoft/Swin-Transformer.
Scattering Vision Transformer: Spectral Mixing Matters
Vision transformers have gained significant attention and achieved state-of-the-art performance in various computer vision tasks, including image classification, instance segmentation, and object detection. However, challenges remain in addressing attention complexity and effectively capturing fine-grained information within images. Existing solutions often resort to down-sampling operations, such as pooling, to reduce computational cost. Unfortunately, such operations are non-invertible and can result in information loss. In this paper, we present a novel approach called Scattering Vision Transformer (SVT) to tackle these challenges. SVT incorporates a spectrally scattering network that enables the capture of intricate image details. SVT overcomes the invertibility issue associated with down-sampling operations by separating low-frequency and high-frequency components. Furthermore, SVT introduces a unique spectral gating network utilizing Einstein multiplication for token and channel mixing, effectively reducing complexity. We show that SVT achieves state-of-the-art performance on the ImageNet dataset with a significant reduction in a number of parameters and FLOPS. SVT shows 2\% improvement over LiTv2 and iFormer. SVT-H-S reaches 84.2\% top-1 accuracy, while SVT-H-B reaches 85.2\% (state-of-art for base versions) and SVT-H-L reaches 85.7\% (again state-of-art for large versions). SVT also shows comparable results in other vision tasks such as instance segmentation. SVT also outperforms other transformers in transfer learning on standard datasets such as CIFAR10, CIFAR100, Oxford Flower, and Stanford Car datasets. The project page is available on this webpage.https://badripatro.github.io/svt/.
VinVL: Revisiting Visual Representations in Vision-Language Models
This paper presents a detailed study of improving visual representations for vision language (VL) tasks and develops an improved object detection model to provide object-centric representations of images. Compared to the most widely used bottom-up and top-down model anderson2018bottom, the new model is bigger, better-designed for VL tasks, and pre-trained on much larger training corpora that combine multiple public annotated object detection datasets. Therefore, it can generate representations of a richer collection of visual objects and concepts. While previous VL research focuses mainly on improving the vision-language fusion model and leaves the object detection model improvement untouched, we show that visual features matter significantly in VL models. In our experiments we feed the visual features generated by the new object detection model into a Transformer-based VL fusion model \oscar li2020oscar, and utilize an improved approach \short\ to pre-train the VL model and fine-tune it on a wide range of downstream VL tasks. Our results show that the new visual features significantly improve the performance across all VL tasks, creating new state-of-the-art results on seven public benchmarks. We will release the new object detection model to public.
EmbodiedSAM: Online Segment Any 3D Thing in Real Time
Embodied tasks require the agent to fully understand 3D scenes simultaneously with its exploration, so an online, real-time, fine-grained and highly-generalized 3D perception model is desperately needed. Since high-quality 3D data is limited, directly training such a model in 3D is almost infeasible. Meanwhile, vision foundation models (VFM) has revolutionized the field of 2D computer vision with superior performance, which makes the use of VFM to assist embodied 3D perception a promising direction. However, most existing VFM-assisted 3D perception methods are either offline or too slow that cannot be applied in practical embodied tasks. In this paper, we aim to leverage Segment Anything Model (SAM) for real-time 3D instance segmentation in an online setting. This is a challenging problem since future frames are not available in the input streaming RGB-D video, and an instance may be observed in several frames so object matching between frames is required. To address these challenges, we first propose a geometric-aware query lifting module to represent the 2D masks generated by SAM by 3D-aware queries, which is then iteratively refined by a dual-level query decoder. In this way, the 2D masks are transferred to fine-grained shapes on 3D point clouds. Benefit from the query representation for 3D masks, we can compute the similarity matrix between the 3D masks from different views by efficient matrix operation, which enables real-time inference. Experiments on ScanNet, ScanNet200, SceneNN and 3RScan show our method achieves leading performance even compared with offline methods. Our method also demonstrates great generalization ability in several zero-shot dataset transferring experiments and show great potential in open-vocabulary and data-efficient setting. Code and demo are available at https://xuxw98.github.io/ESAM/, with only one RTX 3090 GPU required for training and evaluation.
Deep Learning-Based Object Pose Estimation: A Comprehensive Survey
Object pose estimation is a fundamental computer vision problem with broad applications in augmented reality and robotics. Over the past decade, deep learning models, due to their superior accuracy and robustness, have increasingly supplanted conventional algorithms reliant on engineered point pair features. Nevertheless, several challenges persist in contemporary methods, including their dependency on labeled training data, model compactness, robustness under challenging conditions, and their ability to generalize to novel unseen objects. A recent survey discussing the progress made on different aspects of this area, outstanding challenges, and promising future directions, is missing. To fill this gap, we discuss the recent advances in deep learning-based object pose estimation, covering all three formulations of the problem, i.e., instance-level, category-level, and unseen object pose estimation. Our survey also covers multiple input data modalities, degrees-of-freedom of output poses, object properties, and downstream tasks, providing the readers with a holistic understanding of this field. Additionally, it discusses training paradigms of different domains, inference modes, application areas, evaluation metrics, and benchmark datasets, as well as reports the performance of current state-of-the-art methods on these benchmarks, thereby facilitating the readers in selecting the most suitable method for their application. Finally, the survey identifies key challenges, reviews the prevailing trends along with their pros and cons, and identifies promising directions for future research. We also keep tracing the latest works at https://github.com/CNJianLiu/Awesome-Object-Pose-Estimation.
Evaluating CLIP: Towards Characterization of Broader Capabilities and Downstream Implications
Recently, there have been breakthroughs in computer vision ("CV") models that are more generalizable with the advent of models such as CLIP and ALIGN. In this paper, we analyze CLIP and highlight some of the challenges such models pose. CLIP reduces the need for task specific training data, potentially opening up many niche tasks to automation. CLIP also allows its users to flexibly specify image classification classes in natural language, which we find can shift how biases manifest. Additionally, through some preliminary probes we find that CLIP can inherit biases found in prior computer vision systems. Given the wide and unpredictable domain of uses for such models, this raises questions regarding what sufficiently safe behaviour for such systems may look like. These results add evidence to the growing body of work calling for a change in the notion of a 'better' model--to move beyond simply looking at higher accuracy at task-oriented capability evaluations, and towards a broader 'better' that takes into account deployment-critical features such as different use contexts, and people who interact with the model when thinking about model deployment.
2-D SSM: A General Spatial Layer for Visual Transformers
A central objective in computer vision is to design models with appropriate 2-D inductive bias. Desiderata for 2D inductive bias include two-dimensional position awareness, dynamic spatial locality, and translation and permutation invariance. To address these goals, we leverage an expressive variation of the multidimensional State Space Model (SSM). Our approach introduces efficient parameterization, accelerated computation, and a suitable normalization scheme. Empirically, we observe that incorporating our layer at the beginning of each transformer block of Vision Transformers (ViT) significantly enhances performance for multiple ViT backbones and across datasets. The new layer is effective even with a negligible amount of additional parameters and inference time. Ablation studies and visualizations demonstrate that the layer has a strong 2-D inductive bias. For example, vision transformers equipped with our layer exhibit effective performance even without positional encoding
Visformer: The Vision-friendly Transformer
The past year has witnessed the rapid development of applying the Transformer module to vision problems. While some researchers have demonstrated that Transformer-based models enjoy a favorable ability of fitting data, there are still growing number of evidences showing that these models suffer over-fitting especially when the training data is limited. This paper offers an empirical study by performing step-by-step operations to gradually transit a Transformer-based model to a convolution-based model. The results we obtain during the transition process deliver useful messages for improving visual recognition. Based on these observations, we propose a new architecture named Visformer, which is abbreviated from the `Vision-friendly Transformer'. With the same computational complexity, Visformer outperforms both the Transformer-based and convolution-based models in terms of ImageNet classification accuracy, and the advantage becomes more significant when the model complexity is lower or the training set is smaller. The code is available at https://github.com/danczs/Visformer.
Mamba2D: A Natively Multi-Dimensional State-Space Model for Vision Tasks
State-Space Models (SSMs) have recently emerged as a powerful and efficient alternative to the long-standing transformer architecture. However, existing SSM conceptualizations retain deeply rooted biases from their roots in natural language processing. This constrains their ability to appropriately model the spatially-dependent characteristics of visual inputs. In this paper, we address these limitations by re-deriving modern selective state-space techniques, starting from a natively multidimensional formulation. Currently, prior works attempt to apply natively 1D SSMs to 2D data (i.e. images) by relying on arbitrary combinations of 1D scan directions to capture spatial dependencies. In contrast, Mamba2D improves upon this with a single 2D scan direction that factors in both dimensions of the input natively, effectively modelling spatial dependencies when constructing hidden states. Mamba2D shows comparable performance to prior adaptations of SSMs for vision tasks, on standard image classification evaluations with the ImageNet-1K dataset. Source code is available at https://github.com/cocoalex00/Mamba2D.
GroupMamba: Parameter-Efficient and Accurate Group Visual State Space Model
Recent advancements in state-space models (SSMs) have showcased effective performance in modeling long-range dependencies with subquadratic complexity. However, pure SSM-based models still face challenges related to stability and achieving optimal performance on computer vision tasks. Our paper addresses the challenges of scaling SSM-based models for computer vision, particularly the instability and inefficiency of large model sizes. To address this, we introduce a Modulated Group Mamba layer which divides the input channels into four groups and applies our proposed SSM-based efficient Visual Single Selective Scanning (VSSS) block independently to each group, with each VSSS block scanning in one of the four spatial directions. The Modulated Group Mamba layer also wraps the four VSSS blocks into a channel modulation operator to improve cross-channel communication. Furthermore, we introduce a distillation-based training objective to stabilize the training of large models, leading to consistent performance gains. Our comprehensive experiments demonstrate the merits of the proposed contributions, leading to superior performance over existing methods for image classification on ImageNet-1K, object detection, instance segmentation on MS-COCO, and semantic segmentation on ADE20K. Our tiny variant with 23M parameters achieves state-of-the-art performance with a classification top-1 accuracy of 83.3% on ImageNet-1K, while being 26% efficient in terms of parameters, compared to the best existing Mamba design of same model size. Our code and models are available at: https://github.com/Amshaker/GroupMamba.
ED-ViT: Splitting Vision Transformer for Distributed Inference on Edge Devices
Deep learning models are increasingly deployed on resource-constrained edge devices for real-time data analytics. In recent years, Vision Transformer models and their variants have demonstrated outstanding performance across various computer vision tasks. However, their high computational demands and inference latency pose significant challenges for model deployment on resource-constraint edge devices. To address this issue, we propose a novel Vision Transformer splitting framework, ED-ViT, designed to execute complex models across multiple edge devices efficiently. Specifically, we partition Vision Transformer models into several sub-models, where each sub-model is tailored to handle a specific subset of data classes. To further minimize computation overhead and inference latency, we introduce a class-wise pruning technique that reduces the size of each sub-model. We conduct extensive experiments on five datasets with three model structures, demonstrating that our approach significantly reduces inference latency on edge devices and achieves a model size reduction of up to 28.9 times and 34.1 times, respectively, while maintaining test accuracy comparable to the original Vision Transformer. Additionally, we compare ED-ViT with two state-of-the-art methods that deploy CNN and SNN models on edge devices, evaluating accuracy, inference time, and overall model size. Our comprehensive evaluation underscores the effectiveness of the proposed ED-ViT framework.
MAXIM: Multi-Axis MLP for Image Processing
Recent progress on Transformers and multi-layer perceptron (MLP) models provide new network architectural designs for computer vision tasks. Although these models proved to be effective in many vision tasks such as image recognition, there remain challenges in adapting them for low-level vision. The inflexibility to support high-resolution images and limitations of local attention are perhaps the main bottlenecks. In this work, we present a multi-axis MLP based architecture called MAXIM, that can serve as an efficient and flexible general-purpose vision backbone for image processing tasks. MAXIM uses a UNet-shaped hierarchical structure and supports long-range interactions enabled by spatially-gated MLPs. Specifically, MAXIM contains two MLP-based building blocks: a multi-axis gated MLP that allows for efficient and scalable spatial mixing of local and global visual cues, and a cross-gating block, an alternative to cross-attention, which accounts for cross-feature conditioning. Both these modules are exclusively based on MLPs, but also benefit from being both global and `fully-convolutional', two properties that are desirable for image processing. Our extensive experimental results show that the proposed MAXIM model achieves state-of-the-art performance on more than ten benchmarks across a range of image processing tasks, including denoising, deblurring, deraining, dehazing, and enhancement while requiring fewer or comparable numbers of parameters and FLOPs than competitive models. The source code and trained models will be available at https://github.com/google-research/maxim.
Twins: Revisiting the Design of Spatial Attention in Vision Transformers
Very recently, a variety of vision transformer architectures for dense prediction tasks have been proposed and they show that the design of spatial attention is critical to their success in these tasks. In this work, we revisit the design of the spatial attention and demonstrate that a carefully-devised yet simple spatial attention mechanism performs favourably against the state-of-the-art schemes. As a result, we propose two vision transformer architectures, namely, Twins-PCPVT and Twins-SVT. Our proposed architectures are highly-efficient and easy to implement, only involving matrix multiplications that are highly optimized in modern deep learning frameworks. More importantly, the proposed architectures achieve excellent performance on a wide range of visual tasks, including image level classification as well as dense detection and segmentation. The simplicity and strong performance suggest that our proposed architectures may serve as stronger backbones for many vision tasks. Our code is released at https://github.com/Meituan-AutoML/Twins .
Mamba YOLO: SSMs-Based YOLO For Object Detection
Propelled by the rapid advancement of deep learning technologies, the YOLO series has set a new benchmark for real-time object detectors. Researchers have continuously explored innovative applications of reparameterization, efficient layer aggregation networks, and anchor-free techniques on the foundation of YOLO. To further enhance detection performance, Transformer-based structures have been introduced, significantly expanding the model's receptive field and achieving notable performance gains. However, such improvements come at a cost, as the quadratic complexity of the self-attention mechanism increases the computational burden of the model. Fortunately, the emergence of State Space Models (SSM) as an innovative technology has effectively mitigated the issues caused by quadratic complexity. In light of these advancements, we introduce Mamba-YOLO a novel object detection model based on SSM. Mamba-YOLO not only optimizes the SSM foundation but also adapts specifically for object detection tasks. Given the potential limitations of SSM in sequence modeling, such as insufficient receptive field and weak image locality, we have designed the LSBlock and RGBlock. These modules enable more precise capture of local image dependencies and significantly enhance the robustness of the model. Extensive experimental results on the publicly available benchmark datasets COCO and VOC demonstrate that Mamba-YOLO surpasses the existing YOLO series models in both performance and competitiveness, showcasing its substantial potential and competitive edge.The PyTorch code is available at:https://github.com/HZAI-ZJNU/Mamba-YOLO
MiDaS v3.1 -- A Model Zoo for Robust Monocular Relative Depth Estimation
We release MiDaS v3.1 for monocular depth estimation, offering a variety of new models based on different encoder backbones. This release is motivated by the success of transformers in computer vision, with a large variety of pretrained vision transformers now available. We explore how using the most promising vision transformers as image encoders impacts depth estimation quality and runtime of the MiDaS architecture. Our investigation also includes recent convolutional approaches that achieve comparable quality to vision transformers in image classification tasks. While the previous release MiDaS v3.0 solely leverages the vanilla vision transformer ViT, MiDaS v3.1 offers additional models based on BEiT, Swin, SwinV2, Next-ViT and LeViT. These models offer different performance-runtime tradeoffs. The best model improves the depth estimation quality by 28% while efficient models enable downstream tasks requiring high frame rates. We also describe the general process for integrating new backbones. A video summarizing the work can be found at https://youtu.be/UjaeNNFf9sE and the code is available at https://github.com/isl-org/MiDaS.
ViR: Vision Retention Networks
Vision Transformers (ViTs) have attracted a lot of popularity in recent years, due to their exceptional capabilities in modeling long-range spatial dependencies and scalability for large scale training. Although the training parallelism of self-attention mechanism plays an important role in retaining great performance, its quadratic complexity baffles the application of ViTs in many scenarios which demand fast inference. This effect is even more pronounced in applications in which autoregressive modeling of input features is required. In Natural Language Processing (NLP), a new stream of efforts have proposed parallelizable models with recurrent formulation that allows for efficient inference in generative applications. Inspired by this trend, we propose a new class of computer vision models, dubbed Vision Retention Networks (ViR), with dual parallel and recurrent formulations, which strike an optimal balance between fast inference and parallel training with competitive performance. In particular, ViR scales favorably for image throughput and memory consumption in tasks that require higher-resolution images due to its flexible formulation in processing large sequence lengths. The ViR is the first attempt to realize dual parallel and recurrent equivalency in a general vision backbone for recognition tasks. We have validated the effectiveness of ViR through extensive experiments with different dataset sizes and various image resolutions and achieved competitive performance. Our code and pretrained models will be made publicly available.
Efficiency 360: Efficient Vision Transformers
Transformers are widely used for solving tasks in natural language processing, computer vision, speech, and music domains. In this paper, we talk about the efficiency of transformers in terms of memory (the number of parameters), computation cost (number of floating points operations), and performance of models, including accuracy, the robustness of the model, and fair \& bias-free features. We mainly discuss the vision transformer for the image classification task. Our contribution is to introduce an efficient 360 framework, which includes various aspects of the vision transformer, to make it more efficient for industrial applications. By considering those applications, we categorize them into multiple dimensions such as privacy, robustness, transparency, fairness, inclusiveness, continual learning, probabilistic models, approximation, computational complexity, and spectral complexity. We compare various vision transformer models based on their performance, the number of parameters, and the number of floating point operations (FLOPs) on multiple datasets.
Self-supervised Visual Feature Learning with Deep Neural Networks: A Survey
Large-scale labeled data are generally required to train deep neural networks in order to obtain better performance in visual feature learning from images or videos for computer vision applications. To avoid extensive cost of collecting and annotating large-scale datasets, as a subset of unsupervised learning methods, self-supervised learning methods are proposed to learn general image and video features from large-scale unlabeled data without using any human-annotated labels. This paper provides an extensive review of deep learning-based self-supervised general visual feature learning methods from images or videos. First, the motivation, general pipeline, and terminologies of this field are described. Then the common deep neural network architectures that used for self-supervised learning are summarized. Next, the main components and evaluation metrics of self-supervised learning methods are reviewed followed by the commonly used image and video datasets and the existing self-supervised visual feature learning methods. Finally, quantitative performance comparisons of the reviewed methods on benchmark datasets are summarized and discussed for both image and video feature learning. At last, this paper is concluded and lists a set of promising future directions for self-supervised visual feature learning.
Foundational Models Defining a New Era in Vision: A Survey and Outlook
Vision systems to see and reason about the compositional nature of visual scenes are fundamental to understanding our world. The complex relations between objects and their locations, ambiguities, and variations in the real-world environment can be better described in human language, naturally governed by grammatical rules and other modalities such as audio and depth. The models learned to bridge the gap between such modalities coupled with large-scale training data facilitate contextual reasoning, generalization, and prompt capabilities at test time. These models are referred to as foundational models. The output of such models can be modified through human-provided prompts without retraining, e.g., segmenting a particular object by providing a bounding box, having interactive dialogues by asking questions about an image or video scene or manipulating the robot's behavior through language instructions. In this survey, we provide a comprehensive review of such emerging foundational models, including typical architecture designs to combine different modalities (vision, text, audio, etc), training objectives (contrastive, generative), pre-training datasets, fine-tuning mechanisms, and the common prompting patterns; textual, visual, and heterogeneous. We discuss the open challenges and research directions for foundational models in computer vision, including difficulties in their evaluations and benchmarking, gaps in their real-world understanding, limitations of their contextual understanding, biases, vulnerability to adversarial attacks, and interpretability issues. We review recent developments in this field, covering a wide range of applications of foundation models systematically and comprehensively. A comprehensive list of foundational models studied in this work is available at https://github.com/awaisrauf/Awesome-CV-Foundational-Models.
Vision-RWKV: Efficient and Scalable Visual Perception with RWKV-Like Architectures
Transformers have revolutionized computer vision and natural language processing, but their high computational complexity limits their application in high-resolution image processing and long-context analysis. This paper introduces Vision-RWKV (VRWKV), a model adapted from the RWKV model used in the NLP field with necessary modifications for vision tasks. Similar to the Vision Transformer (ViT), our model is designed to efficiently handle sparse inputs and demonstrate robust global processing capabilities, while also scaling up effectively, accommodating both large-scale parameters and extensive datasets. Its distinctive advantage lies in its reduced spatial aggregation complexity, which renders it exceptionally adept at processing high-resolution images seamlessly, eliminating the necessity for windowing operations. Our evaluations demonstrate that VRWKV surpasses ViT's performance in image classification and has significantly faster speeds and lower memory usage processing high-resolution inputs. In dense prediction tasks, it outperforms window-based models, maintaining comparable speeds. These results highlight VRWKV's potential as a more efficient alternative for visual perception tasks. Code is released at https://github.com/OpenGVLab/Vision-RWKV.
Lightweight Image Inpainting by Stripe Window Transformer with Joint Attention to CNN
Image inpainting is an important task in computer vision. As admirable methods are presented, the inpainted image is getting closer to reality. However, the result is still not good enough in the reconstructed texture and structure based on human vision. Although recent advances in computer hardware have enabled the development of larger and more complex models, there is still a need for lightweight models that can be used by individuals and small-sized institutions. Therefore, we propose a lightweight model that combines a specialized transformer with a traditional convolutional neural network (CNN). Furthermore, we have noticed most researchers only consider three primary colors (RGB) in inpainted images, but we think this is not enough. So we propose a new loss function to intensify color details. Extensive experiments on commonly seen datasets (Places2 and CelebA) validate the efficacy of our proposed model compared with other state-of-the-art methods. Index Terms: HSV color space, image inpainting, joint attention, stripe window, transformer
The 8-Point Algorithm as an Inductive Bias for Relative Pose Prediction by ViTs
We present a simple baseline for directly estimating the relative pose (rotation and translation, including scale) between two images. Deep methods have recently shown strong progress but often require complex or multi-stage architectures. We show that a handful of modifications can be applied to a Vision Transformer (ViT) to bring its computations close to the Eight-Point Algorithm. This inductive bias enables a simple method to be competitive in multiple settings, often substantially improving over the state of the art with strong performance gains in limited data regimes.
Review of Large Vision Models and Visual Prompt Engineering
Visual prompt engineering is a fundamental technology in the field of visual and image Artificial General Intelligence, serving as a key component for achieving zero-shot capabilities. As the development of large vision models progresses, the importance of prompt engineering becomes increasingly evident. Designing suitable prompts for specific visual tasks has emerged as a meaningful research direction. This review aims to summarize the methods employed in the computer vision domain for large vision models and visual prompt engineering, exploring the latest advancements in visual prompt engineering. We present influential large models in the visual domain and a range of prompt engineering methods employed on these models. It is our hope that this review provides a comprehensive and systematic description of prompt engineering methods based on large visual models, offering valuable insights for future researchers in their exploration of this field.
Multimodal Foundation Models: From Specialists to General-Purpose Assistants
This paper presents a comprehensive survey of the taxonomy and evolution of multimodal foundation models that demonstrate vision and vision-language capabilities, focusing on the transition from specialist models to general-purpose assistants. The research landscape encompasses five core topics, categorized into two classes. (i) We start with a survey of well-established research areas: multimodal foundation models pre-trained for specific purposes, including two topics -- methods of learning vision backbones for visual understanding and text-to-image generation. (ii) Then, we present recent advances in exploratory, open research areas: multimodal foundation models that aim to play the role of general-purpose assistants, including three topics -- unified vision models inspired by large language models (LLMs), end-to-end training of multimodal LLMs, and chaining multimodal tools with LLMs. The target audiences of the paper are researchers, graduate students, and professionals in computer vision and vision-language multimodal communities who are eager to learn the basics and recent advances in multimodal foundation models.
ViTPose: Simple Vision Transformer Baselines for Human Pose Estimation
Although no specific domain knowledge is considered in the design, plain vision transformers have shown excellent performance in visual recognition tasks. However, little effort has been made to reveal the potential of such simple structures for pose estimation tasks. In this paper, we show the surprisingly good capabilities of plain vision transformers for pose estimation from various aspects, namely simplicity in model structure, scalability in model size, flexibility in training paradigm, and transferability of knowledge between models, through a simple baseline model called ViTPose. Specifically, ViTPose employs plain and non-hierarchical vision transformers as backbones to extract features for a given person instance and a lightweight decoder for pose estimation. It can be scaled up from 100M to 1B parameters by taking the advantages of the scalable model capacity and high parallelism of transformers, setting a new Pareto front between throughput and performance. Besides, ViTPose is very flexible regarding the attention type, input resolution, pre-training and finetuning strategy, as well as dealing with multiple pose tasks. We also empirically demonstrate that the knowledge of large ViTPose models can be easily transferred to small ones via a simple knowledge token. Experimental results show that our basic ViTPose model outperforms representative methods on the challenging MS COCO Keypoint Detection benchmark, while the largest model sets a new state-of-the-art. The code and models are available at https://github.com/ViTAE-Transformer/ViTPose.
EdgeGaussians -- 3D Edge Mapping via Gaussian Splatting
With their meaningful geometry and their omnipresence in the 3D world, edges are extremely useful primitives in computer vision. 3D edges comprise of lines and curves, and methods to reconstruct them use either multi-view images or point clouds as input. State-of-the-art image-based methods first learn a 3D edge point cloud then fit 3D edges to it. The edge point cloud is obtained by learning a 3D neural implicit edge field from which the 3D edge points are sampled on a specific level set (0 or 1). However, such methods present two important drawbacks: i) it is not realistic to sample points on exact level sets due to float imprecision and training inaccuracies. Instead, they are sampled within a range of levels so the points do not lie accurately on the 3D edges and require further processing. ii) Such implicit representations are computationally expensive and require long training times. In this paper, we address these two limitations and propose a 3D edge mapping that is simpler, more efficient, and preserves accuracy. Our method learns explicitly the 3D edge points and their edge direction hence bypassing the need for point sampling. It casts a 3D edge point as the center of a 3D Gaussian and the edge direction as the principal axis of the Gaussian. Such a representation has the advantage of being not only geometrically meaningful but also compatible with the efficient training optimization defined in Gaussian Splatting. Results show that the proposed method produces edges as accurate and complete as the state-of-the-art while being an order of magnitude faster. Code is released at https://github.com/kunalchelani/EdgeGaussians.
ASAM: Boosting Segment Anything Model with Adversarial Tuning
In the evolving landscape of computer vision, foundation models have emerged as pivotal tools, exhibiting exceptional adaptability to a myriad of tasks. Among these, the Segment Anything Model (SAM) by Meta AI has distinguished itself in image segmentation. However, SAM, like its counterparts, encounters limitations in specific niche applications, prompting a quest for enhancement strategies that do not compromise its inherent capabilities. This paper introduces ASAM, a novel methodology that amplifies SAM's performance through adversarial tuning. We harness the potential of natural adversarial examples, inspired by their successful implementation in natural language processing. By utilizing a stable diffusion model, we augment a subset (1%) of the SA-1B dataset, generating adversarial instances that are more representative of natural variations rather than conventional imperceptible perturbations. Our approach maintains the photorealism of adversarial examples and ensures alignment with original mask annotations, thereby preserving the integrity of the segmentation task. The fine-tuned ASAM demonstrates significant improvements across a diverse range of segmentation tasks without necessitating additional data or architectural modifications. The results of our extensive evaluations confirm that ASAM establishes new benchmarks in segmentation tasks, thereby contributing to the advancement of foundational models in computer vision. Our project page is in https://asam2024.github.io/.
Striving for Simplicity: The All Convolutional Net
Most modern convolutional neural networks (CNNs) used for object recognition are built using the same principles: Alternating convolution and max-pooling layers followed by a small number of fully connected layers. We re-evaluate the state of the art for object recognition from small images with convolutional networks, questioning the necessity of different components in the pipeline. We find that max-pooling can simply be replaced by a convolutional layer with increased stride without loss in accuracy on several image recognition benchmarks. Following this finding -- and building on other recent work for finding simple network structures -- we propose a new architecture that consists solely of convolutional layers and yields competitive or state of the art performance on several object recognition datasets (CIFAR-10, CIFAR-100, ImageNet). To analyze the network we introduce a new variant of the "deconvolution approach" for visualizing features learned by CNNs, which can be applied to a broader range of network structures than existing approaches.
Revisiting Unreasonable Effectiveness of Data in Deep Learning Era
The success of deep learning in vision can be attributed to: (a) models with high capacity; (b) increased computational power; and (c) availability of large-scale labeled data. Since 2012, there have been significant advances in representation capabilities of the models and computational capabilities of GPUs. But the size of the biggest dataset has surprisingly remained constant. What will happen if we increase the dataset size by 10x or 100x? This paper takes a step towards clearing the clouds of mystery surrounding the relationship between `enormous data' and visual deep learning. By exploiting the JFT-300M dataset which has more than 375M noisy labels for 300M images, we investigate how the performance of current vision tasks would change if this data was used for representation learning. Our paper delivers some surprising (and some expected) findings. First, we find that the performance on vision tasks increases logarithmically based on volume of training data size. Second, we show that representation learning (or pre-training) still holds a lot of promise. One can improve performance on many vision tasks by just training a better base model. Finally, as expected, we present new state-of-the-art results for different vision tasks including image classification, object detection, semantic segmentation and human pose estimation. Our sincere hope is that this inspires vision community to not undervalue the data and develop collective efforts in building larger datasets.
MViTv2: Improved Multiscale Vision Transformers for Classification and Detection
In this paper, we study Multiscale Vision Transformers (MViTv2) as a unified architecture for image and video classification, as well as object detection. We present an improved version of MViT that incorporates decomposed relative positional embeddings and residual pooling connections. We instantiate this architecture in five sizes and evaluate it for ImageNet classification, COCO detection and Kinetics video recognition where it outperforms prior work. We further compare MViTv2s' pooling attention to window attention mechanisms where it outperforms the latter in accuracy/compute. Without bells-and-whistles, MViTv2 has state-of-the-art performance in 3 domains: 88.8% accuracy on ImageNet classification, 58.7 boxAP on COCO object detection as well as 86.1% on Kinetics-400 video classification. Code and models are available at https://github.com/facebookresearch/mvit.
NEVIS'22: A Stream of 100 Tasks Sampled from 30 Years of Computer Vision Research
A shared goal of several machine learning communities like continual learning, meta-learning and transfer learning, is to design algorithms and models that efficiently and robustly adapt to unseen tasks. An even more ambitious goal is to build models that never stop adapting, and that become increasingly more efficient through time by suitably transferring the accrued knowledge. Beyond the study of the actual learning algorithm and model architecture, there are several hurdles towards our quest to build such models, such as the choice of learning protocol, metric of success and data needed to validate research hypotheses. In this work, we introduce the Never-Ending VIsual-classification Stream (NEVIS'22), a benchmark consisting of a stream of over 100 visual classification tasks, sorted chronologically and extracted from papers sampled uniformly from computer vision proceedings spanning the last three decades. The resulting stream reflects what the research community thought was meaningful at any point in time, and it serves as an ideal test bed to assess how well models can adapt to new tasks, and do so better and more efficiently as time goes by. Despite being limited to classification, the resulting stream has a rich diversity of tasks from OCR, to texture analysis, scene recognition, and so forth. The diversity is also reflected in the wide range of dataset sizes, spanning over four orders of magnitude. Overall, NEVIS'22 poses an unprecedented challenge for current sequential learning approaches due to the scale and diversity of tasks, yet with a low entry barrier as it is limited to a single modality and well understood supervised learning problems. Moreover, we provide a reference implementation including strong baselines and an evaluation protocol to compare methods in terms of their trade-off between accuracy and compute.
MHS-VM: Multi-Head Scanning in Parallel Subspaces for Vision Mamba
Recently, State Space Models (SSMs), with Mamba as a prime example, have shown great promise for long-range dependency modeling with linear complexity. Then, Vision Mamba and the subsequent architectures are presented successively, and they perform well on visual tasks. The crucial step of applying Mamba to visual tasks is to construct 2D visual features in sequential manners. To effectively organize and construct visual features within the 2D image space through 1D selective scan, we propose a novel Multi-Head Scan (MHS) module. The embeddings extracted from the preceding layer are projected into multiple lower-dimensional subspaces. Subsequently, within each subspace, the selective scan is performed along distinct scan routes. The resulting sub-embeddings, obtained from the multi-head scan process, are then integrated and ultimately projected back into the high-dimensional space. Moreover, we incorporate a Scan Route Attention (SRA) mechanism to enhance the module's capability to discern complex structures. To validate the efficacy of our module, we exclusively substitute the 2D-Selective-Scan (SS2D) block in VM-UNet with our proposed module, and we train our models from scratch without using any pre-trained weights. The results indicate a significant improvement in performance while reducing the parameters of the original VM-UNet. The code for this study is publicly available at https://github.com/PixDeep/MHS-VM.
Doubly Right Object Recognition: A Why Prompt for Visual Rationales
Many visual recognition models are evaluated only on their classification accuracy, a metric for which they obtain strong performance. In this paper, we investigate whether computer vision models can also provide correct rationales for their predictions. We propose a ``doubly right'' object recognition benchmark, where the metric requires the model to simultaneously produce both the right labels as well as the right rationales. We find that state-of-the-art visual models, such as CLIP, often provide incorrect rationales for their categorical predictions. However, by transferring the rationales from language models into visual representations through a tailored dataset, we show that we can learn a ``why prompt,'' which adapts large visual representations to produce correct rationales. Visualizations and empirical experiments show that our prompts significantly improve performance on doubly right object recognition, in addition to zero-shot transfer to unseen tasks and datasets.
Separable Self-attention for Mobile Vision Transformers
Mobile vision transformers (MobileViT) can achieve state-of-the-art performance across several mobile vision tasks, including classification and detection. Though these models have fewer parameters, they have high latency as compared to convolutional neural network-based models. The main efficiency bottleneck in MobileViT is the multi-headed self-attention (MHA) in transformers, which requires O(k^2) time complexity with respect to the number of tokens (or patches) k. Moreover, MHA requires costly operations (e.g., batch-wise matrix multiplication) for computing self-attention, impacting latency on resource-constrained devices. This paper introduces a separable self-attention method with linear complexity, i.e. O(k). A simple yet effective characteristic of the proposed method is that it uses element-wise operations for computing self-attention, making it a good choice for resource-constrained devices. The improved model, MobileViTv2, is state-of-the-art on several mobile vision tasks, including ImageNet object classification and MS-COCO object detection. With about three million parameters, MobileViTv2 achieves a top-1 accuracy of 75.6% on the ImageNet dataset, outperforming MobileViT by about 1% while running 3.2times faster on a mobile device. Our source code is available at: https://github.com/apple/ml-cvnets
Computation-Efficient Era: A Comprehensive Survey of State Space Models in Medical Image Analysis
Sequence modeling plays a vital role across various domains, with recurrent neural networks being historically the predominant method of performing these tasks. However, the emergence of transformers has altered this paradigm due to their superior performance. Built upon these advances, transformers have conjoined CNNs as two leading foundational models for learning visual representations. However, transformers are hindered by the O(N^2) complexity of their attention mechanisms, while CNNs lack global receptive fields and dynamic weight allocation. State Space Models (SSMs), specifically the \textbf{Mamba} model with selection mechanisms and hardware-aware architecture, have garnered immense interest lately in sequential modeling and visual representation learning, challenging the dominance of transformers by providing infinite context lengths and offering substantial efficiency maintaining linear complexity in the input sequence. Capitalizing on the advances in computer vision, medical imaging has heralded a new epoch with Mamba models. Intending to help researchers navigate the surge, this survey seeks to offer an encyclopedic review of Mamba models in medical imaging. Specifically, we start with a comprehensive theoretical review forming the basis of SSMs, including Mamba architecture and its alternatives for sequence modeling paradigms in this context. Next, we offer a structured classification of Mamba models in the medical field and introduce a diverse categorization scheme based on their application, imaging modalities, and targeted organs. Finally, we summarize key challenges, discuss different future research directions of the SSMs in the medical domain, and propose several directions to fulfill the demands of this field. In addition, we have compiled the studies discussed in this paper along with their open-source implementations on our GitHub repository.
OCC-MLLM-Alpha:Empowering Multi-modal Large Language Model for the Understanding of Occluded Objects with Self-Supervised Test-Time Learning
There is a gap in the understanding of occluded objects in existing large-scale visual language multi-modal models. Current state-of-the-art multi-modal models fail to provide satisfactory results in describing occluded objects through universal visual encoders and supervised learning strategies. Therefore, we introduce a multi-modal large language framework and corresponding self-supervised learning strategy with support of 3D generation. We start our experiments comparing with the state-of-the-art models in the evaluation of a large-scale dataset SOMVideo [18]. The initial results demonstrate the improvement of 16.92% in comparison with the state-of-the-art VLM models.
V^2L: Leveraging Vision and Vision-language Models into Large-scale Product Retrieval
Product retrieval is of great importance in the ecommerce domain. This paper introduces our 1st-place solution in eBay eProduct Visual Search Challenge (FGVC9), which is featured for an ensemble of about 20 models from vision models and vision-language models. While model ensemble is common, we show that combining the vision models and vision-language models brings particular benefits from their complementarity and is a key factor to our superiority. Specifically, for the vision models, we use a two-stage training pipeline which first learns from the coarse labels provided in the training set and then conducts fine-grained self-supervised training, yielding a coarse-to-fine metric learning manner. For the vision-language models, we use the textual description of the training image as the supervision signals for fine-tuning the image-encoder (feature extractor). With these designs, our solution achieves 0.7623 MAR@10, ranking the first place among all the competitors. The code is available at: https://github.com/WangWenhao0716/V2L{V^2L}.
MobileNets: Efficient Convolutional Neural Networks for Mobile Vision Applications
We present a class of efficient models called MobileNets for mobile and embedded vision applications. MobileNets are based on a streamlined architecture that uses depth-wise separable convolutions to build light weight deep neural networks. We introduce two simple global hyper-parameters that efficiently trade off between latency and accuracy. These hyper-parameters allow the model builder to choose the right sized model for their application based on the constraints of the problem. We present extensive experiments on resource and accuracy tradeoffs and show strong performance compared to other popular models on ImageNet classification. We then demonstrate the effectiveness of MobileNets across a wide range of applications and use cases including object detection, finegrain classification, face attributes and large scale geo-localization.
NU-MCC: Multiview Compressive Coding with Neighborhood Decoder and Repulsive UDF
Remarkable progress has been made in 3D reconstruction from single-view RGB-D inputs. MCC is the current state-of-the-art method in this field, which achieves unprecedented success by combining vision Transformers with large-scale training. However, we identified two key limitations of MCC: 1) The Transformer decoder is inefficient in handling large number of query points; 2) The 3D representation struggles to recover high-fidelity details. In this paper, we propose a new approach called NU-MCC that addresses these limitations. NU-MCC includes two key innovations: a Neighborhood decoder and a Repulsive Unsigned Distance Function (Repulsive UDF). First, our Neighborhood decoder introduces center points as an efficient proxy of input visual features, allowing each query point to only attend to a small neighborhood. This design not only results in much faster inference speed but also enables the exploitation of finer-scale visual features for improved recovery of 3D textures. Second, our Repulsive UDF is a novel alternative to the occupancy field used in MCC, significantly improving the quality of 3D object reconstruction. Compared to standard UDFs that suffer from holes in results, our proposed Repulsive UDF can achieve more complete surface reconstruction. Experimental results demonstrate that NU-MCC is able to learn a strong 3D representation, significantly advancing the state of the art in single-view 3D reconstruction. Particularly, it outperforms MCC by 9.7% in terms of the F1-score on the CO3D-v2 dataset with more than 5x faster running speed.
YOLOv11: An Overview of the Key Architectural Enhancements
This study presents an architectural analysis of YOLOv11, the latest iteration in the YOLO (You Only Look Once) series of object detection models. We examine the models architectural innovations, including the introduction of the C3k2 (Cross Stage Partial with kernel size 2) block, SPPF (Spatial Pyramid Pooling - Fast), and C2PSA (Convolutional block with Parallel Spatial Attention) components, which contribute in improving the models performance in several ways such as enhanced feature extraction. The paper explores YOLOv11's expanded capabilities across various computer vision tasks, including object detection, instance segmentation, pose estimation, and oriented object detection (OBB). We review the model's performance improvements in terms of mean Average Precision (mAP) and computational efficiency compared to its predecessors, with a focus on the trade-off between parameter count and accuracy. Additionally, the study discusses YOLOv11's versatility across different model sizes, from nano to extra-large, catering to diverse application needs from edge devices to high-performance computing environments. Our research provides insights into YOLOv11's position within the broader landscape of object detection and its potential impact on real-time computer vision applications.
LLaVA-OneVision: Easy Visual Task Transfer
We present LLaVA-OneVision, a family of open large multimodal models (LMMs) developed by consolidating our insights into data, models, and visual representations in the LLaVA-NeXT blog series. Our experimental results demonstrate that LLaVA-OneVision is the first single model that can simultaneously push the performance boundaries of open LMMs in three important computer vision scenarios: single-image, multi-image, and video scenarios. Importantly, the design of LLaVA-OneVision allows strong transfer learning across different modalities/scenarios, yielding new emerging capabilities. In particular, strong video understanding and cross-scenario capabilities are demonstrated through task transfer from images to videos.
Rethinking the Inception Architecture for Computer Vision
Convolutional networks are at the core of most state-of-the-art computer vision solutions for a wide variety of tasks. Since 2014 very deep convolutional networks started to become mainstream, yielding substantial gains in various benchmarks. Although increased model size and computational cost tend to translate to immediate quality gains for most tasks (as long as enough labeled data is provided for training), computational efficiency and low parameter count are still enabling factors for various use cases such as mobile vision and big-data scenarios. Here we explore ways to scale up networks in ways that aim at utilizing the added computation as efficiently as possible by suitably factorized convolutions and aggressive regularization. We benchmark our methods on the ILSVRC 2012 classification challenge validation set demonstrate substantial gains over the state of the art: 21.2% top-1 and 5.6% top-5 error for single frame evaluation using a network with a computational cost of 5 billion multiply-adds per inference and with using less than 25 million parameters. With an ensemble of 4 models and multi-crop evaluation, we report 3.5% top-5 error on the validation set (3.6% error on the test set) and 17.3% top-1 error on the validation set.
ChessVision -- A Dataset for Logically Coherent Multi-label Classification
Starting with early successes in computer vision tasks, deep learning based techniques have since overtaken state of the art approaches in a multitude of domains. However, it has been demonstrated time and again that these techniques fail to capture semantic context and logical constraints, instead often relying on spurious correlations to arrive at the answer. Since application of deep learning techniques to critical scenarios are dependent on adherence to domain specific constraints, several attempts have been made to address this issue. One limitation holding back a thorough exploration of this area, is a lack of suitable datasets which feature a rich set of rules. In order to address this, we present the ChessVision Dataset, consisting of 200,000+ images of annotated chess games in progress, requiring recreation of the game state from its corresponding image. This is accompanied by a curated set of rules which constrains the set of predictions to "reasonable" game states, and are designed to probe key semantic abilities like localization and enumeration. Alongside standard metrics, additional metrics to measure performance with regards to logical consistency is presented. We analyze several popular and state of the art vision models on this task, and show that, although their performance on standard metrics are laudable, they produce a plethora of incoherent results, indicating that this dataset presents a significant challenge for future works.
Towards the Unification of Generative and Discriminative Visual Foundation Model: A Survey
The advent of foundation models, which are pre-trained on vast datasets, has ushered in a new era of computer vision, characterized by their robustness and remarkable zero-shot generalization capabilities. Mirroring the transformative impact of foundation models like large language models (LLMs) in natural language processing, visual foundation models (VFMs) have become a catalyst for groundbreaking developments in computer vision. This review paper delineates the pivotal trajectories of VFMs, emphasizing their scalability and proficiency in generative tasks such as text-to-image synthesis, as well as their adeptness in discriminative tasks including image segmentation. While generative and discriminative models have historically charted distinct paths, we undertake a comprehensive examination of the recent strides made by VFMs in both domains, elucidating their origins, seminal breakthroughs, and pivotal methodologies. Additionally, we collate and discuss the extensive resources that facilitate the development of VFMs and address the challenges that pave the way for future research endeavors. A crucial direction for forthcoming innovation is the amalgamation of generative and discriminative paradigms. The nascent application of generative models within discriminative contexts signifies the early stages of this confluence. This survey aspires to be a contemporary compendium for scholars and practitioners alike, charting the course of VFMs and illuminating their multifaceted landscape.
AANet: Adaptive Aggregation Network for Efficient Stereo Matching
Despite the remarkable progress made by learning based stereo matching algorithms, one key challenge remains unsolved. Current state-of-the-art stereo models are mostly based on costly 3D convolutions, the cubic computational complexity and high memory consumption make it quite expensive to deploy in real-world applications. In this paper, we aim at completely replacing the commonly used 3D convolutions to achieve fast inference speed while maintaining comparable accuracy. To this end, we first propose a sparse points based intra-scale cost aggregation method to alleviate the well-known edge-fattening issue at disparity discontinuities. Further, we approximate traditional cross-scale cost aggregation algorithm with neural network layers to handle large textureless regions. Both modules are simple, lightweight, and complementary, leading to an effective and efficient architecture for cost aggregation. With these two modules, we can not only significantly speed up existing top-performing models (e.g., 41times than GC-Net, 4times than PSMNet and 38times than GA-Net), but also improve the performance of fast stereo models (e.g., StereoNet). We also achieve competitive results on Scene Flow and KITTI datasets while running at 62ms, demonstrating the versatility and high efficiency of the proposed method. Our full framework is available at https://github.com/haofeixu/aanet .
RTMDet: An Empirical Study of Designing Real-Time Object Detectors
In this paper, we aim to design an efficient real-time object detector that exceeds the YOLO series and is easily extensible for many object recognition tasks such as instance segmentation and rotated object detection. To obtain a more efficient model architecture, we explore an architecture that has compatible capacities in the backbone and neck, constructed by a basic building block that consists of large-kernel depth-wise convolutions. We further introduce soft labels when calculating matching costs in the dynamic label assignment to improve accuracy. Together with better training techniques, the resulting object detector, named RTMDet, achieves 52.8% AP on COCO with 300+ FPS on an NVIDIA 3090 GPU, outperforming the current mainstream industrial detectors. RTMDet achieves the best parameter-accuracy trade-off with tiny/small/medium/large/extra-large model sizes for various application scenarios, and obtains new state-of-the-art performance on real-time instance segmentation and rotated object detection. We hope the experimental results can provide new insights into designing versatile real-time object detectors for many object recognition tasks. Code and models are released at https://github.com/open-mmlab/mmdetection/tree/3.x/configs/rtmdet.
Deception Detection in Group Video Conversations using Dynamic Interaction Networks
Detecting groups of people who are jointly deceptive in video conversations is crucial in settings such as meetings, sales pitches, and negotiations. Past work on deception in videos focuses on detecting a single deceiver and uses facial or visual features only. In this paper, we propose the concept of Face-to-Face Dynamic Interaction Networks (FFDINs) to model the interpersonal interactions within a group of people. The use of FFDINs enables us to leverage network relations in detecting group deception in video conversations for the first time. We use a dataset of 185 videos from a deception-based game called Resistance. We first characterize the behavior of individual, pairs, and groups of deceptive participants and compare them to non-deceptive participants. Our analysis reveals that pairs of deceivers tend to avoid mutual interaction and focus their attention on non-deceivers. In contrast, non-deceivers interact with everyone equally. We propose Negative Dynamic Interaction Networks to capture the notion of missing interactions. We create the DeceptionRank algorithm to detect deceivers from NDINs extracted from videos that are just one minute long. We show that our method outperforms recent state-of-the-art computer vision, graph embedding, and ensemble methods by at least 20.9% AUROC in identifying deception from videos.
ImageNet Large Scale Visual Recognition Challenge
The ImageNet Large Scale Visual Recognition Challenge is a benchmark in object category classification and detection on hundreds of object categories and millions of images. The challenge has been run annually from 2010 to present, attracting participation from more than fifty institutions. This paper describes the creation of this benchmark dataset and the advances in object recognition that have been possible as a result. We discuss the challenges of collecting large-scale ground truth annotation, highlight key breakthroughs in categorical object recognition, provide a detailed analysis of the current state of the field of large-scale image classification and object detection, and compare the state-of-the-art computer vision accuracy with human accuracy. We conclude with lessons learned in the five years of the challenge, and propose future directions and improvements.
SiT: Self-supervised vIsion Transformer
Self-supervised learning methods are gaining increasing traction in computer vision due to their recent success in reducing the gap with supervised learning. In natural language processing (NLP) self-supervised learning and transformers are already the methods of choice. The recent literature suggests that the transformers are becoming increasingly popular also in computer vision. So far, the vision transformers have been shown to work well when pretrained either using a large scale supervised data or with some kind of co-supervision, e.g. in terms of teacher network. These supervised pretrained vision transformers achieve very good results in downstream tasks with minimal changes. In this work we investigate the merits of self-supervised learning for pretraining image/vision transformers and then using them for downstream classification tasks. We propose Self-supervised vIsion Transformers (SiT) and discuss several self-supervised training mechanisms to obtain a pretext model. The architectural flexibility of SiT allows us to use it as an autoencoder and work with multiple self-supervised tasks seamlessly. We show that a pretrained SiT can be finetuned for a downstream classification task on small scale datasets, consisting of a few thousand images rather than several millions. The proposed approach is evaluated on standard datasets using common protocols. The results demonstrate the strength of the transformers and their suitability for self-supervised learning. We outperformed existing self-supervised learning methods by large margin. We also observed that SiT is good for few shot learning and also showed that it is learning useful representation by simply training a linear classifier on top of the learned features from SiT. Pretraining, finetuning, and evaluation codes will be available under: https://github.com/Sara-Ahmed/SiT.
Fast and Efficient Transformer-based Method for Bird's Eye View Instance Prediction
Accurate object detection and prediction are critical to ensure the safety and efficiency of self-driving architectures. Predicting object trajectories and occupancy enables autonomous vehicles to anticipate movements and make decisions with future information, increasing their adaptability and reducing the risk of accidents. Current State-Of-The-Art (SOTA) approaches often isolate the detection, tracking, and prediction stages, which can lead to significant prediction errors due to accumulated inaccuracies between stages. Recent advances have improved the feature representation of multi-camera perception systems through Bird's-Eye View (BEV) transformations, boosting the development of end-to-end systems capable of predicting environmental elements directly from vehicle sensor data. These systems, however, often suffer from high processing times and number of parameters, creating challenges for real-world deployment. To address these issues, this paper introduces a novel BEV instance prediction architecture based on a simplified paradigm that relies only on instance segmentation and flow prediction. The proposed system prioritizes speed, aiming at reduced parameter counts and inference times compared to existing SOTA architectures, thanks to the incorporation of an efficient transformer-based architecture. Furthermore, the implementation of the proposed architecture is optimized for performance improvements in PyTorch version 2.1. Code and trained models are available at https://github.com/miguelag99/Efficient-Instance-Prediction
Efficient Transformer Encoders for Mask2Former-style models
Vision transformer based models bring significant improvements for image segmentation tasks. Although these architectures offer powerful capabilities irrespective of specific segmentation tasks, their use of computational resources can be taxing on deployed devices. One way to overcome this challenge is by adapting the computation level to the specific needs of the input image rather than the current one-size-fits-all approach. To this end, we introduce ECO-M2F or EffiCient TransfOrmer Encoders for Mask2Former-style models. Noting that the encoder module of M2F-style models incur high resource-intensive computations, ECO-M2F provides a strategy to self-select the number of hidden layers in the encoder, conditioned on the input image. To enable this self-selection ability for providing a balance between performance and computational efficiency, we present a three step recipe. The first step is to train the parent architecture to enable early exiting from the encoder. The second step is to create an derived dataset of the ideal number of encoder layers required for each training example. The third step is to use the aforementioned derived dataset to train a gating network that predicts the number of encoder layers to be used, conditioned on the input image. Additionally, to change the computational-accuracy tradeoff, only steps two and three need to be repeated which significantly reduces retraining time. Experiments on the public datasets show that the proposed approach reduces expected encoder computational cost while maintaining performance, adapts to various user compute resources, is flexible in architecture configurations, and can be extended beyond the segmentation task to object detection.
Generating 3D-Consistent Videos from Unposed Internet Photos
We address the problem of generating videos from unposed internet photos. A handful of input images serve as keyframes, and our model interpolates between them to simulate a path moving between the cameras. Given random images, a model's ability to capture underlying geometry, recognize scene identity, and relate frames in terms of camera position and orientation reflects a fundamental understanding of 3D structure and scene layout. However, existing video models such as Luma Dream Machine fail at this task. We design a self-supervised method that takes advantage of the consistency of videos and variability of multiview internet photos to train a scalable, 3D-aware video model without any 3D annotations such as camera parameters. We validate that our method outperforms all baselines in terms of geometric and appearance consistency. We also show our model benefits applications that enable camera control, such as 3D Gaussian Splatting. Our results suggest that we can scale up scene-level 3D learning using only 2D data such as videos and multiview internet photos.
RecConv: Efficient Recursive Convolutions for Multi-Frequency Representations
Recent advances in vision transformers (ViTs) have demonstrated the advantage of global modeling capabilities, prompting widespread integration of large-kernel convolutions for enlarging the effective receptive field (ERF). However, the quadratic scaling of parameter count and computational complexity (FLOPs) with respect to kernel size poses significant efficiency and optimization challenges. This paper introduces RecConv, a recursive decomposition strategy that efficiently constructs multi-frequency representations using small-kernel convolutions. RecConv establishes a linear relationship between parameter growth and decomposing levels which determines the effective kernel size ktimes 2^ell for a base kernel k and ell levels of decomposition, while maintaining constant FLOPs regardless of the ERF expansion. Specifically, RecConv achieves a parameter expansion of only ell+2 times and a maximum FLOPs increase of 5/3 times, compared to the exponential growth (4^ell) of standard and depthwise convolutions. RecNeXt-M3 outperforms RepViT-M1.1 by 1.9 AP^{box} on COCO with similar FLOPs. This innovation provides a promising avenue towards designing efficient and compact networks across various modalities. Codes and models can be found at https://github.com/suous/RecNeXt.
Do Datasets Have Politics? Disciplinary Values in Computer Vision Dataset Development
Data is a crucial component of machine learning. The field is reliant on data to train, validate, and test models. With increased technical capabilities, machine learning research has boomed in both academic and industry settings, and one major focus has been on computer vision. Computer vision is a popular domain of machine learning increasingly pertinent to real-world applications, from facial recognition in policing to object detection for autonomous vehicles. Given computer vision's propensity to shape machine learning research and impact human life, we seek to understand disciplinary practices around dataset documentation - how data is collected, curated, annotated, and packaged into datasets for computer vision researchers and practitioners to use for model tuning and development. Specifically, we examine what dataset documentation communicates about the underlying values of vision data and the larger practices and goals of computer vision as a field. To conduct this study, we collected a corpus of about 500 computer vision datasets, from which we sampled 114 dataset publications across different vision tasks. Through both a structured and thematic content analysis, we document a number of values around accepted data practices, what makes desirable data, and the treatment of humans in the dataset construction process. We discuss how computer vision datasets authors value efficiency at the expense of care; universality at the expense of contextuality; impartiality at the expense of positionality; and model work at the expense of data work. Many of the silenced values we identify sit in opposition with social computing practices. We conclude with suggestions on how to better incorporate silenced values into the dataset creation and curation process.
MFOS: Model-Free & One-Shot Object Pose Estimation
Existing learning-based methods for object pose estimation in RGB images are mostly model-specific or category based. They lack the capability to generalize to new object categories at test time, hence severely hindering their practicability and scalability. Notably, recent attempts have been made to solve this issue, but they still require accurate 3D data of the object surface at both train and test time. In this paper, we introduce a novel approach that can estimate in a single forward pass the pose of objects never seen during training, given minimum input. In contrast to existing state-of-the-art approaches, which rely on task-specific modules, our proposed model is entirely based on a transformer architecture, which can benefit from recently proposed 3D-geometry general pretraining. We conduct extensive experiments and report state-of-the-art one-shot performance on the challenging LINEMOD benchmark. Finally, extensive ablations allow us to determine good practices with this relatively new type of architecture in the field.
A survey on Kornia: an Open Source Differentiable Computer Vision Library for PyTorch
This work presents Kornia, an open source computer vision library built upon a set of differentiable routines and modules that aims to solve generic computer vision problems. The package uses PyTorch as its main backend, not only for efficiency but also to take advantage of the reverse auto-differentiation engine to define and compute the gradient of complex functions. Inspired by OpenCV, Kornia is composed of a set of modules containing operators that can be integrated into neural networks to train models to perform a wide range of operations including image transformations,camera calibration, epipolar geometry, and low level image processing techniques, such as filtering and edge detection that operate directly on high dimensional tensor representations on graphical processing units, generating faster systems. Examples of classical vision problems implemented using our framework are provided including a benchmark comparing to existing vision libraries.
COMCAT: Towards Efficient Compression and Customization of Attention-Based Vision Models
Attention-based vision models, such as Vision Transformer (ViT) and its variants, have shown promising performance in various computer vision tasks. However, these emerging architectures suffer from large model sizes and high computational costs, calling for efficient model compression solutions. To date, pruning ViTs has been well studied, while other compression strategies that have been widely applied in CNN compression, e.g., model factorization, is little explored in the context of ViT compression. This paper explores an efficient method for compressing vision transformers to enrich the toolset for obtaining compact attention-based vision models. Based on the new insight on the multi-head attention layer, we develop a highly efficient ViT compression solution, which outperforms the state-of-the-art pruning methods. For compressing DeiT-small and DeiT-base models on ImageNet, our proposed approach can achieve 0.45% and 0.76% higher top-1 accuracy even with fewer parameters. Our finding can also be applied to improve the customization efficiency of text-to-image diffusion models, with much faster training (up to 2.6times speedup) and lower extra storage cost (up to 1927.5times reduction) than the existing works.
Deep Learning for Camera Calibration and Beyond: A Survey
Camera calibration involves estimating camera parameters to infer geometric features from captured sequences, which is crucial for computer vision and robotics. However, conventional calibration is laborious and requires dedicated collection. Recent efforts show that learning-based solutions have the potential to be used in place of the repeatability works of manual calibrations. Among these solutions, various learning strategies, networks, geometric priors, and datasets have been investigated. In this paper, we provide a comprehensive survey of learning-based camera calibration techniques, by analyzing their strengths and limitations. Our main calibration categories include the standard pinhole camera model, distortion camera model, cross-view model, and cross-sensor model, following the research trend and extended applications. As there is no unified benchmark in this community, we collect a holistic calibration dataset that can serve as a public platform to evaluate the generalization of existing methods. It comprises both synthetic and real-world data, with images and videos captured by different cameras in diverse scenes. Toward the end of this paper, we discuss the challenges and provide further research directions. To our knowledge, this is the first survey for the learning-based camera calibration (spanned 10 years). The summarized methods, datasets, and benchmarks are available and will be regularly updated at https://github.com/KangLiao929/Awesome-Deep-Camera-Calibration.
An Empirical Study of Training Self-Supervised Vision Transformers
This paper does not describe a novel method. Instead, it studies a straightforward, incremental, yet must-know baseline given the recent progress in computer vision: self-supervised learning for Vision Transformers (ViT). While the training recipes for standard convolutional networks have been highly mature and robust, the recipes for ViT are yet to be built, especially in the self-supervised scenarios where training becomes more challenging. In this work, we go back to basics and investigate the effects of several fundamental components for training self-supervised ViT. We observe that instability is a major issue that degrades accuracy, and it can be hidden by apparently good results. We reveal that these results are indeed partial failure, and they can be improved when training is made more stable. We benchmark ViT results in MoCo v3 and several other self-supervised frameworks, with ablations in various aspects. We discuss the currently positive evidence as well as challenges and open questions. We hope that this work will provide useful data points and experience for future research.
PlainMamba: Improving Non-Hierarchical Mamba in Visual Recognition
We present PlainMamba: a simple non-hierarchical state space model (SSM) designed for general visual recognition. The recent Mamba model has shown how SSMs can be highly competitive with other architectures on sequential data and initial attempts have been made to apply it to images. In this paper, we further adapt the selective scanning process of Mamba to the visual domain, enhancing its ability to learn features from two-dimensional images by (i) a continuous 2D scanning process that improves spatial continuity by ensuring adjacency of tokens in the scanning sequence, and (ii) direction-aware updating which enables the model to discern the spatial relations of tokens by encoding directional information. Our architecture is designed to be easy to use and easy to scale, formed by stacking identical PlainMamba blocks, resulting in a model with constant width throughout all layers. The architecture is further simplified by removing the need for special tokens. We evaluate PlainMamba on a variety of visual recognition tasks including image classification, semantic segmentation, object detection, and instance segmentation. Our method achieves performance gains over previous non-hierarchical models and is competitive with hierarchical alternatives. For tasks requiring high-resolution inputs, in particular, PlainMamba requires much less computing while maintaining high performance. Code and models are available at https://github.com/ChenhongyiYang/PlainMamba
Multiscale Vision Transformers
We present Multiscale Vision Transformers (MViT) for video and image recognition, by connecting the seminal idea of multiscale feature hierarchies with transformer models. Multiscale Transformers have several channel-resolution scale stages. Starting from the input resolution and a small channel dimension, the stages hierarchically expand the channel capacity while reducing the spatial resolution. This creates a multiscale pyramid of features with early layers operating at high spatial resolution to model simple low-level visual information, and deeper layers at spatially coarse, but complex, high-dimensional features. We evaluate this fundamental architectural prior for modeling the dense nature of visual signals for a variety of video recognition tasks where it outperforms concurrent vision transformers that rely on large scale external pre-training and are 5-10x more costly in computation and parameters. We further remove the temporal dimension and apply our model for image classification where it outperforms prior work on vision transformers. Code is available at: https://github.com/facebookresearch/SlowFast
Area is all you need: repeatable elements make stronger adversarial attacks
Over the last decade, deep neural networks have achieved state of the art in computer vision tasks. These models, however, are susceptible to unusual inputs, known as adversarial examples, that cause them to misclassify or otherwise fail to detect objects. Here, we provide evidence that the increasing success of adversarial attacks is primarily due to increasing their size. We then demonstrate a method for generating the largest possible adversarial patch by building a adversarial pattern out of repeatable elements. This approach achieves a new state of the art in evading detection by YOLOv2 and YOLOv3. Finally, we present an experiment that fails to replicate the prior success of several attacks published in this field, and end with some comments on testing and reproducibility.
Object Detectors Emerge in Deep Scene CNNs
With the success of new computational architectures for visual processing, such as convolutional neural networks (CNN) and access to image databases with millions of labeled examples (e.g., ImageNet, Places), the state of the art in computer vision is advancing rapidly. One important factor for continued progress is to understand the representations that are learned by the inner layers of these deep architectures. Here we show that object detectors emerge from training CNNs to perform scene classification. As scenes are composed of objects, the CNN for scene classification automatically discovers meaningful objects detectors, representative of the learned scene categories. With object detectors emerging as a result of learning to recognize scenes, our work demonstrates that the same network can perform both scene recognition and object localization in a single forward-pass, without ever having been explicitly taught the notion of objects.
Demystify Transformers & Convolutions in Modern Image Deep Networks
Vision transformers have gained popularity recently, leading to the development of new vision backbones with improved features and consistent performance gains. However, these advancements are not solely attributable to novel feature transformation designs; certain benefits also arise from advanced network-level and block-level architectures. This paper aims to identify the real gains of popular convolution and attention operators through a detailed study. We find that the key difference among these feature transformation modules, such as attention or convolution, lies in their spatial feature aggregation approach, known as the "spatial token mixer" (STM). To facilitate an impartial comparison, we introduce a unified architecture to neutralize the impact of divergent network-level and block-level designs. Subsequently, various STMs are integrated into this unified framework for comprehensive comparative analysis. Our experiments on various tasks and an analysis of inductive bias show a significant performance boost due to advanced network-level and block-level designs, but performance differences persist among different STMs. Our detailed analysis also reveals various findings about different STMs, such as effective receptive fields and invariance tests. All models and codes used in this study are publicly available at https://github.com/OpenGVLab/STM-Evaluation.
Towards Real-Time Open-Vocabulary Video Instance Segmentation
In this paper, we address the challenge of performing open-vocabulary video instance segmentation (OV-VIS) in real-time. We analyze the computational bottlenecks of state-of-the-art foundation models that performs OV-VIS, and propose a new method, TROY-VIS, that significantly improves processing speed while maintaining high accuracy. We introduce three key techniques: (1) Decoupled Attention Feature Enhancer to speed up information interaction between different modalities and scales; (2) Flash Embedding Memory for obtaining fast text embeddings of object categories; and, (3) Kernel Interpolation for exploiting the temporal continuity in videos. Our experiments demonstrate that TROY-VIS achieves the best trade-off between accuracy and speed on two large-scale OV-VIS benchmarks, BURST and LV-VIS, running 20x faster than GLEE-Lite (25 FPS v.s. 1.25 FPS) with comparable or even better accuracy. These results demonstrate TROY-VIS's potential for real-time applications in dynamic environments such as mobile robotics and augmented reality. Code and model will be released at https://github.com/google-research/troyvis.
Scaling Local Self-Attention for Parameter Efficient Visual Backbones
Self-attention has the promise of improving computer vision systems due to parameter-independent scaling of receptive fields and content-dependent interactions, in contrast to parameter-dependent scaling and content-independent interactions of convolutions. Self-attention models have recently been shown to have encouraging improvements on accuracy-parameter trade-offs compared to baseline convolutional models such as ResNet-50. In this work, we aim to develop self-attention models that can outperform not just the canonical baseline models, but even the high-performing convolutional models. We propose two extensions to self-attention that, in conjunction with a more efficient implementation of self-attention, improve the speed, memory usage, and accuracy of these models. We leverage these improvements to develop a new self-attention model family, HaloNets, which reach state-of-the-art accuracies on the parameter-limited setting of the ImageNet classification benchmark. In preliminary transfer learning experiments, we find that HaloNet models outperform much larger models and have better inference performance. On harder tasks such as object detection and instance segmentation, our simple local self-attention and convolutional hybrids show improvements over very strong baselines. These results mark another step in demonstrating the efficacy of self-attention models on settings traditionally dominated by convolutional models.
MVP: Meta Visual Prompt Tuning for Few-Shot Remote Sensing Image Scene Classification
Vision Transformer (ViT) models have recently emerged as powerful and versatile models for various visual tasks. Recently, a work called PMF has achieved promising results in few-shot image classification by utilizing pre-trained vision transformer models. However, PMF employs full fine-tuning for learning the downstream tasks, leading to significant overfitting and storage issues, especially in the remote sensing domain. In order to tackle these issues, we turn to the recently proposed parameter-efficient tuning methods, such as VPT, which updates only the newly added prompt parameters while keeping the pre-trained backbone frozen. Inspired by VPT, we propose the Meta Visual Prompt Tuning (MVP) method. Specifically, we integrate the VPT method into the meta-learning framework and tailor it to the remote sensing domain, resulting in an efficient framework for Few-Shot Remote Sensing Scene Classification (FS-RSSC). Furthermore, we introduce a novel data augmentation strategy based on patch embedding recombination to enhance the representation and diversity of scenes for classification purposes. Experiment results on the FS-RSSC benchmark demonstrate the superior performance of the proposed MVP over existing methods in various settings, such as various-way-various-shot, various-way-one-shot, and cross-domain adaptation.
Sliced Recursive Transformer
We present a neat yet effective recursive operation on vision transformers that can improve parameter utilization without involving additional parameters. This is achieved by sharing weights across the depth of transformer networks. The proposed method can obtain a substantial gain (~2%) simply using naive recursive operation, requires no special or sophisticated knowledge for designing principles of networks, and introduces minimal computational overhead to the training procedure. To reduce the additional computation caused by recursive operation while maintaining the superior accuracy, we propose an approximating method through multiple sliced group self-attentions across recursive layers which can reduce the cost consumption by 10~30% with minimal performance loss. We call our model Sliced Recursive Transformer (SReT), a novel and parameter-efficient vision transformer design that is compatible with a broad range of other designs for efficient ViT architectures. Our best model establishes significant improvement on ImageNet-1K over state-of-the-art methods while containing fewer parameters. The proposed weight sharing mechanism by sliced recursion structure allows us to build a transformer with more than 100 or even 1000 shared layers with ease while keeping a compact size (13~15M), to avoid optimization difficulties when the model is too large. The flexible scalability has shown great potential for scaling up models and constructing extremely deep vision transformers. Code is available at https://github.com/szq0214/SReT.
Mamba3D: Enhancing Local Features for 3D Point Cloud Analysis via State Space Model
Existing Transformer-based models for point cloud analysis suffer from quadratic complexity, leading to compromised point cloud resolution and information loss. In contrast, the newly proposed Mamba model, based on state space models (SSM), outperforms Transformer in multiple areas with only linear complexity. However, the straightforward adoption of Mamba does not achieve satisfactory performance on point cloud tasks. In this work, we present Mamba3D, a state space model tailored for point cloud learning to enhance local feature extraction, achieving superior performance, high efficiency, and scalability potential. Specifically, we propose a simple yet effective Local Norm Pooling (LNP) block to extract local geometric features. Additionally, to obtain better global features, we introduce a bidirectional SSM (bi-SSM) with both a token forward SSM and a novel backward SSM that operates on the feature channel. Extensive experimental results show that Mamba3D surpasses Transformer-based counterparts and concurrent works in multiple tasks, with or without pre-training. Notably, Mamba3D achieves multiple SoTA, including an overall accuracy of 92.6% (train from scratch) on the ScanObjectNN and 95.1% (with single-modal pre-training) on the ModelNet40 classification task, with only linear complexity.
Multi-Scale And Token Mergence: Make Your ViT More Efficient
Since its inception, Vision Transformer (ViT) has emerged as a prevalent model in the computer vision domain. Nonetheless, the multi-head self-attention (MHSA) mechanism in ViT is computationally expensive due to its calculation of relationships among all tokens. Although some techniques mitigate computational overhead by discarding tokens, this also results in the loss of potential information from those tokens. To tackle these issues, we propose a novel token pruning method that retains information from non-crucial tokens by merging them with more crucial tokens, thereby mitigating the impact of pruning on model performance. Crucial and non-crucial tokens are identified by their importance scores and merged based on similarity scores. Furthermore, multi-scale features are exploited to represent images, which are fused prior to token pruning to produce richer feature representations. Importantly, our method can be seamlessly integrated with various ViTs, enhancing their adaptability. Experimental evidence substantiates the efficacy of our approach in reducing the influence of token pruning on model performance. For instance, on the ImageNet dataset, it achieves a remarkable 33% reduction in computational costs while only incurring a 0.1% decrease in accuracy on DeiT-S.
Getting ViT in Shape: Scaling Laws for Compute-Optimal Model Design
Scaling laws have been recently employed to derive compute-optimal model size (number of parameters) for a given compute duration. We advance and refine such methods to infer compute-optimal model shapes, such as width and depth, and successfully implement this in vision transformers. Our shape-optimized vision transformer, SoViT, achieves results competitive with models that exceed twice its size, despite being pre-trained with an equivalent amount of compute. For example, SoViT-400m/14 achieves 90.3% fine-tuning accuracy on ILSRCV2012, surpassing the much larger ViT-g/14 and approaching ViT-G/14 under identical settings, with also less than half the inference cost. We conduct a thorough evaluation across multiple tasks, such as image classification, captioning, VQA and zero-shot transfer, demonstrating the effectiveness of our model across a broad range of domains and identifying limitations. Overall, our findings challenge the prevailing approach of blindly scaling up vision models and pave a path for a more informed scaling.
Combined CNN and ViT features off-the-shelf: Another astounding baseline for recognition
We apply pre-trained architectures, originally developed for the ImageNet Large Scale Visual Recognition Challenge, for periocular recognition. These architectures have demonstrated significant success in various computer vision tasks beyond the ones for which they were designed. This work builds on our previous study using off-the-shelf Convolutional Neural Network (CNN) and extends it to include the more recently proposed Vision Transformers (ViT). Despite being trained for generic object classification, middle-layer features from CNNs and ViTs are a suitable way to recognize individuals based on periocular images. We also demonstrate that CNNs and ViTs are highly complementary since their combination results in boosted accuracy. In addition, we show that a small portion of these pre-trained models can achieve good accuracy, resulting in thinner models with fewer parameters, suitable for resource-limited environments such as mobiles. This efficiency improves if traditional handcrafted features are added as well.
One Eye is All You Need: Lightweight Ensembles for Gaze Estimation with Single Encoders
Gaze estimation has grown rapidly in accuracy in recent years. However, these models often fail to take advantage of different computer vision (CV) algorithms and techniques (such as small ResNet and Inception networks and ensemble models) that have been shown to improve results for other CV problems. Additionally, most current gaze estimation models require the use of either both eyes or an entire face, whereas real-world data may not always have both eyes in high resolution. Thus, we propose a gaze estimation model that implements the ResNet and Inception model architectures and makes predictions using only one eye image. Furthermore, we propose an ensemble calibration network that uses the predictions from several individual architectures for subject-specific predictions. With the use of lightweight architectures, we achieve high performance on the GazeCapture dataset with very low model parameter counts. When using two eyes as input, we achieve a prediction error of 1.591 cm on the test set without calibration and 1.439 cm with an ensemble calibration model. With just one eye as input, we still achieve an average prediction error of 2.312 cm on the test set without calibration and 1.951 cm with an ensemble calibration model. We also notice significantly lower errors on the right eye images in the test set, which could be important in the design of future gaze estimation-based tools.
LocalMamba: Visual State Space Model with Windowed Selective Scan
Recent advancements in state space models, notably Mamba, have demonstrated significant progress in modeling long sequences for tasks like language understanding. Yet, their application in vision tasks has not markedly surpassed the performance of traditional Convolutional Neural Networks (CNNs) and Vision Transformers (ViTs). This paper posits that the key to enhancing Vision Mamba (ViM) lies in optimizing scan directions for sequence modeling. Traditional ViM approaches, which flatten spatial tokens, overlook the preservation of local 2D dependencies, thereby elongating the distance between adjacent tokens. We introduce a novel local scanning strategy that divides images into distinct windows, effectively capturing local dependencies while maintaining a global perspective. Additionally, acknowledging the varying preferences for scan patterns across different network layers, we propose a dynamic method to independently search for the optimal scan choices for each layer, substantially improving performance. Extensive experiments across both plain and hierarchical models underscore our approach's superiority in effectively capturing image representations. For example, our model significantly outperforms Vim-Ti by 3.1% on ImageNet with the same 1.5G FLOPs. Code is available at: https://github.com/hunto/LocalMamba.
SpectFormer: Frequency and Attention is what you need in a Vision Transformer
Vision transformers have been applied successfully for image recognition tasks. There have been either multi-headed self-attention based (ViT dosovitskiy2020image, DeIT, touvron2021training) similar to the original work in textual models or more recently based on spectral layers (Fnetlee2021fnet, GFNetrao2021global, AFNOguibas2021efficient). We hypothesize that both spectral and multi-headed attention plays a major role. We investigate this hypothesis through this work and observe that indeed combining spectral and multi-headed attention layers provides a better transformer architecture. We thus propose the novel Spectformer architecture for transformers that combines spectral and multi-headed attention layers. We believe that the resulting representation allows the transformer to capture the feature representation appropriately and it yields improved performance over other transformer representations. For instance, it improves the top-1 accuracy by 2\% on ImageNet compared to both GFNet-H and LiT. SpectFormer-S reaches 84.25\% top-1 accuracy on ImageNet-1K (state of the art for small version). Further, Spectformer-L achieves 85.7\% that is the state of the art for the comparable base version of the transformers. We further ensure that we obtain reasonable results in other scenarios such as transfer learning on standard datasets such as CIFAR-10, CIFAR-100, Oxford-IIIT-flower, and Standford Car datasets. We then investigate its use in downstream tasks such of object detection and instance segmentation on the MS-COCO dataset and observe that Spectformer shows consistent performance that is comparable to the best backbones and can be further optimized and improved. Hence, we believe that combined spectral and attention layers are what are needed for vision transformers.
PVT v2: Improved Baselines with Pyramid Vision Transformer
Transformer recently has presented encouraging progress in computer vision. In this work, we present new baselines by improving the original Pyramid Vision Transformer (PVT v1) by adding three designs, including (1) linear complexity attention layer, (2) overlapping patch embedding, and (3) convolutional feed-forward network. With these modifications, PVT v2 reduces the computational complexity of PVT v1 to linear and achieves significant improvements on fundamental vision tasks such as classification, detection, and segmentation. Notably, the proposed PVT v2 achieves comparable or better performances than recent works such as Swin Transformer. We hope this work will facilitate state-of-the-art Transformer researches in computer vision. Code is available at https://github.com/whai362/PVT.
Self-supervised learning of object pose estimation using keypoint prediction
This paper describes recent developments in object specific pose and shape prediction from single images. The main contribution is a new approach to camera pose prediction by self-supervised learning of keypoints corresponding to locations on a category specific deformable shape. We designed a network to generate a proxy ground-truth heatmap from a set of keypoints distributed all over the category-specific mean shape, where each is represented by a unique color on a labeled texture. The proxy ground-truth heatmap is used to train a deep keypoint prediction network, which can be used in online inference. The proposed approach to camera pose prediction show significant improvements when compared with state-of-the-art methods. Our approach to camera pose prediction is used to infer 3D objects from 2D image frames of video sequences online. To train the reconstruction model, it receives only a silhouette mask from a single frame of a video sequence in every training step and a category-specific mean object shape. We conducted experiments using three different datasets representing the bird category: the CUB [51] image dataset, YouTubeVos and the Davis video datasets. The network is trained on the CUB dataset and tested on all three datasets. The online experiments are demonstrated on YouTubeVos and Davis [56] video sequences using a network trained on the CUB training set.
LPViT: Low-Power Semi-structured Pruning for Vision Transformers
Vision transformers have emerged as a promising alternative to convolutional neural networks for various image analysis tasks, offering comparable or superior performance. However, one significant drawback of ViTs is their resource-intensive nature, leading to increased memory footprint, computation complexity, and power consumption. To democratize this high-performance technology and make it more environmentally friendly, it is essential to compress ViT models, reducing their resource requirements while maintaining high performance. In this paper, we introduce a new block-structured pruning to address the resource-intensive issue for ViTs, offering a balanced trade-off between accuracy and hardware acceleration. Unlike unstructured pruning or channel-wise structured pruning, block pruning leverages the block-wise structure of linear layers, resulting in more efficient matrix multiplications. To optimize this pruning scheme, our paper proposes a novel hardware-aware learning objective that simultaneously maximizes speedup and minimizes power consumption during inference, tailored to the block sparsity structure. This objective eliminates the need for empirical look-up tables and focuses solely on reducing parametrized layer connections. Moreover, our paper provides a lightweight algorithm to achieve post-training pruning for ViTs, utilizing second-order Taylor approximation and empirical optimization to solve the proposed hardware-aware objective. Extensive experiments on ImageNet are conducted across various ViT architectures, including DeiT-B and DeiT-S, demonstrating competitive performance with other pruning methods and achieving a remarkable balance between accuracy preservation and power savings. Especially, we achieve up to 3.93x and 1.79x speedups on dedicated hardware and GPUs respectively for DeiT-B, and also observe an inference power reduction by 1.4x on real-world GPUs.
Generative AI in Industrial Machine Vision -- A Review
Machine vision enhances automation, quality control, and operational efficiency in industrial applications by enabling machines to interpret and act on visual data. While traditional computer vision algorithms and approaches remain widely utilized, machine learning has become pivotal in current research activities. In particular, generative AI demonstrates promising potential by improving pattern recognition capabilities, through data augmentation, increasing image resolution, and identifying anomalies for quality control. However, the application of generative AI in machine vision is still in its early stages due to challenges in data diversity, computational requirements, and the necessity for robust validation methods. A comprehensive literature review is essential to understand the current state of generative AI in industrial machine vision, focusing on recent advancements, applications, and research trends. Thus, a literature review based on the PRISMA guidelines was conducted, analyzing over 1,200 papers on generative AI in industrial machine vision. Our findings reveal various patterns in current research, with the primary use of generative AI being data augmentation, for machine vision tasks such as classification and object detection. Furthermore, we gather a collection of application challenges together with data requirements to enable a successful application of generative AI in industrial machine vision. This overview aims to provide researchers with insights into the different areas and applications within current research, highlighting significant advancements and identifying opportunities for future work.
CCDN: Checkerboard Corner Detection Network for Robust Camera Calibration
Aiming to improve the checkerboard corner detection robustness against the images with poor quality, such as lens distortion, extreme poses, and noise, we propose a novel detection algorithm which can maintain high accuracy on inputs under multiply scenarios without any prior knowledge of the checkerboard pattern. This whole algorithm includes a checkerboard corner detection network and some post-processing techniques. The network model is a fully convolutional network with improvements of loss function and learning rate, which can deal with the images of arbitrary size and produce correspondingly-sized output with a corner score on each pixel by efficient inference and learning. Besides, in order to remove the false positives, we employ three post-processing techniques including threshold related to maximum response, non-maximum suppression, and clustering. Evaluations on two different datasets show its superior robustness, accuracy and wide applicability in quantitative comparisons with the state-of-the-art methods, like MATE, ChESS, ROCHADE and OCamCalib.
Leveraging Structured Pruning of Convolutional Neural Networks
Structured pruning is a popular method to reduce the cost of convolutional neural networks, that are the state of the art in many computer vision tasks. However, depending on the architecture, pruning introduces dimensional discrepancies which prevent the actual reduction of pruned networks. To tackle this problem, we propose a method that is able to take any structured pruning mask and generate a network that does not encounter any of these problems and can be leveraged efficiently. We provide an accurate description of our solution and show results of gains, in energy consumption and inference time on embedded hardware, of pruned convolutional neural networks.
Unsupervised Representation Learning by Predicting Image Rotations
Over the last years, deep convolutional neural networks (ConvNets) have transformed the field of computer vision thanks to their unparalleled capacity to learn high level semantic image features. However, in order to successfully learn those features, they usually require massive amounts of manually labeled data, which is both expensive and impractical to scale. Therefore, unsupervised semantic feature learning, i.e., learning without requiring manual annotation effort, is of crucial importance in order to successfully harvest the vast amount of visual data that are available today. In our work we propose to learn image features by training ConvNets to recognize the 2d rotation that is applied to the image that it gets as input. We demonstrate both qualitatively and quantitatively that this apparently simple task actually provides a very powerful supervisory signal for semantic feature learning. We exhaustively evaluate our method in various unsupervised feature learning benchmarks and we exhibit in all of them state-of-the-art performance. Specifically, our results on those benchmarks demonstrate dramatic improvements w.r.t. prior state-of-the-art approaches in unsupervised representation learning and thus significantly close the gap with supervised feature learning. For instance, in PASCAL VOC 2007 detection task our unsupervised pre-trained AlexNet model achieves the state-of-the-art (among unsupervised methods) mAP of 54.4% that is only 2.4 points lower from the supervised case. We get similarly striking results when we transfer our unsupervised learned features on various other tasks, such as ImageNet classification, PASCAL classification, PASCAL segmentation, and CIFAR-10 classification. The code and models of our paper will be published on: https://github.com/gidariss/FeatureLearningRotNet .
N2N Learning: Network to Network Compression via Policy Gradient Reinforcement Learning
While bigger and deeper neural network architectures continue to advance the state-of-the-art for many computer vision tasks, real-world adoption of these networks is impeded by hardware and speed constraints. Conventional model compression methods attempt to address this problem by modifying the architecture manually or using pre-defined heuristics. Since the space of all reduced architectures is very large, modifying the architecture of a deep neural network in this way is a difficult task. In this paper, we tackle this issue by introducing a principled method for learning reduced network architectures in a data-driven way using reinforcement learning. Our approach takes a larger `teacher' network as input and outputs a compressed `student' network derived from the `teacher' network. In the first stage of our method, a recurrent policy network aggressively removes layers from the large `teacher' model. In the second stage, another recurrent policy network carefully reduces the size of each remaining layer. The resulting network is then evaluated to obtain a reward -- a score based on the accuracy and compression of the network. Our approach uses this reward signal with policy gradients to train the policies to find a locally optimal student network. Our experiments show that we can achieve compression rates of more than 10x for models such as ResNet-34 while maintaining similar performance to the input `teacher' network. We also present a valuable transfer learning result which shows that policies which are pre-trained on smaller `teacher' networks can be used to rapidly speed up training on larger `teacher' networks.
HRVMamba: High-Resolution Visual State Space Model for Dense Prediction
Recently, State Space Models (SSMs) with efficient hardware-aware designs, i.e., Mamba, have demonstrated significant potential in computer vision tasks due to their linear computational complexity with respect to token length and their global receptive field. However, Mamba's performance on dense prediction tasks, including human pose estimation and semantic segmentation, has been constrained by three key challenges: insufficient inductive bias, long-range forgetting, and low-resolution output representation. To address these challenges, we introduce the Dynamic Visual State Space (DVSS) block, which utilizes multi-scale convolutional kernels to extract local features across different scales and enhance inductive bias, and employs deformable convolution to mitigate the long-range forgetting problem while enabling adaptive spatial aggregation based on input and task-specific information. By leveraging the multi-resolution parallel design proposed in HRNet, we introduce High-Resolution Visual State Space Model (HRVMamba) based on the DVSS block, which preserves high-resolution representations throughout the entire process while promoting effective multi-scale feature learning. Extensive experiments highlight HRVMamba's impressive performance on dense prediction tasks, achieving competitive results against existing benchmark models without bells and whistles. Code is available at https://github.com/zhanghao5201/HRVMamba.
FMViT: A multiple-frequency mixing Vision Transformer
The transformer model has gained widespread adoption in computer vision tasks in recent times. However, due to the quadratic time and memory complexity of self-attention, which is proportional to the number of input tokens, most existing Vision Transformers (ViTs) encounter challenges in achieving efficient performance in practical industrial deployment scenarios, such as TensorRT and CoreML, where traditional CNNs excel. Although some recent attempts have been made to design CNN-Transformer hybrid architectures to tackle this problem, their overall performance has not met expectations. To tackle these challenges, we propose an efficient hybrid ViT architecture named FMViT. This approach enhances the model's expressive power by blending high-frequency features and low-frequency features with varying frequencies, enabling it to capture both local and global information effectively. Additionally, we introduce deploy-friendly mechanisms such as Convolutional Multigroup Reparameterization (gMLP), Lightweight Multi-head Self-Attention (RLMHSA), and Convolutional Fusion Block (CFB) to further improve the model's performance and reduce computational overhead. Our experiments demonstrate that FMViT surpasses existing CNNs, ViTs, and CNNTransformer hybrid architectures in terms of latency/accuracy trade-offs for various vision tasks. On the TensorRT platform, FMViT outperforms Resnet101 by 2.5% (83.3% vs. 80.8%) in top-1 accuracy on the ImageNet dataset while maintaining similar inference latency. Moreover, FMViT achieves comparable performance with EfficientNet-B5, but with a 43% improvement in inference speed. On CoreML, FMViT outperforms MobileOne by 2.6% in top-1 accuracy on the ImageNet dataset, with inference latency comparable to MobileOne (78.5% vs. 75.9%). Our code can be found at https://github.com/tany0699/FMViT.
POINTS1.5: Building a Vision-Language Model towards Real World Applications
Vision-language models have made significant strides recently, demonstrating superior performance across a range of tasks, e.g. optical character recognition and complex diagram analysis. Building on this trend, we introduce a new vision-language model, POINTS1.5, designed to excel in various real-world applications. POINTS1.5 is an enhancement of POINTS1.0 and incorporates several key innovations: i) We replace the original CLIP vision encoder, which had a fixed image resolution, with a NaViT-style vision encoder that supports native dynamic high resolution. This allows POINTS1.5 to process images of any resolution without needing to split them into tiles. ii) We add bilingual support to POINTS1.5, significantly enhancing its capability in Chinese. Due to the scarcity of open-source Chinese datasets for vision-language models, we collect numerous images from the Internet and annotate them using a combination of manual and automatic methods. iii) We propose a set of rigorous filtering methods for visual instruction tuning datasets. We comprehensively evaluate all these filtering methods, and choose the most effective ones to obtain the final visual instruction tuning set. Thanks to these innovations, POINTS1.5 significantly outperforms POINTS1.0 and demonstrates strong performance across a range of real-world applications. Notably, POINTS1.5-7B is trained on fewer than 4 billion tokens and ranks first on the OpenCompass leaderboard among models with fewer than 10 billion parameters
When Vision Transformers Outperform ResNets without Pre-training or Strong Data Augmentations
Vision Transformers (ViTs) and MLPs signal further efforts on replacing hand-wired features or inductive biases with general-purpose neural architectures. Existing works empower the models by massive data, such as large-scale pre-training and/or repeated strong data augmentations, and still report optimization-related problems (e.g., sensitivity to initialization and learning rates). Hence, this paper investigates ViTs and MLP-Mixers from the lens of loss geometry, intending to improve the models' data efficiency at training and generalization at inference. Visualization and Hessian reveal extremely sharp local minima of converged models. By promoting smoothness with a recently proposed sharpness-aware optimizer, we substantially improve the accuracy and robustness of ViTs and MLP-Mixers on various tasks spanning supervised, adversarial, contrastive, and transfer learning (e.g., +5.3\% and +11.0\% top-1 accuracy on ImageNet for ViT-B/16 and Mixer-B/16, respectively, with the simple Inception-style preprocessing). We show that the improved smoothness attributes to sparser active neurons in the first few layers. The resultant ViTs outperform ResNets of similar size and throughput when trained from scratch on ImageNet without large-scale pre-training or strong data augmentations. Model checkpoints are available at https://github.com/google-research/vision_transformer.
COCONut: Modernizing COCO Segmentation
In recent decades, the vision community has witnessed remarkable progress in visual recognition, partially owing to advancements in dataset benchmarks. Notably, the established COCO benchmark has propelled the development of modern detection and segmentation systems. However, the COCO segmentation benchmark has seen comparatively slow improvement over the last decade. Originally equipped with coarse polygon annotations for thing instances, it gradually incorporated coarse superpixel annotations for stuff regions, which were subsequently heuristically amalgamated to yield panoptic segmentation annotations. These annotations, executed by different groups of raters, have resulted not only in coarse segmentation masks but also in inconsistencies between segmentation types. In this study, we undertake a comprehensive reevaluation of the COCO segmentation annotations. By enhancing the annotation quality and expanding the dataset to encompass 383K images with more than 5.18M panoptic masks, we introduce COCONut, the COCO Next Universal segmenTation dataset. COCONut harmonizes segmentation annotations across semantic, instance, and panoptic segmentation with meticulously crafted high-quality masks, and establishes a robust benchmark for all segmentation tasks. To our knowledge, COCONut stands as the inaugural large-scale universal segmentation dataset, verified by human raters. We anticipate that the release of COCONut will significantly contribute to the community's ability to assess the progress of novel neural networks.
Real-Time Flying Object Detection with YOLOv8
This paper presents a generalized model for real-time detection of flying objects that can be used for transfer learning and further research, as well as a refined model that is ready for implementation. We achieve this by training our first generalized model on a data set containing 40 different classes of flying objects, forcing the model to extract abstract feature representations. We then perform transfer learning with these learned parameters on a data set more representative of real world environments (i.e., higher frequency of occlusion, small spatial sizes, rotations, etc.) to generate our refined model. Object detection of flying objects remains challenging due to large variance object spatial sizes/aspect ratios, rate of speed, occlusion, and clustered backgrounds. To address some of the presented challenges while simultaneously maximizing performance, we utilize the current state of the art single-shot detector, YOLOv8, in an attempt to find the best tradeoff between inference speed and mAP. While YOLOv8 is being regarded as the new state-of-the-art, an official paper has not been provided. Thus, we provide an in-depth explanation of the new architecture and functionality that YOLOv8 has adapted. Our final generalized model achieves an mAP50-95 of 0.685 and average inference speed on 1080p videos of 50 fps. Our final refined model maintains this inference speed and achieves an improved mAP50-95 of 0.835.
Rethinking Spatial Dimensions of Vision Transformers
Vision Transformer (ViT) extends the application range of transformers from language processing to computer vision tasks as being an alternative architecture against the existing convolutional neural networks (CNN). Since the transformer-based architecture has been innovative for computer vision modeling, the design convention towards an effective architecture has been less studied yet. From the successful design principles of CNN, we investigate the role of spatial dimension conversion and its effectiveness on transformer-based architecture. We particularly attend to the dimension reduction principle of CNNs; as the depth increases, a conventional CNN increases channel dimension and decreases spatial dimensions. We empirically show that such a spatial dimension reduction is beneficial to a transformer architecture as well, and propose a novel Pooling-based Vision Transformer (PiT) upon the original ViT model. We show that PiT achieves the improved model capability and generalization performance against ViT. Throughout the extensive experiments, we further show PiT outperforms the baseline on several tasks such as image classification, object detection, and robustness evaluation. Source codes and ImageNet models are available at https://github.com/naver-ai/pit
Pretraining the Vision Transformer using self-supervised methods for vision based Deep Reinforcement Learning
The Vision Transformer architecture has shown to be competitive in the computer vision (CV) space where it has dethroned convolution-based networks in several benchmarks. Nevertheless, convolutional neural networks (CNN) remain the preferential architecture for the representation module in reinforcement learning. In this work, we study pretraining a Vision Transformer using several state-of-the-art self-supervised methods and assess the quality of the learned representations. To show the importance of the temporal dimension in this context we propose an extension of VICReg to better capture temporal relations between observations by adding a temporal order verification task. Our results show that all methods are effective in learning useful representations and avoiding representational collapse for observations from Atari Learning Environment (ALE) which leads to improvements in data efficiency when we evaluated in reinforcement learning (RL). Moreover, the encoder pretrained with the temporal order verification task shows the best results across all experiments, with richer representations, more focused attention maps and sparser representation vectors throughout the layers of the encoder, which shows the importance of exploring such similarity dimension. With this work, we hope to provide some insights into the representations learned by ViT during a self-supervised pretraining with observations from RL environments and which properties arise in the representations that lead to the best-performing agents. The source code will be available at: https://github.com/mgoulao/TOV-VICReg
Leveraging the Feature Distribution in Transfer-based Few-Shot Learning
Few-shot classification is a challenging problem due to the uncertainty caused by using few labelled samples. In the past few years, many methods have been proposed to solve few-shot classification, among which transfer-based methods have proved to achieve the best performance. Following this vein, in this paper we propose a novel transfer-based method that builds on two successive steps: 1) preprocessing the feature vectors so that they become closer to Gaussian-like distributions, and 2) leveraging this preprocessing using an optimal-transport inspired algorithm (in the case of transductive settings). Using standardized vision benchmarks, we prove the ability of the proposed methodology to achieve state-of-the-art accuracy with various datasets, backbone architectures and few-shot settings.
Large Multimodal Models: Notes on CVPR 2023 Tutorial
This tutorial note summarizes the presentation on ``Large Multimodal Models: Towards Building and Surpassing Multimodal GPT-4'', a part of CVPR 2023 tutorial on ``Recent Advances in Vision Foundation Models''. The tutorial consists of three parts. We first introduce the background on recent GPT-like large models for vision-and-language modeling to motivate the research in instruction-tuned large multimodal models (LMMs). As a pre-requisite, we describe the basics of instruction-tuning in large language models, which is further extended to the multimodal space. Lastly, we illustrate how to build the minimum prototype of multimodal GPT-4 like models with the open-source resource, and review the recently emerged topics.
Improving Pixel-based MIM by Reducing Wasted Modeling Capability
There has been significant progress in Masked Image Modeling (MIM). Existing MIM methods can be broadly categorized into two groups based on the reconstruction target: pixel-based and tokenizer-based approaches. The former offers a simpler pipeline and lower computational cost, but it is known to be biased toward high-frequency details. In this paper, we provide a set of empirical studies to confirm this limitation of pixel-based MIM and propose a new method that explicitly utilizes low-level features from shallow layers to aid pixel reconstruction. By incorporating this design into our base method, MAE, we reduce the wasted modeling capability of pixel-based MIM, improving its convergence and achieving non-trivial improvements across various downstream tasks. To the best of our knowledge, we are the first to systematically investigate multi-level feature fusion for isotropic architectures like the standard Vision Transformer (ViT). Notably, when applied to a smaller model (e.g., ViT-S), our method yields significant performance gains, such as 1.2\% on fine-tuning, 2.8\% on linear probing, and 2.6\% on semantic segmentation. Code and models are available at https://github.com/open-mmlab/mmpretrain.
Do Vision Transformers See Like Convolutional Neural Networks?
Convolutional neural networks (CNNs) have so far been the de-facto model for visual data. Recent work has shown that (Vision) Transformer models (ViT) can achieve comparable or even superior performance on image classification tasks. This raises a central question: how are Vision Transformers solving these tasks? Are they acting like convolutional networks, or learning entirely different visual representations? Analyzing the internal representation structure of ViTs and CNNs on image classification benchmarks, we find striking differences between the two architectures, such as ViT having more uniform representations across all layers. We explore how these differences arise, finding crucial roles played by self-attention, which enables early aggregation of global information, and ViT residual connections, which strongly propagate features from lower to higher layers. We study the ramifications for spatial localization, demonstrating ViTs successfully preserve input spatial information, with noticeable effects from different classification methods. Finally, we study the effect of (pretraining) dataset scale on intermediate features and transfer learning, and conclude with a discussion on connections to new architectures such as the MLP-Mixer.
Perceive, Ground, Reason, and Act: A Benchmark for General-purpose Visual Representation
Current computer vision models, unlike the human visual system, cannot yet achieve general-purpose visual understanding. Existing efforts to create a general vision model are limited in the scope of assessed tasks and offer no overarching framework to perform them holistically. We present a new comprehensive benchmark, General-purpose Visual Understanding Evaluation (G-VUE), covering the full spectrum of visual cognitive abilities with four functional domains x2014 Perceive, Ground, Reason, and Act. The four domains are embodied in 11 carefully curated tasks, from 3D reconstruction to visual reasoning and manipulation. Along with the benchmark, we provide a general encoder-decoder framework to allow for the evaluation of arbitrary visual representation on all 11 tasks. We evaluate various pre-trained visual representations with our framework and observe that (1) Transformer-based visual backbone generally outperforms CNN-based backbone on G-VUE, (2) visual representations from vision-language pre-training are superior to those with vision-only pre-training across visual tasks. With G-VUE, we provide a holistic evaluation standard to motivate research toward building general-purpose visual systems via obtaining more general-purpose visual representations.
LightM-UNet: Mamba Assists in Lightweight UNet for Medical Image Segmentation
UNet and its variants have been widely used in medical image segmentation. However, these models, especially those based on Transformer architectures, pose challenges due to their large number of parameters and computational loads, making them unsuitable for mobile health applications. Recently, State Space Models (SSMs), exemplified by Mamba, have emerged as competitive alternatives to CNN and Transformer architectures. Building upon this, we employ Mamba as a lightweight substitute for CNN and Transformer within UNet, aiming at tackling challenges stemming from computational resource limitations in real medical settings. To this end, we introduce the Lightweight Mamba UNet (LightM-UNet) that integrates Mamba and UNet in a lightweight framework. Specifically, LightM-UNet leverages the Residual Vision Mamba Layer in a pure Mamba fashion to extract deep semantic features and model long-range spatial dependencies, with linear computational complexity. Extensive experiments conducted on two real-world 2D/3D datasets demonstrate that LightM-UNet surpasses existing state-of-the-art literature. Notably, when compared to the renowned nnU-Net, LightM-UNet achieves superior segmentation performance while drastically reducing parameter and computation costs by 116x and 21x, respectively. This highlights the potential of Mamba in facilitating model lightweighting. Our code implementation is publicly available at https://github.com/MrBlankness/LightM-UNet.
LOVM: Language-Only Vision Model Selection
Pre-trained multi-modal vision-language models (VLMs) are becoming increasingly popular due to their exceptional performance on downstream vision applications, particularly in the few- and zero-shot settings. However, selecting the best-performing VLM for some downstream applications is non-trivial, as it is dataset and task-dependent. Meanwhile, the exhaustive evaluation of all available VLMs on a novel application is not only time and computationally demanding but also necessitates the collection of a labeled dataset for evaluation. As the number of open-source VLM variants increases, there is a need for an efficient model selection strategy that does not require access to a curated evaluation dataset. This paper proposes a novel task and benchmark for efficiently evaluating VLMs' zero-shot performance on downstream applications without access to the downstream task dataset. Specifically, we introduce a new task LOVM: Language-Only Vision Model Selection, where methods are expected to perform both model selection and performance prediction based solely on a text description of the desired downstream application. We then introduced an extensive LOVM benchmark consisting of ground-truth evaluations of 35 pre-trained VLMs and 23 datasets, where methods are expected to rank the pre-trained VLMs and predict their zero-shot performance.
Deep Metric Learning for Computer Vision: A Brief Overview
Objective functions that optimize deep neural networks play a vital role in creating an enhanced feature representation of the input data. Although cross-entropy-based loss formulations have been extensively used in a variety of supervised deep-learning applications, these methods tend to be less adequate when there is large intra-class variance and low inter-class variance in input data distribution. Deep Metric Learning seeks to develop methods that aim to measure the similarity between data samples by learning a representation function that maps these data samples into a representative embedding space. It leverages carefully designed sampling strategies and loss functions that aid in optimizing the generation of a discriminative embedding space even for distributions having low inter-class and high intra-class variances. In this chapter, we will provide an overview of recent progress in this area and discuss state-of-the-art Deep Metric Learning approaches.
Dissecting Self-Supervised Learning Methods for Surgical Computer Vision
The field of surgical computer vision has undergone considerable breakthroughs in recent years with the rising popularity of deep neural network-based methods. However, standard fully-supervised approaches for training such models require vast amounts of annotated data, imposing a prohibitively high cost; especially in the clinical domain. Self-Supervised Learning (SSL) methods, which have begun to gain traction in the general computer vision community, represent a potential solution to these annotation costs, allowing to learn useful representations from only unlabeled data. Still, the effectiveness of SSL methods in more complex and impactful domains, such as medicine and surgery, remains limited and unexplored. In this work, we address this critical need by investigating four state-of-the-art SSL methods (MoCo v2, SimCLR, DINO, SwAV) in the context of surgical computer vision. We present an extensive analysis of the performance of these methods on the Cholec80 dataset for two fundamental and popular tasks in surgical context understanding, phase recognition and tool presence detection. We examine their parameterization, then their behavior with respect to training data quantities in semi-supervised settings. Correct transfer of these methods to surgery, as described and conducted in this work, leads to substantial performance gains over generic uses of SSL - up to 7.4% on phase recognition and 20% on tool presence detection - as well as state-of-the-art semi-supervised phase recognition approaches by up to 14%. Further results obtained on a highly diverse selection of surgical datasets exhibit strong generalization properties. The code is available at https://github.com/CAMMA-public/SelfSupSurg.
DeepSportradar-v1: Computer Vision Dataset for Sports Understanding with High Quality Annotations
With the recent development of Deep Learning applied to Computer Vision, sport video understanding has gained a lot of attention, providing much richer information for both sport consumers and leagues. This paper introduces DeepSportradar-v1, a suite of computer vision tasks, datasets and benchmarks for automated sport understanding. The main purpose of this framework is to close the gap between academic research and real world settings. To this end, the datasets provide high-resolution raw images, camera parameters and high quality annotations. DeepSportradar currently supports four challenging tasks related to basketball: ball 3D localization, camera calibration, player instance segmentation and player re-identification. For each of the four tasks, a detailed description of the dataset, objective, performance metrics, and the proposed baseline method are provided. To encourage further research on advanced methods for sport understanding, a competition is organized as part of the MMSports workshop from the ACM Multimedia 2022 conference, where participants have to develop state-of-the-art methods to solve the above tasks. The four datasets, development kits and baselines are publicly available.
Modelling Human Visual Motion Processing with Trainable Motion Energy Sensing and a Self-attention Network
Visual motion processing is essential for humans to perceive and interact with dynamic environments. Despite extensive research in cognitive neuroscience, image-computable models that can extract informative motion flow from natural scenes in a manner consistent with human visual processing have yet to be established. Meanwhile, recent advancements in computer vision (CV), propelled by deep learning, have led to significant progress in optical flow estimation, a task closely related to motion perception. Here we propose an image-computable model of human motion perception by bridging the gap between biological and CV models. Specifically, we introduce a novel two-stages approach that combines trainable motion energy sensing with a recurrent self-attention network for adaptive motion integration and segregation. This model architecture aims to capture the computations in V1-MT, the core structure for motion perception in the biological visual system, while providing the ability to derive informative motion flow for a wide range of stimuli, including complex natural scenes. In silico neurophysiology reveals that our model's unit responses are similar to mammalian neural recordings regarding motion pooling and speed tuning. The proposed model can also replicate human responses to a range of stimuli examined in past psychophysical studies. The experimental results on the Sintel benchmark demonstrate that our model predicts human responses better than the ground truth, whereas the state-of-the-art CV models show the opposite. Our study provides a computational architecture consistent with human visual motion processing, although the physiological correspondence may not be exact.
Autoregressive Models in Vision: A Survey
Autoregressive modeling has been a huge success in the field of natural language processing (NLP). Recently, autoregressive models have emerged as a significant area of focus in computer vision, where they excel in producing high-quality visual content. Autoregressive models in NLP typically operate on subword tokens. However, the representation strategy in computer vision can vary in different levels, i.e., pixel-level, token-level, or scale-level, reflecting the diverse and hierarchical nature of visual data compared to the sequential structure of language. This survey comprehensively examines the literature on autoregressive models applied to vision. To improve readability for researchers from diverse research backgrounds, we start with preliminary sequence representation and modeling in vision. Next, we divide the fundamental frameworks of visual autoregressive models into three general sub-categories, including pixel-based, token-based, and scale-based models based on the strategy of representation. We then explore the interconnections between autoregressive models and other generative models. Furthermore, we present a multi-faceted categorization of autoregressive models in computer vision, including image generation, video generation, 3D generation, and multi-modal generation. We also elaborate on their applications in diverse domains, including emerging domains such as embodied AI and 3D medical AI, with about 250 related references. Finally, we highlight the current challenges to autoregressive models in vision with suggestions about potential research directions. We have also set up a Github repository to organize the papers included in this survey at: https://github.com/ChaofanTao/Autoregressive-Models-in-Vision-Survey.
RevBiFPN: The Fully Reversible Bidirectional Feature Pyramid Network
This work introduces RevSilo, the first reversible bidirectional multi-scale feature fusion module. Like other reversible methods, RevSilo eliminates the need to store hidden activations by recomputing them. However, existing reversible methods do not apply to multi-scale feature fusion and are, therefore, not applicable to a large class of networks. Bidirectional multi-scale feature fusion promotes local and global coherence and has become a de facto design principle for networks targeting spatially sensitive tasks, e.g., HRNet (Sun et al., 2019a) and EfficientDet (Tan et al., 2020). These networks achieve state-of-the-art results across various computer vision tasks when paired with high-resolution inputs. However, training them requires substantial accelerator memory for saving large, multi-resolution activations. These memory requirements inherently cap the size of neural networks, limiting improvements that come from scale. Operating across resolution scales, RevSilo alleviates these issues. Stacking RevSilos, we create RevBiFPN, a fully reversible bidirectional feature pyramid network. RevBiFPN is competitive with networks such as EfficientNet while using up to 19.8x lesser training memory for image classification. When fine-tuned on MS COCO, RevBiFPN provides up to a 2.5% boost in AP over HRNet using fewer MACs and a 2.4x reduction in training-time memory.
CSPNet: A New Backbone that can Enhance Learning Capability of CNN
Neural networks have enabled state-of-the-art approaches to achieve incredible results on computer vision tasks such as object detection. However, such success greatly relies on costly computation resources, which hinders people with cheap devices from appreciating the advanced technology. In this paper, we propose Cross Stage Partial Network (CSPNet) to mitigate the problem that previous works require heavy inference computations from the network architecture perspective. We attribute the problem to the duplicate gradient information within network optimization. The proposed networks respect the variability of the gradients by integrating feature maps from the beginning and the end of a network stage, which, in our experiments, reduces computations by 20% with equivalent or even superior accuracy on the ImageNet dataset, and significantly outperforms state-of-the-art approaches in terms of AP50 on the MS COCO object detection dataset. The CSPNet is easy to implement and general enough to cope with architectures based on ResNet, ResNeXt, and DenseNet. Source code is at https://github.com/WongKinYiu/CrossStagePartialNetworks.
I-ViT: Integer-only Quantization for Efficient Vision Transformer Inference
Vision Transformers (ViTs) have achieved state-of-the-art performance on various computer vision applications. However, these models have considerable storage and computational overheads, making their deployment and efficient inference on edge devices challenging. Quantization is a promising approach to reducing model complexity, and the dyadic arithmetic pipeline can allow the quantized models to perform efficient integer-only inference. Unfortunately, dyadic arithmetic is based on the homogeneity condition in convolutional neural networks, which is not applicable to the non-linear components in ViTs, making integer-only inference of ViTs an open issue. In this paper, we propose I-ViT, an integer-only quantization scheme for ViTs, to enable ViTs to perform the entire computational graph of inference with integer arithmetic and bit-shifting, and without any floating-point arithmetic. In I-ViT, linear operations (e.g., MatMul and Dense) follow the integer-only pipeline with dyadic arithmetic, and non-linear operations (e.g., Softmax, GELU, and LayerNorm) are approximated by the proposed light-weight integer-only arithmetic methods. More specifically, I-ViT applies the proposed Shiftmax and ShiftGELU, which are designed to use integer bit-shifting to approximate the corresponding floating-point operations. We evaluate I-ViT on various benchmark models and the results show that integer-only INT8 quantization achieves comparable (or even slightly higher) accuracy to the full-precision (FP) baseline. Furthermore, we utilize TVM for practical hardware deployment on the GPU's integer arithmetic units, achieving 3.72sim4.11times inference speedup compared to the FP model. Code of both Pytorch and TVM is released at https://github.com/zkkli/I-ViT.
The History Began from AlexNet: A Comprehensive Survey on Deep Learning Approaches
Deep learning has demonstrated tremendous success in variety of application domains in the past few years. This new field of machine learning has been growing rapidly and applied in most of the application domains with some new modalities of applications, which helps to open new opportunity. There are different methods have been proposed on different category of learning approaches, which includes supervised, semi-supervised and un-supervised learning. The experimental results show state-of-the-art performance of deep learning over traditional machine learning approaches in the field of Image Processing, Computer Vision, Speech Recognition, Machine Translation, Art, Medical imaging, Medical information processing, Robotics and control, Bio-informatics, Natural Language Processing (NLP), Cyber security, and many more. This report presents a brief survey on development of DL approaches, including Deep Neural Network (DNN), Convolutional Neural Network (CNN), Recurrent Neural Network (RNN) including Long Short Term Memory (LSTM) and Gated Recurrent Units (GRU), Auto-Encoder (AE), Deep Belief Network (DBN), Generative Adversarial Network (GAN), and Deep Reinforcement Learning (DRL). In addition, we have included recent development of proposed advanced variant DL techniques based on the mentioned DL approaches. Furthermore, DL approaches have explored and evaluated in different application domains are also included in this survey. We have also comprised recently developed frameworks, SDKs, and benchmark datasets that are used for implementing and evaluating deep learning approaches. There are some surveys have published on Deep Learning in Neural Networks [1, 38] and a survey on RL [234]. However, those papers have not discussed the individual advanced techniques for training large scale deep learning models and the recently developed method of generative models [1].
SiMBA: Simplified Mamba-Based Architecture for Vision and Multivariate Time series
Transformers have widely adopted attention networks for sequence mixing and MLPs for channel mixing, playing a pivotal role in achieving breakthroughs across domains. However, recent literature highlights issues with attention networks, including low inductive bias and quadratic complexity concerning input sequence length. State Space Models (SSMs) like S4 and others (Hippo, Global Convolutions, liquid S4, LRU, Mega, and Mamba), have emerged to address the above issues to help handle longer sequence lengths. Mamba, while being the state-of-the-art SSM, has a stability issue when scaled to large networks for computer vision datasets. We propose SiMBA, a new architecture that introduces Einstein FFT (EinFFT) for channel modeling by specific eigenvalue computations and uses the Mamba block for sequence modeling. Extensive performance studies across image and time-series benchmarks demonstrate that SiMBA outperforms existing SSMs, bridging the performance gap with state-of-the-art transformers. Notably, SiMBA establishes itself as the new state-of-the-art SSM on ImageNet and transfer learning benchmarks such as Stanford Car and Flower as well as task learning benchmarks as well as seven time series benchmark datasets. The project page is available on this website ~https://github.com/badripatro/Simba.
Scaling Vision Transformers
Attention-based neural networks such as the Vision Transformer (ViT) have recently attained state-of-the-art results on many computer vision benchmarks. Scale is a primary ingredient in attaining excellent results, therefore, understanding a model's scaling properties is a key to designing future generations effectively. While the laws for scaling Transformer language models have been studied, it is unknown how Vision Transformers scale. To address this, we scale ViT models and data, both up and down, and characterize the relationships between error rate, data, and compute. Along the way, we refine the architecture and training of ViT, reducing memory consumption and increasing accuracy of the resulting models. As a result, we successfully train a ViT model with two billion parameters, which attains a new state-of-the-art on ImageNet of 90.45% top-1 accuracy. The model also performs well for few-shot transfer, for example, reaching 84.86% top-1 accuracy on ImageNet with only 10 examples per class.
Vision Transformers are Robust Learners
Transformers, composed of multiple self-attention layers, hold strong promises toward a generic learning primitive applicable to different data modalities, including the recent breakthroughs in computer vision achieving state-of-the-art (SOTA) standard accuracy. What remains largely unexplored is their robustness evaluation and attribution. In this work, we study the robustness of the Vision Transformer (ViT) against common corruptions and perturbations, distribution shifts, and natural adversarial examples. We use six different diverse ImageNet datasets concerning robust classification to conduct a comprehensive performance comparison of ViT models and SOTA convolutional neural networks (CNNs), Big-Transfer. Through a series of six systematically designed experiments, we then present analyses that provide both quantitative and qualitative indications to explain why ViTs are indeed more robust learners. For example, with fewer parameters and similar dataset and pre-training combinations, ViT gives a top-1 accuracy of 28.10% on ImageNet-A which is 4.3x higher than a comparable variant of BiT. Our analyses on image masking, Fourier spectrum sensitivity, and spread on discrete cosine energy spectrum reveal intriguing properties of ViT attributing to improved robustness. Code for reproducing our experiments is available at https://git.io/J3VO0.
Three things everyone should know about Vision Transformers
After their initial success in natural language processing, transformer architectures have rapidly gained traction in computer vision, providing state-of-the-art results for tasks such as image classification, detection, segmentation, and video analysis. We offer three insights based on simple and easy to implement variants of vision transformers. (1) The residual layers of vision transformers, which are usually processed sequentially, can to some extent be processed efficiently in parallel without noticeably affecting the accuracy. (2) Fine-tuning the weights of the attention layers is sufficient to adapt vision transformers to a higher resolution and to other classification tasks. This saves compute, reduces the peak memory consumption at fine-tuning time, and allows sharing the majority of weights across tasks. (3) Adding MLP-based patch pre-processing layers improves Bert-like self-supervised training based on patch masking. We evaluate the impact of these design choices using the ImageNet-1k dataset, and confirm our findings on the ImageNet-v2 test set. Transfer performance is measured across six smaller datasets.
Teacher Intervention: Improving Convergence of Quantization Aware Training for Ultra-Low Precision Transformers
Pre-trained Transformer models such as BERT have shown great success in a wide range of applications, but at the cost of substantial increases in model complexity. Quantization-aware training (QAT) is a promising method to lower the implementation cost and energy consumption. However, aggressive quantization below 2-bit causes considerable accuracy degradation due to unstable convergence, especially when the downstream dataset is not abundant. This work proposes a proactive knowledge distillation method called Teacher Intervention (TI) for fast converging QAT of ultra-low precision pre-trained Transformers. TI intervenes layer-wise signal propagation with the intact signal from the teacher to remove the interference of propagated quantization errors, smoothing loss surface of QAT and expediting the convergence. Furthermore, we propose a gradual intervention mechanism to stabilize the recovery of subsections of Transformer layers from quantization. The proposed schemes enable fast convergence of QAT and improve the model accuracy regardless of the diverse characteristics of downstream fine-tuning tasks. We demonstrate that TI consistently achieves superior accuracy with significantly lower fine-tuning iterations on well-known Transformers of natural language processing as well as computer vision compared to the state-of-the-art QAT methods.
On zero-shot recognition of generic objects
Many recent advances in computer vision are the result of a healthy competition among researchers on high quality, task-specific, benchmarks. After a decade of active research, zero-shot learning (ZSL) models accuracy on the Imagenet benchmark remains far too low to be considered for practical object recognition applications. In this paper, we argue that the main reason behind this apparent lack of progress is the poor quality of this benchmark. We highlight major structural flaws of the current benchmark and analyze different factors impacting the accuracy of ZSL models. We show that the actual classification accuracy of existing ZSL models is significantly higher than was previously thought as we account for these flaws. We then introduce the notion of structural bias specific to ZSL datasets. We discuss how the presence of this new form of bias allows for a trivial solution to the standard benchmark and conclude on the need for a new benchmark. We then detail the semi-automated construction of a new benchmark to address these flaws.
MambaIR: A Simple Baseline for Image Restoration with State-Space Model
Recent years have witnessed great progress in image restoration thanks to the advancements in modern deep neural networks e.g. Convolutional Neural Network and Transformer. However, existing restoration backbones are usually limited due to the inherent local reductive bias or quadratic computational complexity. Recently, Selective Structured State Space Model e.g., Mamba, has shown great potential for long-range dependencies modeling with linear complexity, but it is still under-explored in low-level computer vision. In this work, we introduce a simple but strong benchmark model, named MambaIR, for image restoration. In detail, we propose the Residual State Space Block as the core component, which employs convolution and channel attention to enhance the capabilities of the vanilla Mamba. In this way, our MambaIR takes advantage of local patch recurrence prior as well as channel interaction to produce restoration-specific feature representation. Extensive experiments demonstrate the superiority of our method, for example, MambaIR outperforms Transformer-based baseline SwinIR by up to 0.36dB, using similar computational cost but with a global receptive field. Code is available at https://github.com/csguoh/MambaIR.
ZeroFlow: Scalable Scene Flow via Distillation
Scene flow estimation is the task of describing the 3D motion field between temporally successive point clouds. State-of-the-art methods use strong priors and test-time optimization techniques, but require on the order of tens of seconds to process full-size point clouds, making them unusable as computer vision primitives for real-time applications such as open world object detection. Feedforward methods are considerably faster, running on the order of tens to hundreds of milliseconds for full-size point clouds, but require expensive human supervision. To address both limitations, we propose Scene Flow via Distillation, a simple, scalable distillation framework that uses a label-free optimization method to produce pseudo-labels to supervise a feedforward model. Our instantiation of this framework, ZeroFlow, achieves state-of-the-art performance on the Argoverse 2 Self-Supervised Scene Flow Challenge while using zero human labels by simply training on large-scale, diverse unlabeled data. At test-time, ZeroFlow is over 1000x faster than label-free state-of-the-art optimization-based methods on full-size point clouds (34 FPS vs 0.028 FPS) and over 1000x cheaper to train on unlabeled data compared to the cost of human annotation (\394 vs ~750,000). To facilitate further research, we will release our code, trained model weights, and high quality pseudo-labels for the Argoverse 2 and Waymo Open datasets.
Evidence > Intuition: Transferability Estimation for Encoder Selection
With the increase in availability of large pre-trained language models (LMs) in Natural Language Processing (NLP), it becomes critical to assess their fit for a specific target task a priori - as fine-tuning the entire space of available LMs is computationally prohibitive and unsustainable. However, encoder transferability estimation has received little to no attention in NLP. In this paper, we propose to generate quantitative evidence to predict which LM, out of a pool of models, will perform best on a target task without having to fine-tune all candidates. We provide a comprehensive study on LM ranking for 10 NLP tasks spanning the two fundamental problem types of classification and structured prediction. We adopt the state-of-the-art Logarithm of Maximum Evidence (LogME) measure from Computer Vision (CV) and find that it positively correlates with final LM performance in 94% of the setups. In the first study of its kind, we further compare transferability measures with the de facto standard of human practitioner ranking, finding that evidence from quantitative metrics is more robust than pure intuition and can help identify unexpected LM candidates.
Facial Expressions Recognition with Convolutional Neural Networks
Over the centuries, humans have developed and acquired a number of ways to communicate. But hardly any of them can be as natural and instinctive as facial expressions. On the other hand, neural networks have taken the world by storm. And no surprises, that the area of Computer Vision and the problem of facial expressions recognitions hasn't remained untouched. Although a wide range of techniques have been applied, achieving extremely high accuracies and preparing highly robust FER systems still remains a challenge due to heterogeneous details in human faces. In this paper, we will be deep diving into implementing a system for recognition of facial expressions (FER) by leveraging neural networks, and more specifically, Convolutional Neural Networks (CNNs). We adopt the fundamental concepts of deep learning and computer vision with various architectures, fine-tune it's hyperparameters and experiment with various optimization methods and demonstrate a state-of-the-art single-network-accuracy of 70.10% on the FER2013 dataset without using any additional training data.
GridMask Data Augmentation
We propose a novel data augmentation method `GridMask' in this paper. It utilizes information removal to achieve state-of-the-art results in a variety of computer vision tasks. We analyze the requirement of information dropping. Then we show limitation of existing information dropping algorithms and propose our structured method, which is simple and yet very effective. It is based on the deletion of regions of the input image. Our extensive experiments show that our method outperforms the latest AutoAugment, which is way more computationally expensive due to the use of reinforcement learning to find the best policies. On the ImageNet dataset for recognition, COCO2017 object detection, and on Cityscapes dataset for semantic segmentation, our method all notably improves performance over baselines. The extensive experiments manifest the effectiveness and generality of the new method.
Sequencer: Deep LSTM for Image Classification
In recent computer vision research, the advent of the Vision Transformer (ViT) has rapidly revolutionized various architectural design efforts: ViT achieved state-of-the-art image classification performance using self-attention found in natural language processing, and MLP-Mixer achieved competitive performance using simple multi-layer perceptrons. In contrast, several studies have also suggested that carefully redesigned convolutional neural networks (CNNs) can achieve advanced performance comparable to ViT without resorting to these new ideas. Against this background, there is growing interest in what inductive bias is suitable for computer vision. Here we propose Sequencer, a novel and competitive architecture alternative to ViT that provides a new perspective on these issues. Unlike ViTs, Sequencer models long-range dependencies using LSTMs rather than self-attention layers. We also propose a two-dimensional version of Sequencer module, where an LSTM is decomposed into vertical and horizontal LSTMs to enhance performance. Despite its simplicity, several experiments demonstrate that Sequencer performs impressively well: Sequencer2D-L, with 54M parameters, realizes 84.6% top-1 accuracy on only ImageNet-1K. Not only that, we show that it has good transferability and the robust resolution adaptability on double resolution-band.
CoAtNet: Marrying Convolution and Attention for All Data Sizes
Transformers have attracted increasing interests in computer vision, but they still fall behind state-of-the-art convolutional networks. In this work, we show that while Transformers tend to have larger model capacity, their generalization can be worse than convolutional networks due to the lack of the right inductive bias. To effectively combine the strengths from both architectures, we present CoAtNets(pronounced "coat" nets), a family of hybrid models built from two key insights: (1) depthwise Convolution and self-Attention can be naturally unified via simple relative attention; (2) vertically stacking convolution layers and attention layers in a principled way is surprisingly effective in improving generalization, capacity and efficiency. Experiments show that our CoAtNets achieve state-of-the-art performance under different resource constraints across various datasets: Without extra data, CoAtNet achieves 86.0% ImageNet top-1 accuracy; When pre-trained with 13M images from ImageNet-21K, our CoAtNet achieves 88.56% top-1 accuracy, matching ViT-huge pre-trained with 300M images from JFT-300M while using 23x less data; Notably, when we further scale up CoAtNet with JFT-3B, it achieves 90.88% top-1 accuracy on ImageNet, establishing a new state-of-the-art result.
Hessian-Aware Pruning and Optimal Neural Implant
Pruning is an effective method to reduce the memory footprint and FLOPs associated with neural network models. However, existing structured-pruning methods often result in significant accuracy degradation for moderate pruning levels. To address this problem, we introduce a new Hessian Aware Pruning (HAP) method coupled with a Neural Implant approach that uses second-order sensitivity as a metric for structured pruning. The basic idea is to prune insensitive components and to use a Neural Implant for moderately sensitive components, instead of completely pruning them. For the latter approach, the moderately sensitive components are replaced with with a low rank implant that is smaller and less computationally expensive than the original component. We use the relative Hessian trace to measure sensitivity, as opposed to the magnitude based sensitivity metric commonly used in the literature. We test HAP for both computer vision tasks and natural language tasks, and we achieve new state-of-the-art results. Specifically, HAP achieves less than 0.1%/0.5% degradation on PreResNet29/ResNet50 (CIFAR-10/ImageNet) with more than 70\%/50\% of parameters pruned. Meanwhile, HAP also achieves significantly better performance (up to 0.8\% with 60\% of parameters pruned) as compared to gradient based method for head pruning on transformer-based models. The framework has been open sourced and available online.
Improving Transformers with Probabilistic Attention Keys
Multi-head attention is a driving force behind state-of-the-art transformers, which achieve remarkable performance across a variety of natural language processing (NLP) and computer vision tasks. It has been observed that for many applications, those attention heads learn redundant embedding, and most of them can be removed without degrading the performance of the model. Inspired by this observation, we propose Transformer with a Mixture of Gaussian Keys (Transformer-MGK), a novel transformer architecture that replaces redundant heads in transformers with a mixture of keys at each head. These mixtures of keys follow a Gaussian mixture model and allow each attention head to focus on different parts of the input sequence efficiently. Compared to its conventional transformer counterpart, Transformer-MGK accelerates training and inference, has fewer parameters, and requires fewer FLOPs to compute while achieving comparable or better accuracy across tasks. Transformer-MGK can also be easily extended to use with linear attention. We empirically demonstrate the advantage of Transformer-MGK in a range of practical applications, including language modeling and tasks that involve very long sequences. On the Wikitext-103 and Long Range Arena benchmark, Transformer-MGKs with 4 heads attain comparable or better performance to the baseline transformers with 8 heads.
Direct Feedback Alignment Scales to Modern Deep Learning Tasks and Architectures
Despite being the workhorse of deep learning, the backpropagation algorithm is no panacea. It enforces sequential layer updates, thus preventing efficient parallelization of the training process. Furthermore, its biological plausibility is being challenged. Alternative schemes have been devised; yet, under the constraint of synaptic asymmetry, none have scaled to modern deep learning tasks and architectures. Here, we challenge this perspective, and study the applicability of Direct Feedback Alignment to neural view synthesis, recommender systems, geometric learning, and natural language processing. In contrast with previous studies limited to computer vision tasks, our findings show that it successfully trains a large range of state-of-the-art deep learning architectures, with performance close to fine-tuned backpropagation. At variance with common beliefs, our work supports that challenging tasks can be tackled in the absence of weight transport.
GaPro: Box-Supervised 3D Point Cloud Instance Segmentation Using Gaussian Processes as Pseudo Labelers
Instance segmentation on 3D point clouds (3DIS) is a longstanding challenge in computer vision, where state-of-the-art methods are mainly based on full supervision. As annotating ground truth dense instance masks is tedious and expensive, solving 3DIS with weak supervision has become more practical. In this paper, we propose GaPro, a new instance segmentation for 3D point clouds using axis-aligned 3D bounding box supervision. Our two-step approach involves generating pseudo labels from box annotations and training a 3DIS network with the resulting labels. Additionally, we employ the self-training strategy to improve the performance of our method further. We devise an effective Gaussian Process to generate pseudo instance masks from the bounding boxes and resolve ambiguities when they overlap, resulting in pseudo instance masks with their uncertainty values. Our experiments show that GaPro outperforms previous weakly supervised 3D instance segmentation methods and has competitive performance compared to state-of-the-art fully supervised ones. Furthermore, we demonstrate the robustness of our approach, where we can adapt various state-of-the-art fully supervised methods to the weak supervision task by using our pseudo labels for training. The source code and trained models are available at https://github.com/VinAIResearch/GaPro.
Dockerface: an Easy to Install and Use Faster R-CNN Face Detector in a Docker Container
Face detection is a very important task and a necessary pre-processing step for many applications such as facial landmark detection, pose estimation, sentiment analysis and face recognition. Not only is face detection an important pre-processing step in computer vision applications but also in computational psychology, behavioral imaging and other fields where researchers might not be initiated in computer vision frameworks and state-of-the-art detection applications. A large part of existing research that includes face detection as a pre-processing step uses existing out-of-the-box detectors such as the HoG-based dlib and the OpenCV Haar face detector which are no longer state-of-the-art - they are primarily used because of their ease of use and accessibility. We introduce Dockerface, a very accurate Faster R-CNN face detector in a Docker container which requires no training and is easy to install and use.
Res2Net: A New Multi-scale Backbone Architecture
Representing features at multiple scales is of great importance for numerous vision tasks. Recent advances in backbone convolutional neural networks (CNNs) continually demonstrate stronger multi-scale representation ability, leading to consistent performance gains on a wide range of applications. However, most existing methods represent the multi-scale features in a layer-wise manner. In this paper, we propose a novel building block for CNNs, namely Res2Net, by constructing hierarchical residual-like connections within one single residual block. The Res2Net represents multi-scale features at a granular level and increases the range of receptive fields for each network layer. The proposed Res2Net block can be plugged into the state-of-the-art backbone CNN models, e.g., ResNet, ResNeXt, and DLA. We evaluate the Res2Net block on all these models and demonstrate consistent performance gains over baseline models on widely-used datasets, e.g., CIFAR-100 and ImageNet. Further ablation studies and experimental results on representative computer vision tasks, i.e., object detection, class activation mapping, and salient object detection, further verify the superiority of the Res2Net over the state-of-the-art baseline methods. The source code and trained models are available on https://mmcheng.net/res2net/.
SAFE: Machine Unlearning With Shard Graphs
We present Synergy Aware Forgetting Ensemble (SAFE), a method to adapt large models on a diverse collection of data while minimizing the expected cost to remove the influence of training samples from the trained model. This process, also known as selective forgetting or unlearning, is often conducted by partitioning a dataset into shards, training fully independent models on each, then ensembling the resulting models. Increasing the number of shards reduces the expected cost to forget but at the same time it increases inference cost and reduces the final accuracy of the model since synergistic information between samples is lost during the independent model training. Rather than treating each shard as independent, SAFE introduces the notion of a shard graph, which allows incorporating limited information from other shards during training, trading off a modest increase in expected forgetting cost with a significant increase in accuracy, all while still attaining complete removal of residual influence after forgetting. SAFE uses a lightweight system of adapters which can be trained while reusing most of the computations. This allows SAFE to be trained on shards an order-of-magnitude smaller than current state-of-the-art methods (thus reducing the forgetting costs) while also maintaining high accuracy, as we demonstrate empirically on fine-grained computer vision datasets.
Swin Transformer: Hierarchical Vision Transformer using Shifted Windows
This paper presents a new vision Transformer, called Swin Transformer, that capably serves as a general-purpose backbone for computer vision. Challenges in adapting Transformer from language to vision arise from differences between the two domains, such as large variations in the scale of visual entities and the high resolution of pixels in images compared to words in text. To address these differences, we propose a hierarchical Transformer whose representation is computed with Shifted windows. The shifted windowing scheme brings greater efficiency by limiting self-attention computation to non-overlapping local windows while also allowing for cross-window connection. This hierarchical architecture has the flexibility to model at various scales and has linear computational complexity with respect to image size. These qualities of Swin Transformer make it compatible with a broad range of vision tasks, including image classification (87.3 top-1 accuracy on ImageNet-1K) and dense prediction tasks such as object detection (58.7 box AP and 51.1 mask AP on COCO test-dev) and semantic segmentation (53.5 mIoU on ADE20K val). Its performance surpasses the previous state-of-the-art by a large margin of +2.7 box AP and +2.6 mask AP on COCO, and +3.2 mIoU on ADE20K, demonstrating the potential of Transformer-based models as vision backbones. The hierarchical design and the shifted window approach also prove beneficial for all-MLP architectures. The code and models are publicly available at~https://github.com/microsoft/Swin-Transformer.
A Whac-A-Mole Dilemma: Shortcuts Come in Multiples Where Mitigating One Amplifies Others
Machine learning models have been found to learn shortcuts -- unintended decision rules that are unable to generalize -- undermining models' reliability. Previous works address this problem under the tenuous assumption that only a single shortcut exists in the training data. Real-world images are rife with multiple visual cues from background to texture. Key to advancing the reliability of vision systems is understanding whether existing methods can overcome multiple shortcuts or struggle in a Whac-A-Mole game, i.e., where mitigating one shortcut amplifies reliance on others. To address this shortcoming, we propose two benchmarks: 1) UrbanCars, a dataset with precisely controlled spurious cues, and 2) ImageNet-W, an evaluation set based on ImageNet for watermark, a shortcut we discovered affects nearly every modern vision model. Along with texture and background, ImageNet-W allows us to study multiple shortcuts emerging from training on natural images. We find computer vision models, including large foundation models -- regardless of training set, architecture, and supervision -- struggle when multiple shortcuts are present. Even methods explicitly designed to combat shortcuts struggle in a Whac-A-Mole dilemma. To tackle this challenge, we propose Last Layer Ensemble, a simple-yet-effective method to mitigate multiple shortcuts without Whac-A-Mole behavior. Our results surface multi-shortcut mitigation as an overlooked challenge critical to advancing the reliability of vision systems. The datasets and code are released: https://github.com/facebookresearch/Whac-A-Mole.
Multi-aspect Knowledge Distillation with Large Language Model
Recent advancements in deep learning have significantly improved performance on computer vision tasks. Previous image classification methods primarily modify model architectures or add features, and they optimize models using cross-entropy loss on class logits. Since they focus on classifying images with considering class labels, these methods may struggle to learn various aspects of classes (e.g., natural positions and shape changes). Rethinking the previous approach from a novel view, we propose a multi-aspect knowledge distillation method using Multimodal Large Language Models (MLLMs). Our approach involves: 1) querying Large Language Model with multi-aspect questions relevant to the knowledge we want to transfer to the model, 2) extracting corresponding logits from MLLM, and 3) expanding the model's output dimensions to distill these multi-aspect logits. We then apply cross-entropy loss to class logits and binary cross-entropy loss to multi-aspect logits. Through our method, the model can learn not only the knowledge about visual aspects but also the abstract and complex aspects that require a deeper understanding. We primarily apply our method to image classification, and to explore the potential for extending our model, we expand it to other tasks, such as object detection. In all experimental results, our method improves the performance of the baselines. Additionally, we analyze the effect of multi-aspect knowledge distillation. These results demonstrate that our method can transfer knowledge about various aspects to the model and the aspect knowledge can enhance model performance in computer vision tasks. This paper demonstrates the great potential of multi-aspect knowledge distillation, and we believe it offers a promising direction for future research in computer vision and beyond.
GPT4Scene: Understand 3D Scenes from Videos with Vision-Language Models
In recent years, 2D Vision-Language Models (VLMs) have made significant strides in image-text understanding tasks. However, their performance in 3D spatial comprehension, which is critical for embodied intelligence, remains limited. Recent advances have leveraged 3D point clouds and multi-view images as inputs, yielding promising results. However, we propose exploring a purely vision-based solution inspired by human perception, which merely relies on visual cues for 3D spatial understanding. This paper empirically investigates the limitations of VLMs in 3D spatial knowledge, revealing that their primary shortcoming lies in the lack of global-local correspondence between the scene and individual frames. To address this, we introduce GPT4Scene, a novel visual prompting paradigm in VLM training and inference that helps build the global-local relationship, significantly improving the 3D spatial understanding of indoor scenes. Specifically, GPT4Scene constructs a 3D Bird's Eye View (BEV) image from the video and marks consistent object IDs across both frames and the BEV image. The model then inputs the concatenated BEV image and video frames with markers. In zero-shot evaluations, GPT4Scene improves performance over closed-source VLMs like GPT-4o. Additionally, we prepare a processed video dataset consisting of 165K text annotation to fine-tune open-source VLMs, achieving state-of-the-art performance on all 3D understanding tasks. Surprisingly, after training with the GPT4Scene paradigm, VLMs consistently improve during inference, even without visual prompting and BEV image as explicit correspondence. It demonstrates that the proposed paradigm helps VLMs develop an intrinsic ability to understand 3D scenes, which paves the way for a noninvasive approach to extending pre-trained VLMs for 3D scene understanding.
Few-shot Adaptation of Multi-modal Foundation Models: A Survey
Multi-modal (vision-language) models, such as CLIP, are replacing traditional supervised pre-training models (e.g., ImageNet-based pre-training) as the new generation of visual foundation models. These models with robust and aligned semantic representations learned from billions of internet image-text pairs and can be applied to various downstream tasks in a zero-shot manner. However, in some fine-grained domains like medical imaging and remote sensing, the performance of multi-modal foundation models often leaves much to be desired. Consequently, many researchers have begun to explore few-shot adaptation methods for these models, gradually deriving three main technical approaches: 1) prompt-based methods, 2) adapter-based methods, and 3) external knowledge-based methods. Nevertheless, this rapidly developing field has produced numerous results without a comprehensive survey to systematically organize the research progress. Therefore, in this survey, we introduce and analyze the research advancements in few-shot adaptation methods for multi-modal models, summarizing commonly used datasets and experimental setups, and comparing the results of different methods. In addition, due to the lack of reliable theoretical support for existing methods, we derive the few-shot adaptation generalization error bound for multi-modal models. The theorem reveals that the generalization error of multi-modal foundation models is constrained by three factors: domain gap, model capacity, and sample size. Based on this, we propose three possible solutions from the following aspects: 1) adaptive domain generalization, 2) adaptive model selection, and 3) adaptive knowledge utilization.
Model Quantization and Hardware Acceleration for Vision Transformers: A Comprehensive Survey
Vision Transformers (ViTs) have recently garnered considerable attention, emerging as a promising alternative to convolutional neural networks (CNNs) in several vision-related applications. However, their large model sizes and high computational and memory demands hinder deployment, especially on resource-constrained devices. This underscores the necessity of algorithm-hardware co-design specific to ViTs, aiming to optimize their performance by tailoring both the algorithmic structure and the underlying hardware accelerator to each other's strengths. Model quantization, by converting high-precision numbers to lower-precision, reduces the computational demands and memory needs of ViTs, allowing the creation of hardware specifically optimized for these quantized algorithms, boosting efficiency. This article provides a comprehensive survey of ViTs quantization and its hardware acceleration. We first delve into the unique architectural attributes of ViTs and their runtime characteristics. Subsequently, we examine the fundamental principles of model quantization, followed by a comparative analysis of the state-of-the-art quantization techniques for ViTs. Additionally, we explore the hardware acceleration of quantized ViTs, highlighting the importance of hardware-friendly algorithm design. In conclusion, this article will discuss ongoing challenges and future research paths. We consistently maintain the related open-source materials at https://github.com/DD-DuDa/awesome-vit-quantization-acceleration.
A Comprehensive Survey of Mamba Architectures for Medical Image Analysis: Classification, Segmentation, Restoration and Beyond
Mamba, a special case of the State Space Model, is gaining popularity as an alternative to template-based deep learning approaches in medical image analysis. While transformers are powerful architectures, they have drawbacks, including quadratic computational complexity and an inability to address long-range dependencies efficiently. This limitation affects the analysis of large and complex datasets in medical imaging, where there are many spatial and temporal relationships. In contrast, Mamba offers benefits that make it well-suited for medical image analysis. It has linear time complexity, which is a significant improvement over transformers. Mamba processes longer sequences without attention mechanisms, enabling faster inference and requiring less memory. Mamba also demonstrates strong performance in merging multimodal data, improving diagnosis accuracy and patient outcomes. The organization of this paper allows readers to appreciate the capabilities of Mamba in medical imaging step by step. We begin by defining core concepts of SSMs and models, including S4, S5, and S6, followed by an exploration of Mamba architectures such as pure Mamba, U-Net variants, and hybrid models with convolutional neural networks, transformers, and Graph Neural Networks. We also cover Mamba optimizations, techniques and adaptations, scanning, datasets, applications, experimental results, and conclude with its challenges and future directions in medical imaging. This review aims to demonstrate the transformative potential of Mamba in overcoming existing barriers within medical imaging while paving the way for innovative advancements in the field. A comprehensive list of Mamba architectures applied in the medical field, reviewed in this work, is available at Github.
SAM3D: Zero-Shot 3D Object Detection via Segment Anything Model
With the development of large language models, many remarkable linguistic systems like ChatGPT have thrived and achieved astonishing success on many tasks, showing the incredible power of foundation models. In the spirit of unleashing the capability of foundation models on vision tasks, the Segment Anything Model (SAM), a vision foundation model for image segmentation, has been proposed recently and presents strong zero-shot ability on many downstream 2D tasks. However, whether SAM can be adapted to 3D vision tasks has yet to be explored, especially 3D object detection. With this inspiration, we explore adapting the zero-shot ability of SAM to 3D object detection in this paper. We propose a SAM-powered BEV processing pipeline to detect objects and get promising results on the large-scale Waymo open dataset. As an early attempt, our method takes a step toward 3D object detection with vision foundation models and presents the opportunity to unleash their power on 3D vision tasks. The code is released at https://github.com/DYZhang09/SAM3D.
Scaling Vision Transformers to 22 Billion Parameters
The scaling of Transformers has driven breakthrough capabilities for language models. At present, the largest large language models (LLMs) contain upwards of 100B parameters. Vision Transformers (ViT) have introduced the same architecture to image and video modelling, but these have not yet been successfully scaled to nearly the same degree; the largest dense ViT contains 4B parameters (Chen et al., 2022). We present a recipe for highly efficient and stable training of a 22B-parameter ViT (ViT-22B) and perform a wide variety of experiments on the resulting model. When evaluated on downstream tasks (often with a lightweight linear model on frozen features), ViT-22B demonstrates increasing performance with scale. We further observe other interesting benefits of scale, including an improved tradeoff between fairness and performance, state-of-the-art alignment to human visual perception in terms of shape/texture bias, and improved robustness. ViT-22B demonstrates the potential for "LLM-like" scaling in vision, and provides key steps towards getting there.
Self-Supervised Learning with Swin Transformers
We are witnessing a modeling shift from CNN to Transformers in computer vision. In this work, we present a self-supervised learning approach called MoBY, with Vision Transformers as its backbone architecture. The approach basically has no new inventions, which is combined from MoCo v2 and BYOL and tuned to achieve reasonably high accuracy on ImageNet-1K linear evaluation: 72.8% and 75.0% top-1 accuracy using DeiT-S and Swin-T, respectively, by 300-epoch training. The performance is slightly better than recent works of MoCo v3 and DINO which adopt DeiT as the backbone, but with much lighter tricks. More importantly, the general-purpose Swin Transformer backbone enables us to also evaluate the learnt representations on downstream tasks such as object detection and semantic segmentation, in contrast to a few recent approaches built on ViT/DeiT which only report linear evaluation results on ImageNet-1K due to ViT/DeiT not tamed for these dense prediction tasks. We hope our results can facilitate more comprehensive evaluation of self-supervised learning methods designed for Transformer architectures. Our code and models are available at https://github.com/SwinTransformer/Transformer-SSL, which will be continually enriched.
SHIC: Shape-Image Correspondences with no Keypoint Supervision
Canonical surface mapping generalizes keypoint detection by assigning each pixel of an object to a corresponding point in a 3D template. Popularised by DensePose for the analysis of humans, authors have since attempted to apply the concept to more categories, but with limited success due to the high cost of manual supervision. In this work, we introduce SHIC, a method to learn canonical maps without manual supervision which achieves better results than supervised methods for most categories. Our idea is to leverage foundation computer vision models such as DINO and Stable Diffusion that are open-ended and thus possess excellent priors over natural categories. SHIC reduces the problem of estimating image-to-template correspondences to predicting image-to-image correspondences using features from the foundation models. The reduction works by matching images of the object to non-photorealistic renders of the template, which emulates the process of collecting manual annotations for this task. These correspondences are then used to supervise high-quality canonical maps for any object of interest. We also show that image generators can further improve the realism of the template views, which provide an additional source of supervision for the model.
An Intelligent Remote Sensing Image Quality Inspection System
Due to the inevitable presence of quality problems, quality inspection of remote sensing images is indeed an indispensable step between the acquisition and the application of them. However, traditional manual inspection suffers from low efficiency. Hence, we propose a novel deep learning-based two-step intelligent system consisting of multiple advanced computer vision models, which first performs image classification by SwinV2 and then accordingly adopts the most appropriate method, such as semantic segmentation by Segformer, to localize the quality problems. Results demonstrate that the proposed method exhibits excellent performance and efficiency, surpassing traditional methods. Furthermore, we conduct an initial exploration of applying multimodal models to remote sensing image quality inspection.
OVRL-V2: A simple state-of-art baseline for ImageNav and ObjectNav
We present a single neural network architecture composed of task-agnostic components (ViTs, convolutions, and LSTMs) that achieves state-of-art results on both the ImageNav ("go to location in <this picture>") and ObjectNav ("find a chair") tasks without any task-specific modules like object detection, segmentation, mapping, or planning modules. Such general-purpose methods offer advantages of simplicity in design, positive scaling with available compute, and versatile applicability to multiple tasks. Our work builds upon the recent success of self-supervised learning (SSL) for pre-training vision transformers (ViT). However, while the training recipes for convolutional networks are mature and robust, the recipes for ViTs are contingent and brittle, and in the case of ViTs for visual navigation, yet to be fully discovered. Specifically, we find that vanilla ViTs do not outperform ResNets on visual navigation. We propose the use of a compression layer operating over ViT patch representations to preserve spatial information along with policy training improvements. These improvements allow us to demonstrate positive scaling laws for the first time in visual navigation tasks. Consequently, our model advances state-of-the-art performance on ImageNav from 54.2% to 82.0% success and performs competitively against concurrent state-of-art on ObjectNav with success rate of 64.0% vs. 65.0%. Overall, this work does not present a fundamentally new approach, but rather recommendations for training a general-purpose architecture that achieves state-of-art performance today and could serve as a strong baseline for future methods.
BEHAVIOR Vision Suite: Customizable Dataset Generation via Simulation
The systematic evaluation and understanding of computer vision models under varying conditions require large amounts of data with comprehensive and customized labels, which real-world vision datasets rarely satisfy. While current synthetic data generators offer a promising alternative, particularly for embodied AI tasks, they often fall short for computer vision tasks due to low asset and rendering quality, limited diversity, and unrealistic physical properties. We introduce the BEHAVIOR Vision Suite (BVS), a set of tools and assets to generate fully customized synthetic data for systematic evaluation of computer vision models, based on the newly developed embodied AI benchmark, BEHAVIOR-1K. BVS supports a large number of adjustable parameters at the scene level (e.g., lighting, object placement), the object level (e.g., joint configuration, attributes such as "filled" and "folded"), and the camera level (e.g., field of view, focal length). Researchers can arbitrarily vary these parameters during data generation to perform controlled experiments. We showcase three example application scenarios: systematically evaluating the robustness of models across different continuous axes of domain shift, evaluating scene understanding models on the same set of images, and training and evaluating simulation-to-real transfer for a novel vision task: unary and binary state prediction. Project website: https://behavior-vision-suite.github.io/
Revisiting Feature Prediction for Learning Visual Representations from Video
This paper explores feature prediction as a stand-alone objective for unsupervised learning from video and introduces V-JEPA, a collection of vision models trained solely using a feature prediction objective, without the use of pretrained image encoders, text, negative examples, reconstruction, or other sources of supervision. The models are trained on 2 million videos collected from public datasets and are evaluated on downstream image and video tasks. Our results show that learning by predicting video features leads to versatile visual representations that perform well on both motion and appearance-based tasks, without adaption of the model's parameters; e.g., using a frozen backbone. Our largest model, a ViT-H/16 trained only on videos, obtains 81.9% on Kinetics-400, 72.2% on Something-Something-v2, and 77.9% on ImageNet1K.
Hiera: A Hierarchical Vision Transformer without the Bells-and-Whistles
Modern hierarchical vision transformers have added several vision-specific components in the pursuit of supervised classification performance. While these components lead to effective accuracies and attractive FLOP counts, the added complexity actually makes these transformers slower than their vanilla ViT counterparts. In this paper, we argue that this additional bulk is unnecessary. By pretraining with a strong visual pretext task (MAE), we can strip out all the bells-and-whistles from a state-of-the-art multi-stage vision transformer without losing accuracy. In the process, we create Hiera, an extremely simple hierarchical vision transformer that is more accurate than previous models while being significantly faster both at inference and during training. We evaluate Hiera on a variety of tasks for image and video recognition. Our code and models are available at https://github.com/facebookresearch/hiera.
Mutli-View 3D Reconstruction using Knowledge Distillation
Large Foundation Models like Dust3r can produce high quality outputs such as pointmaps, camera intrinsics, and depth estimation, given stereo-image pairs as input. However, the application of these outputs on tasks like Visual Localization requires a large amount of inference time and compute resources. To address these limitations, in this paper, we propose the use of a knowledge distillation pipeline, where we aim to build a student-teacher model with Dust3r as the teacher and explore multiple architectures of student models that are trained using the 3D reconstructed points output by Dust3r. Our goal is to build student models that can learn scene-specific representations and output 3D points with replicable performance such as Dust3r. The data set we used to train our models is 12Scenes. We test two main architectures of models: a CNN-based architecture and a Vision Transformer based architecture. For each architecture, we also compare the use of pre-trained models against models built from scratch. We qualitatively compare the reconstructed 3D points output by the student model against Dust3r's and discuss the various features learned by the student model. We also perform ablation studies on the models through hyperparameter tuning. Overall, we observe that the Vision Transformer presents the best performance visually and quantitatively.
FusionVision: A comprehensive approach of 3D object reconstruction and segmentation from RGB-D cameras using YOLO and fast segment anything
In the realm of computer vision, the integration of advanced techniques into the processing of RGB-D camera inputs poses a significant challenge, given the inherent complexities arising from diverse environmental conditions and varying object appearances. Therefore, this paper introduces FusionVision, an exhaustive pipeline adapted for the robust 3D segmentation of objects in RGB-D imagery. Traditional computer vision systems face limitations in simultaneously capturing precise object boundaries and achieving high-precision object detection on depth map as they are mainly proposed for RGB cameras. To address this challenge, FusionVision adopts an integrated approach by merging state-of-the-art object detection techniques, with advanced instance segmentation methods. The integration of these components enables a holistic (unified analysis of information obtained from both color RGB and depth D channels) interpretation of RGB-D data, facilitating the extraction of comprehensive and accurate object information. The proposed FusionVision pipeline employs YOLO for identifying objects within the RGB image domain. Subsequently, FastSAM, an innovative semantic segmentation model, is applied to delineate object boundaries, yielding refined segmentation masks. The synergy between these components and their integration into 3D scene understanding ensures a cohesive fusion of object detection and segmentation, enhancing overall precision in 3D object segmentation. The code and pre-trained models are publicly available at https://github.com/safouaneelg/FusionVision/.
Improving satellite imagery segmentation using multiple Sentinel-2 revisits
In recent years, analysis of remote sensing data has benefited immensely from borrowing techniques from the broader field of computer vision, such as the use of shared models pre-trained on large and diverse datasets. However, satellite imagery has unique features that are not accounted for in traditional computer vision, such as the existence of multiple revisits of the same location. Here, we explore the best way to use revisits in the framework of fine-tuning pre-trained remote sensing models. We focus on an applied research question of relevance to climate change mitigation -- power substation segmentation -- that is representative of applied uses of pre-trained models more generally. Through extensive tests of different multi-temporal input schemes across diverse model architectures, we find that fusing representations from multiple revisits in the model latent space is superior to other methods of using revisits, including as a form of data augmentation. We also find that a SWIN Transformer-based architecture performs better than U-nets and ViT-based models. We verify the generality of our results on a separate building density estimation task.
SBCFormer: Lightweight Network Capable of Full-size ImageNet Classification at 1 FPS on Single Board Computers
Computer vision has become increasingly prevalent in solving real-world problems across diverse domains, including smart agriculture, fishery, and livestock management. These applications may not require processing many image frames per second, leading practitioners to use single board computers (SBCs). Although many lightweight networks have been developed for mobile/edge devices, they primarily target smartphones with more powerful processors and not SBCs with the low-end CPUs. This paper introduces a CNN-ViT hybrid network called SBCFormer, which achieves high accuracy and fast computation on such low-end CPUs. The hardware constraints of these CPUs make the Transformer's attention mechanism preferable to convolution. However, using attention on low-end CPUs presents a challenge: high-resolution internal feature maps demand excessive computational resources, but reducing their resolution results in the loss of local image details. SBCFormer introduces an architectural design to address this issue. As a result, SBCFormer achieves the highest trade-off between accuracy and speed on a Raspberry Pi 4 Model B with an ARM-Cortex A72 CPU. For the first time, it achieves an ImageNet-1K top-1 accuracy of around 80% at a speed of 1.0 frame/sec on the SBC. Code is available at https://github.com/xyongLu/SBCFormer.
Parameter-free Online Test-time Adaptation
Training state-of-the-art vision models has become prohibitively expensive for researchers and practitioners. For the sake of accessibility and resource reuse, it is important to focus on adapting these models to a variety of downstream scenarios. An interesting and practical paradigm is online test-time adaptation, according to which training data is inaccessible, no labelled data from the test distribution is available, and adaptation can only happen at test time and on a handful of samples. In this paper, we investigate how test-time adaptation methods fare for a number of pre-trained models on a variety of real-world scenarios, significantly extending the way they have been originally evaluated. We show that they perform well only in narrowly-defined experimental setups and sometimes fail catastrophically when their hyperparameters are not selected for the same scenario in which they are being tested. Motivated by the inherent uncertainty around the conditions that will ultimately be encountered at test time, we propose a particularly "conservative" approach, which addresses the problem with a Laplacian Adjusted Maximum-likelihood Estimation (LAME) objective. By adapting the model's output (not its parameters), and solving our objective with an efficient concave-convex procedure, our approach exhibits a much higher average accuracy across scenarios than existing methods, while being notably faster and have a much lower memory footprint. The code is available at https://github.com/fiveai/LAME.
CLIP-Mamba: CLIP Pretrained Mamba Models with OOD and Hessian Evaluation
State space models and Mamba-based models have been increasingly applied across various domains, achieving state-of-the-art performance. This technical report introduces the first attempt to train a transferable Mamba model utilizing contrastive language-image pretraining (CLIP). We have trained Mamba models of varying sizes and undertaken comprehensive evaluations of these models on 26 zero-shot classification datasets and 16 out-of-distribution (OOD) datasets. Our findings reveal that a Mamba model with 67 million parameters is on par with a 307 million-parameter Vision Transformer (ViT) model in zero-shot classification tasks, highlighting the parameter efficiency of Mamba models. In tests of OOD generalization, Mamba-based models exhibit exceptional performance in conditions of OOD image contrast or when subjected to high-pass filtering. However, a Hessian analysis indicates that Mamba models feature a sharper and more non-convex landscape compared to ViT-based models, making them more challenging to train. The source code is available at https://github.com/raytrun/mamba-clip.
Fully Hyperbolic Convolutional Neural Networks for Computer Vision
Real-world visual data exhibit intrinsic hierarchical structures that can be represented effectively in hyperbolic spaces. Hyperbolic neural networks (HNNs) are a promising approach for learning feature representations in such spaces. However, current HNNs in computer vision rely on Euclidean backbones and only project features to the hyperbolic space in the task heads, limiting their ability to fully leverage the benefits of hyperbolic geometry. To address this, we present HCNN, a fully hyperbolic convolutional neural network (CNN) designed for computer vision tasks. Based on the Lorentz model, we generalize fundamental components of CNNs and propose novel formulations of the convolutional layer, batch normalization, and multinomial logistic regression. {Experiments on standard vision tasks demonstrate the promising performance of our HCNN framework in both hybrid and fully hyperbolic settings.} Overall, we believe our contributions provide a foundation for developing more powerful HNNs that can better represent complex structures found in image data. Our code is publicly available at https://github.com/kschwethelm/HyperbolicCV.
Heuristic Vision Pre-Training with Self-Supervised and Supervised Multi-Task Learning
To mimic human vision with the way of recognizing the diverse and open world, foundation vision models are much critical. While recent techniques of self-supervised learning show the promising potentiality of this mission, we argue that signals from labelled data are also important for common-sense recognition, and properly chosen pre-text tasks can facilitate the efficiency of vision representation learning. To this end, we propose a novel pre-training framework by adopting both self-supervised and supervised visual pre-text tasks in a multi-task manner. Specifically, given an image, we take a heuristic way by considering its intrinsic style properties, inside objects with their locations and correlations, and how it looks like in 3D space for basic visual understanding. However, large-scale object bounding boxes and correlations are usually hard to achieve. Alternatively, we develop a hybrid method by leveraging both multi-label classification and self-supervised learning. On the one hand, under the multi-label supervision, the pre-trained model can explore the detailed information of an image, e.g., image types, objects, and part of semantic relations. On the other hand, self-supervised learning tasks, with respect to Masked Image Modeling (MIM) and contrastive learning, can help the model learn pixel details and patch correlations. Results show that our pre-trained models can deliver results on par with or better than state-of-the-art (SOTA) results on multiple visual tasks. For example, with a vanilla Swin-B backbone, we achieve 85.3\% top-1 accuracy on ImageNet-1K classification, 47.9 box AP on COCO object detection for Mask R-CNN, and 50.6 mIoU on ADE-20K semantic segmentation when using Upernet. The performance shows the ability of our vision foundation model to serve general purpose vision tasks.
Back to 3D: Few-Shot 3D Keypoint Detection with Back-Projected 2D Features
With the immense growth of dataset sizes and computing resources in recent years, so-called foundation models have become popular in NLP and vision tasks. In this work, we propose to explore foundation models for the task of keypoint detection on 3D shapes. A unique characteristic of keypoint detection is that it requires semantic and geometric awareness while demanding high localization accuracy. To address this problem, we propose, first, to back-project features from large pre-trained 2D vision models onto 3D shapes and employ them for this task. We show that we obtain robust 3D features that contain rich semantic information and analyze multiple candidate features stemming from different 2D foundation models. Second, we employ a keypoint candidate optimization module which aims to match the average observed distribution of keypoints on the shape and is guided by the back-projected features. The resulting approach achieves a new state of the art for few-shot keypoint detection on the KeyPointNet dataset, almost doubling the performance of the previous best methods.
ZigMa: Zigzag Mamba Diffusion Model
The diffusion model has long been plagued by scalability and quadratic complexity issues, especially within transformer-based structures. In this study, we aim to leverage the long sequence modeling capability of a State-Space Model called Mamba to extend its applicability to visual data generation. Firstly, we identify a critical oversight in most current Mamba-based vision methods, namely the lack of consideration for spatial continuity in the scan scheme of Mamba. Secondly, building upon this insight, we introduce a simple, plug-and-play, zero-parameter method named Zigzag Mamba, which outperforms Mamba-based baselines and demonstrates improved speed and memory utilization compared to transformer-based baselines. Lastly, we integrate Zigzag Mamba with the Stochastic Interpolant framework to investigate the scalability of the model on large-resolution visual datasets, such as FacesHQ 1024times 1024 and UCF101, MultiModal-CelebA-HQ, and MS COCO 256times 256. Code will be released at https://taohu.me/zigma/
4M: Massively Multimodal Masked Modeling
Current machine learning models for vision are often highly specialized and limited to a single modality and task. In contrast, recent large language models exhibit a wide range of capabilities, hinting at a possibility for similarly versatile models in computer vision. In this paper, we take a step in this direction and propose a multimodal training scheme called 4M. It consists of training a single unified Transformer encoder-decoder using a masked modeling objective across a wide range of input/output modalities - including text, images, geometric, and semantic modalities, as well as neural network feature maps. 4M achieves scalability by unifying the representation space of all modalities through mapping them into discrete tokens and performing multimodal masked modeling on a small randomized subset of tokens. 4M leads to models that exhibit several key capabilities: (1) they can perform a diverse set of vision tasks out of the box, (2) they excel when fine-tuned for unseen downstream tasks or new input modalities, and (3) they can function as a generative model that can be conditioned on arbitrary modalities, enabling a wide variety of expressive multimodal editing capabilities with remarkable flexibility. Through experimental analyses, we demonstrate the potential of 4M for training versatile and scalable foundation models for vision tasks, setting the stage for further exploration in multimodal learning for vision and other domains.
What is YOLOv8: An In-Depth Exploration of the Internal Features of the Next-Generation Object Detector
This study presents a detailed analysis of the YOLOv8 object detection model, focusing on its architecture, training techniques, and performance improvements over previous iterations like YOLOv5. Key innovations, including the CSPNet backbone for enhanced feature extraction, the FPN+PAN neck for superior multi-scale object detection, and the transition to an anchor-free approach, are thoroughly examined. The paper reviews YOLOv8's performance across benchmarks like Microsoft COCO and Roboflow 100, highlighting its high accuracy and real-time capabilities across diverse hardware platforms. Additionally, the study explores YOLOv8's developer-friendly enhancements, such as its unified Python package and CLI, which streamline model training and deployment. Overall, this research positions YOLOv8 as a state-of-the-art solution in the evolving object detection field.
Towards Language Models That Can See: Computer Vision Through the LENS of Natural Language
We propose LENS, a modular approach for tackling computer vision problems by leveraging the power of large language models (LLMs). Our system uses a language model to reason over outputs from a set of independent and highly descriptive vision modules that provide exhaustive information about an image. We evaluate the approach on pure computer vision settings such as zero- and few-shot object recognition, as well as on vision and language problems. LENS can be applied to any off-the-shelf LLM and we find that the LLMs with LENS perform highly competitively with much bigger and much more sophisticated systems, without any multimodal training whatsoever. We open-source our code at https://github.com/ContextualAI/lens and provide an interactive demo.
Battle of the Backbones: A Large-Scale Comparison of Pretrained Models across Computer Vision Tasks
Neural network based computer vision systems are typically built on a backbone, a pretrained or randomly initialized feature extractor. Several years ago, the default option was an ImageNet-trained convolutional neural network. However, the recent past has seen the emergence of countless backbones pretrained using various algorithms and datasets. While this abundance of choice has led to performance increases for a range of systems, it is difficult for practitioners to make informed decisions about which backbone to choose. Battle of the Backbones (BoB) makes this choice easier by benchmarking a diverse suite of pretrained models, including vision-language models, those trained via self-supervised learning, and the Stable Diffusion backbone, across a diverse set of computer vision tasks ranging from classification to object detection to OOD generalization and more. Furthermore, BoB sheds light on promising directions for the research community to advance computer vision by illuminating strengths and weakness of existing approaches through a comprehensive analysis conducted on more than 1500 training runs. While vision transformers (ViTs) and self-supervised learning (SSL) are increasingly popular, we find that convolutional neural networks pretrained in a supervised fashion on large training sets still perform best on most tasks among the models we consider. Moreover, in apples-to-apples comparisons on the same architectures and similarly sized pretraining datasets, we find that SSL backbones are highly competitive, indicating that future works should perform SSL pretraining with advanced architectures and larger pretraining datasets. We release the raw results of our experiments along with code that allows researchers to put their own backbones through the gauntlet here: https://github.com/hsouri/Battle-of-the-Backbones
Pushing the Boundaries of State Space Models for Image and Video Generation
While Transformers have become the dominant architecture for visual generation, linear attention models, such as the state-space models (SSM), are increasingly recognized for their efficiency in processing long visual sequences. However, the essential efficiency of these models comes from formulating a limited recurrent state, enforcing causality among tokens that are prone to inconsistent modeling of N-dimensional visual data, leaving questions on their capacity to generate long non-causal sequences. In this paper, we explore the boundary of SSM on image and video generation by building the largest-scale diffusion SSM-Transformer hybrid model to date (5B parameters) based on the sub-quadratic bi-directional Hydra and self-attention, and generate up to 2K images and 360p 8 seconds (16 FPS) videos. Our results demonstrate that the model can produce faithful results aligned with complex text prompts and temporal consistent videos with high dynamics, suggesting the great potential of using SSMs for visual generation tasks.
Object Detection in 20 Years: A Survey
Object detection, as of one the most fundamental and challenging problems in computer vision, has received great attention in recent years. Over the past two decades, we have seen a rapid technological evolution of object detection and its profound impact on the entire computer vision field. If we consider today's object detection technique as a revolution driven by deep learning, then back in the 1990s, we would see the ingenious thinking and long-term perspective design of early computer vision. This paper extensively reviews this fast-moving research field in the light of technical evolution, spanning over a quarter-century's time (from the 1990s to 2022). A number of topics have been covered in this paper, including the milestone detectors in history, detection datasets, metrics, fundamental building blocks of the detection system, speed-up techniques, and the recent state-of-the-art detection methods.
Convolutional Kolmogorov-Arnold Networks
In this paper, we introduce the Convolutional Kolmogorov-Arnold Networks (Convolutional KANs), an innovative alternative to the standard Convolutional Neural Networks (CNNs) that have revolutionized the field of computer vision. We integrate the non-linear activation functions presented in Kolmogorov-Arnold Networks (KANs) into convolutions to build a new layer. Throughout the paper, we empirically validate the performance of Convolutional KANs against traditional architectures across MNIST and Fashion-MNIST benchmarks, illustrating that this new approach maintains a similar level of accuracy while using half the amount of parameters. This significant reduction of parameters opens up a new approach to advance the optimization of neural network architectures.
HOC-Search: Efficient CAD Model and Pose Retrieval from RGB-D Scans
We present an automated and efficient approach for retrieving high-quality CAD models of objects and their poses in a scene captured by a moving RGB-D camera. We first investigate various objective functions to measure similarity between a candidate CAD object model and the available data, and the best objective function appears to be a "render-and-compare" method comparing depth and mask rendering. We thus introduce a fast-search method that approximates an exhaustive search based on this objective function for simultaneously retrieving the object category, a CAD model, and the pose of an object given an approximate 3D bounding box. This method involves a search tree that organizes the CAD models and object properties including object category and pose for fast retrieval and an algorithm inspired by Monte Carlo Tree Search, that efficiently searches this tree. We show that this method retrieves CAD models that fit the real objects very well, with a speed-up factor of 10x to 120x compared to exhaustive search.
Softmax-free Linear Transformers
Vision transformers (ViTs) have pushed the state-of-the-art for visual perception tasks. The self-attention mechanism underpinning the strength of ViTs has a quadratic complexity in both computation and memory usage. This motivates the development of approximating the self-attention at linear complexity. However, an in-depth analysis in this work reveals that existing methods are either theoretically flawed or empirically ineffective for visual recognition. We identify that their limitations are rooted in the inheritance of softmax-based self-attention during approximations, that is, normalizing the scaled dot-product between token feature vectors using the softmax function. As preserving the softmax operation challenges any subsequent linearization efforts. By this insight, a family of Softmax-Free Transformers (SOFT) are proposed. Specifically, a Gaussian kernel function is adopted to replace the dot-product similarity, enabling a full self-attention matrix to be approximated under low-rank matrix decomposition. For computational robustness, we estimate the Moore-Penrose inverse using an iterative Newton-Raphson method in the forward process only, while calculating its theoretical gradients only once in the backward process. To further expand applicability (e.g., dense prediction tasks), an efficient symmetric normalization technique is introduced. Extensive experiments on ImageNet, COCO, and ADE20K show that our SOFT significantly improves the computational efficiency of existing ViT variants. With linear complexity, much longer token sequences are permitted by SOFT, resulting in superior trade-off between accuracy and complexity. Code and models are available at https://github.com/fudan-zvg/SOFT.
Unified Perception: Efficient Depth-Aware Video Panoptic Segmentation with Minimal Annotation Costs
Depth-aware video panoptic segmentation is a promising approach to camera based scene understanding. However, the current state-of-the-art methods require costly video annotations and use a complex training pipeline compared to their image-based equivalents. In this paper, we present a new approach titled Unified Perception that achieves state-of-the-art performance without requiring video-based training. Our method employs a simple two-stage cascaded tracking algorithm that (re)uses object embeddings computed in an image-based network. Experimental results on the Cityscapes-DVPS dataset demonstrate that our method achieves an overall DVPQ of 57.1, surpassing state-of-the-art methods. Furthermore, we show that our tracking strategies are effective for long-term object association on KITTI-STEP, achieving an STQ of 59.1 which exceeded the performance of state-of-the-art methods that employ the same backbone network. Code is available at: https://tue-mps.github.io/unipercept
SMERF: Streamable Memory Efficient Radiance Fields for Real-Time Large-Scene Exploration
Recent techniques for real-time view synthesis have rapidly advanced in fidelity and speed, and modern methods are capable of rendering near-photorealistic scenes at interactive frame rates. At the same time, a tension has arisen between explicit scene representations amenable to rasterization and neural fields built on ray marching, with state-of-the-art instances of the latter surpassing the former in quality while being prohibitively expensive for real-time applications. In this work, we introduce SMERF, a view synthesis approach that achieves state-of-the-art accuracy among real-time methods on large scenes with footprints up to 300 m^2 at a volumetric resolution of 3.5 mm^3. Our method is built upon two primary contributions: a hierarchical model partitioning scheme, which increases model capacity while constraining compute and memory consumption, and a distillation training strategy that simultaneously yields high fidelity and internal consistency. Our approach enables full six degrees of freedom (6DOF) navigation within a web browser and renders in real-time on commodity smartphones and laptops. Extensive experiments show that our method exceeds the current state-of-the-art in real-time novel view synthesis by 0.78 dB on standard benchmarks and 1.78 dB on large scenes, renders frames three orders of magnitude faster than state-of-the-art radiance field models, and achieves real-time performance across a wide variety of commodity devices, including smartphones. We encourage readers to explore these models interactively at our project website: https://smerf-3d.github.io.
Linking Points With Labels in 3D: A Review of Point Cloud Semantic Segmentation
3D Point Cloud Semantic Segmentation (PCSS) is attracting increasing interest, due to its applicability in remote sensing, computer vision and robotics, and due to the new possibilities offered by deep learning techniques. In order to provide a needed up-to-date review of recent developments in PCSS, this article summarizes existing studies on this topic. Firstly, we outline the acquisition and evolution of the 3D point cloud from the perspective of remote sensing and computer vision, as well as the published benchmarks for PCSS studies. Then, traditional and advanced techniques used for Point Cloud Segmentation (PCS) and PCSS are reviewed and compared. Finally, important issues and open questions in PCSS studies are discussed.
NeuFlow v2: High-Efficiency Optical Flow Estimation on Edge Devices
Real-time high-accuracy optical flow estimation is crucial for various real-world applications. While recent learning-based optical flow methods have achieved high accuracy, they often come with significant computational costs. In this paper, we propose a highly efficient optical flow method that balances high accuracy with reduced computational demands. Building upon NeuFlow v1, we introduce new components including a much more light-weight backbone and a fast refinement module. Both these modules help in keeping the computational demands light while providing close to state of the art accuracy. Compares to other state of the art methods, our model achieves a 10x-70x speedup while maintaining comparable performance on both synthetic and real-world data. It is capable of running at over 20 FPS on 512x384 resolution images on a Jetson Orin Nano. The full training and evaluation code is available at https://github.com/neufieldrobotics/NeuFlow_v2.
SC3K: Self-supervised and Coherent 3D Keypoints Estimation from Rotated, Noisy, and Decimated Point Cloud Data
This paper proposes a new method to infer keypoints from arbitrary object categories in practical scenarios where point cloud data (PCD) are noisy, down-sampled and arbitrarily rotated. Our proposed model adheres to the following principles: i) keypoints inference is fully unsupervised (no annotation given), ii) keypoints position error should be low and resilient to PCD perturbations (robustness), iii) keypoints should not change their indexes for the intra-class objects (semantic coherence), iv) keypoints should be close to or proximal to PCD surface (compactness). We achieve these desiderata by proposing a new self-supervised training strategy for keypoints estimation that does not assume any a priori knowledge of the object class, and a model architecture with coupled auxiliary losses that promotes the desired keypoints properties. We compare the keypoints estimated by the proposed approach with those of the state-of-the-art unsupervised approaches. The experiments show that our approach outperforms by estimating keypoints with improved coverage (+9.41%) while being semantically consistent (+4.66%) that best characterizes the object's 3D shape for downstream tasks. Code and data are available at: https://github.com/IITPAVIS/SC3K
Rethinking Vision Transformers for MobileNet Size and Speed
With the success of Vision Transformers (ViTs) in computer vision tasks, recent arts try to optimize the performance and complexity of ViTs to enable efficient deployment on mobile devices. Multiple approaches are proposed to accelerate attention mechanism, improve inefficient designs, or incorporate mobile-friendly lightweight convolutions to form hybrid architectures. However, ViT and its variants still have higher latency or considerably more parameters than lightweight CNNs, even true for the years-old MobileNet. In practice, latency and size are both crucial for efficient deployment on resource-constraint hardware. In this work, we investigate a central question, can transformer models run as fast as MobileNet and maintain a similar size? We revisit the design choices of ViTs and propose an improved supernet with low latency and high parameter efficiency. We further introduce a fine-grained joint search strategy that can find efficient architectures by optimizing latency and number of parameters simultaneously. The proposed models, EfficientFormerV2, achieve about 4% higher top-1 accuracy than MobileNetV2 and MobileNetV2times1.4 on ImageNet-1K with similar latency and parameters. We demonstrate that properly designed and optimized vision transformers can achieve high performance with MobileNet-level size and speed.
CVSformer: Cross-View Synthesis Transformer for Semantic Scene Completion
Semantic scene completion (SSC) requires an accurate understanding of the geometric and semantic relationships between the objects in the 3D scene for reasoning the occluded objects. The popular SSC methods voxelize the 3D objects, allowing the deep 3D convolutional network (3D CNN) to learn the object relationships from the complex scenes. However, the current networks lack the controllable kernels to model the object relationship across multiple views, where appropriate views provide the relevant information for suggesting the existence of the occluded objects. In this paper, we propose Cross-View Synthesis Transformer (CVSformer), which consists of Multi-View Feature Synthesis and Cross-View Transformer for learning cross-view object relationships. In the multi-view feature synthesis, we use a set of 3D convolutional kernels rotated differently to compute the multi-view features for each voxel. In the cross-view transformer, we employ the cross-view fusion to comprehensively learn the cross-view relationships, which form useful information for enhancing the features of individual views. We use the enhanced features to predict the geometric occupancies and semantic labels of all voxels. We evaluate CVSformer on public datasets, where CVSformer yields state-of-the-art results.
MatrixVT: Efficient Multi-Camera to BEV Transformation for 3D Perception
This paper proposes an efficient multi-camera to Bird's-Eye-View (BEV) view transformation method for 3D perception, dubbed MatrixVT. Existing view transformers either suffer from poor transformation efficiency or rely on device-specific operators, hindering the broad application of BEV models. In contrast, our method generates BEV features efficiently with only convolutions and matrix multiplications (MatMul). Specifically, we propose describing the BEV feature as the MatMul of image feature and a sparse Feature Transporting Matrix (FTM). A Prime Extraction module is then introduced to compress the dimension of image features and reduce FTM's sparsity. Moreover, we propose the Ring \& Ray Decomposition to replace the FTM with two matrices and reformulate our pipeline to reduce calculation further. Compared to existing methods, MatrixVT enjoys a faster speed and less memory footprint while remaining deploy-friendly. Extensive experiments on the nuScenes benchmark demonstrate that our method is highly efficient but obtains results on par with the SOTA method in object detection and map segmentation tasks
Depth Anything V2
This work presents Depth Anything V2. Without pursuing fancy techniques, we aim to reveal crucial findings to pave the way towards building a powerful monocular depth estimation model. Notably, compared with V1, this version produces much finer and more robust depth predictions through three key practices: 1) replacing all labeled real images with synthetic images, 2) scaling up the capacity of our teacher model, and 3) teaching student models via the bridge of large-scale pseudo-labeled real images. Compared with the latest models built on Stable Diffusion, our models are significantly more efficient (more than 10x faster) and more accurate. We offer models of different scales (ranging from 25M to 1.3B params) to support extensive scenarios. Benefiting from their strong generalization capability, we fine-tune them with metric depth labels to obtain our metric depth models. In addition to our models, considering the limited diversity and frequent noise in current test sets, we construct a versatile evaluation benchmark with precise annotations and diverse scenes to facilitate future research.
LAMM: Language-Assisted Multi-Modal Instruction-Tuning Dataset, Framework, and Benchmark
Large language models have become a potential pathway toward achieving artificial general intelligence. Recent works on multi-modal large language models have demonstrated their effectiveness in handling visual modalities. In this work, we extend the research of MLLMs to point clouds and present the LAMM-Dataset and LAMM-Benchmark for 2D image and 3D point cloud understanding. We also establish an extensible framework to facilitate the extension of MLLMs to additional modalities. Our main contribution is three-fold: 1) We present the LAMM-Dataset and LAMM-Benchmark, which cover almost all high-level vision tasks for 2D and 3D vision. Extensive experiments validate the effectiveness of our dataset and benchmark. 2) We demonstrate the detailed methods of constructing instruction-tuning datasets and benchmarks for MLLMs, which will enable future research on MLLMs to scale up and extend to other domains, tasks, and modalities faster. 3) We provide a primary but potential MLLM training framework optimized for modalities' extension. We also provide baseline models, comprehensive experimental observations, and analysis to accelerate future research. Codes and datasets are now available at https://github.com/OpenLAMM/LAMM.
Frozen-DETR: Enhancing DETR with Image Understanding from Frozen Foundation Models
Recent vision foundation models can extract universal representations and show impressive abilities in various tasks. However, their application on object detection is largely overlooked, especially without fine-tuning them. In this work, we show that frozen foundation models can be a versatile feature enhancer, even though they are not pre-trained for object detection. Specifically, we explore directly transferring the high-level image understanding of foundation models to detectors in the following two ways. First, the class token in foundation models provides an in-depth understanding of the complex scene, which facilitates decoding object queries in the detector's decoder by providing a compact context. Additionally, the patch tokens in foundation models can enrich the features in the detector's encoder by providing semantic details. Utilizing frozen foundation models as plug-and-play modules rather than the commonly used backbone can significantly enhance the detector's performance while preventing the problems caused by the architecture discrepancy between the detector's backbone and the foundation model. With such a novel paradigm, we boost the SOTA query-based detector DINO from 49.0% AP to 51.9% AP (+2.9% AP) and further to 53.8% AP (+4.8% AP) by integrating one or two foundation models respectively, on the COCO validation set after training for 12 epochs with R50 as the detector's backbone.
Objaverse: A Universe of Annotated 3D Objects
Massive data corpora like WebText, Wikipedia, Conceptual Captions, WebImageText, and LAION have propelled recent dramatic progress in AI. Large neural models trained on such datasets produce impressive results and top many of today's benchmarks. A notable omission within this family of large-scale datasets is 3D data. Despite considerable interest and potential applications in 3D vision, datasets of high-fidelity 3D models continue to be mid-sized with limited diversity of object categories. Addressing this gap, we present Objaverse 1.0, a large dataset of objects with 800K+ (and growing) 3D models with descriptive captions, tags, and animations. Objaverse improves upon present day 3D repositories in terms of scale, number of categories, and in the visual diversity of instances within a category. We demonstrate the large potential of Objaverse via four diverse applications: training generative 3D models, improving tail category segmentation on the LVIS benchmark, training open-vocabulary object-navigation models for Embodied AI, and creating a new benchmark for robustness analysis of vision models. Objaverse can open new directions for research and enable new applications across the field of AI.
Deep Learning based Computer Vision Methods for Complex Traffic Environments Perception: A Review
Computer vision applications in intelligent transportation systems (ITS) and autonomous driving (AD) have gravitated towards deep neural network architectures in recent years. While performance seems to be improving on benchmark datasets, many real-world challenges are yet to be adequately considered in research. This paper conducted an extensive literature review on the applications of computer vision in ITS and AD, and discusses challenges related to data, models, and complex urban environments. The data challenges are associated with the collection and labeling of training data and its relevance to real world conditions, bias inherent in datasets, the high volume of data needed to be processed, and privacy concerns. Deep learning (DL) models are commonly too complex for real-time processing on embedded hardware, lack explainability and generalizability, and are hard to test in real-world settings. Complex urban traffic environments have irregular lighting and occlusions, and surveillance cameras can be mounted at a variety of angles, gather dirt, shake in the wind, while the traffic conditions are highly heterogeneous, with violation of rules and complex interactions in crowded scenarios. Some representative applications that suffer from these problems are traffic flow estimation, congestion detection, autonomous driving perception, vehicle interaction, and edge computing for practical deployment. The possible ways of dealing with the challenges are also explored while prioritizing practical deployment.
CroCo v2: Improved Cross-view Completion Pre-training for Stereo Matching and Optical Flow
Despite impressive performance for high-level downstream tasks, self-supervised pre-training methods have not yet fully delivered on dense geometric vision tasks such as stereo matching or optical flow. The application of self-supervised concepts, such as instance discrimination or masked image modeling, to geometric tasks is an active area of research. In this work, we build on the recent cross-view completion framework, a variation of masked image modeling that leverages a second view from the same scene which makes it well suited for binocular downstream tasks. The applicability of this concept has so far been limited in at least two ways: (a) by the difficulty of collecting real-world image pairs -- in practice only synthetic data have been used -- and (b) by the lack of generalization of vanilla transformers to dense downstream tasks for which relative position is more meaningful than absolute position. We explore three avenues of improvement. First, we introduce a method to collect suitable real-world image pairs at large scale. Second, we experiment with relative positional embeddings and show that they enable vision transformers to perform substantially better. Third, we scale up vision transformer based cross-completion architectures, which is made possible by the use of large amounts of data. With these improvements, we show for the first time that state-of-the-art results on stereo matching and optical flow can be reached without using any classical task-specific techniques like correlation volume, iterative estimation, image warping or multi-scale reasoning, thus paving the way towards universal vision models.
3D-LFM: Lifting Foundation Model
The lifting of 3D structure and camera from 2D landmarks is at the cornerstone of the entire discipline of computer vision. Traditional methods have been confined to specific rigid objects, such as those in Perspective-n-Point (PnP) problems, but deep learning has expanded our capability to reconstruct a wide range of object classes (e.g. C3PDO and PAUL) with resilience to noise, occlusions, and perspective distortions. All these techniques, however, have been limited by the fundamental need to establish correspondences across the 3D training data -- significantly limiting their utility to applications where one has an abundance of "in-correspondence" 3D data. Our approach harnesses the inherent permutation equivariance of transformers to manage varying number of points per 3D data instance, withstands occlusions, and generalizes to unseen categories. We demonstrate state of the art performance across 2D-3D lifting task benchmarks. Since our approach can be trained across such a broad class of structures we refer to it simply as a 3D Lifting Foundation Model (3D-LFM) -- the first of its kind.
Learning Embeddings with Centroid Triplet Loss for Object Identification in Robotic Grasping
Foundation models are a strong trend in deep learning and computer vision. These models serve as a base for applications as they require minor or no further fine-tuning by developers to integrate into their applications. Foundation models for zero-shot object segmentation such as Segment Anything (SAM) output segmentation masks from images without any further object information. When they are followed in a pipeline by an object identification model, they can perform object detection without training. Here, we focus on training such an object identification model. A crucial practical aspect for an object identification model is to be flexible in input size. As object identification is an image retrieval problem, a suitable method should handle multi-query multi-gallery situations without constraining the number of input images (e.g. by having fixed-size aggregation layers). The key solution to train such a model is the centroid triplet loss (CTL), which aggregates image features to their centroids. CTL yields high accuracy, avoids misleading training signals and keeps the model input size flexible. In our experiments, we establish a new state of the art on the ArmBench object identification task, which shows general applicability of our model. We furthermore demonstrate an integrated unseen object detection pipeline on the challenging HOPE dataset, which requires fine-grained detection. There, our pipeline matches and surpasses related methods which have been trained on dataset-specific data.
InternImage: Exploring Large-Scale Vision Foundation Models with Deformable Convolutions
Compared to the great progress of large-scale vision transformers (ViTs) in recent years, large-scale models based on convolutional neural networks (CNNs) are still in an early state. This work presents a new large-scale CNN-based foundation model, termed InternImage, which can obtain the gain from increasing parameters and training data like ViTs. Different from the recent CNNs that focus on large dense kernels, InternImage takes deformable convolution as the core operator, so that our model not only has the large effective receptive field required for downstream tasks such as detection and segmentation, but also has the adaptive spatial aggregation conditioned by input and task information. As a result, the proposed InternImage reduces the strict inductive bias of traditional CNNs and makes it possible to learn stronger and more robust patterns with large-scale parameters from massive data like ViTs. The effectiveness of our model is proven on challenging benchmarks including ImageNet, COCO, and ADE20K. It is worth mentioning that InternImage-H achieved a new record 65.4 mAP on COCO test-dev and 62.9 mIoU on ADE20K, outperforming current leading CNNs and ViTs. The code will be released at https://github.com/OpenGVLab/InternImage.
CRM: Single Image to 3D Textured Mesh with Convolutional Reconstruction Model
Feed-forward 3D generative models like the Large Reconstruction Model (LRM) have demonstrated exceptional generation speed. However, the transformer-based methods do not leverage the geometric priors of the triplane component in their architecture, often leading to sub-optimal quality given the limited size of 3D data and slow training. In this work, we present the Convolutional Reconstruction Model (CRM), a high-fidelity feed-forward single image-to-3D generative model. Recognizing the limitations posed by sparse 3D data, we highlight the necessity of integrating geometric priors into network design. CRM builds on the key observation that the visualization of triplane exhibits spatial correspondence of six orthographic images. First, it generates six orthographic view images from a single input image, then feeds these images into a convolutional U-Net, leveraging its strong pixel-level alignment capabilities and significant bandwidth to create a high-resolution triplane. CRM further employs Flexicubes as geometric representation, facilitating direct end-to-end optimization on textured meshes. Overall, our model delivers a high-fidelity textured mesh from an image in just 10 seconds, without any test-time optimization.
ASIC: Aligning Sparse in-the-wild Image Collections
We present a method for joint alignment of sparse in-the-wild image collections of an object category. Most prior works assume either ground-truth keypoint annotations or a large dataset of images of a single object category. However, neither of the above assumptions hold true for the long-tail of the objects present in the world. We present a self-supervised technique that directly optimizes on a sparse collection of images of a particular object/object category to obtain consistent dense correspondences across the collection. We use pairwise nearest neighbors obtained from deep features of a pre-trained vision transformer (ViT) model as noisy and sparse keypoint matches and make them dense and accurate matches by optimizing a neural network that jointly maps the image collection into a learned canonical grid. Experiments on CUB and SPair-71k benchmarks demonstrate that our method can produce globally consistent and higher quality correspondences across the image collection when compared to existing self-supervised methods. Code and other material will be made available at https://kampta.github.io/asic.
SHViT: Single-Head Vision Transformer with Memory Efficient Macro Design
Recently, efficient Vision Transformers have shown great performance with low latency on resource-constrained devices. Conventionally, they use 4x4 patch embeddings and a 4-stage structure at the macro level, while utilizing sophisticated attention with multi-head configuration at the micro level. This paper aims to address computational redundancy at all design levels in a memory-efficient manner. We discover that using larger-stride patchify stem not only reduces memory access costs but also achieves competitive performance by leveraging token representations with reduced spatial redundancy from the early stages. Furthermore, our preliminary analyses suggest that attention layers in the early stages can be substituted with convolutions, and several attention heads in the latter stages are computationally redundant. To handle this, we introduce a single-head attention module that inherently prevents head redundancy and simultaneously boosts accuracy by parallelly combining global and local information. Building upon our solutions, we introduce SHViT, a Single-Head Vision Transformer that obtains the state-of-the-art speed-accuracy tradeoff. For example, on ImageNet-1k, our SHViT-S4 is 3.3x, 8.1x, and 2.4x faster than MobileViTv2 x1.0 on GPU, CPU, and iPhone12 mobile device, respectively, while being 1.3% more accurate. For object detection and instance segmentation on MS COCO using Mask-RCNN head, our model achieves performance comparable to FastViT-SA12 while exhibiting 3.8x and 2.0x lower backbone latency on GPU and mobile device, respectively.
Mask3D: Pre-training 2D Vision Transformers by Learning Masked 3D Priors
Current popular backbones in computer vision, such as Vision Transformers (ViT) and ResNets are trained to perceive the world from 2D images. However, to more effectively understand 3D structural priors in 2D backbones, we propose Mask3D to leverage existing large-scale RGB-D data in a self-supervised pre-training to embed these 3D priors into 2D learned feature representations. In contrast to traditional 3D contrastive learning paradigms requiring 3D reconstructions or multi-view correspondences, our approach is simple: we formulate a pre-text reconstruction task by masking RGB and depth patches in individual RGB-D frames. We demonstrate the Mask3D is particularly effective in embedding 3D priors into the powerful 2D ViT backbone, enabling improved representation learning for various scene understanding tasks, such as semantic segmentation, instance segmentation and object detection. Experiments show that Mask3D notably outperforms existing self-supervised 3D pre-training approaches on ScanNet, NYUv2, and Cityscapes image understanding tasks, with an improvement of +6.5% mIoU against the state-of-the-art Pri3D on ScanNet image semantic segmentation.
Vision Transformer for Fast and Efficient Scene Text Recognition
Scene text recognition (STR) enables computers to read text in natural scenes such as object labels, road signs and instructions. STR helps machines perform informed decisions such as what object to pick, which direction to go, and what is the next step of action. In the body of work on STR, the focus has always been on recognition accuracy. There is little emphasis placed on speed and computational efficiency which are equally important especially for energy-constrained mobile machines. In this paper we propose ViTSTR, an STR with a simple single stage model architecture built on a compute and parameter efficient vision transformer (ViT). On a comparable strong baseline method such as TRBA with accuracy of 84.3%, our small ViTSTR achieves a competitive accuracy of 82.6% (84.2% with data augmentation) at 2.4x speed up, using only 43.4% of the number of parameters and 42.2% FLOPS. The tiny version of ViTSTR achieves 80.3% accuracy (82.1% with data augmentation), at 2.5x the speed, requiring only 10.9% of the number of parameters and 11.9% FLOPS. With data augmentation, our base ViTSTR outperforms TRBA at 85.2% accuracy (83.7% without augmentation) at 2.3x the speed but requires 73.2% more parameters and 61.5% more FLOPS. In terms of trade-offs, nearly all ViTSTR configurations are at or near the frontiers to maximize accuracy, speed and computational efficiency all at the same time.
Machine Learning Modeling for Multi-order Human Visual Motion Processing
Our research aims to develop machines that learn to perceive visual motion as do humans. While recent advances in computer vision (CV) have enabled DNN-based models to accurately estimate optical flow in naturalistic images, a significant disparity remains between CV models and the biological visual system in both architecture and behavior. This disparity includes humans' ability to perceive the motion of higher-order image features (second-order motion), which many CV models fail to capture because of their reliance on the intensity conservation law. Our model architecture mimics the cortical V1-MT motion processing pathway, utilizing a trainable motion energy sensor bank and a recurrent graph network. Supervised learning employing diverse naturalistic videos allows the model to replicate psychophysical and physiological findings about first-order (luminance-based) motion perception. For second-order motion, inspired by neuroscientific findings, the model includes an additional sensing pathway with nonlinear preprocessing before motion energy sensing, implemented using a simple multilayer 3D CNN block. When exploring how the brain acquired the ability to perceive second-order motion in natural environments, in which pure second-order signals are rare, we hypothesized that second-order mechanisms were critical when estimating robust object motion amidst optical fluctuations, such as highlights on glossy surfaces. We trained our dual-pathway model on novel motion datasets with varying material properties of moving objects. We found that training to estimate object motion from non-Lambertian materials naturally endowed the model with the capacity to perceive second-order motion, as can humans. The resulting model effectively aligns with biological systems while generalizing to both first- and second-order motion phenomena in natural scenes.
CvT: Introducing Convolutions to Vision Transformers
We present in this paper a new architecture, named Convolutional vision Transformer (CvT), that improves Vision Transformer (ViT) in performance and efficiency by introducing convolutions into ViT to yield the best of both designs. This is accomplished through two primary modifications: a hierarchy of Transformers containing a new convolutional token embedding, and a convolutional Transformer block leveraging a convolutional projection. These changes introduce desirable properties of convolutional neural networks (CNNs) to the ViT architecture (\ie shift, scale, and distortion invariance) while maintaining the merits of Transformers (\ie dynamic attention, global context, and better generalization). We validate CvT by conducting extensive experiments, showing that this approach achieves state-of-the-art performance over other Vision Transformers and ResNets on ImageNet-1k, with fewer parameters and lower FLOPs. In addition, performance gains are maintained when pretrained on larger datasets (\eg ImageNet-22k) and fine-tuned to downstream tasks. Pre-trained on ImageNet-22k, our CvT-W24 obtains a top-1 accuracy of 87.7\% on the ImageNet-1k val set. Finally, our results show that the positional encoding, a crucial component in existing Vision Transformers, can be safely removed in our model, simplifying the design for higher resolution vision tasks. Code will be released at https://github.com/leoxiaobin/CvT.
How to train your ViT? Data, Augmentation, and Regularization in Vision Transformers
Vision Transformers (ViT) have been shown to attain highly competitive performance for a wide range of vision applications, such as image classification, object detection and semantic image segmentation. In comparison to convolutional neural networks, the Vision Transformer's weaker inductive bias is generally found to cause an increased reliance on model regularization or data augmentation ("AugReg" for short) when training on smaller training datasets. We conduct a systematic empirical study in order to better understand the interplay between the amount of training data, AugReg, model size and compute budget. As one result of this study we find that the combination of increased compute and AugReg can yield models with the same performance as models trained on an order of magnitude more training data: we train ViT models of various sizes on the public ImageNet-21k dataset which either match or outperform their counterparts trained on the larger, but not publicly available JFT-300M dataset.
Scalable Pre-training of Large Autoregressive Image Models
This paper introduces AIM, a collection of vision models pre-trained with an autoregressive objective. These models are inspired by their textual counterparts, i.e., Large Language Models (LLMs), and exhibit similar scaling properties. Specifically, we highlight two key findings: (1) the performance of the visual features scale with both the model capacity and the quantity of data, (2) the value of the objective function correlates with the performance of the model on downstream tasks. We illustrate the practical implication of these findings by pre-training a 7 billion parameter AIM on 2 billion images, that achieves 84.0% on ImageNet-1k with a frozen trunk. Interestingly, even at this scale, we observe no sign of saturation in performance, suggesting that AIM potentially represents a new frontier for training large-scale vision models. The pre-training of AIM is similar to the pre-training of LLMs, and does not require any image-specific strategy to stabilize the training at scale.
ProbVLM: Probabilistic Adapter for Frozen Vison-Language Models
Large-scale vision-language models (VLMs) like CLIP successfully find correspondences between images and text. Through the standard deterministic mapping process, an image or a text sample is mapped to a single vector in the embedding space. This is problematic: as multiple samples (images or text) can abstract the same concept in the physical world, deterministic embeddings do not reflect the inherent ambiguity in the embedding space. We propose ProbVLM, a probabilistic adapter that estimates probability distributions for the embeddings of pre-trained VLMs via inter/intra-modal alignment in a post-hoc manner without needing large-scale datasets or computing. On four challenging datasets, i.e., COCO, Flickr, CUB, and Oxford-flowers, we estimate the multi-modal embedding uncertainties for two VLMs, i.e., CLIP and BLIP, quantify the calibration of embedding uncertainties in retrieval tasks and show that ProbVLM outperforms other methods. Furthermore, we propose active learning and model selection as two real-world downstream tasks for VLMs and show that the estimated uncertainty aids both tasks. Lastly, we present a novel technique for visualizing the embedding distributions using a large-scale pre-trained latent diffusion model.
YOLACT++: Better Real-time Instance Segmentation
We present a simple, fully-convolutional model for real-time (>30 fps) instance segmentation that achieves competitive results on MS COCO evaluated on a single Titan Xp, which is significantly faster than any previous state-of-the-art approach. Moreover, we obtain this result after training on only one GPU. We accomplish this by breaking instance segmentation into two parallel subtasks: (1) generating a set of prototype masks and (2) predicting per-instance mask coefficients. Then we produce instance masks by linearly combining the prototypes with the mask coefficients. We find that because this process doesn't depend on repooling, this approach produces very high-quality masks and exhibits temporal stability for free. Furthermore, we analyze the emergent behavior of our prototypes and show they learn to localize instances on their own in a translation variant manner, despite being fully-convolutional. We also propose Fast NMS, a drop-in 12 ms faster replacement for standard NMS that only has a marginal performance penalty. Finally, by incorporating deformable convolutions into the backbone network, optimizing the prediction head with better anchor scales and aspect ratios, and adding a novel fast mask re-scoring branch, our YOLACT++ model can achieve 34.1 mAP on MS COCO at 33.5 fps, which is fairly close to the state-of-the-art approaches while still running at real-time.
A Simple Single-Scale Vision Transformer for Object Localization and Instance Segmentation
This work presents a simple vision transformer design as a strong baseline for object localization and instance segmentation tasks. Transformers recently demonstrate competitive performance in image classification tasks. To adopt ViT to object detection and dense prediction tasks, many works inherit the multistage design from convolutional networks and highly customized ViT architectures. Behind this design, the goal is to pursue a better trade-off between computational cost and effective aggregation of multiscale global contexts. However, existing works adopt the multistage architectural design as a black-box solution without a clear understanding of its true benefits. In this paper, we comprehensively study three architecture design choices on ViT -- spatial reduction, doubled channels, and multiscale features -- and demonstrate that a vanilla ViT architecture can fulfill this goal without handcrafting multiscale features, maintaining the original ViT design philosophy. We further complete a scaling rule to optimize our model's trade-off on accuracy and computation cost / model size. By leveraging a constant feature resolution and hidden size throughout the encoder blocks, we propose a simple and compact ViT architecture called Universal Vision Transformer (UViT) that achieves strong performance on COCO object detection and instance segmentation tasks.
MaxViT: Multi-Axis Vision Transformer
Transformers have recently gained significant attention in the computer vision community. However, the lack of scalability of self-attention mechanisms with respect to image size has limited their wide adoption in state-of-the-art vision backbones. In this paper we introduce an efficient and scalable attention model we call multi-axis attention, which consists of two aspects: blocked local and dilated global attention. These design choices allow global-local spatial interactions on arbitrary input resolutions with only linear complexity. We also present a new architectural element by effectively blending our proposed attention model with convolutions, and accordingly propose a simple hierarchical vision backbone, dubbed MaxViT, by simply repeating the basic building block over multiple stages. Notably, MaxViT is able to ''see'' globally throughout the entire network, even in earlier, high-resolution stages. We demonstrate the effectiveness of our model on a broad spectrum of vision tasks. On image classification, MaxViT achieves state-of-the-art performance under various settings: without extra data, MaxViT attains 86.5% ImageNet-1K top-1 accuracy; with ImageNet-21K pre-training, our model achieves 88.7% top-1 accuracy. For downstream tasks, MaxViT as a backbone delivers favorable performance on object detection as well as visual aesthetic assessment. We also show that our proposed model expresses strong generative modeling capability on ImageNet, demonstrating the superior potential of MaxViT blocks as a universal vision module. The source code and trained models will be available at https://github.com/google-research/maxvit.
ViTamin: Designing Scalable Vision Models in the Vision-Language Era
Recent breakthroughs in vision-language models (VLMs) start a new page in the vision community. The VLMs provide stronger and more generalizable feature embeddings compared to those from ImageNet-pretrained models, thanks to the training on the large-scale Internet image-text pairs. However, despite the amazing achievement from the VLMs, vanilla Vision Transformers (ViTs) remain the default choice for the image encoder. Although pure transformer proves its effectiveness in the text encoding area, it remains questionable whether it is also the case for image encoding, especially considering that various types of networks are proposed on the ImageNet benchmark, which, unfortunately, are rarely studied in VLMs. Due to small data/model scale, the original conclusions of model design on ImageNet can be limited and biased. In this paper, we aim at building an evaluation protocol of vision models in the vision-language era under the contrastive language-image pretraining (CLIP) framework. We provide a comprehensive way to benchmark different vision models, covering their zero-shot performance and scalability in both model and training data sizes. To this end, we introduce ViTamin, a new vision models tailored for VLMs. ViTamin-L significantly outperforms ViT-L by 2.0% ImageNet zero-shot accuracy, when using the same publicly available DataComp-1B dataset and the same OpenCLIP training scheme. ViTamin-L presents promising results on 60 diverse benchmarks, including classification, retrieval, open-vocabulary detection and segmentation, and large multi-modal models. When further scaling up the model size, our ViTamin-XL with only 436M parameters attains 82.9% ImageNet zero-shot accuracy, surpassing 82.0% achieved by EVA-E that has ten times more parameters (4.4B).
Enhancing Novel Object Detection via Cooperative Foundational Models
In this work, we address the challenging and emergent problem of novel object detection (NOD), focusing on the accurate detection of both known and novel object categories during inference. Traditional object detection algorithms are inherently closed-set, limiting their capability to handle NOD. We present a novel approach to transform existing closed-set detectors into open-set detectors. This transformation is achieved by leveraging the complementary strengths of pre-trained foundational models, specifically CLIP and SAM, through our cooperative mechanism. Furthermore, by integrating this mechanism with state-of-the-art open-set detectors such as GDINO, we establish new benchmarks in object detection performance. Our method achieves 17.42 mAP in novel object detection and 42.08 mAP for known objects on the challenging LVIS dataset. Adapting our approach to the COCO OVD split, we surpass the current state-of-the-art by a margin of 7.2 AP_{50} for novel classes. Our code is available at https://github.com/rohit901/cooperative-foundational-models .
Demystifying Contrastive Self-Supervised Learning: Invariances, Augmentations and Dataset Biases
Self-supervised representation learning approaches have recently surpassed their supervised learning counterparts on downstream tasks like object detection and image classification. Somewhat mysteriously the recent gains in performance come from training instance classification models, treating each image and it's augmented versions as samples of a single class. In this work, we first present quantitative experiments to demystify these gains. We demonstrate that approaches like MOCO and PIRL learn occlusion-invariant representations. However, they fail to capture viewpoint and category instance invariance which are crucial components for object recognition. Second, we demonstrate that these approaches obtain further gains from access to a clean object-centric training dataset like Imagenet. Finally, we propose an approach to leverage unstructured videos to learn representations that possess higher viewpoint invariance. Our results show that the learned representations outperform MOCOv2 trained on the same data in terms of invariances encoded and the performance on downstream image classification and semantic segmentation tasks.
SPARK: Multi-Vision Sensor Perception and Reasoning Benchmark for Large-scale Vision-Language Models
Large-scale Vision-Language Models (LVLMs) have significantly advanced with text-aligned vision inputs. They have made remarkable progress in computer vision tasks by aligning text modality with vision inputs. There are also endeavors to incorporate multi-vision sensors beyond RGB, including thermal, depth, and medical X-ray images. However, we observe that current LVLMs view images taken from multi-vision sensors as if they were in the same RGB domain without considering the physical characteristics of multi-vision sensors. They fail to convey the fundamental multi-vision sensor information from the dataset and the corresponding contextual knowledge properly. Consequently, alignment between the information from the actual physical environment and the text is not achieved correctly, making it difficult to answer complex sensor-related questions that consider the physical environment. In this paper, we aim to establish a multi-vision Sensor Perception And Reasoning benchmarK called SPARK that can reduce the fundamental multi-vision sensor information gap between images and multi-vision sensors. We generated 6,248 vision-language test samples automatically to investigate multi-vision sensory perception and multi-vision sensory reasoning on physical sensor knowledge proficiency across different formats, covering different types of sensor-related questions. We utilized these samples to assess ten leading LVLMs. The results showed that most models displayed deficiencies in multi-vision sensory reasoning to varying extents. Codes and data are available at https://github.com/top-yun/SPARK
Take-A-Photo: 3D-to-2D Generative Pre-training of Point Cloud Models
With the overwhelming trend of mask image modeling led by MAE, generative pre-training has shown a remarkable potential to boost the performance of fundamental models in 2D vision. However, in 3D vision, the over-reliance on Transformer-based backbones and the unordered nature of point clouds have restricted the further development of generative pre-training. In this paper, we propose a novel 3D-to-2D generative pre-training method that is adaptable to any point cloud model. We propose to generate view images from different instructed poses via the cross-attention mechanism as the pre-training scheme. Generating view images has more precise supervision than its point cloud counterpart, thus assisting 3D backbones to have a finer comprehension of the geometrical structure and stereoscopic relations of the point cloud. Experimental results have proved the superiority of our proposed 3D-to-2D generative pre-training over previous pre-training methods. Our method is also effective in boosting the performance of architecture-oriented approaches, achieving state-of-the-art performance when fine-tuning on ScanObjectNN classification and ShapeNetPart segmentation tasks. Code is available at https://github.com/wangzy22/TAP.
Interpretable Image Classification with Adaptive Prototype-based Vision Transformers
We present ProtoViT, a method for interpretable image classification combining deep learning and case-based reasoning. This method classifies an image by comparing it to a set of learned prototypes, providing explanations of the form ``this looks like that.'' In our model, a prototype consists of parts, which can deform over irregular geometries to create a better comparison between images. Unlike existing models that rely on Convolutional Neural Network (CNN) backbones and spatially rigid prototypes, our model integrates Vision Transformer (ViT) backbones into prototype based models, while offering spatially deformed prototypes that not only accommodate geometric variations of objects but also provide coherent and clear prototypical feature representations with an adaptive number of prototypical parts. Our experiments show that our model can generally achieve higher performance than the existing prototype based models. Our comprehensive analyses ensure that the prototypes are consistent and the interpretations are faithful.
DER: Dynamically Expandable Representation for Class Incremental Learning
We address the problem of class incremental learning, which is a core step towards achieving adaptive vision intelligence. In particular, we consider the task setting of incremental learning with limited memory and aim to achieve better stability-plasticity trade-off. To this end, we propose a novel two-stage learning approach that utilizes a dynamically expandable representation for more effective incremental concept modeling. Specifically, at each incremental step, we freeze the previously learned representation and augment it with additional feature dimensions from a new learnable feature extractor. This enables us to integrate new visual concepts with retaining learned knowledge. We dynamically expand the representation according to the complexity of novel concepts by introducing a channel-level mask-based pruning strategy. Moreover, we introduce an auxiliary loss to encourage the model to learn diverse and discriminate features for novel concepts. We conduct extensive experiments on the three class incremental learning benchmarks and our method consistently outperforms other methods with a large margin.
EVP: Enhanced Visual Perception using Inverse Multi-Attentive Feature Refinement and Regularized Image-Text Alignment
This work presents the network architecture EVP (Enhanced Visual Perception). EVP builds on the previous work VPD which paved the way to use the Stable Diffusion network for computer vision tasks. We propose two major enhancements. First, we develop the Inverse Multi-Attentive Feature Refinement (IMAFR) module which enhances feature learning capabilities by aggregating spatial information from higher pyramid levels. Second, we propose a novel image-text alignment module for improved feature extraction of the Stable Diffusion backbone. The resulting architecture is suitable for a wide variety of tasks and we demonstrate its performance in the context of single-image depth estimation with a specialized decoder using classification-based bins and referring segmentation with an off-the-shelf decoder. Comprehensive experiments conducted on established datasets show that EVP achieves state-of-the-art results in single-image depth estimation for indoor (NYU Depth v2, 11.8% RMSE improvement over VPD) and outdoor (KITTI) environments, as well as referring segmentation (RefCOCO, 2.53 IoU improvement over ReLA). The code and pre-trained models are publicly available at https://github.com/Lavreniuk/EVP.
RAVEN: A Dataset for Relational and Analogical Visual rEasoNing
Dramatic progress has been witnessed in basic vision tasks involving low-level perception, such as object recognition, detection, and tracking. Unfortunately, there is still an enormous performance gap between artificial vision systems and human intelligence in terms of higher-level vision problems, especially ones involving reasoning. Earlier attempts in equipping machines with high-level reasoning have hovered around Visual Question Answering (VQA), one typical task associating vision and language understanding. In this work, we propose a new dataset, built in the context of Raven's Progressive Matrices (RPM) and aimed at lifting machine intelligence by associating vision with structural, relational, and analogical reasoning in a hierarchical representation. Unlike previous works in measuring abstract reasoning using RPM, we establish a semantic link between vision and reasoning by providing structure representation. This addition enables a new type of abstract reasoning by jointly operating on the structure representation. Machine reasoning ability using modern computer vision is evaluated in this newly proposed dataset. Additionally, we also provide human performance as a reference. Finally, we show consistent improvement across all models by incorporating a simple neural module that combines visual understanding and structure reasoning.
SAMIC: Segment Anything with In-Context Spatial Prompt Engineering
Few-shot segmentation is the problem of learning to identify specific types of objects (e.g., airplanes) in images from a small set of labeled reference images. The current state of the art is driven by resource-intensive construction of models for every new domain-specific application. Such models must be trained on enormous labeled datasets of unrelated objects (e.g., cars, trains, animals) so that their ``knowledge'' can be transferred to new types of objects. In this paper, we show how to leverage existing vision foundation models (VFMs) to reduce the incremental cost of creating few-shot segmentation models for new domains. Specifically, we introduce SAMIC, a small network that learns how to prompt VFMs in order to segment new types of objects in domain-specific applications. SAMIC enables any task to be approached as a few-shot learning problem. At 2.6 million parameters, it is 94% smaller than the leading models (e.g., having ResNet 101 backbone with 45+ million parameters). Even using 1/5th of the training data provided by one-shot benchmarks, SAMIC is competitive with, or sets the state of the art, on a variety of few-shot and semantic segmentation datasets including COCO-20^i, Pascal-5^i, PerSeg, FSS-1000, and NWPU VHR-10.
ViTMatte: Boosting Image Matting with Pretrained Plain Vision Transformers
Recently, plain vision Transformers (ViTs) have shown impressive performance on various computer vision tasks, thanks to their strong modeling capacity and large-scale pretraining. However, they have not yet conquered the problem of image matting. We hypothesize that image matting could also be boosted by ViTs and present a new efficient and robust ViT-based matting system, named ViTMatte. Our method utilizes (i) a hybrid attention mechanism combined with a convolution neck to help ViTs achieve an excellent performance-computation trade-off in matting tasks. (ii) Additionally, we introduce the detail capture module, which just consists of simple lightweight convolutions to complement the detailed information required by matting. To the best of our knowledge, ViTMatte is the first work to unleash the potential of ViT on image matting with concise adaptation. It inherits many superior properties from ViT to matting, including various pretraining strategies, concise architecture design, and flexible inference strategies. We evaluate ViTMatte on Composition-1k and Distinctions-646, the most commonly used benchmark for image matting, our method achieves state-of-the-art performance and outperforms prior matting works by a large margin.
Kornia: an Open Source Differentiable Computer Vision Library for PyTorch
This work presents Kornia -- an open source computer vision library which consists of a set of differentiable routines and modules to solve generic computer vision problems. The package uses PyTorch as its main backend both for efficiency and to take advantage of the reverse-mode auto-differentiation to define and compute the gradient of complex functions. Inspired by OpenCV, Kornia is composed of a set of modules containing operators that can be inserted inside neural networks to train models to perform image transformations, camera calibration, epipolar geometry, and low level image processing techniques, such as filtering and edge detection that operate directly on high dimensional tensor representations. Examples of classical vision problems implemented using our framework are provided including a benchmark comparing to existing vision libraries.
Visual Transformers: Token-based Image Representation and Processing for Computer Vision
Computer vision has achieved remarkable success by (a) representing images as uniformly-arranged pixel arrays and (b) convolving highly-localized features. However, convolutions treat all image pixels equally regardless of importance; explicitly model all concepts across all images, regardless of content; and struggle to relate spatially-distant concepts. In this work, we challenge this paradigm by (a) representing images as semantic visual tokens and (b) running transformers to densely model token relationships. Critically, our Visual Transformer operates in a semantic token space, judiciously attending to different image parts based on context. This is in sharp contrast to pixel-space transformers that require orders-of-magnitude more compute. Using an advanced training recipe, our VTs significantly outperform their convolutional counterparts, raising ResNet accuracy on ImageNet top-1 by 4.6 to 7 points while using fewer FLOPs and parameters. For semantic segmentation on LIP and COCO-stuff, VT-based feature pyramid networks (FPN) achieve 0.35 points higher mIoU while reducing the FPN module's FLOPs by 6.5x.
Efficient Deformable ConvNets: Rethinking Dynamic and Sparse Operator for Vision Applications
We introduce Deformable Convolution v4 (DCNv4), a highly efficient and effective operator designed for a broad spectrum of vision applications. DCNv4 addresses the limitations of its predecessor, DCNv3, with two key enhancements: 1. removing softmax normalization in spatial aggregation to enhance its dynamic property and expressive power and 2. optimizing memory access to minimize redundant operations for speedup. These improvements result in a significantly faster convergence compared to DCNv3 and a substantial increase in processing speed, with DCNv4 achieving more than three times the forward speed. DCNv4 demonstrates exceptional performance across various tasks, including image classification, instance and semantic segmentation, and notably, image generation. When integrated into generative models like U-Net in the latent diffusion model, DCNv4 outperforms its baseline, underscoring its possibility to enhance generative models. In practical applications, replacing DCNv3 with DCNv4 in the InternImage model to create FlashInternImage results in up to 80% speed increase and further performance improvement without further modifications. The advancements in speed and efficiency of DCNv4, combined with its robust performance across diverse vision tasks, show its potential as a foundational building block for future vision models.
WaveMix: A Resource-efficient Neural Network for Image Analysis
We propose WaveMix -- a novel neural architecture for computer vision that is resource-efficient yet generalizable and scalable. WaveMix networks achieve comparable or better accuracy than the state-of-the-art convolutional neural networks, vision transformers, and token mixers for several tasks, establishing new benchmarks for segmentation on Cityscapes; and for classification on Places-365, five EMNIST datasets, and iNAT-mini. Remarkably, WaveMix architectures require fewer parameters to achieve these benchmarks compared to the previous state-of-the-art. Moreover, when controlled for the number of parameters, WaveMix requires lesser GPU RAM, which translates to savings in time, cost, and energy. To achieve these gains we used multi-level two-dimensional discrete wavelet transform (2D-DWT) in WaveMix blocks, which has the following advantages: (1) It reorganizes spatial information based on three strong image priors -- scale-invariance, shift-invariance, and sparseness of edges, (2) in a lossless manner without adding parameters, (3) while also reducing the spatial sizes of feature maps, which reduces the memory and time required for forward and backward passes, and (4) expanding the receptive field faster than convolutions do. The whole architecture is a stack of self-similar and resolution-preserving WaveMix blocks, which allows architectural flexibility for various tasks and levels of resource availability. Our code and trained models are publicly available.
Scaling Vision with Sparse Mixture of Experts
Sparsely-gated Mixture of Experts networks (MoEs) have demonstrated excellent scalability in Natural Language Processing. In Computer Vision, however, almost all performant networks are "dense", that is, every input is processed by every parameter. We present a Vision MoE (V-MoE), a sparse version of the Vision Transformer, that is scalable and competitive with the largest dense networks. When applied to image recognition, V-MoE matches the performance of state-of-the-art networks, while requiring as little as half of the compute at inference time. Further, we propose an extension to the routing algorithm that can prioritize subsets of each input across the entire batch, leading to adaptive per-image compute. This allows V-MoE to trade-off performance and compute smoothly at test-time. Finally, we demonstrate the potential of V-MoE to scale vision models, and train a 15B parameter model that attains 90.35% on ImageNet.
Goku: Flow Based Video Generative Foundation Models
This paper introduces Goku, a state-of-the-art family of joint image-and-video generation models leveraging rectified flow Transformers to achieve industry-leading performance. We detail the foundational elements enabling high-quality visual generation, including the data curation pipeline, model architecture design, flow formulation, and advanced infrastructure for efficient and robust large-scale training. The Goku models demonstrate superior performance in both qualitative and quantitative evaluations, setting new benchmarks across major tasks. Specifically, Goku achieves 0.76 on GenEval and 83.65 on DPG-Bench for text-to-image generation, and 84.85 on VBench for text-to-video tasks. We believe that this work provides valuable insights and practical advancements for the research community in developing joint image-and-video generation models.
If your data distribution shifts, use self-learning
We demonstrate that self-learning techniques like entropy minimization and pseudo-labeling are simple and effective at improving performance of a deployed computer vision model under systematic domain shifts. We conduct a wide range of large-scale experiments and show consistent improvements irrespective of the model architecture, the pre-training technique or the type of distribution shift. At the same time, self-learning is simple to use in practice because it does not require knowledge or access to the original training data or scheme, is robust to hyperparameter choices, is straight-forward to implement and requires only a few adaptation epochs. This makes self-learning techniques highly attractive for any practitioner who applies machine learning algorithms in the real world. We present state-of-the-art adaptation results on CIFAR10-C (8.5% error), ImageNet-C (22.0% mCE), ImageNet-R (17.4% error) and ImageNet-A (14.8% error), theoretically study the dynamics of self-supervised adaptation methods and propose a new classification dataset (ImageNet-D) which is challenging even with adaptation.
Towards Seamless Adaptation of Pre-trained Models for Visual Place Recognition
Recent studies show that vision models pre-trained in generic visual learning tasks with large-scale data can provide useful feature representations for a wide range of visual perception problems. However, few attempts have been made to exploit pre-trained foundation models in visual place recognition (VPR). Due to the inherent difference in training objectives and data between the tasks of model pre-training and VPR, how to bridge the gap and fully unleash the capability of pre-trained models for VPR is still a key issue to address. To this end, we propose a novel method to realize seamless adaptation of pre-trained models for VPR. Specifically, to obtain both global and local features that focus on salient landmarks for discriminating places, we design a hybrid adaptation method to achieve both global and local adaptation efficiently, in which only lightweight adapters are tuned without adjusting the pre-trained model. Besides, to guide effective adaptation, we propose a mutual nearest neighbor local feature loss, which ensures proper dense local features are produced for local matching and avoids time-consuming spatial verification in re-ranking. Experimental results show that our method outperforms the state-of-the-art methods with less training data and training time, and uses about only 3% retrieval runtime of the two-stage VPR methods with RANSAC-based spatial verification. It ranks 1st on the MSLS challenge leaderboard (at the time of submission). The code is released at https://github.com/Lu-Feng/SelaVPR.
CNN Features off-the-shelf: an Astounding Baseline for Recognition
Recent results indicate that the generic descriptors extracted from the convolutional neural networks are very powerful. This paper adds to the mounting evidence that this is indeed the case. We report on a series of experiments conducted for different recognition tasks using the publicly available code and model of the \overfeat network which was trained to perform object classification on ILSVRC13. We use features extracted from the \overfeat network as a generic image representation to tackle the diverse range of recognition tasks of object image classification, scene recognition, fine grained recognition, attribute detection and image retrieval applied to a diverse set of datasets. We selected these tasks and datasets as they gradually move further away from the original task and data the \overfeat network was trained to solve. Astonishingly, we report consistent superior results compared to the highly tuned state-of-the-art systems in all the visual classification tasks on various datasets. For instance retrieval it consistently outperforms low memory footprint methods except for sculptures dataset. The results are achieved using a linear SVM classifier (or L2 distance in case of retrieval) applied to a feature representation of size 4096 extracted from a layer in the net. The representations are further modified using simple augmentation techniques e.g. jittering. The results strongly suggest that features obtained from deep learning with convolutional nets should be the primary candidate in most visual recognition tasks.
A Data-Centric Revisit of Pre-Trained Vision Models for Robot Learning
Pre-trained vision models (PVMs) are fundamental to modern robotics, yet their optimal configuration remains unclear. Through systematic evaluation, we find that while DINO and iBOT outperform MAE across visuomotor control and perception tasks, they struggle when trained on non-(single-)object-centric (NOC) data--a limitation strongly correlated with their diminished ability to learn object-centric representations. This investigation indicates that the ability to form object-centric representations from the non-object-centric robotics dataset is the key to success for PVMs. Motivated by this discovery, we designed SlotMIM, a method that induces object-centric representations by introducing a semantic bottleneck to reduce the number of prototypes to encourage the emergence of objectness as well as cross-view consistency regularization for encouraging multiview invariance. Our experiments encompass pre-training on object-centric, scene-centric, web-crawled, and ego-centric data. Across all settings, our approach learns transferrable representations and achieves significant improvements over prior work in image recognition, scene understanding, and robot learning evaluations. When scaled up with million-scale datasets, our method also demonstrates superior data efficiency and scalability. Our code and models are publicly available at https://github.com/CVMI-Lab/SlotMIM.
Multiview Equivariance Improves 3D Correspondence Understanding with Minimal Feature Finetuning
Vision foundation models, particularly the ViT family, have revolutionized image understanding by providing rich semantic features. However, despite their success in 2D comprehension, their abilities on grasping 3D spatial relationships are still unclear. In this work, we evaluate and enhance the 3D awareness of ViT-based models. We begin by systematically assessing their ability to learn 3D equivariant features, specifically examining the consistency of semantic embeddings across different viewpoints. Our findings indicate that improved 3D equivariance leads to better performance on various downstream tasks, including pose estimation, tracking, and semantic transfer. Building on this insight, we propose a simple yet effective finetuning strategy based on 3D correspondences, which significantly enhances the 3D correspondence understanding of existing vision models. Remarkably, even finetuning on a single object for just one iteration results in substantial performance gains. All code and resources will be made publicly available to support further advancements in 3D-aware vision models. Our code is available at https://github.com/qq456cvb/3DCorrEnhance.
POINTS: Improving Your Vision-language Model with Affordable Strategies
In recent years, vision-language models have made significant strides, excelling in tasks like optical character recognition and geometric problem-solving. However, several critical issues remain: 1) Proprietary models often lack transparency about their architectures, while open-source models need more detailed ablations of their training strategies. 2) Pre-training data in open-source works is under-explored, with datasets added empirically, making the process cumbersome. 3) Fine-tuning often focuses on adding datasets, leading to diminishing returns. To address these issues, we propose the following contributions: 1) We trained a robust baseline model using the latest advancements in vision-language models, introducing effective improvements and conducting comprehensive ablation and validation for each technique. 2) Inspired by recent work on large language models, we filtered pre-training data using perplexity, selecting the lowest perplexity data for training. This approach allowed us to train on a curated 1M dataset, achieving competitive performance. 3) During visual instruction tuning, we used model soup on different datasets when adding more datasets yielded marginal improvements. These innovations resulted in a 9B parameter model that performs competitively with state-of-the-art models. Our strategies are efficient and lightweight, making them easily adoptable by the community.
VicaSplat: A Single Run is All You Need for 3D Gaussian Splatting and Camera Estimation from Unposed Video Frames
We present VicaSplat, a novel framework for joint 3D Gaussians reconstruction and camera pose estimation from a sequence of unposed video frames, which is a critical yet underexplored task in real-world 3D applications. The core of our method lies in a novel transformer-based network architecture. In particular, our model starts with an image encoder that maps each image to a list of visual tokens. All visual tokens are concatenated with additional inserted learnable camera tokens. The obtained tokens then fully communicate with each other within a tailored transformer decoder. The camera tokens causally aggregate features from visual tokens of different views, and further modulate them frame-wisely to inject view-dependent features. 3D Gaussian splats and camera pose parameters can then be estimated via different prediction heads. Experiments show that VicaSplat surpasses baseline methods for multi-view inputs, and achieves comparable performance to prior two-view approaches. Remarkably, VicaSplat also demonstrates exceptional cross-dataset generalization capability on the ScanNet benchmark, achieving superior performance without any fine-tuning. Project page: https://lizhiqi49.github.io/VicaSplat.
CV 3315 Is All You Need : Semantic Segmentation Competition
This competition focus on Urban-Sense Segmentation based on the vehicle camera view. Class highly unbalanced Urban-Sense images dataset challenge the existing solutions and further studies. Deep Conventional neural network-based semantic segmentation methods such as encoder-decoder architecture and multi-scale and pyramid-based approaches become flexible solutions applicable to real-world applications. In this competition, we mainly review the literature and conduct experiments on transformer-driven methods especially SegFormer, to achieve an optimal trade-off between performance and efficiency. For example, SegFormer-B0 achieved 74.6% mIoU with the smallest FLOPS, 15.6G, and the largest model, SegFormer- B5 archived 80.2% mIoU. According to multiple factors, including individual case failure analysis, individual class performance, training pressure and efficiency estimation, the final candidate model for the competition is SegFormer- B2 with 50.6 GFLOPS and 78.5% mIoU evaluated on the testing set. Checkout our code implementation at https://vmv.re/cv3315.
Internet Explorer: Targeted Representation Learning on the Open Web
Modern vision models typically rely on fine-tuning general-purpose models pre-trained on large, static datasets. These general-purpose models only capture the knowledge within their pre-training datasets, which are tiny, out-of-date snapshots of the Internet -- where billions of images are uploaded each day. We suggest an alternate approach: rather than hoping our static datasets transfer to our desired tasks after large-scale pre-training, we propose dynamically utilizing the Internet to quickly train a small-scale model that does extremely well on the task at hand. Our approach, called Internet Explorer, explores the web in a self-supervised manner to progressively find relevant examples that improve performance on a desired target dataset. It cycles between searching for images on the Internet with text queries, self-supervised training on downloaded images, determining which images were useful, and prioritizing what to search for next. We evaluate Internet Explorer across several datasets and show that it outperforms or matches CLIP oracle performance by using just a single GPU desktop to actively query the Internet for 30--40 hours. Results, visualizations, and videos at https://internet-explorer-ssl.github.io/
BOP Challenge 2022 on Detection, Segmentation and Pose Estimation of Specific Rigid Objects
We present the evaluation methodology, datasets and results of the BOP Challenge 2022, the fourth in a series of public competitions organized with the goal to capture the status quo in the field of 6D object pose estimation from an RGB/RGB-D image. In 2022, we witnessed another significant improvement in the pose estimation accuracy -- the state of the art, which was 56.9 AR_C in 2019 (Vidal et al.) and 69.8 AR_C in 2020 (CosyPose), moved to new heights of 83.7 AR_C (GDRNPP). Out of 49 pose estimation methods evaluated since 2019, the top 18 are from 2022. Methods based on point pair features, which were introduced in 2010 and achieved competitive results even in 2020, are now clearly outperformed by deep learning methods. The synthetic-to-real domain gap was again significantly reduced, with 82.7 AR_C achieved by GDRNPP trained only on synthetic images from BlenderProc. The fastest variant of GDRNPP reached 80.5 AR_C with an average time per image of 0.23s. Since most of the recent methods for 6D object pose estimation begin by detecting/segmenting objects, we also started evaluating 2D object detection and segmentation performance based on the COCO metrics. Compared to the Mask R-CNN results from CosyPose in 2020, detection improved from 60.3 to 77.3 AP_C and segmentation from 40.5 to 58.7 AP_C. The online evaluation system stays open and is available at: http://bop.felk.cvut.cz/{bop.felk.cvut.cz}.
Interpret Vision Transformers as ConvNets with Dynamic Convolutions
There has been a debate about the superiority between vision Transformers and ConvNets, serving as the backbone of computer vision models. Although they are usually considered as two completely different architectures, in this paper, we interpret vision Transformers as ConvNets with dynamic convolutions, which enables us to characterize existing Transformers and dynamic ConvNets in a unified framework and compare their design choices side by side. In addition, our interpretation can also guide the network design as researchers now can consider vision Transformers from the design space of ConvNets and vice versa. We demonstrate such potential through two specific studies. First, we inspect the role of softmax in vision Transformers as the activation function and find it can be replaced by commonly used ConvNets modules, such as ReLU and Layer Normalization, which results in a faster convergence rate and better performance. Second, following the design of depth-wise convolution, we create a corresponding depth-wise vision Transformer that is more efficient with comparable performance. The potential of the proposed unified interpretation is not limited to the given examples and we hope it can inspire the community and give rise to more advanced network architectures.
ASM: Adaptive Skinning Model for High-Quality 3D Face Modeling
The research fields of parametric face models and 3D face reconstruction have been extensively studied. However, a critical question remains unanswered: how to tailor the face model for specific reconstruction settings. We argue that reconstruction with multi-view uncalibrated images demands a new model with stronger capacity. Our study shifts attention from data-dependent 3D Morphable Models (3DMM) to an understudied human-designed skinning model. We propose Adaptive Skinning Model (ASM), which redefines the skinning model with more compact and fully tunable parameters. With extensive experiments, we demonstrate that ASM achieves significantly improved capacity than 3DMM, with the additional advantage of model size and easy implementation for new topology. We achieve state-of-the-art performance with ASM for multi-view reconstruction on the Florence MICC Coop benchmark. Our quantitative analysis demonstrates the importance of a high-capacity model for fully exploiting abundant information from multi-view input in reconstruction. Furthermore, our model with physical-semantic parameters can be directly utilized for real-world applications, such as in-game avatar creation. As a result, our work opens up new research directions for the parametric face models and facilitates future research on multi-view reconstruction.
FastViT: A Fast Hybrid Vision Transformer using Structural Reparameterization
The recent amalgamation of transformer and convolutional designs has led to steady improvements in accuracy and efficiency of the models. In this work, we introduce FastViT, a hybrid vision transformer architecture that obtains the state-of-the-art latency-accuracy trade-off. To this end, we introduce a novel token mixing operator, RepMixer, a building block of FastViT, that uses structural reparameterization to lower the memory access cost by removing skip-connections in the network. We further apply train-time overparametrization and large kernel convolutions to boost accuracy and empirically show that these choices have minimal effect on latency. We show that - our model is 3.5x faster than CMT, a recent state-of-the-art hybrid transformer architecture, 4.9x faster than EfficientNet, and 1.9x faster than ConvNeXt on a mobile device for the same accuracy on the ImageNet dataset. At similar latency, our model obtains 4.2% better Top-1 accuracy on ImageNet than MobileOne. Our model consistently outperforms competing architectures across several tasks -- image classification, detection, segmentation and 3D mesh regression with significant improvement in latency on both a mobile device and a desktop GPU. Furthermore, our model is highly robust to out-of-distribution samples and corruptions, improving over competing robust models.