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SubscribeMaskGCT: Zero-Shot Text-to-Speech with Masked Generative Codec Transformer
The recent large-scale text-to-speech (TTS) systems are usually grouped as autoregressive and non-autoregressive systems. The autoregressive systems implicitly model duration but exhibit certain deficiencies in robustness and lack of duration controllability. Non-autoregressive systems require explicit alignment information between text and speech during training and predict durations for linguistic units (e.g. phone), which may compromise their naturalness. In this paper, we introduce Masked Generative Codec Transformer (MaskGCT), a fully non-autoregressive TTS model that eliminates the need for explicit alignment information between text and speech supervision, as well as phone-level duration prediction. MaskGCT is a two-stage model: in the first stage, the model uses text to predict semantic tokens extracted from a speech self-supervised learning (SSL) model, and in the second stage, the model predicts acoustic tokens conditioned on these semantic tokens. MaskGCT follows the mask-and-predict learning paradigm. During training, MaskGCT learns to predict masked semantic or acoustic tokens based on given conditions and prompts. During inference, the model generates tokens of a specified length in a parallel manner. Experiments with 100K hours of in-the-wild speech demonstrate that MaskGCT outperforms the current state-of-the-art zero-shot TTS systems in terms of quality, similarity, and intelligibility. Audio samples are available at https://maskgct.github.io/.
BigVGAN: A Universal Neural Vocoder with Large-Scale Training
Despite recent progress in generative adversarial network (GAN)-based vocoders, where the model generates raw waveform conditioned on acoustic features, it is challenging to synthesize high-fidelity audio for numerous speakers across various recording environments. In this work, we present BigVGAN, a universal vocoder that generalizes well for various out-of-distribution scenarios without fine-tuning. We introduce periodic activation function and anti-aliased representation into the GAN generator, which brings the desired inductive bias for audio synthesis and significantly improves audio quality. In addition, we train our GAN vocoder at the largest scale up to 112M parameters, which is unprecedented in the literature. We identify and address the failure modes in large-scale GAN training for audio, while maintaining high-fidelity output without over-regularization. Our BigVGAN, trained only on clean speech (LibriTTS), achieves the state-of-the-art performance for various zero-shot (out-of-distribution) conditions, including unseen speakers, languages, recording environments, singing voices, music, and instrumental audio. We release our code and model at: https://github.com/NVIDIA/BigVGAN
Acoustic Prompt Tuning: Empowering Large Language Models with Audition Capabilities
The auditory system plays a substantial role in shaping the overall human perceptual experience. While prevailing large language models (LLMs) and visual language models (VLMs) have shown their promise in solving a wide variety of vision and language understanding tasks, only a few of them can be generalised to the audio domain without compromising their domain-specific capacity. In this work, we introduce Acoustic Prompt Turning (APT), a new adapter extending LLMs and VLMs to the audio domain by soft prompting only. Specifically, APT applies an instruction-aware audio aligner to generate soft prompts, conditioned on both input text and sounds, as language model inputs. To mitigate the data scarcity in the audio domain, a multi-task learning strategy is proposed by formulating diverse audio tasks in a sequence-to-sequence manner. Moreover, we improve the framework of audio language model by using interleaved audio-text embeddings as the input sequence. This improved framework imposes zero constraints on the input format and thus is capable of tackling more understanding tasks, such as few-shot audio classification and audio reasoning. To further evaluate the reasoning ability of audio networks, we propose natural language audio reasoning (NLAR), a new task that analyses across two audio clips by comparison and summarization. Experiments show that APT-enhanced LLMs (namely APT-LLMs) achieve competitive results compared to the expert models (i.e., the networks trained on the targeted datasets) across various tasks. We finally demonstrate the APT's ability in extending frozen VLMs to the audio domain without finetuning, achieving promising results in the audio-visual question and answering task. Our code and model weights are released at https://github.com/JinhuaLiang/APT.
Audio-Language Models for Audio-Centric Tasks: A survey
Audio-Language Models (ALMs), which are trained on audio-text data, focus on the processing, understanding, and reasoning of sounds. Unlike traditional supervised learning approaches learning from predefined labels, ALMs utilize natural language as a supervision signal, which is more suitable for describing complex real-world audio recordings. ALMs demonstrate strong zero-shot capabilities and can be flexibly adapted to diverse downstream tasks. These strengths not only enhance the accuracy and generalization of audio processing tasks but also promote the development of models that more closely resemble human auditory perception and comprehension. Recent advances in ALMs have positioned them at the forefront of computer audition research, inspiring a surge of efforts to advance ALM technologies. Despite rapid progress in the field of ALMs, there is still a notable lack of systematic surveys that comprehensively organize and analyze developments. In this paper, we present a comprehensive review of ALMs with a focus on general audio tasks, aiming to fill this gap by providing a structured and holistic overview of ALMs. Specifically, we cover: (1) the background of computer audition and audio-language models; (2) the foundational aspects of ALMs, including prevalent network architectures, training objectives, and evaluation methods; (3) foundational pre-training and audio-language pre-training approaches; (4) task-specific fine-tuning, multi-task tuning and agent systems for downstream applications; (5) datasets and benchmarks; and (6) current challenges and future directions. Our review provides a clear technical roadmap for researchers to understand the development and future trends of existing technologies, offering valuable references for implementation in real-world scenarios.
Generating Sample-Based Musical Instruments Using Neural Audio Codec Language Models
In this paper, we propose and investigate the use of neural audio codec language models for the automatic generation of sample-based musical instruments based on text or reference audio prompts. Our approach extends a generative audio framework to condition on pitch across an 88-key spectrum, velocity, and a combined text/audio embedding. We identify maintaining timbral consistency within the generated instruments as a major challenge. To tackle this issue, we introduce three distinct conditioning schemes. We analyze our methods through objective metrics and human listening tests, demonstrating that our approach can produce compelling musical instruments. Specifically, we introduce a new objective metric to evaluate the timbral consistency of the generated instruments and adapt the average Contrastive Language-Audio Pretraining (CLAP) score for the text-to-instrument case, noting that its naive application is unsuitable for assessing this task. Our findings reveal a complex interplay between timbral consistency, the quality of generated samples, and their correspondence to the input prompt.
Enhancing Speaker Diarization with Large Language Models: A Contextual Beam Search Approach
Large language models (LLMs) have shown great promise for capturing contextual information in natural language processing tasks. We propose a novel approach to speaker diarization that incorporates the prowess of LLMs to exploit contextual cues in human dialogues. Our method builds upon an acoustic-based speaker diarization system by adding lexical information from an LLM in the inference stage. We model the multi-modal decoding process probabilistically and perform joint acoustic and lexical beam search to incorporate cues from both modalities: audio and text. Our experiments demonstrate that infusing lexical knowledge from the LLM into an acoustics-only diarization system improves overall speaker-attributed word error rate (SA-WER). The experimental results show that LLMs can provide complementary information to acoustic models for the speaker diarization task via proposed beam search decoding approach showing up to 39.8% relative delta-SA-WER improvement from the baseline system. Thus, we substantiate that the proposed technique is able to exploit contextual information that is inaccessible to acoustics-only systems which is represented by speaker embeddings. In addition, these findings point to the potential of using LLMs to improve speaker diarization and other speech processing tasks by capturing semantic and contextual cues.
Audiobox TTA-RAG: Improving Zero-Shot and Few-Shot Text-To-Audio with Retrieval-Augmented Generation
Current leading Text-To-Audio (TTA) generation models suffer from degraded performance on zero-shot and few-shot settings. It is often challenging to generate high-quality audio for audio events that are unseen or uncommon in the training set. Inspired by the success of Retrieval-Augmented Generation (RAG) in Large Language Model (LLM)-based knowledge-intensive tasks, we extend the TTA process with additional conditioning contexts. We propose Audiobox TTA-RAG, a novel retrieval-augmented TTA approach based on Audiobox, a conditional flow-matching audio generation model. Unlike the vanilla Audiobox TTA solution which generates audio conditioned on text, we augmented the conditioning input with retrieved audio samples that provide additional acoustic information to generate the target audio. Our retrieval method does not require the external database to have labeled audio, offering more practical use cases. To evaluate our proposed method, we curated test sets in zero-shot and few-shot settings. Our empirical results show that the proposed model can effectively leverage the retrieved audio samples and significantly improve zero-shot and few-shot TTA performance, with large margins on multiple evaluation metrics, while maintaining the ability to generate semantically aligned audio for the in-domain setting. In addition, we investigate the effect of different retrieval methods and data sources.
AudioBERT: Audio Knowledge Augmented Language Model
Recent studies have identified that language models, pretrained on text-only datasets, often lack elementary visual knowledge, e.g., colors of everyday objects. Motivated by this observation, we ask whether a similar shortcoming exists in terms of the auditory knowledge. To answer this question, we construct a new dataset called AuditoryBench, which consists of two novel tasks for evaluating auditory knowledge. Based on our analysis using the benchmark, we find that language models also suffer from a severe lack of auditory knowledge. To address this limitation, we propose AudioBERT, a novel method to augment the auditory knowledge of BERT through a retrieval-based approach. First, we detect auditory knowledge spans in prompts to query our retrieval model efficiently. Then, we inject audio knowledge into BERT and switch on low-rank adaptation for effective adaptation when audio knowledge is required. Our experiments demonstrate that AudioBERT is quite effective, achieving superior performance on the AuditoryBench. The dataset and code are available at https://github.com/HJ-Ok/AudioBERT.
Self-Supervised Audio-Visual Soundscape Stylization
Speech sounds convey a great deal of information about the scenes, resulting in a variety of effects ranging from reverberation to additional ambient sounds. In this paper, we manipulate input speech to sound as though it was recorded within a different scene, given an audio-visual conditional example recorded from that scene. Our model learns through self-supervision, taking advantage of the fact that natural video contains recurring sound events and textures. We extract an audio clip from a video and apply speech enhancement. We then train a latent diffusion model to recover the original speech, using another audio-visual clip taken from elsewhere in the video as a conditional hint. Through this process, the model learns to transfer the conditional example's sound properties to the input speech. We show that our model can be successfully trained using unlabeled, in-the-wild videos, and that an additional visual signal can improve its sound prediction abilities. Please see our project webpage for video results: https://tinglok.netlify.app/files/avsoundscape/
Layer-wise Analysis of a Self-supervised Speech Representation Model
Recently proposed self-supervised learning approaches have been successful for pre-training speech representation models. The utility of these learned representations has been observed empirically, but not much has been studied about the type or extent of information encoded in the pre-trained representations themselves. Developing such insights can help understand the capabilities and limits of these models and enable the research community to more efficiently develop their usage for downstream applications. In this work, we begin to fill this gap by examining one recent and successful pre-trained model (wav2vec 2.0), via its intermediate representation vectors, using a suite of analysis tools. We use the metrics of canonical correlation, mutual information, and performance on simple downstream tasks with non-parametric probes, in order to (i) query for acoustic and linguistic information content, (ii) characterize the evolution of information across model layers, and (iii) understand how fine-tuning the model for automatic speech recognition (ASR) affects these observations. Our findings motivate modifying the fine-tuning protocol for ASR, which produces improved word error rates in a low-resource setting.
End-to-End Speech Recognition Contextualization with Large Language Models
In recent years, Large Language Models (LLMs) have garnered significant attention from the research community due to their exceptional performance and generalization capabilities. In this paper, we introduce a novel method for contextualizing speech recognition models incorporating LLMs. Our approach casts speech recognition as a mixed-modal language modeling task based on a pretrained LLM. We provide audio features, along with optional text tokens for context, to train the system to complete transcriptions in a decoder-only fashion. As a result, the system is implicitly incentivized to learn how to leverage unstructured contextual information during training. Our empirical results demonstrate a significant improvement in performance, with a 6% WER reduction when additional textual context is provided. Moreover, we find that our method performs competitively and improve by 7.5% WER overall and 17% WER on rare words against a baseline contextualized RNN-T system that has been trained on more than twenty five times larger speech dataset. Overall, we demonstrate that by only adding a handful number of trainable parameters via adapters, we can unlock contextualized speech recognition capability for the pretrained LLM while keeping the same text-only input functionality.
FALL-E: A Foley Sound Synthesis Model and Strategies
This paper introduces FALL-E, a foley synthesis system and its training/inference strategies. The FALL-E model employs a cascaded approach comprising low-resolution spectrogram generation, spectrogram super-resolution, and a vocoder. We trained every sound-related model from scratch using our extensive datasets, and utilized a pre-trained language model. We conditioned the model with dataset-specific texts, enabling it to learn sound quality and recording environment based on text input. Moreover, we leveraged external language models to improve text descriptions of our datasets and performed prompt engineering for quality, coherence, and diversity. FALL-E was evaluated by an objective measure as well as listening tests in the DCASE 2023 challenge Task 7. The submission achieved the second place on average, while achieving the best score for diversity, second place for audio quality, and third place for class fitness.
StemGen: A music generation model that listens
End-to-end generation of musical audio using deep learning techniques has seen an explosion of activity recently. However, most models concentrate on generating fully mixed music in response to abstract conditioning information. In this work, we present an alternative paradigm for producing music generation models that can listen and respond to musical context. We describe how such a model can be constructed using a non-autoregressive, transformer-based model architecture and present a number of novel architectural and sampling improvements. We train the described architecture on both an open-source and a proprietary dataset. We evaluate the produced models using standard quality metrics and a new approach based on music information retrieval descriptors. The resulting model reaches the audio quality of state-of-the-art text-conditioned models, as well as exhibiting strong musical coherence with its context.
wav2vec 2.0: A Framework for Self-Supervised Learning of Speech Representations
We show for the first time that learning powerful representations from speech audio alone followed by fine-tuning on transcribed speech can outperform the best semi-supervised methods while being conceptually simpler. wav2vec 2.0 masks the speech input in the latent space and solves a contrastive task defined over a quantization of the latent representations which are jointly learned. Experiments using all labeled data of Librispeech achieve 1.8/3.3 WER on the clean/other test sets. When lowering the amount of labeled data to one hour, wav2vec 2.0 outperforms the previous state of the art on the 100 hour subset while using 100 times less labeled data. Using just ten minutes of labeled data and pre-training on 53k hours of unlabeled data still achieves 4.8/8.2 WER. This demonstrates the feasibility of speech recognition with limited amounts of labeled data.
Visual Features for Context-Aware Speech Recognition
Automatic transcriptions of consumer-generated multi-media content such as "Youtube" videos still exhibit high word error rates. Such data typically occupies a very broad domain, has been recorded in challenging conditions, with cheap hardware and a focus on the visual modality, and may have been post-processed or edited. In this paper, we extend our earlier work on adapting the acoustic model of a DNN-based speech recognition system to an RNN language model and show how both can be adapted to the objects and scenes that can be automatically detected in the video. We are working on a corpus of "how-to" videos from the web, and the idea is that an object that can be seen ("car"), or a scene that is being detected ("kitchen") can be used to condition both models on the "context" of the recording, thereby reducing perplexity and improving transcription. We achieve good improvements in both cases and compare and analyze the respective reductions in word error rate. We expect that our results can be used for any type of speech processing in which "context" information is available, for example in robotics, man-machine interaction, or when indexing large audio-visual archives, and should ultimately help to bring together the "video-to-text" and "speech-to-text" communities.
LLaSE-G1: Incentivizing Generalization Capability for LLaMA-based Speech Enhancement
Recent advancements in language models (LMs) have demonstrated strong capabilities in semantic understanding and contextual modeling, which have flourished in generative speech enhancement (SE). However, many LM-based SE approaches primarily focus on semantic information, often neglecting the critical role of acoustic information, which leads to acoustic inconsistency after enhancement and limited generalization across diverse SE tasks. In this paper, we introduce LLaSE-G1, a LLaMA-based language model that incentivizes generalization capabilities for speech enhancement. LLaSE-G1 offers the following key contributions: First, to mitigate acoustic inconsistency, LLaSE-G1 employs continuous representations from WavLM as input and predicts speech tokens from X-Codec2, maximizing acoustic preservation. Second, to promote generalization capability, LLaSE-G1 introduces dual-channel inputs and outputs, unifying multiple SE tasks without requiring task-specific IDs. Third, LLaSE-G1 outperforms prior task-specific discriminative and generative SE models, demonstrating scaling effects at test time and emerging capabilities for unseen SE tasks. Additionally, we release our code and models to support further research in this area.
Large Concept Models: Language Modeling in a Sentence Representation Space
LLMs have revolutionized the field of artificial intelligence and have emerged as the de-facto tool for many tasks. The current established technology of LLMs is to process input and generate output at the token level. This is in sharp contrast to humans who operate at multiple levels of abstraction, well beyond single words, to analyze information and to generate creative content. In this paper, we present an attempt at an architecture which operates on an explicit higher-level semantic representation, which we name a concept. Concepts are language- and modality-agnostic and represent a higher level idea or action in a flow. Hence, we build a "Large Concept Model". In this study, as proof of feasibility, we assume that a concept corresponds to a sentence, and use an existing sentence embedding space, SONAR, which supports up to 200 languages in both text and speech modalities. The Large Concept Model is trained to perform autoregressive sentence prediction in an embedding space. We explore multiple approaches, namely MSE regression, variants of diffusion-based generation, and models operating in a quantized SONAR space. These explorations are performed using 1.6B parameter models and training data in the order of 1.3T tokens. We then scale one architecture to a model size of 7B parameters and training data of about 2.7T tokens. We perform an experimental evaluation on several generative tasks, namely summarization and a new task of summary expansion. Finally, we show that our model exhibits impressive zero-shot generalization performance to many languages, outperforming existing LLMs of the same size. The training code of our models is freely available.
Few-Shot Spoken Language Understanding via Joint Speech-Text Models
Recent work on speech representation models jointly pre-trained with text has demonstrated the potential of improving speech representations by encoding speech and text in a shared space. In this paper, we leverage such shared representations to address the persistent challenge of limited data availability in spoken language understanding tasks. By employing a pre-trained speech-text model, we find that models fine-tuned on text can be effectively transferred to speech testing data. With as little as 1 hour of labeled speech data, our proposed approach achieves comparable performance on spoken language understanding tasks (specifically, sentiment analysis and named entity recognition) when compared to previous methods using speech-only pre-trained models fine-tuned on 10 times more data. Beyond the proof-of-concept study, we also analyze the latent representations. We find that the bottom layers of speech-text models are largely task-agnostic and align speech and text representations into a shared space, while the top layers are more task-specific.
A Detailed Audio-Text Data Simulation Pipeline using Single-Event Sounds
Recently, there has been an increasing focus on audio-text cross-modal learning. However, most of the existing audio-text datasets contain only simple descriptions of sound events. Compared with classification labels, the advantages of such descriptions are significantly limited. In this paper, we first analyze the detailed information that human descriptions of audio may contain beyond sound event labels. Based on the analysis, we propose an automatic pipeline for curating audio-text pairs with rich details. Leveraging the property that sounds can be mixed and concatenated in the time domain, we control details in four aspects: temporal relationship, loudness, speaker identity, and occurrence number, in simulating audio mixtures. Corresponding details are transformed into captions by large language models. Audio-text pairs with rich details in text descriptions are thereby obtained. We validate the effectiveness of our pipeline with a small amount of simulated data, demonstrating that the simulated data enables models to learn detailed audio captioning.
Theme Transformer: Symbolic Music Generation with Theme-Conditioned Transformer
Attention-based Transformer models have been increasingly employed for automatic music generation. To condition the generation process of such a model with a user-specified sequence, a popular approach is to take that conditioning sequence as a priming sequence and ask a Transformer decoder to generate a continuation. However, this prompt-based conditioning cannot guarantee that the conditioning sequence would develop or even simply repeat itself in the generated continuation. In this paper, we propose an alternative conditioning approach, called theme-based conditioning, that explicitly trains the Transformer to treat the conditioning sequence as a thematic material that has to manifest itself multiple times in its generation result. This is achieved with two main technical contributions. First, we propose a deep learning-based approach that uses contrastive representation learning and clustering to automatically retrieve thematic materials from music pieces in the training data. Second, we propose a novel gated parallel attention module to be used in a sequence-to-sequence (seq2seq) encoder/decoder architecture to more effectively account for a given conditioning thematic material in the generation process of the Transformer decoder. We report on objective and subjective evaluations of variants of the proposed Theme Transformer and the conventional prompt-based baseline, showing that our best model can generate, to some extent, polyphonic pop piano music with repetition and plausible variations of a given condition.
Audio Conditioning for Music Generation via Discrete Bottleneck Features
While most music generation models use textual or parametric conditioning (e.g. tempo, harmony, musical genre), we propose to condition a language model based music generation system with audio input. Our exploration involves two distinct strategies. The first strategy, termed textual inversion, leverages a pre-trained text-to-music model to map audio input to corresponding "pseudowords" in the textual embedding space. For the second model we train a music language model from scratch jointly with a text conditioner and a quantized audio feature extractor. At inference time, we can mix textual and audio conditioning and balance them thanks to a novel double classifier free guidance method. We conduct automatic and human studies that validates our approach. We will release the code and we provide music samples on https://musicgenstyle.github.io in order to show the quality of our model.
Towards General-Purpose Speech Abilities for Large Language Models Using Unpaired Data
In this work, we extend the instruction-tuned Llama-2 model with end-to-end general-purpose speech processing and reasoning abilities while maintaining the wide range of LLM capabilities, without using any carefully curated paired data. The proposed model can utilize audio prompts as a replacement for text and sustain a conversation. Such a model also has extended cross-modal capabilities such as being able to perform speech question answering, speech translation, and audio summarization amongst many other closed and open-domain tasks. This is unlike prior approaches in speech, in which LLMs are extended to handle audio for a limited number of pre-designated tasks. Experiments show that our end-to-end approach is on par with or outperforms a cascaded system (speech recognizer + LLM) in terms of modeling the response to a prompt. Furthermore, unlike a cascade, our approach shows the ability to interchange text and audio modalities and utilize the prior context in a conversation to provide better results.
SONAR: Sentence-Level Multimodal and Language-Agnostic Representations
We introduce SONAR, a new multilingual and multimodal fixed-size sentence embedding space. Our single text encoder, covering 200 languages, substantially outperforms existing sentence embeddings such as LASER3 and LabSE on the xsim and xsim++ multilingual similarity search tasks. Speech segments can be embedded in the same SONAR embedding space using language-specific speech encoders trained in a teacher-student setting on speech transcription data. Our encoders outperform existing speech encoders on similarity search tasks. We also provide a text decoder for 200 languages, which allows us to perform text-to-text and speech-to-text machine translation, including for zero-shot language and modality combinations. Our text-to-text results are competitive compared to the state-of-the-art NLLB~1B model, despite the fixed-size bottleneck representation. Our zero-shot speech-to-text translation results compare favorably with strong supervised baselines such as Whisper.
Neural Codec Language Models are Zero-Shot Text to Speech Synthesizers
We introduce a language modeling approach for text to speech synthesis (TTS). Specifically, we train a neural codec language model (called Vall-E) using discrete codes derived from an off-the-shelf neural audio codec model, and regard TTS as a conditional language modeling task rather than continuous signal regression as in previous work. During the pre-training stage, we scale up the TTS training data to 60K hours of English speech which is hundreds of times larger than existing systems. Vall-E emerges in-context learning capabilities and can be used to synthesize high-quality personalized speech with only a 3-second enrolled recording of an unseen speaker as an acoustic prompt. Experiment results show that Vall-E significantly outperforms the state-of-the-art zero-shot TTS system in terms of speech naturalness and speaker similarity. In addition, we find Vall-E could preserve the speaker's emotion and acoustic environment of the acoustic prompt in synthesis. See https://aka.ms/valle for demos of our work.
GenSE: Generative Speech Enhancement via Language Models using Hierarchical Modeling
Semantic information refers to the meaning conveyed through words, phrases, and contextual relationships within a given linguistic structure. Humans can leverage semantic information, such as familiar linguistic patterns and contextual cues, to reconstruct incomplete or masked speech signals in noisy environments. However, existing speech enhancement (SE) approaches often overlook the rich semantic information embedded in speech, which is crucial for improving intelligibility, speaker consistency, and overall quality of enhanced speech signals. To enrich the SE model with semantic information, we employ language models as an efficient semantic learner and propose a comprehensive framework tailored for language model-based speech enhancement, called GenSE. Specifically, we approach SE as a conditional language modeling task rather than a continuous signal regression problem defined in existing works. This is achieved by tokenizing speech signals into semantic tokens using a pre-trained self-supervised model and into acoustic tokens using a custom-designed single-quantizer neural codec model. To improve the stability of language model predictions, we propose a hierarchical modeling method that decouples the generation of clean semantic tokens and clean acoustic tokens into two distinct stages. Moreover, we introduce a token chain prompting mechanism during the acoustic token generation stage to ensure timbre consistency throughout the speech enhancement process. Experimental results on benchmark datasets demonstrate that our proposed approach outperforms state-of-the-art SE systems in terms of speech quality and generalization capability.
SoundStorm: Efficient Parallel Audio Generation
We present SoundStorm, a model for efficient, non-autoregressive audio generation. SoundStorm receives as input the semantic tokens of AudioLM, and relies on bidirectional attention and confidence-based parallel decoding to generate the tokens of a neural audio codec. Compared to the autoregressive generation approach of AudioLM, our model produces audio of the same quality and with higher consistency in voice and acoustic conditions, while being two orders of magnitude faster. SoundStorm generates 30 seconds of audio in 0.5 seconds on a TPU-v4. We demonstrate the ability of our model to scale audio generation to longer sequences by synthesizing high-quality, natural dialogue segments, given a transcript annotated with speaker turns and a short prompt with the speakers' voices.
Noise2Music: Text-conditioned Music Generation with Diffusion Models
We introduce Noise2Music, where a series of diffusion models is trained to generate high-quality 30-second music clips from text prompts. Two types of diffusion models, a generator model, which generates an intermediate representation conditioned on text, and a cascader model, which generates high-fidelity audio conditioned on the intermediate representation and possibly the text, are trained and utilized in succession to generate high-fidelity music. We explore two options for the intermediate representation, one using a spectrogram and the other using audio with lower fidelity. We find that the generated audio is not only able to faithfully reflect key elements of the text prompt such as genre, tempo, instruments, mood, and era, but goes beyond to ground fine-grained semantics of the prompt. Pretrained large language models play a key role in this story -- they are used to generate paired text for the audio of the training set and to extract embeddings of the text prompts ingested by the diffusion models. Generated examples: https://google-research.github.io/noise2music
SampleRNN: An Unconditional End-to-End Neural Audio Generation Model
In this paper we propose a novel model for unconditional audio generation based on generating one audio sample at a time. We show that our model, which profits from combining memory-less modules, namely autoregressive multilayer perceptrons, and stateful recurrent neural networks in a hierarchical structure is able to capture underlying sources of variations in the temporal sequences over very long time spans, on three datasets of different nature. Human evaluation on the generated samples indicate that our model is preferred over competing models. We also show how each component of the model contributes to the exhibited performance.
DeCoR: Defy Knowledge Forgetting by Predicting Earlier Audio Codes
Lifelong audio feature extraction involves learning new sound classes incrementally, which is essential for adapting to new data distributions over time. However, optimizing the model only on new data can lead to catastrophic forgetting of previously learned tasks, which undermines the model's ability to perform well over the long term. This paper introduces a new approach to continual audio representation learning called DeCoR. Unlike other methods that store previous data, features, or models, DeCoR indirectly distills knowledge from an earlier model to the latest by predicting quantization indices from a delayed codebook. We demonstrate that DeCoR improves acoustic scene classification accuracy and integrates well with continual self-supervised representation learning. Our approach introduces minimal storage and computation overhead, making it a lightweight and efficient solution for continual learning.
WaveNet: A Generative Model for Raw Audio
This paper introduces WaveNet, a deep neural network for generating raw audio waveforms. The model is fully probabilistic and autoregressive, with the predictive distribution for each audio sample conditioned on all previous ones; nonetheless we show that it can be efficiently trained on data with tens of thousands of samples per second of audio. When applied to text-to-speech, it yields state-of-the-art performance, with human listeners rating it as significantly more natural sounding than the best parametric and concatenative systems for both English and Mandarin. A single WaveNet can capture the characteristics of many different speakers with equal fidelity, and can switch between them by conditioning on the speaker identity. When trained to model music, we find that it generates novel and often highly realistic musical fragments. We also show that it can be employed as a discriminative model, returning promising results for phoneme recognition.
Enhance audio generation controllability through representation similarity regularization
This paper presents an innovative approach to enhance control over audio generation by emphasizing the alignment between audio and text representations during model training. In the context of language model-based audio generation, the model leverages input from both textual and audio token representations to predict subsequent audio tokens. However, the current configuration lacks explicit regularization to ensure the alignment between the chosen text representation and the language model's predictions. Our proposal involves the incorporation of audio and text representation regularization, particularly during the classifier-free guidance (CFG) phase, where the text condition is excluded from cross attention during language model training. The aim of this proposed representation regularization is to minimize discrepancies in audio and text similarity compared to other samples within the same training batch. Experimental results on both music and audio generation tasks demonstrate that our proposed methods lead to improvements in objective metrics for both audio and music generation, as well as an enhancement in the human perception for audio generation.
AudioPaLM: A Large Language Model That Can Speak and Listen
We introduce AudioPaLM, a large language model for speech understanding and generation. AudioPaLM fuses text-based and speech-based language models, PaLM-2 [Anil et al., 2023] and AudioLM [Borsos et al., 2022], into a unified multimodal architecture that can process and generate text and speech with applications including speech recognition and speech-to-speech translation. AudioPaLM inherits the capability to preserve paralinguistic information such as speaker identity and intonation from AudioLM and the linguistic knowledge present only in text large language models such as PaLM-2. We demonstrate that initializing AudioPaLM with the weights of a text-only large language model improves speech processing, successfully leveraging the larger quantity of text training data used in pretraining to assist with the speech tasks. The resulting model significantly outperforms existing systems for speech translation tasks and has the ability to perform zero-shot speech-to-text translation for many languages for which input/target language combinations were not seen in training. AudioPaLM also demonstrates features of audio language models, such as transferring a voice across languages based on a short spoken prompt. We release examples of our method at https://google-research.github.io/seanet/audiopalm/examples
HyPoradise: An Open Baseline for Generative Speech Recognition with Large Language Models
Advancements in deep neural networks have allowed automatic speech recognition (ASR) systems to attain human parity on several publicly available clean speech datasets. However, even state-of-the-art ASR systems experience performance degradation when confronted with adverse conditions, as a well-trained acoustic model is sensitive to variations in the speech domain, e.g., background noise. Intuitively, humans address this issue by relying on their linguistic knowledge: the meaning of ambiguous spoken terms is usually inferred from contextual cues thereby reducing the dependency on the auditory system. Inspired by this observation, we introduce the first open-source benchmark to utilize external large language models (LLMs) for ASR error correction, where N-best decoding hypotheses provide informative elements for true transcription prediction. This approach is a paradigm shift from the traditional language model rescoring strategy that can only select one candidate hypothesis as the output transcription. The proposed benchmark contains a novel dataset, HyPoradise (HP), encompassing more than 334,000 pairs of N-best hypotheses and corresponding accurate transcriptions across prevalent speech domains. Given this dataset, we examine three types of error correction techniques based on LLMs with varying amounts of labeled hypotheses-transcription pairs, which gains a significant word error rate (WER) reduction. Experimental evidence demonstrates the proposed technique achieves a breakthrough by surpassing the upper bound of traditional re-ranking based methods. More surprisingly, LLM with reasonable prompt and its generative capability can even correct those tokens that are missing in N-best list. We make our results publicly accessible for reproducible pipelines with released pre-trained models, thus providing a new evaluation paradigm for ASR error correction with LLMs.
Audio Retrieval with Natural Language Queries
We consider the task of retrieving audio using free-form natural language queries. To study this problem, which has received limited attention in the existing literature, we introduce challenging new benchmarks for text-based audio retrieval using text annotations sourced from the Audiocaps and Clotho datasets. We then employ these benchmarks to establish baselines for cross-modal audio retrieval, where we demonstrate the benefits of pre-training on diverse audio tasks. We hope that our benchmarks will inspire further research into cross-modal text-based audio retrieval with free-form text queries.
Developing Instruction-Following Speech Language Model Without Speech Instruction-Tuning Data
Recent end-to-end speech language models (SLMs) have expanded upon the capabilities of large language models (LLMs) by incorporating pre-trained speech models. However, these SLMs often undergo extensive speech instruction-tuning to bridge the gap between speech and text modalities. This requires significant annotation efforts and risks catastrophic forgetting of the original language capabilities. In this work, we present a simple yet effective automatic process for creating speech-text pair data that carefully injects speech paralinguistic understanding abilities into SLMs while preserving the inherent language capabilities of the text-based LLM. Our model demonstrates general capabilities for speech-related tasks without the need for speech instruction-tuning data, achieving impressive performance on Dynamic-SUPERB and AIR-Bench-Chat benchmarks. Furthermore, our model exhibits the ability to follow complex instructions derived from LLMs, such as specific output formatting and chain-of-thought reasoning. Our approach not only enhances the versatility and effectiveness of SLMs but also reduces reliance on extensive annotated datasets, paving the way for more efficient and capable speech understanding systems.
vq-wav2vec: Self-Supervised Learning of Discrete Speech Representations
We propose vq-wav2vec to learn discrete representations of audio segments through a wav2vec-style self-supervised context prediction task. The algorithm uses either a gumbel softmax or online k-means clustering to quantize the dense representations. Discretization enables the direct application of algorithms from the NLP community which require discrete inputs. Experiments show that BERT pre-training achieves a new state of the art on TIMIT phoneme classification and WSJ speech recognition.
Robust Speech Recognition via Large-Scale Weak Supervision
We study the capabilities of speech processing systems trained simply to predict large amounts of transcripts of audio on the internet. When scaled to 680,000 hours of multilingual and multitask supervision, the resulting models generalize well to standard benchmarks and are often competitive with prior fully supervised results but in a zero-shot transfer setting without the need for any fine-tuning. When compared to humans, the models approach their accuracy and robustness. We are releasing models and inference code to serve as a foundation for further work on robust speech processing.
Speech Model Pre-training for End-to-End Spoken Language Understanding
Whereas conventional spoken language understanding (SLU) systems map speech to text, and then text to intent, end-to-end SLU systems map speech directly to intent through a single trainable model. Achieving high accuracy with these end-to-end models without a large amount of training data is difficult. We propose a method to reduce the data requirements of end-to-end SLU in which the model is first pre-trained to predict words and phonemes, thus learning good features for SLU. We introduce a new SLU dataset, Fluent Speech Commands, and show that our method improves performance both when the full dataset is used for training and when only a small subset is used. We also describe preliminary experiments to gauge the model's ability to generalize to new phrases not heard during training.
Audio-Enhanced Text-to-Video Retrieval using Text-Conditioned Feature Alignment
Text-to-video retrieval systems have recently made significant progress by utilizing pre-trained models trained on large-scale image-text pairs. However, most of the latest methods primarily focus on the video modality while disregarding the audio signal for this task. Nevertheless, a recent advancement by ECLIPSE has improved long-range text-to-video retrieval by developing an audiovisual video representation. Nonetheless, the objective of the text-to-video retrieval task is to capture the complementary audio and video information that is pertinent to the text query rather than simply achieving better audio and video alignment. To address this issue, we introduce TEFAL, a TExt-conditioned Feature ALignment method that produces both audio and video representations conditioned on the text query. Instead of using only an audiovisual attention block, which could suppress the audio information relevant to the text query, our approach employs two independent cross-modal attention blocks that enable the text to attend to the audio and video representations separately. Our proposed method's efficacy is demonstrated on four benchmark datasets that include audio: MSR-VTT, LSMDC, VATEX, and Charades, and achieves better than state-of-the-art performance consistently across the four datasets. This is attributed to the additional text-query-conditioned audio representation and the complementary information it adds to the text-query-conditioned video representation.
Task-Agnostic Structured Pruning of Speech Representation Models
Self-supervised pre-trained models such as Wav2vec2, Hubert, and WavLM have been shown to significantly improve many speech tasks. However, their large memory and strong computational requirements hinder their industrial applicability. Structured pruning is a hardware-friendly model compression technique but usually results in a larger loss of accuracy. In this paper, we propose a fine-grained attention head pruning method to compensate for the performance degradation. In addition, we also introduce the straight through estimator into the L0 regularization to further accelerate the pruned model. Experiments on the SUPERB benchmark show that our model can achieve comparable performance to the dense model in multiple tasks and outperforms the Wav2vec 2.0 base model on average, with 72% fewer parameters and 2 times faster inference speed.
Demonstrate-Search-Predict: Composing retrieval and language models for knowledge-intensive NLP
Retrieval-augmented in-context learning has emerged as a powerful approach for addressing knowledge-intensive tasks using frozen language models (LM) and retrieval models (RM). Existing work has combined these in simple "retrieve-then-read" pipelines in which the RM retrieves passages that are inserted into the LM prompt. To begin to fully realize the potential of frozen LMs and RMs, we propose Demonstrate-Search-Predict (DSP), a framework that relies on passing natural language texts in sophisticated pipelines between an LM and an RM. DSP can express high-level programs that bootstrap pipeline-aware demonstrations, search for relevant passages, and generate grounded predictions, systematically breaking down problems into small transformations that the LM and RM can handle more reliably. We have written novel DSP programs for answering questions in open-domain, multi-hop, and conversational settings, establishing in early evaluations new state-of-the-art in-context learning results and delivering 37-120%, 8-39%, and 80-290% relative gains against the vanilla LM (GPT-3.5), a standard retrieve-then-read pipeline, and a contemporaneous self-ask pipeline, respectively. We release DSP at https://github.com/stanfordnlp/dsp
Enhancing Audio-Language Models through Self-Supervised Post-Training with Text-Audio Pairs
Research on multi-modal contrastive learning strategies for audio and text has rapidly gained interest. Contrastively trained Audio-Language Models (ALMs), such as CLAP, which establish a unified representation across audio and language modalities, have enhanced the efficacy in various subsequent tasks by providing good text aligned audio encoders and vice versa. These improvements are evident in areas like zero-shot audio classification and audio retrieval, among others. However, the ability of these models to understand natural language and temporal relations is still a largely unexplored and open field for research. In this paper, we propose to equip the multi-modal ALMs with temporal understanding without loosing their inherent prior capabilities of audio-language tasks with a temporal instillation method TeminAL. We implement a two-stage training scheme TeminAL A & B, where the model first learns to differentiate between multiple sounds in TeminAL A, followed by a phase that instills a sense of time, thereby enhancing its temporal understanding in TeminAL B. This approach results in an average performance gain of 5.28% in temporal understanding on the ESC-50 dataset, while the model remains competitive in zero-shot retrieval and classification tasks on the AudioCap/Clotho datasets. We also note the lack of proper evaluation techniques for contrastive ALMs and propose a strategy for evaluating ALMs in zero-shot settings. The general-purpose zero-shot model evaluation strategy ZSTE, is used to evaluate various prior models. ZSTE demonstrates a general strategy to evaluate all ZS contrastive models. The model trained with TeminAL successfully outperforms current models on most downstream tasks.
Long-Form Speech Generation with Spoken Language Models
We consider the generative modeling of speech over multiple minutes, a requirement for long-form multimedia generation and audio-native voice assistants. However, current spoken language models struggle to generate plausible speech past tens of seconds, from high temporal resolution of speech tokens causing loss of coherence, to architectural issues with long-sequence training or extrapolation, to memory costs at inference time. With these considerations we propose SpeechSSM, the first speech language model to learn from and sample long-form spoken audio (e.g., 16 minutes of read or extemporaneous speech) in a single decoding session without text intermediates, based on recent advances in linear-time sequence modeling. Furthermore, to address growing challenges in spoken language evaluation, especially in this new long-form setting, we propose: new embedding-based and LLM-judged metrics; quality measurements over length and time; and a new benchmark for long-form speech processing and generation, LibriSpeech-Long. Speech samples and the dataset are released at https://google.github.io/tacotron/publications/speechssm/
HuBERT: Self-Supervised Speech Representation Learning by Masked Prediction of Hidden Units
Self-supervised approaches for speech representation learning are challenged by three unique problems: (1) there are multiple sound units in each input utterance, (2) there is no lexicon of input sound units during the pre-training phase, and (3) sound units have variable lengths with no explicit segmentation. To deal with these three problems, we propose the Hidden-Unit BERT (HuBERT) approach for self-supervised speech representation learning, which utilizes an offline clustering step to provide aligned target labels for a BERT-like prediction loss. A key ingredient of our approach is applying the prediction loss over the masked regions only, which forces the model to learn a combined acoustic and language model over the continuous inputs. HuBERT relies primarily on the consistency of the unsupervised clustering step rather than the intrinsic quality of the assigned cluster labels. Starting with a simple k-means teacher of 100 clusters, and using two iterations of clustering, the HuBERT model either matches or improves upon the state-of-the-art wav2vec 2.0 performance on the Librispeech (960h) and Libri-light (60,000h) benchmarks with 10min, 1h, 10h, 100h, and 960h fine-tuning subsets. Using a 1B parameter model, HuBERT shows up to 19% and 13% relative WER reduction on the more challenging dev-other and test-other evaluation subsets.
A Training and Inference Strategy Using Noisy and Enhanced Speech as Target for Speech Enhancement without Clean Speech
The lack of clean speech is a practical challenge to the development of speech enhancement systems, which means that there is an inevitable mismatch between their training criterion and evaluation metric. In response to this unfavorable situation, we propose a training and inference strategy that additionally uses enhanced speech as a target by improving the previously proposed noisy-target training (NyTT). Because homogeneity between in-domain noise and extraneous noise is the key to the effectiveness of NyTT, we train various student models by remixing 1) the teacher model's estimated speech and noise for enhanced-target training or 2) raw noisy speech and the teacher model's estimated noise for noisy-target training. Experimental results show that our proposed method outperforms several baselines, especially with the teacher/student inference, where predicted clean speech is derived successively through the teacher and final student models.
Whisper-GPT: A Hybrid Representation Audio Large Language Model
We propose WHISPER-GPT: A generative large language model (LLM) for speech and music that allows us to work with continuous audio representations and discrete tokens simultaneously as part of a single architecture. There has been a huge surge in generative audio, speech, and music models that utilize discrete audio tokens derived from neural compression algorithms, e.g. ENCODEC. However, one of the major drawbacks of this approach is handling the context length. It blows up for high-fidelity generative architecture if one has to account for all the audio contents at various frequencies for the next token prediction. By combining continuous audio representation like the spectrogram and discrete acoustic tokens, we retain the best of both worlds: Have all the information needed from the audio at a specific time instance in a single token, yet allow LLM to predict the future token to allow for sampling and other benefits discrete space provides. We show how our architecture improves the perplexity and negative log-likelihood scores for the next token prediction compared to a token-based LLM for speech and music.
Sparks of Large Audio Models: A Survey and Outlook
This survey paper provides a comprehensive overview of the recent advancements and challenges in applying large language models to the field of audio signal processing. Audio processing, with its diverse signal representations and a wide range of sources--from human voices to musical instruments and environmental sounds--poses challenges distinct from those found in traditional Natural Language Processing scenarios. Nevertheless, Large Audio Models, epitomized by transformer-based architectures, have shown marked efficacy in this sphere. By leveraging massive amount of data, these models have demonstrated prowess in a variety of audio tasks, spanning from Automatic Speech Recognition and Text-To-Speech to Music Generation, among others. Notably, recently these Foundational Audio Models, like SeamlessM4T, have started showing abilities to act as universal translators, supporting multiple speech tasks for up to 100 languages without any reliance on separate task-specific systems. This paper presents an in-depth analysis of state-of-the-art methodologies regarding Foundational Large Audio Models, their performance benchmarks, and their applicability to real-world scenarios. We also highlight current limitations and provide insights into potential future research directions in the realm of Large Audio Models with the intent to spark further discussion, thereby fostering innovation in the next generation of audio-processing systems. Furthermore, to cope with the rapid development in this area, we will consistently update the relevant repository with relevant recent articles and their open-source implementations at https://github.com/EmulationAI/awesome-large-audio-models.
What Do Language Models Hear? Probing for Auditory Representations in Language Models
This work explores whether language models encode meaningfully grounded representations of sounds of objects. We learn a linear probe that retrieves the correct text representation of an object given a snippet of audio related to that object, where the sound representation is given by a pretrained audio model. This probe is trained via a contrastive loss that pushes the language representations and sound representations of an object to be close to one another. After training, the probe is tested on its ability to generalize to objects that were not seen during training. Across different language models and audio models, we find that the probe generalization is above chance in many cases, indicating that despite being trained only on raw text, language models encode grounded knowledge of sounds for some objects.
NatureLM-audio: an Audio-Language Foundation Model for Bioacoustics
Large language models (LLMs) prompted with text and audio represent the state of the art in various auditory tasks, including speech, music, and general audio, showing emergent abilities on unseen tasks. However, these capabilities have yet to be fully demonstrated in bioacoustics tasks, such as detecting animal vocalizations in large recordings, classifying rare and endangered species, and labeling context and behavior - tasks that are crucial for conservation, biodiversity monitoring, and the study of animal behavior. In this work, we present NatureLM-audio, the first audio-language foundation model specifically designed for bioacoustics. Our carefully curated training dataset comprises text-audio pairs spanning a diverse range of bioacoustics, speech, and music data, designed to address the challenges posed by limited annotated datasets in the field. We demonstrate successful transfer of learned representations from music and speech to bioacoustics, and our model shows promising generalization to unseen taxa and tasks. Importantly, we test NatureLM-audio on a novel benchmark (BEANS-Zero) and it sets the new state of the art (SotA) on several bioacoustics tasks, including zero-shot classification of unseen species. To advance bioacoustics research, we also open-source the code for generating training and benchmark data, as well as for training the model.
Multitask learning in Audio Captioning: a sentence embedding regression loss acts as a regularizer
In this work, we propose to study the performance of a model trained with a sentence embedding regression loss component for the Automated Audio Captioning task. This task aims to build systems that can describe audio content with a single sentence written in natural language. Most systems are trained with the standard Cross-Entropy loss, which does not take into account the semantic closeness of the sentence. We found that adding a sentence embedding loss term reduces overfitting, but also increased SPIDEr from 0.397 to 0.418 in our first setting on the AudioCaps corpus. When we increased the weight decay value, we found our model to be much closer to the current state-of-the-art methods, with a SPIDEr score up to 0.444 compared to a 0.475 score. Moreover, this model uses eight times less trainable parameters. In this training setting, the sentence embedding loss has no more impact on the model performance.
AudioGen: Textually Guided Audio Generation
We tackle the problem of generating audio samples conditioned on descriptive text captions. In this work, we propose AaudioGen, an auto-regressive generative model that generates audio samples conditioned on text inputs. AudioGen operates on a learnt discrete audio representation. The task of text-to-audio generation poses multiple challenges. Due to the way audio travels through a medium, differentiating ``objects'' can be a difficult task (e.g., separating multiple people simultaneously speaking). This is further complicated by real-world recording conditions (e.g., background noise, reverberation, etc.). Scarce text annotations impose another constraint, limiting the ability to scale models. Finally, modeling high-fidelity audio requires encoding audio at high sampling rate, leading to extremely long sequences. To alleviate the aforementioned challenges we propose an augmentation technique that mixes different audio samples, driving the model to internally learn to separate multiple sources. We curated 10 datasets containing different types of audio and text annotations to handle the scarcity of text-audio data points. For faster inference, we explore the use of multi-stream modeling, allowing the use of shorter sequences while maintaining a similar bitrate and perceptual quality. We apply classifier-free guidance to improve adherence to text. Comparing to the evaluated baselines, AudioGen outperforms over both objective and subjective metrics. Finally, we explore the ability of the proposed method to generate audio continuation conditionally and unconditionally. Samples: https://felixkreuk.github.io/audiogen
QuartzNet: Deep Automatic Speech Recognition with 1D Time-Channel Separable Convolutions
We propose a new end-to-end neural acoustic model for automatic speech recognition. The model is composed of multiple blocks with residual connections between them. Each block consists of one or more modules with 1D time-channel separable convolutional layers, batch normalization, and ReLU layers. It is trained with CTC loss. The proposed network achieves near state-of-the-art accuracy on LibriSpeech and Wall Street Journal, while having fewer parameters than all competing models. We also demonstrate that this model can be effectively fine-tuned on new datasets.
CompA: Addressing the Gap in Compositional Reasoning in Audio-Language Models
A fundamental characteristic of audio is its compositional nature. Audio-language models (ALMs) trained using a contrastive approach (e.g., CLAP) that learns a shared representation between audio and language modalities have improved performance in many downstream applications, including zero-shot audio classification, audio retrieval, etc. However, the ability of these models to effectively perform compositional reasoning remains largely unexplored and necessitates additional research. In this paper, we propose CompA, a collection of two expert-annotated benchmarks with a majority of real-world audio samples, to evaluate compositional reasoning in ALMs. Our proposed CompA-order evaluates how well an ALM understands the order or occurrence of acoustic events in audio, and CompA-attribute evaluates attribute binding of acoustic events. An instance from either benchmark consists of two audio-caption pairs, where both audios have the same acoustic events but with different compositions. An ALM is evaluated on how well it matches the right audio to the right caption. Using this benchmark, we first show that current ALMs perform only marginally better than random chance, thereby struggling with compositional reasoning. Next, we propose CompA-CLAP, where we fine-tune CLAP using a novel learning method to improve its compositional reasoning abilities. To train CompA-CLAP, we first propose improvements to contrastive training with composition-aware hard negatives, allowing for more focused training. Next, we propose a novel modular contrastive loss that helps the model learn fine-grained compositional understanding and overcomes the acute scarcity of openly available compositional audios. CompA-CLAP significantly improves over all our baseline models on the CompA benchmark, indicating its superior compositional reasoning capabilities.
Codified audio language modeling learns useful representations for music information retrieval
We demonstrate that language models pre-trained on codified (discretely-encoded) music audio learn representations that are useful for downstream MIR tasks. Specifically, we explore representations from Jukebox (Dhariwal et al. 2020): a music generation system containing a language model trained on codified audio from 1M songs. To determine if Jukebox's representations contain useful information for MIR, we use them as input features to train shallow models on several MIR tasks. Relative to representations from conventional MIR models which are pre-trained on tagging, we find that using representations from Jukebox as input features yields 30% stronger performance on average across four MIR tasks: tagging, genre classification, emotion recognition, and key detection. For key detection, we observe that representations from Jukebox are considerably stronger than those from models pre-trained on tagging, suggesting that pre-training via codified audio language modeling may address blind spots in conventional approaches. We interpret the strength of Jukebox's representations as evidence that modeling audio instead of tags provides richer representations for MIR.
Spoken Question Answering and Speech Continuation Using Spectrogram-Powered LLM
We present a novel approach to adapting pre-trained large language models (LLMs) to perform question answering (QA) and speech continuation. By endowing the LLM with a pre-trained speech encoder, our model becomes able to take speech inputs and generate speech outputs. The entire system is trained end-to-end and operates directly on spectrograms, simplifying our architecture. Key to our approach is a training objective that jointly supervises speech recognition, text continuation, and speech synthesis using only paired speech-text pairs, enabling a `cross-modal' chain-of-thought within a single decoding pass. Our method surpasses existing spoken language models in speaker preservation and semantic coherence. Furthermore, the proposed model improves upon direct initialization in retaining the knowledge of the original LLM as demonstrated through spoken QA datasets. Audio samples can be found at https://michelleramanovich.github.io/spectron/spectron
Video-LLaMA: An Instruction-tuned Audio-Visual Language Model for Video Understanding
We present Video-LLaMA, a multi-modal framework that empowers Large Language Models (LLMs) with the capability of understanding both visual and auditory content in the video. Video-LLaMA bootstraps cross-modal training from the frozen pre-trained visual \& audio encoders and the frozen LLMs. Unlike previous vision- LLMs that focus on static image comprehensions such as MiniGPT-4~zhu2023minigpt and LLaVA~liu2023visualit, Video-LLaMA tackles two challenges in video understanding: (1) capturing the temporal changes in visual scenes, (2) integrating audio-visual signals. For the first challenge, we propose Video Q-former to extend the pre-trained image encoder to a video encoder and introduce a video-to-text generation task to learn video-language correspondence. For the second challenge, we leverage ImageBind~girdhar2023imagebind as the pre-trained audio encoder which performs exceptionally well in aligning different modalities to a common embedding space. And then introduce an Audio Q-former to learn auditory query tokens. To align the output of both visual \& audio encoder with LLM's embedding space, we train Video-LLaMA on a large-scale vision caption dataset and a hign-quantity vision-instruction-tuning dataset. We found Video-LLaMA showcases the ability to perceive and comprehend video content, generating meaningful responses that are grounded in the visual and auditory information present in the videos. This highlights the potential of Video-LLaMA as a promising prototype for audio-visual AI assistants. Our code, pre-trained model, and demo are available at https://github.com/DAMO-NLP-SG/Video-LLaMA.
WaveGrad 2: Iterative Refinement for Text-to-Speech Synthesis
This paper introduces WaveGrad 2, a non-autoregressive generative model for text-to-speech synthesis. WaveGrad 2 is trained to estimate the gradient of the log conditional density of the waveform given a phoneme sequence. The model takes an input phoneme sequence, and through an iterative refinement process, generates an audio waveform. This contrasts to the original WaveGrad vocoder which conditions on mel-spectrogram features, generated by a separate model. The iterative refinement process starts from Gaussian noise, and through a series of refinement steps (e.g., 50 steps), progressively recovers the audio sequence. WaveGrad 2 offers a natural way to trade-off between inference speed and sample quality, through adjusting the number of refinement steps. Experiments show that the model can generate high fidelity audio, approaching the performance of a state-of-the-art neural TTS system. We also report various ablation studies over different model configurations. Audio samples are available at https://wavegrad.github.io/v2.
ReCLAP: Improving Zero Shot Audio Classification by Describing Sounds
Open-vocabulary audio-language models, like CLAP, offer a promising approach for zero-shot audio classification (ZSAC) by enabling classification with any arbitrary set of categories specified with natural language prompts. In this paper, we propose a simple but effective method to improve ZSAC with CLAP. Specifically, we shift from the conventional method of using prompts with abstract category labels (e.g., Sound of an organ) to prompts that describe sounds using their inherent descriptive features in a diverse context (e.g.,The organ's deep and resonant tones filled the cathedral.). To achieve this, we first propose ReCLAP, a CLAP model trained with rewritten audio captions for improved understanding of sounds in the wild. These rewritten captions describe each sound event in the original caption using their unique discriminative characteristics. ReCLAP outperforms all baselines on both multi-modal audio-text retrieval and ZSAC. Next, to improve zero-shot audio classification with ReCLAP, we propose prompt augmentation. In contrast to the traditional method of employing hand-written template prompts, we generate custom prompts for each unique label in the dataset. These custom prompts first describe the sound event in the label and then employ them in diverse scenes. Our proposed method improves ReCLAP's performance on ZSAC by 1%-18% and outperforms all baselines by 1% - 55%.
Towards Optimal Learning of Language Models
This work studies the general principles of improving the learning of language models (LMs), which aims at reducing the necessary training steps for achieving superior performance. Specifically, we present a theory for the optimal learning of LMs. We first propose an objective that optimizes LM learning by maximizing the data compression ratio in an "LM-training-as-lossless-compression" view. Then, we derive a theorem, named Learning Law, to reveal the properties of the dynamics in the optimal learning process under our objective. The theorem is then validated by experiments on a linear classification and a real-world language modeling task. Finally, we empirically verify that the optimal learning of LMs essentially stems from the improvement of the coefficients in the scaling law of LMs, indicating great promise and significance for designing practical learning acceleration methods. Our code can be found at https://aka.ms/LearningLaw.
Listen, Think, and Understand
The ability of artificial intelligence (AI) systems to perceive and comprehend audio signals is crucial for many applications. Although significant progress has been made in this area since the development of AudioSet, most existing models are designed to map audio inputs to pre-defined, discrete sound label sets. In contrast, humans possess the ability to not only classify sounds into coarse-grained categories, but also to listen to the details of the sounds, explain the reason for the predictions, think what the sound infers, and understand the scene and what action needs to be taken. Such capabilities beyond perception are not yet present in existing audio models. On the other hand, modern large language models (LLMs) exhibit emerging reasoning ability but they lack audio perception capabilities. Therefore, we ask the question: can we build an AI model that has both audio perception and a reasoning ability? In this paper, we propose a novel audio foundation model, called LTU (Listen, Think, and Understand). To train LTU, we created a new OpenAQA-5M dataset consisting of 1.9 million closed-ended and 3.7 million open-ended, diverse (audio, question, answer) tuples, and used an autoregressive training framework and a perception-to-understanding curriculum. LTU demonstrates strong performance and generalization ability on conventional audio tasks such as classification and captioning. Moreover, it exhibits remarkable reasoning and comprehension abilities in the audio domain. To the best of our knowledge, LTU is the first audio-enabled large language model that bridges audio perception with advanced reasoning.
Language-Guided Music Recommendation for Video via Prompt Analogies
We propose a method to recommend music for an input video while allowing a user to guide music selection with free-form natural language. A key challenge of this problem setting is that existing music video datasets provide the needed (video, music) training pairs, but lack text descriptions of the music. This work addresses this challenge with the following three contributions. First, we propose a text-synthesis approach that relies on an analogy-based prompting procedure to generate natural language music descriptions from a large-scale language model (BLOOM-176B) given pre-trained music tagger outputs and a small number of human text descriptions. Second, we use these synthesized music descriptions to train a new trimodal model, which fuses text and video input representations to query music samples. For training, we introduce a text dropout regularization mechanism which we show is critical to model performance. Our model design allows for the retrieved music audio to agree with the two input modalities by matching visual style depicted in the video and musical genre, mood, or instrumentation described in the natural language query. Third, to evaluate our approach, we collect a testing dataset for our problem by annotating a subset of 4k clips from the YT8M-MusicVideo dataset with natural language music descriptions which we make publicly available. We show that our approach can match or exceed the performance of prior methods on video-to-music retrieval while significantly improving retrieval accuracy when using text guidance.
Learning Representations for New Sound Classes With Continual Self-Supervised Learning
In this paper, we work on a sound recognition system that continually incorporates new sound classes. Our main goal is to develop a framework where the model can be updated without relying on labeled data. For this purpose, we propose adopting representation learning, where an encoder is trained using unlabeled data. This learning framework enables the study and implementation of a practically relevant use case where only a small amount of the labels is available in a continual learning context. We also make the empirical observation that a similarity-based representation learning method within this framework is robust to forgetting even if no explicit mechanism against forgetting is employed. We show that this approach obtains similar performance compared to several distillation-based continual learning methods when employed on self-supervised representation learning methods.
On decoder-only architecture for speech-to-text and large language model integration
Large language models (LLMs) have achieved remarkable success in the field of natural language processing, enabling better human-computer interaction using natural language. However, the seamless integration of speech signals into LLMs has not been explored well. The "decoder-only" architecture has also not been well studied for speech processing tasks. In this research, we introduce Speech-LLaMA, a novel approach that effectively incorporates acoustic information into text-based large language models. Our method leverages Connectionist Temporal Classification and a simple audio encoder to map the compressed acoustic features to the continuous semantic space of the LLM. In addition, we further probe the decoder-only architecture for speech-to-text tasks by training a smaller scale randomly initialized speech-LLaMA model from speech-text paired data alone. We conduct experiments on multilingual speech-to-text translation tasks and demonstrate a significant improvement over strong baselines, highlighting the potential advantages of decoder-only models for speech-to-text conversion.
Pengi: An Audio Language Model for Audio Tasks
In the domain of audio processing, Transfer Learning has facilitated the rise of Self-Supervised Learning and Zero-Shot Learning techniques. These approaches have led to the development of versatile models capable of tackling a wide array of tasks, while delivering state-of-the-art performance. However, current models inherently lack the capacity to produce the requisite language for open-ended tasks, such as Audio Captioning or Audio Question & Answering. We introduce Pengi, a novel Audio Language Model that leverages Transfer Learning by framing all audio tasks as text-generation tasks. It takes as input, an audio recording, and text, and generates free-form text as output. The input audio is represented as a sequence of continuous embeddings by an audio encoder. A text encoder does the same for the corresponding text input. Both sequences are combined as a prefix to prompt a pre-trained frozen language model. The unified architecture of Pengi enables open-ended tasks and close-ended tasks without any additional fine-tuning or task-specific extensions. When evaluated on 22 downstream tasks, our approach yields state-of-the-art performance in several of them. Our results show that connecting language models with audio models is a major step towards general-purpose audio understanding
NAAQA: A Neural Architecture for Acoustic Question Answering
The goal of the Acoustic Question Answering (AQA) task is to answer a free-form text question about the content of an acoustic scene. It was inspired by the Visual Question Answering (VQA) task. In this paper, based on the previously introduced CLEAR dataset, we propose a new benchmark for AQA, namely CLEAR2, that emphasizes the specific challenges of acoustic inputs. These include handling of variable duration scenes, and scenes built with elementary sounds that differ between training and test set. We also introduce NAAQA, a neural architecture that leverages specific properties of acoustic inputs. The use of 1D convolutions in time and frequency to process 2D spectro-temporal representations of acoustic content shows promising results and enables reductions in model complexity. We show that time coordinate maps augment temporal localization capabilities which enhance performance of the network by ~17 percentage points. On the other hand, frequency coordinate maps have little influence on this task. NAAQA achieves 79.5% of accuracy on the AQA task with ~4 times fewer parameters than the previously explored VQA model. We evaluate the perfomance of NAAQA on an independent data set reconstructed from DAQA. We also test the addition of a MALiMo module in our model on both CLEAR2 and DAQA. We provide a detailed analysis of the results for the different question types. We release the code to produce CLEAR2 as well as NAAQA to foster research in this newly emerging machine learning task.
Natural language guidance of high-fidelity text-to-speech with synthetic annotations
Text-to-speech models trained on large-scale datasets have demonstrated impressive in-context learning capabilities and naturalness. However, control of speaker identity and style in these models typically requires conditioning on reference speech recordings, limiting creative applications. Alternatively, natural language prompting of speaker identity and style has demonstrated promising results and provides an intuitive method of control. However, reliance on human-labeled descriptions prevents scaling to large datasets. Our work bridges the gap between these two approaches. We propose a scalable method for labeling various aspects of speaker identity, style, and recording conditions. We then apply this method to a 45k hour dataset, which we use to train a speech language model. Furthermore, we propose simple methods for increasing audio fidelity, significantly outperforming recent work despite relying entirely on found data. Our results demonstrate high-fidelity speech generation in a diverse range of accents, prosodic styles, channel conditions, and acoustic conditions, all accomplished with a single model and intuitive natural language conditioning. Audio samples can be heard at https://text-description-to-speech.com/.
Audio Retrieval with Natural Language Queries: A Benchmark Study
The objectives of this work are cross-modal text-audio and audio-text retrieval, in which the goal is to retrieve the audio content from a pool of candidates that best matches a given written description and vice versa. Text-audio retrieval enables users to search large databases through an intuitive interface: they simply issue free-form natural language descriptions of the sound they would like to hear. To study the tasks of text-audio and audio-text retrieval, which have received limited attention in the existing literature, we introduce three challenging new benchmarks. We first construct text-audio and audio-text retrieval benchmarks from the AudioCaps and Clotho audio captioning datasets. Additionally, we introduce the SoundDescs benchmark, which consists of paired audio and natural language descriptions for a diverse collection of sounds that are complementary to those found in AudioCaps and Clotho. We employ these three benchmarks to establish baselines for cross-modal text-audio and audio-text retrieval, where we demonstrate the benefits of pre-training on diverse audio tasks. We hope that our benchmarks will inspire further research into audio retrieval with free-form text queries. Code, audio features for all datasets used, and the SoundDescs dataset are publicly available at https://github.com/akoepke/audio-retrieval-benchmark.
Can CLIP Help Sound Source Localization?
Large-scale pre-trained image-text models demonstrate remarkable versatility across diverse tasks, benefiting from their robust representational capabilities and effective multimodal alignment. We extend the application of these models, specifically CLIP, to the domain of sound source localization. Unlike conventional approaches, we employ the pre-trained CLIP model without explicit text input, relying solely on the audio-visual correspondence. To this end, we introduce a framework that translates audio signals into tokens compatible with CLIP's text encoder, yielding audio-driven embeddings. By directly using these embeddings, our method generates audio-grounded masks for the provided audio, extracts audio-grounded image features from the highlighted regions, and aligns them with the audio-driven embeddings using the audio-visual correspondence objective. Our findings suggest that utilizing pre-trained image-text models enable our model to generate more complete and compact localization maps for the sounding objects. Extensive experiments show that our method outperforms state-of-the-art approaches by a significant margin.
Wave to Syntax: Probing spoken language models for syntax
Understanding which information is encoded in deep models of spoken and written language has been the focus of much research in recent years, as it is crucial for debugging and improving these architectures. Most previous work has focused on probing for speaker characteristics, acoustic and phonological information in models of spoken language, and for syntactic information in models of written language. Here we focus on the encoding of syntax in several self-supervised and visually grounded models of spoken language. We employ two complementary probing methods, combined with baselines and reference representations to quantify the degree to which syntactic structure is encoded in the activations of the target models. We show that syntax is captured most prominently in the middle layers of the networks, and more explicitly within models with more parameters.
AudioLM: a Language Modeling Approach to Audio Generation
We introduce AudioLM, a framework for high-quality audio generation with long-term consistency. AudioLM maps the input audio to a sequence of discrete tokens and casts audio generation as a language modeling task in this representation space. We show how existing audio tokenizers provide different trade-offs between reconstruction quality and long-term structure, and we propose a hybrid tokenization scheme to achieve both objectives. Namely, we leverage the discretized activations of a masked language model pre-trained on audio to capture long-term structure and the discrete codes produced by a neural audio codec to achieve high-quality synthesis. By training on large corpora of raw audio waveforms, AudioLM learns to generate natural and coherent continuations given short prompts. When trained on speech, and without any transcript or annotation, AudioLM generates syntactically and semantically plausible speech continuations while also maintaining speaker identity and prosody for unseen speakers. Furthermore, we demonstrate how our approach extends beyond speech by generating coherent piano music continuations, despite being trained without any symbolic representation of music.
Mega-TTS 2: Zero-Shot Text-to-Speech with Arbitrary Length Speech Prompts
Zero-shot text-to-speech aims at synthesizing voices with unseen speech prompts. Previous large-scale multispeaker TTS models have successfully achieved this goal with an enrolled recording within 10 seconds. However, most of them are designed to utilize only short speech prompts. The limited information in short speech prompts significantly hinders the performance of fine-grained identity imitation. In this paper, we introduce Mega-TTS 2, a generic zero-shot multispeaker TTS model that is capable of synthesizing speech for unseen speakers with arbitrary-length prompts. Specifically, we 1) design a multi-reference timbre encoder to extract timbre information from multiple reference speeches; 2) and train a prosody language model with arbitrary-length speech prompts; With these designs, our model is suitable for prompts of different lengths, which extends the upper bound of speech quality for zero-shot text-to-speech. Besides arbitrary-length prompts, we introduce arbitrary-source prompts, which leverages the probabilities derived from multiple P-LLM outputs to produce expressive and controlled prosody. Furthermore, we propose a phoneme-level auto-regressive duration model to introduce in-context learning capabilities to duration modeling. Experiments demonstrate that our method could not only synthesize identity-preserving speech with a short prompt of an unseen speaker but also achieve improved performance with longer speech prompts. Audio samples can be found in https://mega-tts.github.io/mega2_demo/.
GAMA: A Large Audio-Language Model with Advanced Audio Understanding and Complex Reasoning Abilities
Perceiving and understanding non-speech sounds and non-verbal speech is essential to making decisions that help us interact with our surroundings. In this paper, we propose GAMA, a novel General-purpose Large Audio-Language Model (LALM) with Advanced Audio Understanding and Complex Reasoning Abilities. We build GAMA by integrating an LLM with multiple types of audio representations, including features from a custom Audio Q-Former, a multi-layer aggregator that aggregates features from multiple layers of an audio encoder. We fine-tune GAMA on a large-scale audio-language dataset, which augments it with audio understanding capabilities. Next, we propose CompA-R (Instruction-Tuning for Complex Audio Reasoning), a synthetically generated instruction-tuning (IT) dataset with instructions that require the model to perform complex reasoning on the input audio. We instruction-tune GAMA with CompA-R to endow it with complex reasoning abilities, where we further add a soft prompt as input with high-level semantic evidence by leveraging event tags of the input audio. Finally, we also propose CompA-R-test, a human-labeled evaluation dataset for evaluating the capabilities of LALMs on open-ended audio question-answering that requires complex reasoning. Through automated and expert human evaluations, we show that GAMA outperforms all other LALMs in literature on diverse audio understanding tasks by margins of 1%-84%. Further, GAMA IT-ed on CompA-R proves to be superior in its complex reasoning and instruction following capabilities.
Sylber: Syllabic Embedding Representation of Speech from Raw Audio
Syllables are compositional units of spoken language that play a crucial role in human speech perception and production. However, current neural speech representations lack structure, resulting in dense token sequences that are costly to process. To bridge this gap, we propose a new model, Sylber, that produces speech representations with clean and robust syllabic structure. Specifically, we propose a self-supervised model that regresses features on syllabic segments distilled from a teacher model which is an exponential moving average of the model in training. This results in a highly structured representation of speech features, offering three key benefits: 1) a fast, linear-time syllable segmentation algorithm, 2) efficient syllabic tokenization with an average of 4.27 tokens per second, and 3) syllabic units better suited for lexical and syntactic understanding. We also train token-to-speech generative models with our syllabic units and show that fully intelligible speech can be reconstructed from these tokens. Lastly, we observe that categorical perception, a linguistic phenomenon of speech perception, emerges naturally in our model, making the embedding space more categorical and sparse than previous self-supervised learning approaches. Together, we present a novel self-supervised approach for representing speech as syllables, with significant potential for efficient speech tokenization and spoken language modeling.
Predicting Prosodic Prominence from Text with Pre-trained Contextualized Word Representations
In this paper we introduce a new natural language processing dataset and benchmark for predicting prosodic prominence from written text. To our knowledge this will be the largest publicly available dataset with prosodic labels. We describe the dataset construction and the resulting benchmark dataset in detail and train a number of different models ranging from feature-based classifiers to neural network systems for the prediction of discretized prosodic prominence. We show that pre-trained contextualized word representations from BERT outperform the other models even with less than 10% of the training data. Finally we discuss the dataset in light of the results and point to future research and plans for further improving both the dataset and methods of predicting prosodic prominence from text. The dataset and the code for the models are publicly available.
Generative Spoken Language Modeling from Raw Audio
We introduce Generative Spoken Language Modeling, the task of learning the acoustic and linguistic characteristics of a language from raw audio (no text, no labels), and a set of metrics to automatically evaluate the learned representations at acoustic and linguistic levels for both encoding and generation. We set up baseline systems consisting of a discrete speech encoder (returning pseudo-text units), a generative language model (trained on pseudo-text), and a speech decoder (generating a waveform from pseudo-text) all trained without supervision and validate the proposed metrics with human evaluation. Across 3 speech encoders (CPC, wav2vec 2.0, HuBERT), we find that the number of discrete units (50, 100, or 200) matters in a task-dependent and encoder-dependent way, and that some combinations approach text-based systems.
Natural Language Supervision for General-Purpose Audio Representations
Audio-Language models jointly learn multimodal text and audio representations that enable Zero-Shot inference. Models rely on the encoders to create powerful representations of the input and generalize to multiple tasks ranging from sounds, music, and speech. Although models have achieved remarkable performance, there is still a performance gap with task-specific models. In this paper, we propose a Contrastive Language-Audio Pretraining model that is pretrained with a diverse collection of 4.6M audio-text pairs employing two innovative encoders for Zero-Shot inference. To learn audio representations, we trained an audio encoder on 22 audio tasks, instead of the standard training of sound event classification. To learn language representations, we trained an autoregressive decoder-only model instead of the standard encoder-only models. Then, the audio and language representations are brought into a joint multimodal space using Contrastive Learning. We used our encoders to improve the downstream performance by a margin. We extensively evaluated the generalization of our representations on 26 downstream tasks, the largest in the literature. Our model achieves state of the art results in several tasks leading the way towards general-purpose audio representations.
Content preserving text generation with attribute controls
In this work, we address the problem of modifying textual attributes of sentences. Given an input sentence and a set of attribute labels, we attempt to generate sentences that are compatible with the conditioning information. To ensure that the model generates content compatible sentences, we introduce a reconstruction loss which interpolates between auto-encoding and back-translation loss components. We propose an adversarial loss to enforce generated samples to be attribute compatible and realistic. Through quantitative, qualitative and human evaluations we demonstrate that our model is capable of generating fluent sentences that better reflect the conditioning information compared to prior methods. We further demonstrate that the model is capable of simultaneously controlling multiple attributes.
In-Context Prompt Editing For Conditional Audio Generation
Distributional shift is a central challenge in the deployment of machine learning models as they can be ill-equipped for real-world data. This is particularly evident in text-to-audio generation where the encoded representations are easily undermined by unseen prompts, which leads to the degradation of generated audio -- the limited set of the text-audio pairs remains inadequate for conditional audio generation in the wild as user prompts are under-specified. In particular, we observe a consistent audio quality degradation in generated audio samples with user prompts, as opposed to training set prompts. To this end, we present a retrieval-based in-context prompt editing framework that leverages the training captions as demonstrative exemplars to revisit the user prompts. We show that the framework enhanced the audio quality across the set of collected user prompts, which were edited with reference to the training captions as exemplars.
Whisper-AT: Noise-Robust Automatic Speech Recognizers are Also Strong General Audio Event Taggers
In this paper, we focus on Whisper, a recent automatic speech recognition model trained with a massive 680k hour labeled speech corpus recorded in diverse conditions. We first show an interesting finding that while Whisper is very robust against real-world background sounds (e.g., music), its audio representation is actually not noise-invariant, but is instead highly correlated to non-speech sounds, indicating that Whisper recognizes speech conditioned on the noise type. With this finding, we build a unified audio tagging and speech recognition model Whisper-AT by freezing the backbone of Whisper, and training a lightweight audio tagging model on top of it. With <1% extra computational cost, Whisper-AT can recognize audio events, in addition to spoken text, in a single forward pass.
Audio Flamingo: A Novel Audio Language Model with Few-Shot Learning and Dialogue Abilities
Augmenting large language models (LLMs) to understand audio -- including non-speech sounds and non-verbal speech -- is critically important for diverse real-world applications of LLMs. In this paper, we propose Audio Flamingo, a novel audio language model with 1) strong audio understanding abilities, 2) the ability to quickly adapt to unseen tasks via in-context learning and retrieval, and 3) strong multi-turn dialogue abilities. We introduce a series of training techniques, architecture design, and data strategies to enhance our model with these abilities. Extensive evaluations across various audio understanding tasks confirm the efficacy of our method, setting new state-of-the-art benchmarks.
XPhoneBERT: A Pre-trained Multilingual Model for Phoneme Representations for Text-to-Speech
We present XPhoneBERT, the first multilingual model pre-trained to learn phoneme representations for the downstream text-to-speech (TTS) task. Our XPhoneBERT has the same model architecture as BERT-base, trained using the RoBERTa pre-training approach on 330M phoneme-level sentences from nearly 100 languages and locales. Experimental results show that employing XPhoneBERT as an input phoneme encoder significantly boosts the performance of a strong neural TTS model in terms of naturalness and prosody and also helps produce fairly high-quality speech with limited training data. We publicly release our pre-trained XPhoneBERT with the hope that it would facilitate future research and downstream TTS applications for multiple languages. Our XPhoneBERT model is available at https://github.com/VinAIResearch/XPhoneBERT
Towards Signal Processing In Large Language Models
This paper introduces the idea of applying signal processing inside a Large Language Model (LLM). With the recent explosion of generative AI, our work can help bridge two fields together, namely the field of signal processing and large language models. We draw parallels between classical Fourier-Transforms and Fourier Transform-like learnable time-frequency representations for every intermediate activation signal of an LLM. Once we decompose every activation signal across tokens into a time-frequency representation, we learn how to filter and reconstruct them, with all components learned from scratch, to predict the next token given the previous context. We show that for GPT-like architectures, our work achieves faster convergence and significantly increases performance by adding a minuscule number of extra parameters when trained for the same epochs. We hope this work paves the way for algorithms exploring signal processing inside the signals found in neural architectures like LLMs and beyond.
Effectiveness of self-supervised pre-training for speech recognition
We compare self-supervised representation learning algorithms which either explicitly quantize the audio data or learn representations without quantization. We find the former to be more accurate since it builds a good vocabulary of the data through vq-wav2vec [1] to enable learning of effective representations in subsequent BERT training. Different to previous work, we directly fine-tune the pre-trained BERT models on transcribed speech using a Connectionist Temporal Classification (CTC) loss instead of feeding the representations into a task-specific model. We also propose a BERT-style model learning directly from the continuous audio data and compare pre-training on raw audio to spectral features. Fine-tuning a BERT model on 10 hour of labeled Librispeech data with a vq-wav2vec vocabulary is almost as good as the best known reported system trained on 100 hours of labeled data on testclean, while achieving a 25% WER reduction on test-other. When using only 10 minutes of labeled data, WER is 25.2 on test-other and 16.3 on test-clean. This demonstrates that self-supervision can enable speech recognition systems trained on a near-zero amount of transcribed data.
Masked Audio Text Encoders are Effective Multi-Modal Rescorers
Masked Language Models (MLMs) have proven to be effective for second-pass rescoring in Automatic Speech Recognition (ASR) systems. In this work, we propose Masked Audio Text Encoder (MATE), a multi-modal masked language model rescorer which incorporates acoustic representations into the input space of MLM. We adopt contrastive learning for effectively aligning the modalities by learning shared representations. We show that using a multi-modal rescorer is beneficial for domain generalization of the ASR system when target domain data is unavailable. MATE reduces word error rate (WER) by 4%-16% on in-domain, and 3%-7% on out-of-domain datasets, over the text-only baseline. Additionally, with very limited amount of training data (0.8 hours), MATE achieves a WER reduction of 8%-23% over the first-pass baseline.
Prefix tuning for automated audio captioning
Audio captioning aims to generate text descriptions from environmental sounds. One challenge of audio captioning is the difficulty of the generalization due to the lack of audio-text paired training data. In this work, we propose a simple yet effective method of dealing with small-scaled datasets by leveraging a pre-trained language model. We keep the language model frozen to maintain the expressivity for text generation, and we only learn to extract global and temporal features from the input audio. To bridge a modality gap between the audio features and the language model, we employ mapping networks that translate audio features to the continuous vectors the language model can understand, called prefixes. We evaluate our proposed method on the Clotho and AudioCaps dataset and show our method outperforms prior arts in diverse experimental settings.
Speech Summarization using Restricted Self-Attention
Speech summarization is typically performed by using a cascade of speech recognition and text summarization models. End-to-end modeling of speech summarization models is challenging due to memory and compute constraints arising from long input audio sequences. Recent work in document summarization has inspired methods to reduce the complexity of self-attentions, which enables transformer models to handle long sequences. In this work, we introduce a single model optimized end-to-end for speech summarization. We apply the restricted self-attention technique from text-based models to speech models to address the memory and compute constraints. We demonstrate that the proposed model learns to directly summarize speech for the How-2 corpus of instructional videos. The proposed end-to-end model outperforms the previously proposed cascaded model by 3 points absolute on ROUGE. Further, we consider the spoken language understanding task of predicting concepts from speech inputs and show that the proposed end-to-end model outperforms the cascade model by 4 points absolute F-1.
Deep Performer: Score-to-Audio Music Performance Synthesis
Music performance synthesis aims to synthesize a musical score into a natural performance. In this paper, we borrow recent advances in text-to-speech synthesis and present the Deep Performer -- a novel system for score-to-audio music performance synthesis. Unlike speech, music often contains polyphony and long notes. Hence, we propose two new techniques for handling polyphonic inputs and providing a fine-grained conditioning in a transformer encoder-decoder model. To train our proposed system, we present a new violin dataset consisting of paired recordings and scores along with estimated alignments between them. We show that our proposed model can synthesize music with clear polyphony and harmonic structures. In a listening test, we achieve competitive quality against the baseline model, a conditional generative audio model, in terms of pitch accuracy, timbre and noise level. Moreover, our proposed model significantly outperforms the baseline on an existing piano dataset in overall quality.
DQR-TTS: Semi-supervised Text-to-speech Synthesis with Dynamic Quantized Representation
Most existing neural-based text-to-speech methods rely on extensive datasets and face challenges under low-resource condition. In this paper, we introduce a novel semi-supervised text-to-speech synthesis model that learns from both paired and unpaired data to address this challenge. The key component of the proposed model is a dynamic quantized representation module, which is integrated into a sequential autoencoder. When given paired data, the module incorporates a trainable codebook that learns quantized representations under the supervision of the paired data. However, due to the limited paired data in low-resource scenario, these paired data are difficult to cover all phonemes. Then unpaired data is fed to expand the dynamic codebook by adding quantized representation vectors that are sufficiently distant from the existing ones during training. Experiments show that with less than 120 minutes of paired data, the proposed method outperforms existing methods in both subjective and objective metrics.
Learning ASR-Robust Contextualized Embeddings for Spoken Language Understanding
Employing pre-trained language models (LM) to extract contextualized word representations has achieved state-of-the-art performance on various NLP tasks. However, applying this technique to noisy transcripts generated by automatic speech recognizer (ASR) is concerned. Therefore, this paper focuses on making contextualized representations more ASR-robust. We propose a novel confusion-aware fine-tuning method to mitigate the impact of ASR errors to pre-trained LMs. Specifically, we fine-tune LMs to produce similar representations for acoustically confusable words that are obtained from word confusion networks (WCNs) produced by ASR. Experiments on the benchmark ATIS dataset show that the proposed method significantly improves the performance of spoken language understanding when performing on ASR transcripts. Our source code is available at https://github.com/MiuLab/SpokenVec
A study of latent monotonic attention variants
End-to-end models reach state-of-the-art performance for speech recognition, but global soft attention is not monotonic, which might lead to convergence problems, to instability, to bad generalisation, cannot be used for online streaming, and is also inefficient in calculation. Monotonicity can potentially fix all of this. There are several ad-hoc solutions or heuristics to introduce monotonicity, but a principled introduction is rarely found in literature so far. In this paper, we present a mathematically clean solution to introduce monotonicity, by introducing a new latent variable which represents the audio position or segment boundaries. We compare several monotonic latent models to our global soft attention baseline such as a hard attention model, a local windowed soft attention model, and a segmental soft attention model. We can show that our monotonic models perform as good as the global soft attention model. We perform our experiments on Switchboard 300h. We carefully outline the details of our training and release our code and configs.
Retrieval-Augmented Text-to-Audio Generation
Despite recent progress in text-to-audio (TTA) generation, we show that the state-of-the-art models, such as AudioLDM, trained on datasets with an imbalanced class distribution, such as AudioCaps, are biased in their generation performance. Specifically, they excel in generating common audio classes while underperforming in the rare ones, thus degrading the overall generation performance. We refer to this problem as long-tailed text-to-audio generation. To address this issue, we propose a simple retrieval-augmented approach for TTA models. Specifically, given an input text prompt, we first leverage a Contrastive Language Audio Pretraining (CLAP) model to retrieve relevant text-audio pairs. The features of the retrieved audio-text data are then used as additional conditions to guide the learning of TTA models. We enhance AudioLDM with our proposed approach and denote the resulting augmented system as Re-AudioLDM. On the AudioCaps dataset, Re-AudioLDM achieves a state-of-the-art Frechet Audio Distance (FAD) of 1.37, outperforming the existing approaches by a large margin. Furthermore, we show that Re-AudioLDM can generate realistic audio for complex scenes, rare audio classes, and even unseen audio types, indicating its potential in TTA tasks.
Libri-Light: A Benchmark for ASR with Limited or No Supervision
We introduce a new collection of spoken English audio suitable for training speech recognition systems under limited or no supervision. It is derived from open-source audio books from the LibriVox project. It contains over 60K hours of audio, which is, to our knowledge, the largest freely-available corpus of speech. The audio has been segmented using voice activity detection and is tagged with SNR, speaker ID and genre descriptions. Additionally, we provide baseline systems and evaluation metrics working under three settings: (1) the zero resource/unsupervised setting (ABX), (2) the semi-supervised setting (PER, CER) and (3) the distant supervision setting (WER). Settings (2) and (3) use limited textual resources (10 minutes to 10 hours) aligned with the speech. Setting (3) uses large amounts of unaligned text. They are evaluated on the standard LibriSpeech dev and test sets for comparison with the supervised state-of-the-art.
LLark: A Multimodal Foundation Model for Music
Music has a unique and complex structure which is challenging for both expert humans and existing AI systems to understand, and presents unique challenges relative to other forms of audio. We present LLark, an instruction-tuned multimodal model for music understanding. We detail our process for dataset creation, which involves augmenting the annotations of diverse open-source music datasets and converting them to a unified instruction-tuning format. We propose a multimodal architecture for LLark, integrating a pretrained generative model for music with a pretrained language model. In evaluations on three types of tasks (music understanding, captioning, and reasoning), we show that our model matches or outperforms existing baselines in zero-shot generalization for music understanding, and that humans show a high degree of agreement with the model's responses in captioning and reasoning tasks. LLark is trained entirely from open-source music data and models, and we make our training code available along with the release of this paper. Additional results and audio examples are at https://bit.ly/llark, and our source code is available at https://github.com/spotify-research/llark .
T-CLAP: Temporal-Enhanced Contrastive Language-Audio Pretraining
Contrastive language-audio pretraining~(CLAP) has been developed to align the representations of audio and language, achieving remarkable performance in retrieval and classification tasks. However, current CLAP struggles to capture temporal information within audio and text features, presenting substantial limitations for tasks such as audio retrieval and generation. To address this gap, we introduce T-CLAP, a temporal-enhanced CLAP model. We use Large Language Models~(LLMs) and mixed-up strategies to generate temporal-contrastive captions for audio clips from extensive audio-text datasets. Subsequently, a new temporal-focused contrastive loss is designed to fine-tune the CLAP model by incorporating these synthetic data. We conduct comprehensive experiments and analysis in multiple downstream tasks. T-CLAP shows improved capability in capturing the temporal relationship of sound events and outperforms state-of-the-art models by a significant margin.
Analytic Study of Text-Free Speech Synthesis for Raw Audio using a Self-Supervised Learning Model
We examine the text-free speech representations of raw audio obtained from a self-supervised learning (SSL) model by analyzing the synthesized speech using the SSL representations instead of conventional text representations. Since raw audio does not have paired speech representations as transcribed texts do, obtaining speech representations from unpaired speech is crucial for augmenting available datasets for speech synthesis. Specifically, the proposed speech synthesis is conducted using discrete symbol representations from the SSL model in comparison with text representations, and analytical examinations of the synthesized speech have been carried out. The results empirically show that using text representations is advantageous for preserving semantic information, while using discrete symbol representations is superior for preserving acoustic content, including prosodic and intonational information.
Distilling the Knowledge in a Neural Network
A very simple way to improve the performance of almost any machine learning algorithm is to train many different models on the same data and then to average their predictions. Unfortunately, making predictions using a whole ensemble of models is cumbersome and may be too computationally expensive to allow deployment to a large number of users, especially if the individual models are large neural nets. Caruana and his collaborators have shown that it is possible to compress the knowledge in an ensemble into a single model which is much easier to deploy and we develop this approach further using a different compression technique. We achieve some surprising results on MNIST and we show that we can significantly improve the acoustic model of a heavily used commercial system by distilling the knowledge in an ensemble of models into a single model. We also introduce a new type of ensemble composed of one or more full models and many specialist models which learn to distinguish fine-grained classes that the full models confuse. Unlike a mixture of experts, these specialist models can be trained rapidly and in parallel.
Making the Most of your Model: Methods for Finetuning and Applying Pretrained Transformers
This thesis provides methods and analysis of models which make progress on this goal. The techniques outlined are task agnostic, and should provide benefit when used with nearly any transformer LM. We introduce two new finetuning methods which add new capabilities to the models they are used on. The first adds a recurrence mechanism, which removes the fixed-window sized constraint and improves the efficiency of a transformer decoder. The second allows masked language models (MLMs) to be used for initialization of both the encoder and decoder of a non-autoregressive sequence-to-sequence transformer, opening up generative applications of models which were previously only used for natural language understanding tasks. We also introduce two new techniques for improving the quality of predictions of any transformer decoder without additional finetuning. One, hidden state optimization, can be applied to any transformer decoder to improve the quality of predictions at inference time, especially for few-shot classification. The other, conditional beam search, allows practitioners to search for natural language generation (NLG) model outputs with high likelihood while conditioning on the event that the output is not degenerate (e.g. empty, repetitive, etc.). Finally, we provide theoretical and empirical insights on the divergence of model-likelihood and output quality which has widely been observed in prior work. These insights apply to any model which represents a distribution over text, and apply to language models which are not transformers or even autoregressive. We argue that the NLP community has, to some extent, misunderstood the implications of these findings, and encourage a point of view which has more nuance.
Towards a Speech Foundation Model for Singapore and Beyond
This technical report describes the MERaLiON Speech Encoder, a foundation model designed to support a wide range of downstream speech applications. Developed as part of Singapore's National Multimodal Large Language Model Programme, the MERaLiON Speech Encoder is tailored to address the speech processing needs in Singapore and the surrounding Southeast Asian region. The model currently supports mainly English, including the variety spoken in Singapore. We are actively expanding our datasets to gradually cover other languages in subsequent releases. The MERaLiON Speech Encoder was pre-trained from scratch on 200K hours of unlabelled speech data using a self-supervised learning approach based on masked language modelling. We describe our training procedure and hyperparameter tuning experiments in detail below. Our evaluation demonstrates improvements to spontaneous and Singapore speech benchmarks for speech recognition, while remaining competitive to other state-of-the-art speech encoders across ten other speech tasks. We commit to releasing our model, supporting broader research endeavours, both in Singapore and beyond.
Large-scale Contrastive Language-Audio Pretraining with Feature Fusion and Keyword-to-Caption Augmentation
Contrastive learning has shown remarkable success in the field of multimodal representation learning. In this paper, we propose a pipeline of contrastive language-audio pretraining to develop an audio representation by combining audio data with natural language descriptions. To accomplish this target, we first release LAION-Audio-630K, a large collection of 633,526 audio-text pairs from different data sources. Second, we construct a contrastive language-audio pretraining model by considering different audio encoders and text encoders. We incorporate the feature fusion mechanism and keyword-to-caption augmentation into the model design to further enable the model to process audio inputs of variable lengths and enhance the performance. Third, we perform comprehensive experiments to evaluate our model across three tasks: text-to-audio retrieval, zero-shot audio classification, and supervised audio classification. The results demonstrate that our model achieves superior performance in text-to-audio retrieval task. In audio classification tasks, the model achieves state-of-the-art performance in the zero-shot setting and is able to obtain performance comparable to models' results in the non-zero-shot setting. LAION-Audio-630K and the proposed model are both available to the public.
Audio Entailment: Assessing Deductive Reasoning for Audio Understanding
Recent literature uses language to build foundation models for audio. These Audio-Language Models (ALMs) are trained on a vast number of audio-text pairs and show remarkable performance in tasks including Text-to-Audio Retrieval, Captioning, and Question Answering. However, their ability to engage in more complex open-ended tasks, like Interactive Question-Answering, requires proficiency in logical reasoning -- a skill not yet benchmarked. We introduce the novel task of Audio Entailment to evaluate an ALM's deductive reasoning ability. This task assesses whether a text description (hypothesis) of audio content can be deduced from an audio recording (premise), with potential conclusions being entailment, neutral, or contradiction, depending on the sufficiency of the evidence. We create two datasets for this task with audio recordings sourced from two audio captioning datasets -- AudioCaps and Clotho -- and hypotheses generated using Large Language Models (LLMs). We benchmark state-of-the-art ALMs and find deficiencies in logical reasoning with both zero-shot and linear probe evaluations. Finally, we propose "caption-before-reason", an intermediate step of captioning that improves the zero-shot and linear-probe performance of ALMs by an absolute 6% and 3%, respectively.
ISPA: Inter-Species Phonetic Alphabet for Transcribing Animal Sounds
Traditionally, bioacoustics has relied on spectrograms and continuous, per-frame audio representations for the analysis of animal sounds, also serving as input to machine learning models. Meanwhile, the International Phonetic Alphabet (IPA) system has provided an interpretable, language-independent method for transcribing human speech sounds. In this paper, we introduce ISPA (Inter-Species Phonetic Alphabet), a precise, concise, and interpretable system designed for transcribing animal sounds into text. We compare acoustics-based and feature-based methods for transcribing and classifying animal sounds, demonstrating their comparable performance with baseline methods utilizing continuous, dense audio representations. By representing animal sounds with text, we effectively treat them as a "foreign language," and we show that established human language ML paradigms and models, such as language models, can be successfully applied to improve performance.
MusicLM: Generating Music From Text
We introduce MusicLM, a model generating high-fidelity music from text descriptions such as "a calming violin melody backed by a distorted guitar riff". MusicLM casts the process of conditional music generation as a hierarchical sequence-to-sequence modeling task, and it generates music at 24 kHz that remains consistent over several minutes. Our experiments show that MusicLM outperforms previous systems both in audio quality and adherence to the text description. Moreover, we demonstrate that MusicLM can be conditioned on both text and a melody in that it can transform whistled and hummed melodies according to the style described in a text caption. To support future research, we publicly release MusicCaps, a dataset composed of 5.5k music-text pairs, with rich text descriptions provided by human experts.
Grad-TTS: A Diffusion Probabilistic Model for Text-to-Speech
Recently, denoising diffusion probabilistic models and generative score matching have shown high potential in modelling complex data distributions while stochastic calculus has provided a unified point of view on these techniques allowing for flexible inference schemes. In this paper we introduce Grad-TTS, a novel text-to-speech model with score-based decoder producing mel-spectrograms by gradually transforming noise predicted by encoder and aligned with text input by means of Monotonic Alignment Search. The framework of stochastic differential equations helps us to generalize conventional diffusion probabilistic models to the case of reconstructing data from noise with different parameters and allows to make this reconstruction flexible by explicitly controlling trade-off between sound quality and inference speed. Subjective human evaluation shows that Grad-TTS is competitive with state-of-the-art text-to-speech approaches in terms of Mean Opinion Score. We will make the code publicly available shortly.
A Suite for Acoustic Language Model Evaluation
Speech language models have recently demonstrated great potential as universal speech processing systems. Such models have the ability to model the rich acoustic information existing in audio signals, beyond spoken content, such as emotion, background noise, etc. Despite this, evaluation benchmarks which evaluate awareness to a wide range of acoustic aspects, are lacking. To help bridge this gap, we introduce SALMon, a novel evaluation suite encompassing background noise, emotion, speaker identity and room impulse response. The proposed benchmarks both evaluate the consistency of the inspected element and how much it matches the spoken text. We follow a modelling based approach, measuring whether a model gives correct samples higher scores than incorrect ones. This approach makes the benchmark fast to compute even for large models. We evaluated several speech language models on SALMon, thus highlighting the strengths and weaknesses of each evaluated method. Code and data are publicly available at https://pages.cs.huji.ac.il/adiyoss-lab/salmon/ .
wav2vec: Unsupervised Pre-training for Speech Recognition
We explore unsupervised pre-training for speech recognition by learning representations of raw audio. wav2vec is trained on large amounts of unlabeled audio data and the resulting representations are then used to improve acoustic model training. We pre-train a simple multi-layer convolutional neural network optimized via a noise contrastive binary classification task. Our experiments on WSJ reduce WER of a strong character-based log-mel filterbank baseline by up to 36% when only a few hours of transcribed data is available. Our approach achieves 2.43% WER on the nov92 test set. This outperforms Deep Speech 2, the best reported character-based system in the literature while using two orders of magnitude less labeled training data.
Adapting Document-Grounded Dialog Systems to Spoken Conversations using Data Augmentation and a Noisy Channel Model
This paper summarizes our submission to Task 2 of the second track of the 10th Dialog System Technology Challenge (DSTC10) "Knowledge-grounded Task-oriented Dialogue Modeling on Spoken Conversations". Similar to the previous year's iteration, the task consists of three subtasks: detecting whether a turn is knowledge seeking, selecting the relevant knowledge document and finally generating a grounded response. This year, the focus lies on adapting the system to noisy ASR transcripts. We explore different approaches to make the models more robust to this type of input and to adapt the generated responses to the style of spoken conversations. For the latter, we get the best results with a noisy channel model that additionally reduces the number of short and generic responses. Our best system achieved the 1st rank in the automatic and the 3rd rank in the human evaluation of the challenge.
Multimodal Data and Resource Efficient Device-Directed Speech Detection with Large Foundation Models
Interactions with virtual assistants typically start with a trigger phrase followed by a command. In this work, we explore the possibility of making these interactions more natural by eliminating the need for a trigger phrase. Our goal is to determine whether a user addressed the virtual assistant based on signals obtained from the streaming audio recorded by the device microphone. We address this task by combining 1-best hypotheses and decoder signals from an automatic speech recognition system with acoustic representations from an audio encoder as input features to a large language model (LLM). In particular, we are interested in data and resource efficient systems that require only a small amount of training data and can operate in scenarios with only a single frozen LLM available on a device. For this reason, our model is trained on 80k or less examples of multimodal data using a combination of low-rank adaptation and prefix tuning. We compare the proposed system to unimodal baselines and show that the multimodal approach achieves lower equal-error-rates (EERs), while using only a fraction of the training data. We also show that low-dimensional specialized audio representations lead to lower EERs than high-dimensional general audio representations.
Adapting WavLM for Speech Emotion Recognition
Recently, the usage of speech self-supervised models (SSL) for downstream tasks has been drawing a lot of attention. While large pre-trained models commonly outperform smaller models trained from scratch, questions regarding the optimal fine-tuning strategies remain prevalent. In this paper, we explore the fine-tuning strategies of the WavLM Large model for the speech emotion recognition task on the MSP Podcast Corpus. More specifically, we perform a series of experiments focusing on using gender and semantic information from utterances. We then sum up our findings and describe the final model we used for submission to Speech Emotion Recognition Challenge 2024.
EnCodecMAE: Leveraging neural codecs for universal audio representation learning
The goal of universal audio representation learning is to obtain foundational models that can be used for a variety of downstream tasks involving speech, music or environmental sounds. To approach this problem, methods inspired by self-supervised models from NLP, like BERT, are often used and adapted to audio. These models rely on the discrete nature of text, hence adopting this type of approach for audio processing requires either a change in the learning objective or mapping the audio signal to a set of discrete classes. In this work, we explore the use of EnCodec, a neural audio codec, to generate discrete targets for learning an universal audio model based on a masked autoencoder (MAE). We evaluate this approach, which we call EncodecMAE, on a wide range of audio tasks spanning speech, music and environmental sounds, achieving performances comparable or better than leading audio representation models.
Enhancing Low-Resource Language and Instruction Following Capabilities of Audio Language Models
Audio language models can understand audio inputs and perform a range of audio-related tasks based on instructions, such as speech recognition and audio captioning, where the instructions are usually textual prompts. Audio language models are mostly initialized from pre-trained audio encoders and large language models (LLMs). Although these pre-trained components were developed to support multiple languages, audio-language models are trained predominantly on English data, which may limit their usability to only English instructions or English speech inputs. First, this paper examines the performance of existing audio language models in an underserved language using Thai as an example. This paper demonstrates that, despite being built on multilingual backbones, audio language models do not exhibit cross-lingual emergent abilities to low-resource languages. Second, this paper studies data mixture for developing audio language models that are optimized for a target language as well as English. In addition. this paper integrates audio comprehension and speech instruction-following capabilities into a single unified model. Our experiments provide insights into data mixture for enhancing instruction-following capabilities in both a low-resource language and English. Our model, Typhoon-Audio, outperforms existing open-source audio language models by a considerable margin, and it is comparable to state-of-the-art Gemini-1.5-Pro in both English and Thai languages.
Speech Commands: A Dataset for Limited-Vocabulary Speech Recognition
Describes an audio dataset of spoken words designed to help train and evaluate keyword spotting systems. Discusses why this task is an interesting challenge, and why it requires a specialized dataset that is different from conventional datasets used for automatic speech recognition of full sentences. Suggests a methodology for reproducible and comparable accuracy metrics for this task. Describes how the data was collected and verified, what it contains, previous versions and properties. Concludes by reporting baseline results of models trained on this dataset.
Towards Unsupervised Speech Recognition and Synthesis with Quantized Speech Representation Learning
In this paper we propose a Sequential Representation Quantization AutoEncoder (SeqRQ-AE) to learn from primarily unpaired audio data and produce sequences of representations very close to phoneme sequences of speech utterances. This is achieved by proper temporal segmentation to make the representations phoneme-synchronized, and proper phonetic clustering to have total number of distinct representations close to the number of phonemes. Mapping between the distinct representations and phonemes is learned from a small amount of annotated paired data. Preliminary experiments on LJSpeech demonstrated the learned representations for vowels have relative locations in latent space in good parallel to that shown in the IPA vowel chart defined by linguistics experts. With less than 20 minutes of annotated speech, our method outperformed existing methods on phoneme recognition and is able to synthesize intelligible speech that beats our baseline model.
Language-Codec: Reducing the Gaps Between Discrete Codec Representation and Speech Language Models
In recent years, large language models have achieved significant success in generative tasks (e.g., speech cloning and audio generation) related to speech, audio, music, and other signal domains. A crucial element of these models is the discrete acoustic codecs, which serves as an intermediate representation replacing the mel-spectrogram. However, there exist several gaps between discrete codecs and downstream speech language models. Specifically, 1) most codec models are trained on only 1,000 hours of data, whereas most speech language models are trained on 60,000 hours; 2) Achieving good reconstruction performance requires the utilization of numerous codebooks, which increases the burden on downstream speech language models; 3) The initial channel of the codebooks contains excessive information, making it challenging to directly generate acoustic tokens from weakly supervised signals such as text in downstream tasks. Consequently, leveraging the characteristics of speech language models, we propose Language-Codec. In the Language-Codec, we introduce a Mask Channel Residual Vector Quantization (MCRVQ) mechanism along with improved Fourier transform structures and larger training datasets to address the aforementioned gaps. We compare our method with competing audio compression algorithms and observe significant outperformance across extensive evaluations. Furthermore, we also validate the efficiency of the Language-Codec on downstream speech language models. The source code and pre-trained models can be accessed at https://github.com/jishengpeng/languagecodec .
dMel: Speech Tokenization made Simple
Large language models have revolutionized natural language processing by leveraging self-supervised pretraining on vast textual data. Inspired by this success, researchers have investigated complicated speech tokenization methods to discretize continuous speech signals so that language modeling techniques can be applied to speech data. However, existing approaches either model semantic tokens, potentially losing acoustic information, or model acoustic tokens, risking the loss of semantic information. Having multiple token types also complicates the architecture and requires additional pretraining. Here we show that discretizing mel-filterbank channels into discrete intensity bins produces a simple representation (dMel), that performs better than other existing speech tokenization methods. Using a transformer decoder-only architecture for speech-text modeling, we comprehensively evaluate different speech tokenization methods on speech recognition (ASR), speech synthesis (TTS). Our results demonstrate the effectiveness of dMel in achieving high performance on both tasks within a unified framework, paving the way for efficient and effective joint modeling of speech and text.
OverFlow: Putting flows on top of neural transducers for better TTS
Neural HMMs are a type of neural transducer recently proposed for sequence-to-sequence modelling in text-to-speech. They combine the best features of classic statistical speech synthesis and modern neural TTS, requiring less data and fewer training updates, and are less prone to gibberish output caused by neural attention failures. In this paper, we combine neural HMM TTS with normalising flows for describing the highly non-Gaussian distribution of speech acoustics. The result is a powerful, fully probabilistic model of durations and acoustics that can be trained using exact maximum likelihood. Compared to dominant flow-based acoustic models, our approach integrates autoregression for improved modelling of long-range dependences such as utterance-level prosody. Experiments show that a system based on our proposal gives more accurate pronunciations and better subjective speech quality than comparable methods, whilst retaining the original advantages of neural HMMs. Audio examples and code are available at https://shivammehta25.github.io/OverFlow/
Do End-to-End Speech Recognition Models Care About Context?
The two most common paradigms for end-to-end speech recognition are connectionist temporal classification (CTC) and attention-based encoder-decoder (AED) models. It has been argued that the latter is better suited for learning an implicit language model. We test this hypothesis by measuring temporal context sensitivity and evaluate how the models perform when we constrain the amount of contextual information in the audio input. We find that the AED model is indeed more context sensitive, but that the gap can be closed by adding self-attention to the CTC model. Furthermore, the two models perform similarly when contextual information is constrained. Finally, in contrast to previous research, our results show that the CTC model is highly competitive on WSJ and LibriSpeech without the help of an external language model.
A Distributional Approach to Controlled Text Generation
We propose a Distributional Approach for addressing Controlled Text Generation from pre-trained Language Models (LMs). This approach permits to specify, in a single formal framework, both "pointwise" and "distributional" constraints over the target LM -- to our knowledge, the first model with such generality -- while minimizing KL divergence from the initial LM distribution. The optimal target distribution is then uniquely determined as an explicit EBM (Energy-Based Model) representation. From that optimal representation we then train a target controlled Autoregressive LM through an adaptive distributional variant of Policy Gradient. We conduct a first set of experiments over pointwise constraints showing the advantages of our approach over a set of baselines, in terms of obtaining a controlled LM balancing constraint satisfaction with divergence from the initial LM. We then perform experiments over distributional constraints, a unique feature of our approach, demonstrating its potential as a remedy to the problem of Bias in Language Models. Through an ablation study, we show the effectiveness of our adaptive technique for obtaining faster convergence. (Code available at https://github.com/naver/gdc)
Just ASR + LLM? A Study on Speech Large Language Models' Ability to Identify and Understand Speaker in Spoken Dialogue
In recent years, we have observed a rapid advancement in speech language models (SpeechLLMs), catching up with humans' listening and reasoning abilities. SpeechLLMs have demonstrated impressive spoken dialog question-answering (SQA) performance in benchmarks like Gaokao, the English listening test of the college entrance exam in China, which seemingly requires understanding both the spoken content and voice characteristics of speakers in a conversation. However, after carefully examining Gaokao's questions, we find the correct answers to many questions can be inferred from the conversation transcript alone, i.e.\ without speaker segmentation and identification. Our evaluation of state-of-the-art models Qwen-Audio and WavLLM on both Gaokao and our proposed "What Do You Like?" dataset shows a significantly higher accuracy in these context-based questions than in identity-critical questions, which can only be answered reliably with correct speaker identification. The results and analysis suggest that when solving SQA, the current SpeechLLMs exhibit limited speaker awareness from the audio and behave similarly to an LLM reasoning from the conversation transcription without sound. We propose that tasks focused on identity-critical questions could offer a more accurate evaluation framework of SpeechLLMs in SQA.
VoiceLDM: Text-to-Speech with Environmental Context
This paper presents VoiceLDM, a model designed to produce audio that accurately follows two distinct natural language text prompts: the description prompt and the content prompt. The former provides information about the overall environmental context of the audio, while the latter conveys the linguistic content. To achieve this, we adopt a text-to-audio (TTA) model based on latent diffusion models and extend its functionality to incorporate an additional content prompt as a conditional input. By utilizing pretrained contrastive language-audio pretraining (CLAP) and Whisper, VoiceLDM is trained on large amounts of real-world audio without manual annotations or transcriptions. Additionally, we employ dual classifier-free guidance to further enhance the controllability of VoiceLDM. Experimental results demonstrate that VoiceLDM is capable of generating plausible audio that aligns well with both input conditions, even surpassing the speech intelligibility of the ground truth audio on the AudioCaps test set. Furthermore, we explore the text-to-speech (TTS) and zero-shot text-to-audio capabilities of VoiceLDM and show that it achieves competitive results. Demos and code are available at https://voiceldm.github.io.
When Can Models Learn From Explanations? A Formal Framework for Understanding the Roles of Explanation Data
Many methods now exist for conditioning model outputs on task instructions, retrieved documents, and user-provided explanations and feedback. Rather than relying solely on examples of task inputs and outputs, these approaches use valuable additional data for improving model correctness and aligning learned models with human priors. Meanwhile, a growing body of evidence suggests that some language models can (1) store a large amount of knowledge in their parameters, and (2) perform inference over tasks in textual inputs at test time. These results raise the possibility that, for some tasks, humans cannot explain to a model any more about the task than it already knows or could infer on its own. In this paper, we study the circumstances under which explanations of individual data points can (or cannot) improve modeling performance. In order to carefully control important properties of the data and explanations, we introduce a synthetic dataset for experiments, and we also make use of three existing datasets with explanations: e-SNLI, TACRED, and SemEval. We first give a formal framework for the available modeling approaches, in which explanation data can be used as model inputs, as targets, or as a prior. After arguing that the most promising role for explanation data is as model inputs, we propose to use a retrieval-based method and show that it solves our synthetic task with accuracies upwards of 95%, while baselines without explanation data achieve below 65% accuracy. We then identify properties of datasets for which retrieval-based modeling fails. With the three existing datasets, we find no improvements from explanation retrieval. Drawing on findings from our synthetic task, we suggest that at least one of six preconditions for successful modeling fails to hold with these datasets. Our code is publicly available at https://github.com/peterbhase/ExplanationRoles
Guided-TTS 2: A Diffusion Model for High-quality Adaptive Text-to-Speech with Untranscribed Data
We propose Guided-TTS 2, a diffusion-based generative model for high-quality adaptive TTS using untranscribed data. Guided-TTS 2 combines a speaker-conditional diffusion model with a speaker-dependent phoneme classifier for adaptive text-to-speech. We train the speaker-conditional diffusion model on large-scale untranscribed datasets for a classifier-free guidance method and further fine-tune the diffusion model on the reference speech of the target speaker for adaptation, which only takes 40 seconds. We demonstrate that Guided-TTS 2 shows comparable performance to high-quality single-speaker TTS baselines in terms of speech quality and speaker similarity with only a ten-second untranscribed data. We further show that Guided-TTS 2 outperforms adaptive TTS baselines on multi-speaker datasets even with a zero-shot adaptation setting. Guided-TTS 2 can adapt to a wide range of voices only using untranscribed speech, which enables adaptive TTS with the voice of non-human characters such as Gollum in "The Lord of the Rings".
Stack-and-Delay: a new codebook pattern for music generation
In language modeling based music generation, a generated waveform is represented by a sequence of hierarchical token stacks that can be decoded either in an auto-regressive manner or in parallel, depending on the codebook patterns. In particular, flattening the codebooks represents the highest quality decoding strategy, while being notoriously slow. To this end, we propose a novel stack-and-delay style of decoding strategy to improve upon the flat pattern decoding where generation speed is four times faster as opposed to vanilla flat decoding. This brings the inference time close to that of the delay decoding strategy, and allows for faster inference on GPU for small batch sizes. For the same inference efficiency budget as the delay pattern, we show that the proposed approach performs better in objective evaluations, almost closing the gap with the flat pattern in terms of quality. The results are corroborated by subjective evaluations which show that samples generated by the new model are slightly more often preferred to samples generated by the competing model given the same text prompts.
High-Fidelity Audio Compression with Improved RVQGAN
Language models have been successfully used to model natural signals, such as images, speech, and music. A key component of these models is a high quality neural compression model that can compress high-dimensional natural signals into lower dimensional discrete tokens. To that end, we introduce a high-fidelity universal neural audio compression algorithm that achieves ~90x compression of 44.1 KHz audio into tokens at just 8kbps bandwidth. We achieve this by combining advances in high-fidelity audio generation with better vector quantization techniques from the image domain, along with improved adversarial and reconstruction losses. We compress all domains (speech, environment, music, etc.) with a single universal model, making it widely applicable to generative modeling of all audio. We compare with competing audio compression algorithms, and find our method outperforms them significantly. We provide thorough ablations for every design choice, as well as open-source code and trained model weights. We hope our work can lay the foundation for the next generation of high-fidelity audio modeling.
DelightfulTTS: The Microsoft Speech Synthesis System for Blizzard Challenge 2021
This paper describes the Microsoft end-to-end neural text to speech (TTS) system: DelightfulTTS for Blizzard Challenge 2021. The goal of this challenge is to synthesize natural and high-quality speech from text, and we approach this goal in two perspectives: The first is to directly model and generate waveform in 48 kHz sampling rate, which brings higher perception quality than previous systems with 16 kHz or 24 kHz sampling rate; The second is to model the variation information in speech through a systematic design, which improves the prosody and naturalness. Specifically, for 48 kHz modeling, we predict 16 kHz mel-spectrogram in acoustic model, and propose a vocoder called HiFiNet to directly generate 48 kHz waveform from predicted 16 kHz mel-spectrogram, which can better trade off training efficiency, modelling stability and voice quality. We model variation information systematically from both explicit (speaker ID, language ID, pitch and duration) and implicit (utterance-level and phoneme-level prosody) perspectives: 1) For speaker and language ID, we use lookup embedding in training and inference; 2) For pitch and duration, we extract the values from paired text-speech data in training and use two predictors to predict the values in inference; 3) For utterance-level and phoneme-level prosody, we use two reference encoders to extract the values in training, and use two separate predictors to predict the values in inference. Additionally, we introduce an improved Conformer block to better model the local and global dependency in acoustic model. For task SH1, DelightfulTTS achieves 4.17 mean score in MOS test and 4.35 in SMOS test, which indicates the effectiveness of our proposed system
MERT: Acoustic Music Understanding Model with Large-Scale Self-supervised Training
Self-supervised learning (SSL) has recently emerged as a promising paradigm for training generalisable models on large-scale data in the fields of vision, text, and speech. Although SSL has been proven effective in speech and audio, its application to music audio has yet to be thoroughly explored. This is primarily due to the distinctive challenges associated with modelling musical knowledge, particularly its tonal and pitched characteristics of music. To address this research gap, we propose an acoustic Music undERstanding model with large-scale self-supervised Training (MERT), which incorporates teacher models to provide pseudo labels in the masked language modelling (MLM) style acoustic pre-training. In our exploration, we identified a superior combination of teacher models, which outperforms conventional speech and audio approaches in terms of performance. This combination includes an acoustic teacher based on Residual Vector Quantization - Variational AutoEncoder (RVQ-VAE) and a musical teacher based on the Constant-Q Transform (CQT). These teachers effectively guide our student model, a BERT-style transformer encoder, to better model music audio. In addition, we introduce an in-batch noise mixture augmentation to enhance the representation robustness. Furthermore, we explore a wide range of settings to overcome the instability in acoustic language model pre-training, which allows our designed paradigm to scale from 95M to 330M parameters. Experimental results indicate that our model can generalise and perform well on 14 music understanding tasks and attains state-of-the-art (SOTA) overall scores. The code and models are online: https://github.com/yizhilll/MERT.
Autoregressive Speech Synthesis without Vector Quantization
We present MELLE, a novel continuous-valued tokens based language modeling approach for text to speech synthesis (TTS). MELLE autoregressively generates continuous mel-spectrogram frames directly from text condition, bypassing the need for vector quantization, which are originally designed for audio compression and sacrifice fidelity compared to mel-spectrograms. Specifically, (i) instead of cross-entropy loss, we apply regression loss with a proposed spectrogram flux loss function to model the probability distribution of the continuous-valued tokens. (ii) we have incorporated variational inference into MELLE to facilitate sampling mechanisms, thereby enhancing the output diversity and model robustness. Experiments demonstrate that, compared to the two-stage codec language models VALL-E and its variants, the single-stage MELLE mitigates robustness issues by avoiding the inherent flaws of sampling discrete codes, achieves superior performance across multiple metrics, and, most importantly, offers a more streamlined paradigm. See https://aka.ms/melle for demos of our work.
On The Open Prompt Challenge In Conditional Audio Generation
Text-to-audio generation (TTA) produces audio from a text description, learning from pairs of audio samples and hand-annotated text. However, commercializing audio generation is challenging as user-input prompts are often under-specified when compared to text descriptions used to train TTA models. In this work, we treat TTA models as a ``blackbox'' and address the user prompt challenge with two key insights: (1) User prompts are generally under-specified, leading to a large alignment gap between user prompts and training prompts. (2) There is a distribution of audio descriptions for which TTA models are better at generating higher quality audio, which we refer to as ``audionese''. To this end, we rewrite prompts with instruction-tuned models and propose utilizing text-audio alignment as feedback signals via margin ranking learning for audio improvements. On both objective and subjective human evaluations, we observed marked improvements in both text-audio alignment and music audio quality.
Natural TTS Synthesis by Conditioning WaveNet on Mel Spectrogram Predictions
This paper describes Tacotron 2, a neural network architecture for speech synthesis directly from text. The system is composed of a recurrent sequence-to-sequence feature prediction network that maps character embeddings to mel-scale spectrograms, followed by a modified WaveNet model acting as a vocoder to synthesize timedomain waveforms from those spectrograms. Our model achieves a mean opinion score (MOS) of 4.53 comparable to a MOS of 4.58 for professionally recorded speech. To validate our design choices, we present ablation studies of key components of our system and evaluate the impact of using mel spectrograms as the input to WaveNet instead of linguistic, duration, and F_0 features. We further demonstrate that using a compact acoustic intermediate representation enables significant simplification of the WaveNet architecture.
Soundwave: Less is More for Speech-Text Alignment in LLMs
Existing end-to-end speech large language models (LLMs) usually rely on large-scale annotated data for training, while data-efficient training has not been discussed in depth. We focus on two fundamental problems between speech and text: the representation space gap and sequence length inconsistency. We propose Soundwave, which utilizes an efficient training strategy and a novel architecture to address these issues. Results show that Soundwave outperforms the advanced Qwen2-Audio in speech translation and AIR-Bench speech tasks, using only one-fiftieth of the training data. Further analysis shows that Soundwave still retains its intelligence during conversation. The project is available at https://github.com/FreedomIntelligence/Soundwave.
On Scaling Contrastive Representations for Low-Resource Speech Recognition
Recent advances in self-supervised learning through contrastive training have shown that it is possible to learn a competitive speech recognition system with as little as 10 minutes of labeled data. However, these systems are computationally expensive since they require pre-training followed by fine-tuning in a large parameter space. We explore the performance of such systems without fine-tuning by training a state-of-the-art speech recognizer on the fixed representations from the computationally demanding wav2vec 2.0 framework. We find performance to decrease without fine-tuning and, in the extreme low-resource setting, wav2vec 2.0 is inferior to its predecessor. In addition, we find that wav2vec 2.0 representations live in a low dimensional subspace and that decorrelating the features of the representations can stabilize training of the automatic speech recognizer. Finally, we propose a bidirectional extension to the original wav2vec framework that consistently improves performance.
MMAU: A Massive Multi-Task Audio Understanding and Reasoning Benchmark
The ability to comprehend audio--which includes speech, non-speech sounds, and music--is crucial for AI agents to interact effectively with the world. We present MMAU, a novel benchmark designed to evaluate multimodal audio understanding models on tasks requiring expert-level knowledge and complex reasoning. MMAU comprises 10k carefully curated audio clips paired with human-annotated natural language questions and answers spanning speech, environmental sounds, and music. It includes information extraction and reasoning questions, requiring models to demonstrate 27 distinct skills across unique and challenging tasks. Unlike existing benchmarks, MMAU emphasizes advanced perception and reasoning with domain-specific knowledge, challenging models to tackle tasks akin to those faced by experts. We assess 18 open-source and proprietary (Large) Audio-Language Models, demonstrating the significant challenges posed by MMAU. Notably, even the most advanced Gemini Pro v1.5 achieves only 52.97% accuracy, and the state-of-the-art open-source Qwen2-Audio achieves only 52.50%, highlighting considerable room for improvement. We believe MMAU will drive the audio and multimodal research community to develop more advanced audio understanding models capable of solving complex audio tasks.
Non-Autoregressive Predictive Coding for Learning Speech Representations from Local Dependencies
Self-supervised speech representations have been shown to be effective in a variety of speech applications. However, existing representation learning methods generally rely on the autoregressive model and/or observed global dependencies while generating the representation. In this work, we propose Non-Autoregressive Predictive Coding (NPC), a self-supervised method, to learn a speech representation in a non-autoregressive manner by relying only on local dependencies of speech. NPC has a conceptually simple objective and can be implemented easily with the introduced Masked Convolution Blocks. NPC offers a significant speedup for inference since it is parallelizable in time and has a fixed inference time for each time step regardless of the input sequence length. We discuss and verify the effectiveness of NPC by theoretically and empirically comparing it with other methods. We show that the NPC representation is comparable to other methods in speech experiments on phonetic and speaker classification while being more efficient.
AudioSetCaps: An Enriched Audio-Caption Dataset using Automated Generation Pipeline with Large Audio and Language Models
With the emergence of audio-language models, constructing large-scale paired audio-language datasets has become essential yet challenging for model development, primarily due to the time-intensive and labour-heavy demands involved. While large language models (LLMs) have improved the efficiency of synthetic audio caption generation, current approaches struggle to effectively extract and incorporate detailed audio information. In this paper, we propose an automated pipeline that integrates audio-language models for fine-grained content extraction, LLMs for synthetic caption generation, and a contrastive language-audio pretraining (CLAP) model-based refinement process to improve the quality of captions. Specifically, we employ prompt chaining techniques in the content extraction stage to obtain accurate and fine-grained audio information, while we use the refinement process to mitigate potential hallucinations in the generated captions. Leveraging the AudioSet dataset and the proposed approach, we create AudioSetCaps, a dataset comprising 1.9 million audio-caption pairs, the largest audio-caption dataset at the time of writing. The models trained with AudioSetCaps achieve state-of-the-art performance on audio-text retrieval with R@1 scores of 46.3% for text-to-audio and 59.7% for audio-to-text retrieval and automated audio captioning with the CIDEr score of 84.8. As our approach has shown promising results with AudioSetCaps, we create another dataset containing 4.1 million synthetic audio-language pairs based on the Youtube-8M and VGGSound datasets. To facilitate research in audio-language learning, we have made our pipeline, datasets with 6 million audio-language pairs, and pre-trained models publicly available at https://github.com/JishengBai/AudioSetCaps.
DiCoW: Diarization-Conditioned Whisper for Target Speaker Automatic Speech Recognition
Speaker-attributed automatic speech recognition (ASR) in multi-speaker environments remains a significant challenge, particularly when systems conditioned on speaker embeddings fail to generalize to unseen speakers. In this work, we propose Diarization-Conditioned Whisper (DiCoW), a novel approach to target-speaker ASR that leverages speaker diarization outputs as conditioning information. DiCoW extends the pre-trained Whisper model by integrating diarization labels directly, eliminating reliance on speaker embeddings and reducing the need for extensive speaker-specific training data. Our method introduces frame-level diarization-dependent transformations (FDDT) and query-key biasing (QKb) techniques to refine the model's focus on target speakers while effectively handling overlapping speech. By leveraging diarization outputs as conditioning signals, DiCoW simplifies the workflow for multi-speaker ASR, improves generalization to unseen speakers and enables more reliable transcription in real-world multi-speaker recordings. Additionally, we explore the integration of a connectionist temporal classification (CTC) head to Whisper and demonstrate its ability to improve transcription efficiency through hybrid decoding. Notably, we show that our approach is not limited to Whisper; it also provides similar benefits when applied to the Branchformer model. We validate DiCoW on real-world datasets, including AMI and NOTSOFAR-1 from CHiME-8 challenge, as well as synthetic benchmarks such as Libri2Mix and LibriCSS, enabling direct comparisons with previous methods. Results demonstrate that DiCoW enhances the model's target-speaker ASR capabilities while maintaining Whisper's accuracy and robustness on single-speaker data.
Audio-Language Datasets of Scenes and Events: A Survey
Audio-language models (ALMs) process sounds to provide a linguistic description of sound-producing events and scenes. Recent advances in computing power and dataset creation have led to significant progress in this domain. This paper surveys existing datasets used for training audio-language models, emphasizing the recent trend towards using large, diverse datasets to enhance model performance. Key sources of these datasets include the Freesound platform and AudioSet that have contributed to the field's rapid growth. Although prior surveys primarily address techniques and training details, this survey categorizes and evaluates a wide array of datasets, addressing their origins, characteristics, and use cases. It also performs a data leak analysis to ensure dataset integrity and mitigate bias between datasets. This survey was conducted by analyzing research papers up to and including December 2023, and does not contain any papers after that period.
SLUE: New Benchmark Tasks for Spoken Language Understanding Evaluation on Natural Speech
Progress in speech processing has been facilitated by shared datasets and benchmarks. Historically these have focused on automatic speech recognition (ASR), speaker identification, or other lower-level tasks. Interest has been growing in higher-level spoken language understanding tasks, including using end-to-end models, but there are fewer annotated datasets for such tasks. At the same time, recent work shows the possibility of pre-training generic representations and then fine-tuning for several tasks using relatively little labeled data. We propose to create a suite of benchmark tasks for Spoken Language Understanding Evaluation (SLUE) consisting of limited-size labeled training sets and corresponding evaluation sets. This resource would allow the research community to track progress, evaluate pre-trained representations for higher-level tasks, and study open questions such as the utility of pipeline versus end-to-end approaches. We present the first phase of the SLUE benchmark suite, consisting of named entity recognition, sentiment analysis, and ASR on the corresponding datasets. We focus on naturally produced (not read or synthesized) speech, and freely available datasets. We provide new transcriptions and annotations on subsets of the VoxCeleb and VoxPopuli datasets, evaluation metrics and results for baseline models, and an open-source toolkit to reproduce the baselines and evaluate new models.
Task Conditioned BERT for Joint Intent Detection and Slot-filling
Dialogue systems need to deal with the unpredictability of user intents to track dialogue state and the heterogeneity of slots to understand user preferences. In this paper we investigate the hypothesis that solving these challenges as one unified model will allow the transfer of parameter support data across the different tasks. The proposed principled model is based on a Transformer encoder, trained on multiple tasks, and leveraged by a rich input that conditions the model on the target inferences. Conditioning the Transformer encoder on multiple target inferences over the same corpus, i.e., intent and multiple slot types, allows learning richer language interactions than a single-task model would be able to. In fact, experimental results demonstrate that conditioning the model on an increasing number of dialogue inference tasks leads to improved results: on the MultiWOZ dataset, the joint intent and slot detection can be improved by 3.2\% by conditioning on intent, 10.8\% by conditioning on slot and 14.4\% by conditioning on both intent and slots. Moreover, on real conversations with Farfetch costumers, the proposed conditioned BERT can achieve high joint-goal and intent detection performance throughout a dialogue.
Zero-shot Domain-sensitive Speech Recognition with Prompt-conditioning Fine-tuning
In this work, we propose a method to create domain-sensitive speech recognition models that utilize textual domain information by conditioning its generation on a given text prompt. This is accomplished by fine-tuning a pre-trained, end-to-end model (Whisper) to learn from demonstrations with prompt examples. We show that this ability can be generalized to different domains and even various prompt contexts, with our model gaining a Word Error Rate (WER) reduction of up to 33% on unseen datasets from various domains, such as medical conversation, air traffic control communication, and financial meetings. Considering the limited availability of audio-transcript pair data, we further extend our method to text-only fine-tuning to achieve domain sensitivity as well as domain adaptation. We demonstrate that our text-only fine-tuned model can also attend to various prompt contexts, with the model reaching the most WER reduction of 29% on the medical conversation dataset.
Pronunciation Assessment with Multi-modal Large Language Models
Large language models (LLMs), renowned for their powerful conversational abilities, are widely recognized as exceptional tools in the field of education, particularly in the context of automated intelligent instruction systems for language learning. In this paper, we propose a scoring system based on LLMs, motivated by their positive impact on text-related scoring tasks. Specifically, the speech encoder first maps the learner's speech into contextual features. The adapter layer then transforms these features to align with the text embedding in latent space. The assessment task-specific prefix and prompt text are embedded and concatenated with the features generated by the modality adapter layer, enabling the LLMs to predict accuracy and fluency scores. Our experiments demonstrate that the proposed scoring systems achieve competitive results compared to the baselines on the Speechocean762 datasets. Moreover, we also conducted an ablation study to better understand the contributions of the prompt text and training strategy in the proposed scoring system.
Neural Audio Fingerprint for High-specific Audio Retrieval based on Contrastive Learning
Most of existing audio fingerprinting systems have limitations to be used for high-specific audio retrieval at scale. In this work, we generate a low-dimensional representation from a short unit segment of audio, and couple this fingerprint with a fast maximum inner-product search. To this end, we present a contrastive learning framework that derives from the segment-level search objective. Each update in training uses a batch consisting of a set of pseudo labels, randomly selected original samples, and their augmented replicas. These replicas can simulate the degrading effects on original audio signals by applying small time offsets and various types of distortions, such as background noise and room/microphone impulse responses. In the segment-level search task, where the conventional audio fingerprinting systems used to fail, our system using 10x smaller storage has shown promising results. Our code and dataset are available at https://mimbres.github.io/neural-audio-fp/.
Universal Speech Enhancement with Score-based Diffusion
Removing background noise from speech audio has been the subject of considerable effort, especially in recent years due to the rise of virtual communication and amateur recordings. Yet background noise is not the only unpleasant disturbance that can prevent intelligibility: reverb, clipping, codec artifacts, problematic equalization, limited bandwidth, or inconsistent loudness are equally disturbing and ubiquitous. In this work, we propose to consider the task of speech enhancement as a holistic endeavor, and present a universal speech enhancement system that tackles 55 different distortions at the same time. Our approach consists of a generative model that employs score-based diffusion, together with a multi-resolution conditioning network that performs enhancement with mixture density networks. We show that this approach significantly outperforms the state of the art in a subjective test performed by expert listeners. We also show that it achieves competitive objective scores with just 4-8 diffusion steps, despite not considering any particular strategy for fast sampling. We hope that both our methodology and technical contributions encourage researchers and practitioners to adopt a universal approach to speech enhancement, possibly framing it as a generative task.
SAR: Self-Supervised Anti-Distortion Representation for End-To-End Speech Model
In recent Text-to-Speech (TTS) systems, a neural vocoder often generates speech samples by solely conditioning on acoustic features predicted from an acoustic model. However, there are always distortions existing in the predicted acoustic features, compared to those of the groundtruth, especially in the common case of poor acoustic modeling due to low-quality training data. To overcome such limits, we propose a Self-supervised learning framework to learn an Anti-distortion acoustic Representation (SAR) to replace human-crafted acoustic features by introducing distortion prior to an auto-encoder pre-training process. The learned acoustic representation from the proposed framework is proved anti-distortion compared to the most commonly used mel-spectrogram through both objective and subjective evaluation.
Phoneme Boundary Detection using Learnable Segmental Features
Phoneme boundary detection plays an essential first step for a variety of speech processing applications such as speaker diarization, speech science, keyword spotting, etc. In this work, we propose a neural architecture coupled with a parameterized structured loss function to learn segmental representations for the task of phoneme boundary detection. First, we evaluated our model when the spoken phonemes were not given as input. Results on the TIMIT and Buckeye corpora suggest that the proposed model is superior to the baseline models and reaches state-of-the-art performance in terms of F1 and R-value. We further explore the use of phonetic transcription as additional supervision and show this yields minor improvements in performance but substantially better convergence rates. We additionally evaluate the model on a Hebrew corpus and demonstrate such phonetic supervision can be beneficial in a multi-lingual setting.
ERNIE-Gram: Pre-Training with Explicitly N-Gram Masked Language Modeling for Natural Language Understanding
Coarse-grained linguistic information, such as named entities or phrases, facilitates adequately representation learning in pre-training. Previous works mainly focus on extending the objective of BERT's Masked Language Modeling (MLM) from masking individual tokens to contiguous sequences of n tokens. We argue that such contiguously masking method neglects to model the intra-dependencies and inter-relation of coarse-grained linguistic information. As an alternative, we propose ERNIE-Gram, an explicitly n-gram masking method to enhance the integration of coarse-grained information into pre-training. In ERNIE-Gram, n-grams are masked and predicted directly using explicit n-gram identities rather than contiguous sequences of n tokens. Furthermore, ERNIE-Gram employs a generator model to sample plausible n-gram identities as optional n-gram masks and predict them in both coarse-grained and fine-grained manners to enable comprehensive n-gram prediction and relation modeling. We pre-train ERNIE-Gram on English and Chinese text corpora and fine-tune on 19 downstream tasks. Experimental results show that ERNIE-Gram outperforms previous pre-training models like XLNet and RoBERTa by a large margin, and achieves comparable results with state-of-the-art methods. The source codes and pre-trained models have been released at https://github.com/PaddlePaddle/ERNIE.
Roadmap towards Superhuman Speech Understanding using Large Language Models
The success of large language models (LLMs) has prompted efforts to integrate speech and audio data, aiming to create general foundation models capable of processing both textual and non-textual inputs. Recent advances, such as GPT-4o, highlight the potential for end-to-end speech LLMs, which preserves non-semantic information and world knowledge for deeper speech understanding. To guide the development of speech LLMs, we propose a five-level roadmap, ranging from basic automatic speech recognition (ASR) to advanced superhuman models capable of integrating non-semantic information with abstract acoustic knowledge for complex tasks. Moreover, we design a benchmark, SAGI Bechmark, that standardizes critical aspects across various tasks in these five levels, uncovering challenges in using abstract acoustic knowledge and completeness of capability. Our findings reveal gaps in handling paralinguistic cues and abstract acoustic knowledge, and we offer future directions. This paper outlines a roadmap for advancing speech LLMs, introduces a benchmark for evaluation, and provides key insights into their current limitations and potential.
Syllable based DNN-HMM Cantonese Speech to Text System
This paper reports our work on building up a Cantonese Speech-to-Text (STT) system with a syllable based acoustic model. This is a part of an effort in building a STT system to aid dyslexic students who have cognitive deficiency in writing skills but have no problem expressing their ideas through speech. For Cantonese speech recognition, the basic unit of acoustic models can either be the conventional Initial-Final (IF) syllables, or the Onset-Nucleus-Coda (ONC) syllables where finals are further split into nucleus and coda to reflect the intra-syllable variations in Cantonese. By using the Kaldi toolkit, our system is trained using the stochastic gradient descent optimization model with the aid of GPUs for the hybrid Deep Neural Network and Hidden Markov Model (DNN-HMM) with and without I-vector based speaker adaptive training technique. The input features of the same Gaussian Mixture Model with speaker adaptive training (GMM-SAT) to DNN are used in all cases. Experiments show that the ONC-based syllable acoustic modeling with I-vector based DNN-HMM achieves the best performance with the word error rate (WER) of 9.66% and the real time factor (RTF) of 1.38812.
Tango 2: Aligning Diffusion-based Text-to-Audio Generations through Direct Preference Optimization
Generative multimodal content is increasingly prevalent in much of the content creation arena, as it has the potential to allow artists and media personnel to create pre-production mockups by quickly bringing their ideas to life. The generation of audio from text prompts is an important aspect of such processes in the music and film industry. Many of the recent diffusion-based text-to-audio models focus on training increasingly sophisticated diffusion models on a large set of datasets of prompt-audio pairs. These models do not explicitly focus on the presence of concepts or events and their temporal ordering in the output audio with respect to the input prompt. Our hypothesis is focusing on how these aspects of audio generation could improve audio generation performance in the presence of limited data. As such, in this work, using an existing text-to-audio model Tango, we synthetically create a preference dataset where each prompt has a winner audio output and some loser audio outputs for the diffusion model to learn from. The loser outputs, in theory, have some concepts from the prompt missing or in an incorrect order. We fine-tune the publicly available Tango text-to-audio model using diffusion-DPO (direct preference optimization) loss on our preference dataset and show that it leads to improved audio output over Tango and AudioLDM2, in terms of both automatic- and manual-evaluation metrics.
Transformer Transducer: A Streamable Speech Recognition Model with Transformer Encoders and RNN-T Loss
In this paper we present an end-to-end speech recognition model with Transformer encoders that can be used in a streaming speech recognition system. Transformer computation blocks based on self-attention are used to encode both audio and label sequences independently. The activations from both audio and label encoders are combined with a feed-forward layer to compute a probability distribution over the label space for every combination of acoustic frame position and label history. This is similar to the Recurrent Neural Network Transducer (RNN-T) model, which uses RNNs for information encoding instead of Transformer encoders. The model is trained with the RNN-T loss well-suited to streaming decoding. We present results on the LibriSpeech dataset showing that limiting the left context for self-attention in the Transformer layers makes decoding computationally tractable for streaming, with only a slight degradation in accuracy. We also show that the full attention version of our model beats the-state-of-the art accuracy on the LibriSpeech benchmarks. Our results also show that we can bridge the gap between full attention and limited attention versions of our model by attending to a limited number of future frames.
Golos: Russian Dataset for Speech Research
This paper introduces a novel Russian speech dataset called Golos, a large corpus suitable for speech research. The dataset mainly consists of recorded audio files manually annotated on the crowd-sourcing platform. The total duration of the audio is about 1240 hours. We have made the corpus freely available to download, along with the acoustic model with CTC loss prepared on this corpus. Additionally, transfer learning was applied to improve the performance of the acoustic model. In order to evaluate the quality of the dataset with the beam-search algorithm, we have built a 3-gram language model on the open Common Crawl dataset. The total word error rate (WER) metrics turned out to be about 3.3% and 11.5%.
Perception Compressor:A training-free prompt compression method in long context scenarios
Large Language Models (LLMs) demonstrate exceptional capabilities in various scenarios. However, they suffer from much redundant information and tend to be lost in the middle in long context scenarios, leading to inferior performance. To address these challenges, we present Perception Compressor, a training-free prompt compression method. It includes a dual-slope ratio allocator to dynamically assign compression ratios and open-book ratios, a perception retriever that leverages guiding questions and instruction to retrieve the most relevant demonstrations, and a semi-guided iterative compression that retains key information at the token level while removing tokens that distract the LLM. We conduct extensive experiments on long context benchmarks, i.e., NaturalQuestions, LongBench, and MuSiQue. Experiment results show that Perception Compressor outperforms existing methods by a large margin, achieving state-of-the-art performance.
End-to-end Lyrics Alignment for Polyphonic Music Using an Audio-to-Character Recognition Model
Time-aligned lyrics can enrich the music listening experience by enabling karaoke, text-based song retrieval and intra-song navigation, and other applications. Compared to text-to-speech alignment, lyrics alignment remains highly challenging, despite many attempts to combine numerous sub-modules including vocal separation and detection in an effort to break down the problem. Furthermore, training required fine-grained annotations to be available in some form. Here, we present a novel system based on a modified Wave-U-Net architecture, which predicts character probabilities directly from raw audio using learnt multi-scale representations of the various signal components. There are no sub-modules whose interdependencies need to be optimized. Our training procedure is designed to work with weak, line-level annotations available in the real world. With a mean alignment error of 0.35s on a standard dataset our system outperforms the state-of-the-art by an order of magnitude.
WavLLM: Towards Robust and Adaptive Speech Large Language Model
The recent advancements in large language models (LLMs) have revolutionized the field of natural language processing, progressively broadening their scope to multimodal perception and generation. However, effectively integrating listening capabilities into LLMs poses significant challenges, particularly with respect to generalizing across varied contexts and executing complex auditory tasks. In this work, we introduce WavLLM, a robust and adaptive speech large language model with dual encoders, and a prompt-aware LoRA weight adapter, optimized by a two-stage curriculum learning approach. Leveraging dual encoders, we decouple different types of speech information, utilizing a Whisper encoder to process the semantic content of speech, and a WavLM encoder to capture the unique characteristics of the speaker's identity. Within the curriculum learning framework, WavLLM first builds its foundational capabilities by optimizing on mixed elementary single tasks, followed by advanced multi-task training on more complex tasks such as combinations of the elementary tasks. To enhance the flexibility and adherence to different tasks and instructions, a prompt-aware LoRA weight adapter is introduced in the second advanced multi-task training stage. We validate the proposed model on universal speech benchmarks including tasks such as ASR, ST, SV, ER, and also apply it to specialized datasets like Gaokao English listening comprehension set for SQA, and speech Chain-of-Thought (CoT) evaluation set. Experiments demonstrate that the proposed model achieves state-of-the-art performance across a range of speech tasks on the same model size, exhibiting robust generalization capabilities in executing complex tasks using CoT approach. Furthermore, our model successfully completes Gaokao tasks without specialized training. The codes, models, audio, and Gaokao evaluation set can be accessed at aka.ms/wavllm.
MMMModal -- Multi-Images Multi-Audio Multi-turn Multi-Modal
Our contribution introduces a groundbreaking multimodal large language model designed to comprehend multi-images, multi-audio, and multi-images-multi-audio within a single multiturn session. Leveraging state-of-the-art models, we utilize the SigLIP encoder for visual inputs and the Whisper Encoder for audio inputs. Notably, this multimodal large language model is bilingual, proficient in understanding both English and Malay simultaneously. We proudly unveil two versions of this model: TinyLlama with 1.1B parameters, and Mistral with 7B parameters. With its ability to navigate diverse modalities and languages, our model represents a significant advancement for the Malaysian context and beyond. All models released at https://huggingface.co/collections/mesolitica/multimodal-malaysian-llm-65c6f893e03f78fa9e5c8859
Self-Training for End-to-End Speech Recognition
We revisit self-training in the context of end-to-end speech recognition. We demonstrate that training with pseudo-labels can substantially improve the accuracy of a baseline model. Key to our approach are a strong baseline acoustic and language model used to generate the pseudo-labels, filtering mechanisms tailored to common errors from sequence-to-sequence models, and a novel ensemble approach to increase pseudo-label diversity. Experiments on the LibriSpeech corpus show that with an ensemble of four models and label filtering, self-training yields a 33.9% relative improvement in WER compared with a baseline trained on 100 hours of labelled data in the noisy speech setting. In the clean speech setting, self-training recovers 59.3% of the gap between the baseline and an oracle model, which is at least 93.8% relatively higher than what previous approaches can achieve.
Non-verbal information in spontaneous speech -- towards a new framework of analysis
Non-verbal signals in speech are encoded by prosody and carry information that ranges from conversation action to attitude and emotion. Despite its importance, the principles that govern prosodic structure are not yet adequately understood. This paper offers an analytical schema and a technological proof-of-concept for the categorization of prosodic signals and their association with meaning. The schema interprets surface-representations of multi-layered prosodic events. As a first step towards implementation, we present a classification process that disentangles prosodic phenomena of three orders. It relies on fine-tuning a pre-trained speech recognition model, enabling the simultaneous multi-class/multi-label detection. It generalizes over a large variety of spontaneous data, performing on a par with, or superior to, human annotation. In addition to a standardized formalization of prosody, disentangling prosodic patterns can direct a theory of communication and speech organization. A welcome by-product is an interpretation of prosody that will enhance speech- and language-related technologies.
Towards General-Purpose Text-Instruction-Guided Voice Conversion
This paper introduces a novel voice conversion (VC) model, guided by text instructions such as "articulate slowly with a deep tone" or "speak in a cheerful boyish voice". Unlike traditional methods that rely on reference utterances to determine the attributes of the converted speech, our model adds versatility and specificity to voice conversion. The proposed VC model is a neural codec language model which processes a sequence of discrete codes, resulting in the code sequence of converted speech. It utilizes text instructions as style prompts to modify the prosody and emotional information of the given speech. In contrast to previous approaches, which often rely on employing separate encoders like prosody and content encoders to handle different aspects of the source speech, our model handles various information of speech in an end-to-end manner. Experiments have demonstrated the impressive capabilities of our model in comprehending instructions and delivering reasonable results.
SpiRit-LM: Interleaved Spoken and Written Language Model
We introduce SPIRIT-LM, a foundation multimodal language model that freely mixes text and speech. Our model is based on a pretrained text language model that we extend to the speech modality by continuously training it on text and speech units. Speech and text sequences are concatenated as a single set of tokens, and trained with a word-level interleaving method using a small automatically-curated speech-text parallel corpus. SPIRIT-LM comes in two versions: a BASE version that uses speech semantic units and an EXPRESSIVE version that models expressivity using pitch and style units in addition to the semantic units. For both versions, the text is encoded with subword BPE tokens. The resulting model displays both the semantic abilities of text models and the expressive abilities of speech models. Additionally, we demonstrate that SPIRIT-LM is able to learn new tasks in a few-shot fashion across modalities (i.e. ASR, TTS, Speech Classification).
Generative Pre-trained Speech Language Model with Efficient Hierarchical Transformer
While recent advancements in speech language models have achieved significant progress, they face remarkable challenges in modeling the long acoustic sequences of neural audio codecs. In this paper, we introduce Generative Pre-trained Speech Transformer (GPST), a hierarchical transformer designed for efficient speech language modeling. GPST quantizes audio waveforms into two distinct types of discrete speech representations and integrates them within a hierarchical transformer architecture, allowing for a unified one-stage generation process and enhancing Hi-Res audio generation capabilities. By training on large corpora of speeches in an end-to-end unsupervised manner, GPST can generate syntactically consistent speech with diverse speaker identities. Given a brief 3-second prompt, GPST can produce natural and coherent personalized speech, demonstrating in-context learning abilities. Moreover, our approach can be easily extended to spoken cross-lingual speech generation by incorporating multi-lingual semantic tokens and universal acoustic tokens. Experimental results indicate that GPST significantly outperforms the existing speech language models in terms of word error rate, speech quality, and speaker similarity. See https://youngsheen.github.io/GPST/demo for demo samples.
WaveGrad: Estimating Gradients for Waveform Generation
This paper introduces WaveGrad, a conditional model for waveform generation which estimates gradients of the data density. The model is built on prior work on score matching and diffusion probabilistic models. It starts from a Gaussian white noise signal and iteratively refines the signal via a gradient-based sampler conditioned on the mel-spectrogram. WaveGrad offers a natural way to trade inference speed for sample quality by adjusting the number of refinement steps, and bridges the gap between non-autoregressive and autoregressive models in terms of audio quality. We find that it can generate high fidelity audio samples using as few as six iterations. Experiments reveal WaveGrad to generate high fidelity audio, outperforming adversarial non-autoregressive baselines and matching a strong likelihood-based autoregressive baseline using fewer sequential operations. Audio samples are available at https://wavegrad.github.io/.
CLIPSonic: Text-to-Audio Synthesis with Unlabeled Videos and Pretrained Language-Vision Models
Recent work has studied text-to-audio synthesis using large amounts of paired text-audio data. However, audio recordings with high-quality text annotations can be difficult to acquire. In this work, we approach text-to-audio synthesis using unlabeled videos and pretrained language-vision models. We propose to learn the desired text-audio correspondence by leveraging the visual modality as a bridge. We train a conditional diffusion model to generate the audio track of a video, given a video frame encoded by a pretrained contrastive language-image pretraining (CLIP) model. At test time, we first explore performing a zero-shot modality transfer and condition the diffusion model with a CLIP-encoded text query. However, we observe a noticeable performance drop with respect to image queries. To close this gap, we further adopt a pretrained diffusion prior model to generate a CLIP image embedding given a CLIP text embedding. Our results show the effectiveness of the proposed method, and that the pretrained diffusion prior can reduce the modality transfer gap. While we focus on text-to-audio synthesis, the proposed model can also generate audio from image queries, and it shows competitive performance against a state-of-the-art image-to-audio synthesis model in a subjective listening test. This study offers a new direction of approaching text-to-audio synthesis that leverages the naturally-occurring audio-visual correspondence in videos and the power of pretrained language-vision models.
Understanding and Mitigating Tokenization Bias in Language Models
State-of-the-art language models are autoregressive and operate on subword units known as tokens. Specifically, one must encode the conditioning string into a list of tokens before passing to the language models for next-token prediction. We show that popular encoding schemes, such as maximum prefix encoding (MPE) and byte-pair-encoding (BPE), induce a sampling bias that cannot be mitigated with more training or data. To counter this universal problem, for each encoding scheme above, we propose a novel algorithm to obtain unbiased estimates from any language model trained on tokenized data. Our methods do not require finetuning the model, and the complexity, defined as the number of model runs, scales linearly with the sequence length in the case of MPE. As a result, we show that one can simulate token-free behavior from a tokenized language model. We empirically verify the correctness of our method through a Markov-chain setup, where it accurately recovers the transition probabilities, as opposed to the conventional method of directly prompting tokens into the language model.
Learning Disentangled Speech Representations with Contrastive Learning and Time-Invariant Retrieval
Voice conversion refers to transferring speaker identity with well-preserved content. Better disentanglement of speech representations leads to better voice conversion. Recent studies have found that phonetic information from input audio has the potential ability to well represent content. Besides, the speaker-style modeling with pre-trained models making the process more complex. To tackle these issues, we introduce a new method named "CTVC" which utilizes disentangled speech representations with contrastive learning and time-invariant retrieval. Specifically, a similarity-based compression module is used to facilitate a more intimate connection between the frame-level hidden features and linguistic information at phoneme-level. Additionally, a time-invariant retrieval is proposed for timbre extraction based on multiple segmentations and mutual information. Experimental results demonstrate that "CTVC" outperforms previous studies and improves the sound quality and similarity of converted results.
Effective Use of Variational Embedding Capacity in Expressive End-to-End Speech Synthesis
Recent work has explored sequence-to-sequence latent variable models for expressive speech synthesis (supporting control and transfer of prosody and style), but has not presented a coherent framework for understanding the trade-offs between the competing methods. In this paper, we propose embedding capacity (the amount of information the embedding contains about the data) as a unified method of analyzing the behavior of latent variable models of speech, comparing existing heuristic (non-variational) methods to variational methods that are able to explicitly constrain capacity using an upper bound on representational mutual information. In our proposed model (Capacitron), we show that by adding conditional dependencies to the variational posterior such that it matches the form of the true posterior, the same model can be used for high-precision prosody transfer, text-agnostic style transfer, and generation of natural-sounding prior samples. For multi-speaker models, Capacitron is able to preserve target speaker identity during inter-speaker prosody transfer and when drawing samples from the latent prior. Lastly, we introduce a method for decomposing embedding capacity hierarchically across two sets of latents, allowing a portion of the latent variability to be specified and the remaining variability sampled from a learned prior. Audio examples are available on the web.
Audio Flamingo 2: An Audio-Language Model with Long-Audio Understanding and Expert Reasoning Abilities
Understanding and reasoning over non-speech sounds and music are crucial for both humans and AI agents to interact effectively with their environments. In this paper, we introduce Audio Flamingo 2 (AF2), an Audio-Language Model (ALM) with advanced audio understanding and reasoning capabilities. AF2 leverages (i) a custom CLAP model, (ii) synthetic Audio QA data for fine-grained audio reasoning, and (iii) a multi-stage curriculum learning strategy. AF2 achieves state-of-the-art performance with only a 3B parameter small language model, surpassing large open-source and proprietary models across over 20 benchmarks. Next, for the first time, we extend audio understanding to long audio segments (30 secs to 5 mins) and propose LongAudio, a large and novel dataset for training ALMs on long audio captioning and question-answering tasks. Fine-tuning AF2 on LongAudio leads to exceptional performance on our proposed LongAudioBench, an expert annotated benchmark for evaluating ALMs on long audio understanding capabilities. We conduct extensive ablation studies to confirm the efficacy of our approach. Project Website: https://research.nvidia.com/labs/adlr/AF2/.
SLUE Phase-2: A Benchmark Suite of Diverse Spoken Language Understanding Tasks
Spoken language understanding (SLU) tasks have been studied for many decades in the speech research community, but have not received as much attention as lower-level tasks like speech and speaker recognition. In particular, there are not nearly as many SLU task benchmarks, and many of the existing ones use data that is not freely available to all researchers. Recent work has begun to introduce such benchmark datasets for several tasks. In this work, we introduce several new annotated SLU benchmark tasks based on freely available speech data, which complement existing benchmarks and address gaps in the SLU evaluation landscape. We contribute four tasks: question answering and summarization involve inference over longer speech sequences; named entity localization addresses the speech-specific task of locating the targeted content in the signal; dialog act classification identifies the function of a given speech utterance. We follow the blueprint of the Spoken Language Understanding Evaluation (SLUE) benchmark suite. In order to facilitate the development of SLU models that leverage the success of pre-trained speech representations, we will be publishing for each task (i) annotations for a relatively small fine-tuning set, (ii) annotated development and test sets, and (iii) baseline models for easy reproducibility and comparisons. In this work, we present the details of data collection and annotation and the performance of the baseline models. We also perform sensitivity analysis of pipeline models' performance (speech recognizer + text model) to the speech recognition accuracy, using more than 20 state-of-the-art speech recognition models.
Improving Speech Recognition Error Prediction for Modern and Off-the-shelf Speech Recognizers
Modeling the errors of a speech recognizer can help simulate errorful recognized speech data from plain text, which has proven useful for tasks like discriminative language modeling, improving robustness of NLP systems, where limited or even no audio data is available at train time. Previous work typically considered replicating behavior of GMM-HMM based systems, but the behavior of more modern posterior-based neural network acoustic models is not the same and requires adjustments to the error prediction model. In this work, we extend a prior phonetic confusion based model for predicting speech recognition errors in two ways: first, we introduce a sampling-based paradigm that better simulates the behavior of a posterior-based acoustic model. Second, we investigate replacing the confusion matrix with a sequence-to-sequence model in order to introduce context dependency into the prediction. We evaluate the error predictors in two ways: first by predicting the errors made by a Switchboard ASR system on unseen data (Fisher), and then using that same predictor to estimate the behavior of an unrelated cloud-based ASR system on a novel task. Sampling greatly improves predictive accuracy within a 100-guess paradigm, while the sequence model performs similarly to the confusion matrix.
A systematic comparison of grapheme-based vs. phoneme-based label units for encoder-decoder-attention models
Following the rationale of end-to-end modeling, CTC, RNN-T or encoder-decoder-attention models for automatic speech recognition (ASR) use graphemes or grapheme-based subword units based on e.g. byte-pair encoding (BPE). The mapping from pronunciation to spelling is learned completely from data. In contrast to this, classical approaches to ASR employ secondary knowledge sources in the form of phoneme lists to define phonetic output labels and pronunciation lexica. In this work, we do a systematic comparison between grapheme- and phoneme-based output labels for an encoder-decoder-attention ASR model. We investigate the use of single phonemes as well as BPE-based phoneme groups as output labels of our model. To preserve a simplified and efficient decoder design, we also extend the phoneme set by auxiliary units to be able to distinguish homophones. Experiments performed on the Switchboard 300h and LibriSpeech benchmarks show that phoneme-based modeling is competitive to grapheme-based encoder-decoder-attention modeling.
Property-Aware Multi-Speaker Data Simulation: A Probabilistic Modelling Technique for Synthetic Data Generation
We introduce a sophisticated multi-speaker speech data simulator, specifically engineered to generate multi-speaker speech recordings. A notable feature of this simulator is its capacity to modulate the distribution of silence and overlap via the adjustment of statistical parameters. This capability offers a tailored training environment for developing neural models suited for speaker diarization and voice activity detection. The acquisition of substantial datasets for speaker diarization often presents a significant challenge, particularly in multi-speaker scenarios. Furthermore, the precise time stamp annotation of speech data is a critical factor for training both speaker diarization and voice activity detection. Our proposed multi-speaker simulator tackles these problems by generating large-scale audio mixtures that maintain statistical properties closely aligned with the input parameters. We demonstrate that the proposed multi-speaker simulator generates audio mixtures with statistical properties that closely align with the input parameters derived from real-world statistics. Additionally, we present the effectiveness of speaker diarization and voice activity detection models, which have been trained exclusively on the generated simulated datasets.
Weakly-supervised Audio Separation via Bi-modal Semantic Similarity
Conditional sound separation in multi-source audio mixtures without having access to single source sound data during training is a long standing challenge. Existing mix-and-separate based methods suffer from significant performance drop with multi-source training mixtures due to the lack of supervision signal for single source separation cases during training. However, in the case of language-conditional audio separation, we do have access to corresponding text descriptions for each audio mixture in our training data, which can be seen as (rough) representations of the audio samples in the language modality. To this end, in this paper, we propose a generic bi-modal separation framework which can enhance the existing unsupervised frameworks to separate single-source signals in a target modality (i.e., audio) using the easily separable corresponding signals in the conditioning modality (i.e., language), without having access to single-source samples in the target modality during training. We empirically show that this is well within reach if we have access to a pretrained joint embedding model between the two modalities (i.e., CLAP). Furthermore, we propose to incorporate our framework into two fundamental scenarios to enhance separation performance. First, we show that our proposed methodology significantly improves the performance of purely unsupervised baselines by reducing the distribution shift between training and test samples. In particular, we show that our framework can achieve 71% boost in terms of Signal-to-Distortion Ratio (SDR) over the baseline, reaching 97.5% of the supervised learning performance. Second, we show that we can further improve the performance of the supervised learning itself by 17% if we augment it by our proposed weakly-supervised framework, that enables a powerful semi-supervised framework for audio separation.
SpeechVerse: A Large-scale Generalizable Audio Language Model
Large language models (LLMs) have shown incredible proficiency in performing tasks that require semantic understanding of natural language instructions. Recently, many works have further expanded this capability to perceive multimodal audio and text inputs, but their capabilities are often limited to specific fine-tuned tasks such as automatic speech recognition and translation. We therefore develop SpeechVerse, a robust multi-task training and curriculum learning framework that combines pre-trained speech and text foundation models via a small set of learnable parameters, while keeping the pre-trained models frozen during training. The models are instruction finetuned using continuous latent representations extracted from the speech foundation model to achieve optimal zero-shot performance on a diverse range of speech processing tasks using natural language instructions. We perform extensive benchmarking that includes comparing our model performance against traditional baselines across several datasets and tasks. Furthermore, we evaluate the model's capability for generalized instruction following by testing on out-of-domain datasets, novel prompts, and unseen tasks. Our empirical experiments reveal that our multi-task SpeechVerse model is even superior to conventional task-specific baselines on 9 out of the 11 tasks.
FELLE: Autoregressive Speech Synthesis with Token-Wise Coarse-to-Fine Flow Matching
To advance continuous-valued token modeling and temporal-coherence enforcement, we propose FELLE, an autoregressive model that integrates language modeling with token-wise flow matching. By leveraging the autoregressive nature of language models and the generative efficacy of flow matching, FELLE effectively predicts continuous-valued tokens (mel-spectrograms). For each continuous-valued token, FELLE modifies the general prior distribution in flow matching by incorporating information from the previous step, improving coherence and stability. Furthermore, to enhance synthesis quality, FELLE introduces a coarse-to-fine flow-matching mechanism, generating continuous-valued tokens hierarchically, conditioned on the language model's output. Experimental results demonstrate the potential of incorporating flow-matching techniques in autoregressive mel-spectrogram modeling, leading to significant improvements in TTS generation quality, as shown in https://aka.ms/felle.
Beyond the Limits: A Survey of Techniques to Extend the Context Length in Large Language Models
Recently, large language models (LLMs) have shown remarkable capabilities including understanding context, engaging in logical reasoning, and generating responses. However, this is achieved at the expense of stringent computational and memory requirements, hindering their ability to effectively support long input sequences. This survey provides an inclusive review of the recent techniques and methods devised to extend the sequence length in LLMs, thereby enhancing their capacity for long-context understanding. In particular, we review and categorize a wide range of techniques including architectural modifications, such as modified positional encoding and altered attention mechanisms, which are designed to enhance the processing of longer sequences while avoiding a proportional increase in computational requirements. The diverse methodologies investigated in this study can be leveraged across different phases of LLMs, i.e., training, fine-tuning and inference. This enables LLMs to efficiently process extended sequences. The limitations of the current methodologies is discussed in the last section along with the suggestions for future research directions, underscoring the importance of sequence length in the continued advancement of LLMs.
Recent Advances in Speech Language Models: A Survey
Large Language Models (LLMs) have recently garnered significant attention, primarily for their capabilities in text-based interactions. However, natural human interaction often relies on speech, necessitating a shift towards voice-based models. A straightforward approach to achieve this involves a pipeline of ``Automatic Speech Recognition (ASR) + LLM + Text-to-Speech (TTS)", where input speech is transcribed to text, processed by an LLM, and then converted back to speech. Despite being straightforward, this method suffers from inherent limitations, such as information loss during modality conversion and error accumulation across the three stages. To address these issues, Speech Language Models (SpeechLMs) -- end-to-end models that generate speech without converting from text -- have emerged as a promising alternative. This survey paper provides the first comprehensive overview of recent methodologies for constructing SpeechLMs, detailing the key components of their architecture and the various training recipes integral to their development. Additionally, we systematically survey the various capabilities of SpeechLMs, categorize the evaluation metrics for SpeechLMs, and discuss the challenges and future research directions in this rapidly evolving field.
Replacing Human Audio with Synthetic Audio for On-device Unspoken Punctuation Prediction
We present a novel multi-modal unspoken punctuation prediction system for the English language which combines acoustic and text features. We demonstrate for the first time, that by relying exclusively on synthetic data generated using a prosody-aware text-to-speech system, we can outperform a model trained with expensive human audio recordings on the unspoken punctuation prediction problem. Our model architecture is well suited for on-device use. This is achieved by leveraging hash-based embeddings of automatic speech recognition text output in conjunction with acoustic features as input to a quasi-recurrent neural network, keeping the model size small and latency low.
FastPitch: Parallel Text-to-speech with Pitch Prediction
We present FastPitch, a fully-parallel text-to-speech model based on FastSpeech, conditioned on fundamental frequency contours. The model predicts pitch contours during inference. By altering these predictions, the generated speech can be more expressive, better match the semantic of the utterance, and in the end more engaging to the listener. Uniformly increasing or decreasing pitch with FastPitch generates speech that resembles the voluntary modulation of voice. Conditioning on frequency contours improves the overall quality of synthesized speech, making it comparable to state-of-the-art. It does not introduce an overhead, and FastPitch retains the favorable, fully-parallel Transformer architecture, with over 900x real-time factor for mel-spectrogram synthesis of a typical utterance.
Wav2CLIP: Learning Robust Audio Representations From CLIP
We propose Wav2CLIP, a robust audio representation learning method by distilling from Contrastive Language-Image Pre-training (CLIP). We systematically evaluate Wav2CLIP on a variety of audio tasks including classification, retrieval, and generation, and show that Wav2CLIP can outperform several publicly available pre-trained audio representation algorithms. Wav2CLIP projects audio into a shared embedding space with images and text, which enables multimodal applications such as zero-shot classification, and cross-modal retrieval. Furthermore, Wav2CLIP needs just ~10% of the data to achieve competitive performance on downstream tasks compared with fully supervised models, and is more efficient to pre-train than competing methods as it does not require learning a visual model in concert with an auditory model. Finally, we demonstrate image generation from Wav2CLIP as qualitative assessment of the shared embedding space. Our code and model weights are open sourced and made available for further applications.
Vector-Quantized Autoregressive Predictive Coding
Autoregressive Predictive Coding (APC), as a self-supervised objective, has enjoyed success in learning representations from large amounts of unlabeled data, and the learned representations are rich for many downstream tasks. However, the connection between low self-supervised loss and strong performance in downstream tasks remains unclear. In this work, we propose Vector-Quantized Autoregressive Predictive Coding (VQ-APC), a novel model that produces quantized representations, allowing us to explicitly control the amount of information encoded in the representations. By studying a sequence of increasingly limited models, we reveal the constituents of the learned representations. In particular, we confirm the presence of information with probing tasks, while showing the absence of information with mutual information, uncovering the model's preference in preserving speech information as its capacity becomes constrained. We find that there exists a point where phonetic and speaker information are amplified to maximize a self-supervised objective. As a byproduct, the learned codes for a particular model capacity correspond well to English phones.
Transformer-based Model for ASR N-Best Rescoring and Rewriting
Voice assistants increasingly use on-device Automatic Speech Recognition (ASR) to ensure speed and privacy. However, due to resource constraints on the device, queries pertaining to complex information domains often require further processing by a search engine. For such applications, we propose a novel Transformer based model capable of rescoring and rewriting, by exploring full context of the N-best hypotheses in parallel. We also propose a new discriminative sequence training objective that can work well for both rescore and rewrite tasks. We show that our Rescore+Rewrite model outperforms the Rescore-only baseline, and achieves up to an average 8.6% relative Word Error Rate (WER) reduction over the ASR system by itself.
Generative Speech Recognition Error Correction with Large Language Models and Task-Activating Prompting
We explore the ability of large language models (LLMs) to act as speech recognition post-processors that perform rescoring and error correction. Our first focus is on instruction prompting to let LLMs perform these task without fine-tuning, for which we evaluate different prompting schemes, both zero- and few-shot in-context learning, and a novel task activation prompting method that combines causal instructions and demonstration to increase its context windows. Next, we show that rescoring only by in-context learning with frozen LLMs achieves results that are competitive with rescoring by domain-tuned LMs, using a pretrained first-pass recognition system and rescoring output on two out-of-domain tasks (ATIS and WSJ). By combining prompting techniques with fine-tuning we achieve error rates below the N-best oracle level, showcasing the generalization power of the LLMs.
Improving End-to-End SLU performance with Prosodic Attention and Distillation
Most End-to-End SLU methods depend on the pretrained ASR or language model features for intent prediction. However, other essential information in speech, such as prosody, is often ignored. Recent research has shown improved results in classifying dialogue acts by incorporating prosodic information. The margins of improvement in these methods are minimal as the neural models ignore prosodic features. In this work, we propose prosody-attention, which uses the prosodic features differently to generate attention maps across time frames of the utterance. Then we propose prosody-distillation to explicitly learn the prosodic information in the acoustic encoder rather than concatenating the implicit prosodic features. Both the proposed methods improve the baseline results, and the prosody-distillation method gives an intent classification accuracy improvement of 8\% and 2\% on SLURP and STOP datasets over the prosody baseline.
High-Fidelity Speech Synthesis with Minimal Supervision: All Using Diffusion Models
Text-to-speech (TTS) methods have shown promising results in voice cloning, but they require a large number of labeled text-speech pairs. Minimally-supervised speech synthesis decouples TTS by combining two types of discrete speech representations(semantic \& acoustic) and using two sequence-to-sequence tasks to enable training with minimal supervision. However, existing methods suffer from information redundancy and dimension explosion in semantic representation, and high-frequency waveform distortion in discrete acoustic representation. Autoregressive frameworks exhibit typical instability and uncontrollability issues. And non-autoregressive frameworks suffer from prosodic averaging caused by duration prediction models. To address these issues, we propose a minimally-supervised high-fidelity speech synthesis method, where all modules are constructed based on the diffusion models. The non-autoregressive framework enhances controllability, and the duration diffusion model enables diversified prosodic expression. Contrastive Token-Acoustic Pretraining (CTAP) is used as an intermediate semantic representation to solve the problems of information redundancy and dimension explosion in existing semantic coding methods. Mel-spectrogram is used as the acoustic representation. Both semantic and acoustic representations are predicted by continuous variable regression tasks to solve the problem of high-frequency fine-grained waveform distortion. Experimental results show that our proposed method outperforms the baseline method. We provide audio samples on our website.
Large Language Model Can Transcribe Speech in Multi-Talker Scenarios with Versatile Instructions
Recent advancements in large language models (LLMs) have revolutionized various domains, bringing significant progress and new opportunities. Despite progress in speech-related tasks, LLMs have not been sufficiently explored in multi-talker scenarios. In this work, we present a pioneering effort to investigate the capability of LLMs in transcribing speech in multi-talker environments, following versatile instructions related to multi-talker automatic speech recognition (ASR), target talker ASR, and ASR based on specific talker attributes such as sex, occurrence order, language, and keyword spoken. Our approach utilizes WavLM and Whisper encoder to extract multi-faceted speech representations that are sensitive to speaker characteristics and semantic context. These representations are then fed into an LLM fine-tuned using LoRA, enabling the capabilities for speech comprehension and transcription. Comprehensive experiments reveal the promising performance of our proposed system, MT-LLM, in cocktail party scenarios, highlighting the potential of LLM to handle speech-related tasks based on user instructions in such complex settings.
Self-Supervised Speech Representation Learning: A Review
Although supervised deep learning has revolutionized speech and audio processing, it has necessitated the building of specialist models for individual tasks and application scenarios. It is likewise difficult to apply this to dialects and languages for which only limited labeled data is available. Self-supervised representation learning methods promise a single universal model that would benefit a wide variety of tasks and domains. Such methods have shown success in natural language processing and computer vision domains, achieving new levels of performance while reducing the number of labels required for many downstream scenarios. Speech representation learning is experiencing similar progress in three main categories: generative, contrastive, and predictive methods. Other approaches rely on multi-modal data for pre-training, mixing text or visual data streams with speech. Although self-supervised speech representation is still a nascent research area, it is closely related to acoustic word embedding and learning with zero lexical resources, both of which have seen active research for many years. This review presents approaches for self-supervised speech representation learning and their connection to other research areas. Since many current methods focus solely on automatic speech recognition as a downstream task, we review recent efforts on benchmarking learned representations to extend the application beyond speech recognition.
Transfer Learning from Speaker Verification to Multispeaker Text-To-Speech Synthesis
We describe a neural network-based system for text-to-speech (TTS) synthesis that is able to generate speech audio in the voice of many different speakers, including those unseen during training. Our system consists of three independently trained components: (1) a speaker encoder network, trained on a speaker verification task using an independent dataset of noisy speech from thousands of speakers without transcripts, to generate a fixed-dimensional embedding vector from seconds of reference speech from a target speaker; (2) a sequence-to-sequence synthesis network based on Tacotron 2, which generates a mel spectrogram from text, conditioned on the speaker embedding; (3) an auto-regressive WaveNet-based vocoder that converts the mel spectrogram into a sequence of time domain waveform samples. We demonstrate that the proposed model is able to transfer the knowledge of speaker variability learned by the discriminatively-trained speaker encoder to the new task, and is able to synthesize natural speech from speakers that were not seen during training. We quantify the importance of training the speaker encoder on a large and diverse speaker set in order to obtain the best generalization performance. Finally, we show that randomly sampled speaker embeddings can be used to synthesize speech in the voice of novel speakers dissimilar from those used in training, indicating that the model has learned a high quality speaker representation.
Adapting Pretrained Transformer to Lattices for Spoken Language Understanding
Lattices are compact representations that encode multiple hypotheses, such as speech recognition results or different word segmentations. It is shown that encoding lattices as opposed to 1-best results generated by automatic speech recognizer (ASR) boosts the performance of spoken language understanding (SLU). Recently, pretrained language models with the transformer architecture have achieved the state-of-the-art results on natural language understanding, but their ability of encoding lattices has not been explored. Therefore, this paper aims at adapting pretrained transformers to lattice inputs in order to perform understanding tasks specifically for spoken language. Our experiments on the benchmark ATIS dataset show that fine-tuning pretrained transformers with lattice inputs yields clear improvement over fine-tuning with 1-best results. Further evaluation demonstrates the effectiveness of our methods under different acoustic conditions. Our code is available at https://github.com/MiuLab/Lattice-SLU
Unified Speech-Text Pretraining for Spoken Dialog Modeling
While recent work shows promising results in expanding the capabilities of large language models (LLM) to directly understand and synthesize speech, an LLM-based strategy for modeling spoken dialogs remains elusive and calls for further investigation. This work proposes an extensive speech-text LLM framework, named the Unified Spoken Dialog Model (USDM), to generate coherent spoken responses with organic prosodic features relevant to the given input speech without relying on automatic speech recognition (ASR) or text-to-speech (TTS) solutions. Our approach employs a multi-step speech-text inference scheme that leverages chain-of-reasoning capabilities exhibited by the underlying LLM. We also propose a generalized speech-text pretraining scheme that helps with capturing cross-modal semantics. Automatic and human evaluations show that the proposed approach is effective in generating natural-sounding spoken responses, outperforming both prior and cascaded baselines. Detailed comparative studies reveal that, despite the cascaded approach being stronger in individual components, the joint speech-text modeling improves robustness against recognition errors and speech quality. Demo is available at https://unifiedsdm.github.io.
Generative Modeling for Low Dimensional Speech Attributes with Neural Spline Flows
Despite recent advances in generative modeling for text-to-speech synthesis, these models do not yet have the same fine-grained adjustability of pitch-conditioned deterministic models such as FastPitch and FastSpeech2. Pitch information is not only low-dimensional, but also discontinuous, making it particularly difficult to model in a generative setting. Our work explores several techniques for handling the aforementioned issues in the context of Normalizing Flow models. We also find this problem to be very well suited for Neural Spline flows, which is a highly expressive alternative to the more common affine-coupling mechanism in Normalizing Flows.
Guided-TTS: A Diffusion Model for Text-to-Speech via Classifier Guidance
We propose Guided-TTS, a high-quality text-to-speech (TTS) model that does not require any transcript of target speaker using classifier guidance. Guided-TTS combines an unconditional diffusion probabilistic model with a separately trained phoneme classifier for classifier guidance. Our unconditional diffusion model learns to generate speech without any context from untranscribed speech data. For TTS synthesis, we guide the generative process of the diffusion model with a phoneme classifier trained on a large-scale speech recognition dataset. We present a norm-based scaling method that reduces the pronunciation errors of classifier guidance in Guided-TTS. We show that Guided-TTS achieves a performance comparable to that of the state-of-the-art TTS model, Grad-TTS, without any transcript for LJSpeech. We further demonstrate that Guided-TTS performs well on diverse datasets including a long-form untranscribed dataset.
Exploring Domain-Specific Enhancements for a Neural Foley Synthesizer
Foley sound synthesis refers to the creation of authentic, diegetic sound effects for media, such as film or radio. In this study, we construct a neural Foley synthesizer capable of generating mono-audio clips across seven predefined categories. Our approach introduces multiple enhancements to existing models in the text-to-audio domain, with the goal of enriching the diversity and acoustic characteristics of the generated foleys. Notably, we utilize a pre-trained encoder that retains acoustical and musical attributes in intermediate embeddings, implement class-conditioning to enhance differentiability among foley classes in their intermediate representations, and devise an innovative transformer-based architecture for optimizing self-attention computations on very large inputs without compromising valuable information. Subsequent to implementation, we present intermediate outcomes that surpass the baseline, discuss practical challenges encountered in achieving optimal results, and outline potential pathways for further research.
Matcha-TTS: A fast TTS architecture with conditional flow matching
We introduce Matcha-TTS, a new encoder-decoder architecture for speedy TTS acoustic modelling, trained using optimal-transport conditional flow matching (OT-CFM). This yields an ODE-based decoder capable of high output quality in fewer synthesis steps than models trained using score matching. Careful design choices additionally ensure each synthesis step is fast to run. The method is probabilistic, non-autoregressive, and learns to speak from scratch without external alignments. Compared to strong pre-trained baseline models, the Matcha-TTS system has the smallest memory footprint, rivals the speed of the fastest models on long utterances, and attains the highest mean opinion score in a listening test. Please see https://shivammehta25.github.io/Matcha-TTS/ for audio examples, code, and pre-trained models.
Challenge on Sound Scene Synthesis: Evaluating Text-to-Audio Generation
Despite significant advancements in neural text-to-audio generation, challenges persist in controllability and evaluation. This paper addresses these issues through the Sound Scene Synthesis challenge held as part of the Detection and Classification of Acoustic Scenes and Events 2024. We present an evaluation protocol combining objective metric, namely Fr\'echet Audio Distance, with perceptual assessments, utilizing a structured prompt format to enable diverse captions and effective evaluation. Our analysis reveals varying performance across sound categories and model architectures, with larger models generally excelling but innovative lightweight approaches also showing promise. The strong correlation between objective metrics and human ratings validates our evaluation approach. We discuss outcomes in terms of audio quality, controllability, and architectural considerations for text-to-audio synthesizers, providing direction for future research.
Correlation and Navigation in the Vocabulary Key Representation Space of Language Models
Language model (LM) decoding is based on the next-token prediction (NTP) probability distribution. For neural LMs (e.g., Transformer-based), NTP distribution is essentially a softmax-regularized dot product between an encoded input context (query) and fixed vocabulary representations (keys). In this paper, we study the effect of the key distribution on the NTP distribution, with a focus on whether the similarity between keys will trigger spurious correlations in NTP. Through knowledge-probing tasks, we show that in the NTP distribution, the few top-ranked tokens are typically accurate. However, the middle-ranked prediction is highly biased towards the tokens that are distributionally (not necessarily semantically) similar to these top ones. For instance, if "P" is predicted as the top-1 token, "A"-"Z" will all be ranked high in NTP, no matter whether they can lead to correct decoding results. This hurts the sampling diversity and makes the sampling of correct, long-tail results hopeless and noisy. We attempt to alleviate this issue via a novel in-context method that iteratively pushes the query representation away from explored regions. Specifically, we include the explored decoding results in the context and prompt the LM to generate something else, which encourages the LM to produce a query representation that has small dot products with explored keys. Experiments on knowledge-probing tasks show that our method leads to efficient navigation away from explored keys to correct new keys. We further extend our method to open-ended and chain-of-thought (for reasoning) generation. Experiment results show that ICN contributes to better generation diversity and improved self-consistency voting performance. Finally, we discuss potential training issues caused by the fixed key space together with the challenges and possible ways to address them in future research.
Improved Long-Form Speech Recognition by Jointly Modeling the Primary and Non-primary Speakers
ASR models often suffer from a long-form deletion problem where the model predicts sequential blanks instead of words when transcribing a lengthy audio (in the order of minutes or hours). From the perspective of a user or downstream system consuming the ASR results, this behavior can be perceived as the model "being stuck", and potentially make the product hard to use. One of the culprits for long-form deletion is training-test data mismatch, which can happen even when the model is trained on diverse and large-scale data collected from multiple application domains. In this work, we introduce a novel technique to simultaneously model different groups of speakers in the audio along with the standard transcript tokens. Speakers are grouped as primary and non-primary, which connects the application domains and significantly alleviates the long-form deletion problem. This improved model neither needs any additional training data nor incurs additional training or inference cost.
AudioBench: A Universal Benchmark for Audio Large Language Models
We introduce AudioBench, a new benchmark designed to evaluate audio large language models (AudioLLMs). AudioBench encompasses 8 distinct tasks and 26 carefully selected or newly curated datasets, focusing on speech understanding, voice interpretation, and audio scene understanding. Despite the rapid advancement of large language models, including multimodal versions, a significant gap exists in comprehensive benchmarks for thoroughly evaluating their capabilities. AudioBench addresses this gap by providing relevant datasets and evaluation metrics. In our study, we evaluated the capabilities of four models across various aspects and found that no single model excels consistently across all tasks. We outline the research outlook for AudioLLMs and anticipate that our open-source code, data, and leaderboard will offer a robust testbed for future model developments.
Learning To Retrieve Prompts for In-Context Learning
In-context learning is a recent paradigm in natural language understanding, where a large pre-trained language model (LM) observes a test instance and a few training examples as its input, and directly decodes the output without any update to its parameters. However, performance has been shown to strongly depend on the selected training examples (termed prompt). In this work, we propose an efficient method for retrieving prompts for in-context learning using annotated data and a LM. Given an input-output pair, we estimate the probability of the output given the input and a candidate training example as the prompt, and label training examples as positive or negative based on this probability. We then train an efficient dense retriever from this data, which is used to retrieve training examples as prompts at test time. We evaluate our approach on three sequence-to-sequence tasks where language utterances are mapped to meaning representations, and find that it substantially outperforms prior work and multiple baselines across the board.
Baichuan-Audio: A Unified Framework for End-to-End Speech Interaction
We introduce Baichuan-Audio, an end-to-end audio large language model that seamlessly integrates audio understanding and generation. It features a text-guided aligned speech generation mechanism, enabling real-time speech interaction with both comprehension and generation capabilities. Baichuan-Audio leverages a pre-trained ASR model, followed by multi-codebook discretization of speech at a frame rate of 12.5 Hz. This multi-codebook setup ensures that speech tokens retain both semantic and acoustic information. To further enhance modeling, an independent audio head is employed to process audio tokens, effectively capturing their unique characteristics. To mitigate the loss of intelligence during pre-training and preserve the original capabilities of the LLM, we propose a two-stage pre-training strategy that maintains language understanding while enhancing audio modeling. Following alignment, the model excels in real-time speech-based conversation and exhibits outstanding question-answering capabilities, demonstrating its versatility and efficiency. The proposed model demonstrates superior performance in real-time spoken dialogue and exhibits strong question-answering abilities. Our code, model and training data are available at https://github.com/baichuan-inc/Baichuan-Audio
Hearing voices at the National Library -- a speech corpus and acoustic model for the Swedish language
This paper explains our work in developing new acoustic models for automated speech recognition (ASR) at KBLab, the infrastructure for data-driven research at the National Library of Sweden (KB). We evaluate different approaches for a viable speech-to-text pipeline for audiovisual resources in Swedish, using the wav2vec 2.0 architecture in combination with speech corpuses created from KB's collections. These approaches include pretraining an acoustic model for Swedish from the ground up, and fine-tuning existing monolingual and multilingual models. The collections-based corpuses we use have been sampled from millions of hours of speech, with a conscious attempt to balance regional dialects to produce a more representative, and thus more democratic, model. The acoustic model this enabled, "VoxRex", outperforms existing models for Swedish ASR. We also evaluate combining this model with various pretrained language models, which further enhanced performance. We conclude by highlighting the potential of such technology for cultural heritage institutions with vast collections of previously unlabelled audiovisual data. Our models are released for further exploration and research here: https://huggingface.co/KBLab.
An Integration of Pre-Trained Speech and Language Models for End-to-End Speech Recognition
Advances in machine learning have made it possible to perform various text and speech processing tasks, including automatic speech recognition (ASR), in an end-to-end (E2E) manner. Since typical E2E approaches require large amounts of training data and resources, leveraging pre-trained foundation models instead of training from scratch is gaining attention. Although there have been attempts to use pre-trained speech and language models in ASR, most of them are limited to using either. This paper explores the potential of integrating a pre-trained speech representation model with a large language model (LLM) for E2E ASR. The proposed model enables E2E ASR by generating text tokens in an autoregressive manner via speech representations as speech prompts, taking advantage of the vast knowledge provided by the LLM. Furthermore, the proposed model can incorporate remarkable developments for LLM utilization, such as inference optimization and parameter-efficient domain adaptation. Experimental results show that the proposed model achieves performance comparable to modern E2E ASR models.
Twin Networks: Matching the Future for Sequence Generation
We propose a simple technique for encouraging generative RNNs to plan ahead. We train a "backward" recurrent network to generate a given sequence in reverse order, and we encourage states of the forward model to predict cotemporal states of the backward model. The backward network is used only during training, and plays no role during sampling or inference. We hypothesize that our approach eases modeling of long-term dependencies by implicitly forcing the forward states to hold information about the longer-term future (as contained in the backward states). We show empirically that our approach achieves 9% relative improvement for a speech recognition task, and achieves significant improvement on a COCO caption generation task.
Transformers Can Represent n-gram Language Models
Plenty of existing work has analyzed the abilities of the transformer architecture by describing its representational capacity with formal models of computation. However, the focus so far has been on analyzing the architecture in terms of language acceptance. We contend that this is an ill-suited problem in the study of language models (LMs), which are definitionally probability distributions over strings. In this paper, we focus on the relationship between transformer LMs and n-gram LMs, a simple and historically relevant class of language models. We show that transformer LMs using the hard or sparse attention mechanisms can exactly represent any n-gram LM, giving us a concrete lower bound on their probabilistic representational capacity. This provides a first step towards understanding the mechanisms that transformer LMs can use to represent probability distributions over strings.
Make-An-Audio 2: Temporal-Enhanced Text-to-Audio Generation
Large diffusion models have been successful in text-to-audio (T2A) synthesis tasks, but they often suffer from common issues such as semantic misalignment and poor temporal consistency due to limited natural language understanding and data scarcity. Additionally, 2D spatial structures widely used in T2A works lead to unsatisfactory audio quality when generating variable-length audio samples since they do not adequately prioritize temporal information. To address these challenges, we propose Make-an-Audio 2, a latent diffusion-based T2A method that builds on the success of Make-an-Audio. Our approach includes several techniques to improve semantic alignment and temporal consistency: Firstly, we use pre-trained large language models (LLMs) to parse the text into structured <event & order> pairs for better temporal information capture. We also introduce another structured-text encoder to aid in learning semantic alignment during the diffusion denoising process. To improve the performance of variable length generation and enhance the temporal information extraction, we design a feed-forward Transformer-based diffusion denoiser. Finally, we use LLMs to augment and transform a large amount of audio-label data into audio-text datasets to alleviate the problem of scarcity of temporal data. Extensive experiments show that our method outperforms baseline models in both objective and subjective metrics, and achieves significant gains in temporal information understanding, semantic consistency, and sound quality.
DM-Codec: Distilling Multimodal Representations for Speech Tokenization
Recent advancements in speech-language models have yielded significant improvements in speech tokenization and synthesis. However, effectively mapping the complex, multidimensional attributes of speech into discrete tokens remains challenging. This process demands acoustic, semantic, and contextual information for precise speech representations. Existing speech representations generally fall into two categories: acoustic tokens from audio codecs and semantic tokens from speech self-supervised learning models. Although recent efforts have unified acoustic and semantic tokens for improved performance, they overlook the crucial role of contextual representation in comprehensive speech modeling. Our empirical investigations reveal that the absence of contextual representations results in elevated Word Error Rate (WER) and Word Information Lost (WIL) scores in speech transcriptions. To address these limitations, we propose two novel distillation approaches: (1) a language model (LM)-guided distillation method that incorporates contextual information, and (2) a combined LM and self-supervised speech model (SM)-guided distillation technique that effectively distills multimodal representations (acoustic, semantic, and contextual) into a comprehensive speech tokenizer, termed DM-Codec. The DM-Codec architecture adopts a streamlined encoder-decoder framework with a Residual Vector Quantizer (RVQ) and incorporates the LM and SM during the training process. Experiments show DM-Codec significantly outperforms state-of-the-art speech tokenization models, reducing WER by up to 13.46%, WIL by 9.82%, and improving speech quality by 5.84% and intelligibility by 1.85% on the LibriSpeech benchmark dataset. The code, samples, and model checkpoints are available at https://github.com/mubtasimahasan/DM-Codec.
Fine-grained Audible Video Description
We explore a new task for audio-visual-language modeling called fine-grained audible video description (FAVD). It aims to provide detailed textual descriptions for the given audible videos, including the appearance and spatial locations of each object, the actions of moving objects, and the sounds in videos. Existing visual-language modeling tasks often concentrate on visual cues in videos while undervaluing the language and audio modalities. On the other hand, FAVD requires not only audio-visual-language modeling skills but also paragraph-level language generation abilities. We construct the first fine-grained audible video description benchmark (FAVDBench) to facilitate this research. For each video clip, we first provide a one-sentence summary of the video, ie, the caption, followed by 4-6 sentences describing the visual details and 1-2 audio-related descriptions at the end. The descriptions are provided in both English and Chinese. We create two new metrics for this task: an EntityScore to gauge the completeness of entities in the visual descriptions, and an AudioScore to assess the audio descriptions. As a preliminary approach to this task, we propose an audio-visual-language transformer that extends existing video captioning model with an additional audio branch. We combine the masked language modeling and auto-regressive language modeling losses to optimize our model so that it can produce paragraph-level descriptions. We illustrate the efficiency of our model in audio-visual-language modeling by evaluating it against the proposed benchmark using both conventional captioning metrics and our proposed metrics. We further put our benchmark to the test in video generation models, demonstrating that employing fine-grained video descriptions can create more intricate videos than using captions.
AAD-LLM: Neural Attention-Driven Auditory Scene Understanding
Auditory foundation models, including auditory large language models (LLMs), process all sound inputs equally, independent of listener perception. However, human auditory perception is inherently selective: listeners focus on specific speakers while ignoring others in complex auditory scenes. Existing models do not incorporate this selectivity, limiting their ability to generate perception-aligned responses. To address this, we introduce Intention-Informed Auditory Scene Understanding (II-ASU) and present Auditory Attention-Driven LLM (AAD-LLM), a prototype system that integrates brain signals to infer listener attention. AAD-LLM extends an auditory LLM by incorporating intracranial electroencephalography (iEEG) recordings to decode which speaker a listener is attending to and refine responses accordingly. The model first predicts the attended speaker from neural activity, then conditions response generation on this inferred attentional state. We evaluate AAD-LLM on speaker description, speech transcription and extraction, and question answering in multitalker scenarios, with both objective and subjective ratings showing improved alignment with listener intention. By taking a first step toward intention-aware auditory AI, this work explores a new paradigm where listener perception informs machine listening, paving the way for future listener-centered auditory systems. Demo and code available: https://aad-llm.github.io.
Mega-TTS: Zero-Shot Text-to-Speech at Scale with Intrinsic Inductive Bias
Scaling text-to-speech to a large and wild dataset has been proven to be highly effective in achieving timbre and speech style generalization, particularly in zero-shot TTS. However, previous works usually encode speech into latent using audio codec and use autoregressive language models or diffusion models to generate it, which ignores the intrinsic nature of speech and may lead to inferior or uncontrollable results. We argue that speech can be decomposed into several attributes (e.g., content, timbre, prosody, and phase) and each of them should be modeled using a module with appropriate inductive biases. From this perspective, we carefully design a novel and large zero-shot TTS system called Mega-TTS, which is trained with large-scale wild data and models different attributes in different ways: 1) Instead of using latent encoded by audio codec as the intermediate feature, we still choose spectrogram as it separates the phase and other attributes very well. Phase can be appropriately constructed by the GAN-based vocoder and does not need to be modeled by the language model. 2) We model the timbre using global vectors since timbre is a global attribute that changes slowly over time. 3) We further use a VQGAN-based acoustic model to generate the spectrogram and a latent code language model to fit the distribution of prosody, since prosody changes quickly over time in a sentence, and language models can capture both local and long-range dependencies. We scale Mega-TTS to multi-domain datasets with 20K hours of speech and evaluate its performance on unseen speakers. Experimental results demonstrate that Mega-TTS surpasses state-of-the-art TTS systems on zero-shot TTS, speech editing, and cross-lingual TTS tasks, with superior naturalness, robustness, and speaker similarity due to the proper inductive bias of each module. Audio samples are available at https://mega-tts.github.io/demo-page.
MooER: LLM-based Speech Recognition and Translation Models from Moore Threads
In this paper, we present MooER, a LLM-based large-scale automatic speech recognition (ASR) / automatic speech translation (AST) model of Moore Threads. A 5000h pseudo labeled dataset containing open source and self collected speech data is used for training. We achieve performance comparable to other open source models trained with up to hundreds of thousands of hours of labeled speech data. Meanwhile, experiments conducted on Covost2 Zh2en testset suggest that our model outperforms other open source Speech LLMs. A BLEU score of 25.2 can be obtained. The main contributions of this paper are summarized as follows. First, this paper presents a training strategy for encoders and LLMs on speech related tasks (including ASR and AST) using a small size of pseudo labeled data without any extra manual annotation and selection. Second, we release our ASR and AST models and plan to open-source our training code and strategy in the near future. Moreover, a model trained on 8wh scale training data is planned to be released later on.